Elemental Equilibrium: Difference between revisions

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''Balance is good in all things, but especially in the realm of magic.''
''Balance is good in all things, but especially in the realm of magic.''


The '''Elemental Equilibrium''' keystone passive skill gives the following effects, lasting '''5''' seconds:
The '''Elemental Equilibrium''' keystone passive skill gives the following effects:
*Enemies you hit with [[Damage Types|Elemental Damage]] temporarily get +25% [[Resistances| Resistance]] to that Element.
*Enemies you hit with [[Damage Types|Elemental Damage]] temporarily get +25% [[Resistances| Resistance]] to that Element.
*Enemies you hit with [[Damage Types|Elemental Damage]] temporarily get -25% [[Resistances |Resistance]] to other Elements.
*Enemies you hit with [[Damage Types|Elemental Damage]] temporarily get -25% [[Resistances |Resistance]] to other Elements.


In case of enemy being hit with an attack that carries two elements it will get -50% [[Resistances| Resistance]] to third one.
The effect doesn't stack and lasts '''5''' seconds or until replaced with a new one.
An attack carrying all three elements does not trigger Elemental Equlibrium.
 
In case of enemy being hit with an attack that carries two types of [[Damage Types|Elemental Damage]] it will get -50% [[Resistances| Resistance]] to third element. An attack carrying all three [[Damage Types|Elemental Damage]] types does not trigger '''Elemental Equlibrium'''.


[[Category:Keystone]]
[[Category:Keystone]]

Revision as of 22:34, 15 November 2012

Balance is good in all things, but especially in the realm of magic.

The Elemental Equilibrium keystone passive skill gives the following effects:

The effect doesn't stack and lasts 5 seconds or until replaced with a new one.

In case of enemy being hit with an attack that carries two types of Elemental Damage it will get -50% Resistance to third element. An attack carrying all three Elemental Damage types does not trigger Elemental Equlibrium.