Dexterity: Difference between revisions

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Therefore the +10 dexterity passive skills grants +20 accuracy, and +2% evasion.
Therefore the +10 dexterity passive skills grants +20 accuracy, and +2% evasion.
==[[Passive Skills|Passives]]==
'''Basic Passives''' are littered throughout the Passive Tree which give you +10 dexterity.
'''Notable Passives''' granting Dexterity are:
*+30 Dexterity
**Agility
**Finesse
*+30 Dexterity Bundles
**Ambidexterity (Plus [[Dual Wielding]] Physical Weapon Damage)
**Finesse (Plus [[Attack Speed]])
**Heart of the Panther (Plus Physical Damage and [[Accuracy]] with [[One-Handed]] Weapons)
**Perfect Aim (Plus Increased [[Projectiles|Projectile]] Damage)
**Precision (Plus [[Accuracy]])
**Versatility (Plus [[Accuracy]] and [[Intelligence]])
**Water Dancing (Plus [[One-Handed]] Physical Damage)


[[Category:Attribute]]
[[Category:Attribute]]

Revision as of 07:06, 25 July 2012

The Dexterity passive skill gives the following effects:

  • +10 to Dexterity

Dexterity grants +2 accuracy and +0.2% evasion per point.

Therefore the +10 dexterity passive skills grants +20 accuracy, and +2% evasion.

Passives

Basic Passives are littered throughout the Passive Tree which give you +10 dexterity.

Notable Passives granting Dexterity are:

  • +30 Dexterity
    • Agility
    • Finesse