Elemental Equilibrium: Difference between revisions
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>AnnanFay m (grammar) |
>Vinifera7 (reference added) |
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If you hit an enemy with two different elements at the same time it will give -50% Resistance to third element and +25% to both elements used. A hit carrying all three elements types will give +25% to all elemental Resistances. | If you hit an enemy with two different elements at the same time it will give -50% Resistance to third element and +25% to both elements used. A hit carrying all three elements types will give +25% to all elemental Resistances. | ||
Totem skills proc EE as they are treated as your hits. Minion's hits do not count as yours so do not proc EE. | Totem skills proc EE as they are treated as your hits. Minion's hits do not count as yours so do not proc EE<ref>http://www.pathofexile.com/forum/view-thread/19803/page/4#p528448</ref>. | ||
==References== | |||
<references/> | |||
[[Category:Keystones]] | [[Category:Keystones]] |
Revision as of 06:07, 2 April 2013
The Elemental Equilibrium keystone passive skill gives the following effects:
- Enemies you hit with Elemental Damage temporarily get +25% Resistance to those Elements and -50% Resistance to other Elements.
Multiple EE strikes will overwrite each other. The effect lasts 5 seconds or until being overwritten.
If you hit an enemy with two different elements at the same time it will give -50% Resistance to third element and +25% to both elements used. A hit carrying all three elements types will give +25% to all elemental Resistances.
Totem skills proc EE as they are treated as your hits. Minion's hits do not count as yours so do not proc EE[1].