Elemental Equilibrium: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Aezlo
m (added links, category)
>Raic1045@legacy41643883
No edit summary
Line 1: Line 1:
''Balance is good in all things, but especially in the realm of magic.''
''Balance is good in all things, but especially in the realm of magic.''


The '''Elemental Equilibrium''' keystone passive skill gives the following effects:
The '''Elemental Equilibrium''' keystone passive skill gives the following effects, lasting 5 seconds:
*Enemies you hit with [[Damage Types|Elemental Damage]] temporarily get +25% [[Resistances| Resistance]] to that Element.
*Enemies you hit with [[Damage Types|Elemental Damage]] temporarily get +25% [[Resistances| Resistance]] to that Element.
*Enemies you hit with [[Damage Types|Elemental Damage]] temporarily get -25% [[Resistances |Resistance]] to other Elements.
*Enemies you hit with [[Damage Types|Elemental Damage]] temporarily get -25% [[Resistances |Resistance]] to other Elements.
In case of enemy being hit with an attack that carries two elements it will get -50% [[Resistances| Resistance]] to third one.
An attack carrying all three elements does not trigger Elemental Equlibrium.


[[Category:Keystone]]
[[Category:Keystone]]

Revision as of 22:27, 15 November 2012

Balance is good in all things, but especially in the realm of magic.

The Elemental Equilibrium keystone passive skill gives the following effects, lasting 5 seconds:

In case of enemy being hit with an attack that carries two elements it will get -50% Resistance to third one. An attack carrying all three elements does not trigger Elemental Equlibrium.