Dexterity: Difference between revisions
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Therefore the +10 dexterity passive skills grants +20 accuracy, and +2% evasion. | Therefore the +10 dexterity passive skills grants +20 accuracy, and +2% evasion. | ||
==[[Passive Skills|Passives]]== | |||
'''Basic Passives''' are littered throughout the Passive Tree which give you +10 dexterity. | |||
'''Notable Passives''' granting Dexterity are: | |||
*+30 Dexterity | |||
**Agility | |||
**Finesse | |||
*+30 Dexterity Bundles | |||
**Ambidexterity (Plus [[Dual Wielding]] Physical Weapon Damage) | |||
**Finesse (Plus [[Attack Speed]]) | |||
**Heart of the Panther (Plus Physical Damage and [[Accuracy]] with [[One-Handed]] Weapons) | |||
**Perfect Aim (Plus Increased [[Projectiles|Projectile]] Damage) | |||
**Precision (Plus [[Accuracy]]) | |||
**Versatility (Plus [[Accuracy]] and [[Intelligence]]) | |||
**Water Dancing (Plus [[One-Handed]] Physical Damage) | |||
[[Category:Attribute]] | [[Category:Attribute]] |
Revision as of 07:06, 25 July 2012
The Dexterity passive skill gives the following effects:
- +10 to Dexterity
Dexterity grants +2 accuracy and +0.2% evasion per point.
Therefore the +10 dexterity passive skills grants +20 accuracy, and +2% evasion.
Passives
Basic Passives are littered throughout the Passive Tree which give you +10 dexterity.
Notable Passives granting Dexterity are:
- +30 Dexterity
- Agility
- Finesse
- +30 Dexterity Bundles
- Ambidexterity (Plus Dual Wielding Physical Weapon Damage)
- Finesse (Plus Attack Speed)
- Heart of the Panther (Plus Physical Damage and Accuracy with One-Handed Weapons)
- Perfect Aim (Plus Increased Projectile Damage)
- Precision (Plus Accuracy)
- Versatility (Plus Accuracy and Intelligence)
- Water Dancing (Plus One-Handed Physical Damage)