Mastery Effect:ArmourEvasion6: Difference between revisions

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(Created page with "{{Mastery effect |id = ArmourEvasion5 |stat1_id = evasion_rating_+_per_1_armour_on_gloves |stat1_value = 1 |stat_text = Immune to Bleeding if Equipped Helmet has higher Armour than Evasion Rating<br>Immune to Poison if Equipped Helmet has higher Evasion Rating than Armour }}")
 
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{{Mastery effect
{{Mastery effect
|id                                  = ArmourEvasion5
|id                                  = ArmourEvasion6
|stat1_id                            = evasion_rating_+_per_1_armour_on_gloves
|stat1_id                            = evasion_rating_+_per_1_armour_on_gloves
|stat1_value                        = 1
|stat1_value                        = 1
|stat_text                          = Immune to Bleeding if Equipped Helmet has higher Armour than Evasion Rating<br>Immune to Poison if Equipped Helmet has higher Evasion Rating than Armour
|stat_text                          = Immune to Bleeding if Equipped Helmet has higher Armour than Evasion Rating<br>Immune to Poison if Equipped Helmet has higher Evasion Rating than Armour
}}
}}

Revision as of 08:21, 30 May 2023

ArmourEvasion6
Mastery Effect
IdArmourEvasion6
Immune to Bleeding if Equipped Helmet has higher Armour than Evasion Rating
Immune to Poison if Equipped Helmet has higher Evasion Rating than Armour

ArmourEvasion6 is the internal id for the a Mastery Effect.

Stats
#Stat IdValue
1evasion_rating_+_per_1_armour_on_gloves1