Projectile Damage and Dexterity: Difference between revisions

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{{Passive skill box|Projectile Damage and Dexterity}}
{{Passive skill box|Projectile Damage and Dexterity}}


'''Projectile Damage and Dexterity''' is a [[basic passive skill]] that grants basic maximum [[dexterity]] and increased [[projectile damage]].
'''Projectile Damage and Dexterity''' is a [[small passive skill]] that grants maximum [[dexterity]] and increased [[projectile damage]].

Latest revision as of 03:56, 29 May 2023

Projectile Damage and Dexterity
Passive Skill
10% increased Projectile Damage
+5 to Dexterity [1]

Projectile Damage and Dexterity is a small passive skill that grants maximum dexterity and increased projectile damage.