Elemental Equilibrium: Difference between revisions

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(Fixing an outdated property, hitting with all 3 elements will proc EE and will give resistance to all elements.)
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The effect doesn't stack and lasts '''5''' seconds or until replaced with a new one.
The effect doesn't stack and lasts '''5''' seconds or until replaced with a new one.


In case of an enemy being hit with an attack that carries two types of [[Damage Types|Elemental Damage]] it will give -50% [[Resistances| Resistance]] to third element and +25% to both elements used . An attack carrying all three [[Damage Types|Elemental Damage]] types will give +25% to all [[Resistances| Resistance]].
In case of an enemy being hit with an attack that carries two types of [[Damage Types|Elemental Damage]] it will give -50% [[Resistances| Resistance]] to third element and +25% to both elements used . An attack carrying all three [[Damage Types|Elemental Damage]] types will give +25% to all elemental [[Resistances| Resistance]].


[[Category:Keystones]]
[[Category:Keystones]]

Revision as of 06:05, 24 February 2013

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The Elemental Equilibrium keystone passive skill gives the following effects:

The effect doesn't stack and lasts 5 seconds or until replaced with a new one.

In case of an enemy being hit with an attack that carries two types of Elemental Damage it will give -50% Resistance to third element and +25% to both elements used . An attack carrying all three Elemental Damage types will give +25% to all elemental Resistance.