Melee Damage (passive skill): Difference between revisions

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{{Passive skill box|Melee Damage}}
{{Passive skill box|Melee Damage}}


'''Melee Damage''' is a [[basic passive skill]] that grants increased [[melee physical damage]].
'''Melee Damage''' is a [[small passive skill]] that grants increased [[melee physical damage]].


==Version history==
==Version history==

Latest revision as of 03:50, 29 May 2023

Melee Damage
Passive Skill
10% increased Melee Damage [1] [2] [3]
12% increased Melee Damage [1] [2] [3] [4]
12% increased Melee Physical Damage [1] [2] [3]
12% increased Melee Physical Damage
Attacks with Melee Weapons deal 12% increased Damage with Ailments [1]

16% increased Melee Physical Damage [1]
4% increased Melee Physical Damage
Attacks with Melee Weapons deal 4% increased Damage with Ailments [1] [2]

Melee Damage is a small passive skill that grants increased melee physical damage.

Version history

Version Changes
1.3.0
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.