Way of the Poacher: Difference between revisions
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.13.0 | {{Version history table row|3.13.0| | ||
* Removed 10% increased Attack Speed | * Removed 10% increased Attack Speed | ||
{{Version history table row|3.8.0 | }} | ||
{{Version history table row|3.8.0| | |||
* Now grants +1 to maximum Frenzy Charges. | * Now grants +1 to maximum Frenzy Charges. | ||
{{Version history table row|2.5.0 | }} | ||
{{Version history table row|2.5.0| | |||
* Way of the Poacher now has a 20% chance to gain a frenzy charge on kill or on hitting a rare or unique enemy. | * Way of the Poacher now has a 20% chance to gain a frenzy charge on kill or on hitting a rare or unique enemy. | ||
{{Version history table row|2.3.0 | }} | ||
{{Version history table row|2.3.0| | |||
* Chance to gain a Frenzy Charge on kill increased from 10% to 15%. | * Chance to gain a Frenzy Charge on kill increased from 10% to 15%. | ||
{{Version history table row|2.2.0 | }} | ||
{{Version history table row|2.2.0| | |||
* Added to the game. | * Added to the game. | ||
}} | |||
{{Version history table end}} | {{Version history table end}} | ||
[[ru:Путь браконьера]] | [[ru:Путь браконьера]] |
Revision as of 03:04, 26 July 2022
Way of the Poacher
Ascendancy Notable Passive Skill
20% chance to gain a Frenzy Charge on Kill
20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy
+1 to Maximum Frenzy Charges [1]
20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy
+1 to Maximum Frenzy Charges [1]
Way of the Poacher is a notable Ascendancy passive skill for the Raider. It grants additional maximum frenzy charge, and a chance to gain a frenzy charge on kill or on hitting a rare or unique enemy.
Version history
Version | Changes |
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3.13.0 |
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3.8.0 |
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2.5.0 |
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2.3.0 |
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2.2.0 |
|