Module:Item2: Difference between revisions

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>OmegaK2
(Proper support for overrides (fix for hallowed ground/typhanon), pass g_args to some functions rather then using it globally, maps now will use ther unique_xxx stuff of the base map)
>OmegaK2
(removed global g_args/g_frame)
Line 59: Line 59:


local p = {}
local p = {}
local v = {}
local g_frame, g_args
local c = {}
local c = {}
c.image_size = 39
c.image_size = 39
Line 75: Line 71:
local h = {}
local h = {}


function h.debug(func)
function h.debug(tpl_args, func)
     if g_args.debug ==  nil then
     if tpl_args.debug ==  nil then
         return
         return
     end
     end
Line 114: Line 110:
}
}


function h.handle_range_args(argument_key, property, value, fmt_options)
function h.handle_range_args(tpl_args, frame, argument_key, property, value, fmt_options)
     fmt_options = mw.clone(fmt_options)
     fmt_options = mw.clone(fmt_options)
     fmt_options.return_color = true
     fmt_options.return_color = true
     local html, colour = h.format_value(value, fmt_options)
     local html, colour = h.format_value(tpl_args, frame, value, fmt_options)
     g_args[argument_key .. '_html'] = html
     tpl_args[argument_key .. '_html'] = html
     g_args._properties[property .. ' HTML'] = html
     tpl_args._properties[property .. ' HTML'] = html
     g_args._properties[property .. ' range colour'] = colour
     tpl_args._properties[property .. ' range colour'] = colour
      
      
     fmt_options = mw.clone(fmt_options)
     fmt_options = mw.clone(fmt_options)
     fmt_options.no_color = true
     fmt_options.no_color = true
     g_args._properties[property .. ' range text'] = h.format_value(value, fmt_options)
     tpl_args._properties[property .. ' range text'] = h.format_value(tpl_args, frame, value, fmt_options)
end
end


function h.stats_update(id, value, modid)
function h.stats_update(tpl_args, id, value, modid)
     if g_args._stats[id] == nil then
     if tpl_args._stats[id] == nil then
         value.references = {modid}
         value.references = {modid}
         g_args._stats[id] = value
         tpl_args._stats[id] = value
     else
     else
         if modid ~= nil then
         if modid ~= nil then
             table.insert(g_args._stats[id].references, modid)
             table.insert(tpl_args._stats[id].references, modid)
         end
         end
         g_args._stats[id].min = g_args._stats[id].min + value.min
         tpl_args._stats[id].min = tpl_args._stats[id].min + value.min
         g_args._stats[id].max = g_args._stats[id].max + value.max
         tpl_args._stats[id].max = tpl_args._stats[id].max + value.max
         g_args._stats[id].avg = g_args._stats[id].avg + value.avg
         tpl_args._stats[id].avg = tpl_args._stats[id].avg + value.avg
     end
     end
end
end
Line 221: Line 217:
end
end


function h.format_value(value, options)
function h.format_value(tpl_args, frame, value, options)
     -- value: table
     -- value: table
     --  min:
     --  min:
Line 248: Line 244:
      
      
     if options.func ~= nil then
     if options.func ~= nil then
         value.min = options.func(value.min)
         value.min = options.func(tpl_args, frame, value.min)
         value.max = options.func(value.max)
         value.max = options.func(tpl_args, frame, value.max)
     end
     end
      
      
Line 255: Line 251:
         options.fmt = '%s'
         options.fmt = '%s'
     elseif type(options.fmt) == 'function' then
     elseif type(options.fmt) == 'function' then
         options.fmt = options.fmt()
         options.fmt = options.fmt(tpl_args, frame)
     end
     end
      
      
Line 277: Line 273:
             text[var] = options[var]
             text[var] = options[var]
         elseif type(options[var]) == 'function' then
         elseif type(options[var]) == 'function' then
             text[var] = options[var]()
             text[var] = options[var](tpl_args, frame)
         end
         end
          
          
Line 307: Line 303:
local core = {}
local core = {}


function core.validate_mod(args)
function core.validate_mod(tpl_args, frame, args)
     -- args:
     -- args:
     --  key  - implict or explicit
     --  key  - implict or explicit
     --  i
     --  i
     --  value
     --  value
     local value = g_args[args.key .. args.i]
     local value = tpl_args[args.key .. args.i]
     local out = {
     local out = {
         result=nil,
         result=nil,
Line 320: Line 316:
      
      
     if value ~= nil then
     if value ~= nil then
         table.insert(g_args.mods, value)
         table.insert(tpl_args.mods, value)
         table.insert(g_args[args.key .. '_mods'], value)
         table.insert(tpl_args[args.key .. '_mods'], value)
         out.modid = value
         out.modid = value
         --out.result = nil
         --out.result = nil
         table.insert(g_args._mods, out)
         table.insert(tpl_args._mods, out)
         return true
         return true
     else
     else
         value = g_args[args.key .. args.i .. '_text']
         value = tpl_args[args.key .. args.i .. '_text']
         if value ~= nil then
         if value ~= nil then
             --table.insert(g_args._subobjects, {
             --table.insert(tpl_args._subobjects, {
             --    ['Is mod number'] = args.i,
             --    ['Is mod number'] = args.i,
             --  ['Has mod text'] = value,
             --  ['Has mod text'] = value,
             --})
             --})
             out.result = value
             out.result = value
             table.insert(g_args._mods, out)
             table.insert(tpl_args._mods, out)
             return true
             return true
         end
         end
Line 342: Line 338:
end
end


function core.process_smw_mods()
function core.process_smw_mods(tpl_args, frame)
     if #g_args.mods == 0 then  
     if #tpl_args.mods == 0 then  
         return
         return
     end
     end
      
      
     local mods = {}
     local mods = {}
     for _, mod_data in ipairs(g_args._mods) do
     for _, mod_data in ipairs(tpl_args._mods) do
         if mod_data.result == nil then
         if mod_data.result == nil then
             mods[mod_data.modid] = mod_data
             mods[mod_data.modid] = mod_data
Line 357: Line 353:
     local result
     local result
     local query
     local query
     local number_of_queries = math.ceil(#g_args.mods / c.max_mod_params)
     local number_of_queries = math.ceil(#tpl_args.mods / c.max_mod_params)
     local pages = {}
     local pages = {}
      
      
Line 364: Line 360:
         local mod_ids = {}
         local mod_ids = {}
         for j=(1+offset), (c.max_mod_params+offset) do
         for j=(1+offset), (c.max_mod_params+offset) do
             mod_ids[#mod_ids+1] = g_args.mods[j]
             mod_ids[#mod_ids+1] = tpl_args.mods[j]
         end
         end
      
      
Line 377: Line 373:
         }
         }
          
          
         result = util.smw.query(query, g_frame)
         result = util.smw.query(query, frame)
      
      
         -- remap this as table with modids as key
         -- remap this as table with modids as key
Line 400: Line 396:
             for _, key in ipairs(keys) do
             for _, key in ipairs(keys) do
                 local req = math.floor(tonumber(row['Has level requirement']) * 0.8)
                 local req = math.floor(tonumber(row['Has level requirement']) * 0.8)
                 if req > g_args[key] then
                 if req > tpl_args[key] then
                     g_args[key] = req
                     tpl_args[key] = req
                 end
                 end
             end
             end
Line 408: Line 404:
      
      
     -- TODO: Can items have mods twice? I dont think so, if they do it would need to be accounted for here
     -- TODO: Can items have mods twice? I dont think so, if they do it would need to be accounted for here
     if #results ~= #g_args.mods then
     if #results ~= #tpl_args.mods then
         local missing = {}
         local missing = {}
         for _, modid in ipairs(g_args.mods) do
         for _, modid in ipairs(tpl_args.mods) do
             if mods[modid].result == nil then
             if mods[modid].result == nil then
                 missing[#missing+1] = modid
                 missing[#missing+1] = modid
Line 456: Line 452:
         }
         }
          
          
         local stats = util.smw.query(query, g_frame)
         local stats = util.smw.query(query, frame)
          
          
         -- process and cache stats
         -- process and cache stats
Line 474: Line 470:
             value.avg = (value.min+value.max)/2
             value.avg = (value.min+value.max)/2
              
              
             h.stats_update(id, value, mod_data.result['Is mod'])
             h.stats_update(tpl_args, id, value, mod_data.result['Is mod'])
         end
         end
     end
     end
end
end


function core.process_base_item(args)
function core.process_base_item(tpl_args, frame, args)
     local query = {}
     local query = {}


     if g_args.base_item_id ~= nil then
     if tpl_args.base_item_id ~= nil then
         query[#query+1] = string.format('[[Has metadata id::%s]]', g_args.base_item_id)
         query[#query+1] = string.format('[[Has metadata id::%s]]', tpl_args.base_item_id)
     elseif g_args.base_item_page ~= nil then
     elseif tpl_args.base_item_page ~= nil then
         query[#query+1] = string.format('[[%s]]', g_args.base_item_page)
         query[#query+1] = string.format('[[%s]]', tpl_args.base_item_page)
     elseif g_args.base_item ~= nil then
     elseif tpl_args.base_item ~= nil then
         query[#query+1] = string.format('[[Has name::%s]]', g_args.base_item)
         query[#query+1] = string.format('[[Has name::%s]]', tpl_args.base_item)
     elseif g_args.rarity ~= 'Normal' then
     elseif tpl_args.rarity ~= 'Normal' then
         error(core.err{msg='Rarity is set to above normal, but base item is not set. A base item for rarities above normal is required!'})
         error(core.err{msg='Rarity is set to above normal, but base item is not set. A base item for rarities above normal is required!'})
     else
     else
Line 494: Line 490:
     end
     end
      
      
     if #query > 1 and g_args.rarity == 'Normal' then
     if #query > 1 and tpl_args.rarity == 'Normal' then
         error(core.err{msg='Base item parameter is set, but rarity is set to normal. A rarity above normal is required!'})
         error(core.err{msg='Base item parameter is set, but rarity is set to normal. A rarity above normal is required!'})
     end
     end
      
      
     query[#query] = query[#query] .. string.format('[[Has item class::%s]] [[Has rarity::Normal]]', g_args['class'])
     query[#query] = query[#query] .. string.format('[[Has item class::%s]] [[Has rarity::Normal]]', tpl_args['class'])
     query[#query+1] = '?Has implicit mod ids#'
     query[#query+1] = '?Has implicit mod ids#'
     query[#query+1] = '?Has metadata id'
     query[#query+1] = '?Has metadata id'
     query[#query+1] = '?Has name'
     query[#query+1] = '?Has name'
      
      
     for _, k in ipairs(g_args._base_item_args) do
     for _, k in ipairs(tpl_args._base_item_args) do
         if core.map[k].property ~= nil then
         if core.map[k].property ~= nil then
             query[#query+1] = string.format('?%s#', core.map[k].property)
             query[#query+1] = string.format('?%s#', core.map[k].property)
Line 509: Line 505:
     end
     end
      
      
     local result = util.smw.query(query, g_frame)
     local result = util.smw.query(query, frame)
      
      
     if #result > 1 then
     if #result > 1 then
Line 518: Line 514:
     result = result[1]
     result = result[1]
      
      
     g_args.base_item_data = result
     tpl_args.base_item_data = result
     core.process_arguments{array={'base_item', 'base_item_page', 'base_item_id'}}  
     core.process_arguments(tpl_args, frame, {array={'base_item', 'base_item_page', 'base_item_id'}})


     --Copy values..
     --Copy values..
     for _, k in ipairs(g_args._base_item_args) do
     for _, k in ipairs(tpl_args._base_item_args) do
         local data = core.map[k]
         local data = core.map[k]
         if data.property then
         if data.property then
             local value = result[data.property]
             local value = result[data.property]
             -- I can just use data.default since it will be nil if not provided. Neat! ;)
             -- I can just use data.default since it will be nil if not provided. Neat! ;)
             if value ~= "" and g_args[k] == data.default then
             if value ~= "" and tpl_args[k] == data.default then
                 g_args[k] = value
                 tpl_args[k] = value
                 if data.property_func ~= nil then
                 if data.property_func ~= nil then
                     data.property_func(g_args)
                     data.property_func(tpl_args, frame)
                 elseif data.func ~= nil then
                 elseif data.func ~= nil then
                     data.func(g_args)
                     data.func(tpl_args, frame)
                 end
                 end
             elseif value == "" then
             elseif value == "" then
                 h.debug(function ()
                 h.debug(tpl_args, function ()
                     mw.logObject(string.format("Base item property not found: %s", data.property))
                     mw.logObject(string.format("Base item property not found: %s", data.property))
                 end)
                 end)
             elseif g_args[k] ~= data.default then
             elseif tpl_args[k] ~= data.default then
                 h.debug(function ()
                 h.debug(tpl_args, function ()
                     mw.logObject(string.format("Value for arg '%s' is set to something else then default: %s", k, tostring(g_args[k])))
                     mw.logObject(string.format("Value for arg '%s' is set to something else then default: %s", k, tostring(tpl_args[k])))
                 end)
                 end)
             end
             end
         elseif data.property_func ~= nil then
         elseif data.property_func ~= nil then
             -- property func is set, but not a property. Probably fetching subobjects here
             -- property func is set, but not a property. Probably fetching subobjects here
             data.property_func(g_args)
             data.property_func(tpl_args, frame)
         end
         end
     end
     end
end
end


function core.process_arguments(args)
function core.process_arguments(tpl_args, frame, args)
     for _, k in ipairs(args.array) do
     for _, k in ipairs(args.array) do
         local data = core.map[k]
         local data = core.map[k]
         table.insert(g_args._total_args, k)
         table.insert(tpl_args._total_args, k)
         if data.no_copy == nil then
         if data.no_copy == nil then
             table.insert(g_args._base_item_args, k)
             table.insert(tpl_args._base_item_args, k)
         end
         end
         if data.func ~= nil then
         if data.func ~= nil then
             data.func(g_args)
             data.func(tpl_args, frame)
             --[[local status, err = pcall(data.func)
             --[[local status, err = pcall(data.func)
             -- an error was raised, return the error string instead of the template
             -- an error was raised, return the error string instead of the template
Line 566: Line 562:
             ]]--
             ]]--
         end
         end
         if data.default ~= nil and g_args[k] == nil then
         if data.default ~= nil and tpl_args[k] == nil then
             g_args[k] = data.default
             tpl_args[k] = data.default
         end
         end
     end
     end
end
end
          
          
function core.process_mod_stats(args)
function core.process_mod_stats(tpl_args, args)
     local lines = {}
     local lines = {}
      
      
     local skip = core.class_specifics[g_args.class]
     local skip = core.class_specifics[tpl_args.class]
     if skip then
     if skip then
         skip = skip.skip_stat_lines
         skip = skip.skip_stat_lines
     end  
     end  
      
      
     for _, modinfo in ipairs(g_args._mods) do
     for _, modinfo in ipairs(tpl_args._mods) do
         if modinfo.type == args.type then
         if modinfo.type == args.type then
             if modinfo.modid == nil then
             if modinfo.modid == nil then
Line 633: Line 629:
     -- tbl
     -- tbl
     -- errmsg
     -- errmsg
     return function ()
     return function (tpl_args, frame)
         local elements
         local elements
          
          
         if g_args[k] ~= nil then
         if tpl_args[k] ~= nil then
             elements = util.string.split(g_args[k], ', ')
             elements = util.string.split(tpl_args[k], ', ')
             for _, element in ipairs(elements) do  
             for _, element in ipairs(elements) do  
                 local r = util.table.find_in_nested_array{value=element, tbl=args.tbl, key='full'}
                 local r = util.table.find_in_nested_array{value=element, tbl=args.tbl, key='full'}
Line 644: Line 640:
                 end
                 end
             end
             end
             g_args[k] = xtable:new(elements)
             tpl_args[k] = xtable:new(elements)
         end
         end
     end
     end
Line 650: Line 646:


function core.factory.table_cast(k, args)
function core.factory.table_cast(k, args)
     return function ()
     return function (tpl_args, frame)
         args.value = g_args[k]
         args.value = tpl_args[k]
         g_args[k] = util.table.find_in_nested_array(args)
         tpl_args[k] = util.table.find_in_nested_array(args)
         if g_args[k] == nil then
         if tpl_args[k] == nil then
             error(core.err{key=k})
             error(core.err{key=k})
         end
         end
Line 661: Line 657:


function core.factory.number_cast(k)
function core.factory.number_cast(k)
     return function ()
     return function (tpl_args, frame)
         g_args[k] = tonumber(g_args[k])
         tpl_args[k] = tonumber(tpl_args[k])
     end
     end
end
end


function core.factory.boolean_cast(k)
function core.factory.boolean_cast(k)
     return function()
     return function(tpl_args, frame)
         if g_args[k] ~= nil then
         if tpl_args[k] ~= nil then
             g_args[k] = util.cast.boolean(g_args[k])
             tpl_args[k] = util.cast.boolean(tpl_args[k])
         end
         end
     end
     end
Line 675: Line 671:


function core.factory.percentage(k)
function core.factory.percentage(k)
     return function ()
     return function (tpl_args, frame)
         local v = tonumber(g_args[k])
         local v = tonumber(tpl_args[k])
          
          
         if v == nil then
         if v == nil then
Line 686: Line 682:
         end
         end
          
          
         g_args[k] = v
         tpl_args[k] = v
     end
     end
end
end
Line 715: Line 711:
     end
     end
      
      
     return function ()
     return function (tpl_args, frame)
         local base_values = {}
         local base_values = {}
         local temp_values = {}
         local temp_values = {}
         if args.type == 'gem' then
         if args.type == 'gem' then
             if not core.class_groups.gems.keys[g_args.class] then
             if not core.class_groups.gems.keys[tpl_args.class] then
                 return
                 return
             end
             end
             for i, data in ipairs(args.options) do
             for i, data in ipairs(args.options) do
                 local value = g_args['static_' .. data.key]
                 local value = tpl_args['static_' .. data.key]
                 if value ~= nil then
                 if value ~= nil then
                     base_values[#base_values+1] = value
                     base_values[#base_values+1] = value
Line 729: Line 725:
                 else
                 else
                     value = {
                     value = {
                         min=g_args[string.format('level1_%s', data.key)],
                         min=tpl_args[string.format('level1_%s', data.key)],
                         max=g_args[string.format('level%s_%s', g_args.max_level, data.key)],  
                         max=tpl_args[string.format('level%s_%s', tpl_args.max_level, data.key)],  
                     }
                     }
                     if value.min == nil or value.max == nil then
                     if value.min == nil or value.max == nil then
Line 741: Line 737:
         elseif args.type == 'stat' then
         elseif args.type == 'stat' then
             for i, data in ipairs(args.options) do
             for i, data in ipairs(args.options) do
                 local value = g_args._stats[data.key]
                 local value = tpl_args._stats[data.key]
                 if value ~= nil then
                 if value ~= nil then
                     base_values[i] = value.min
                     base_values[i] = value.min
Line 749: Line 745:
         else
         else
             for i, data in ipairs(args.options) do
             for i, data in ipairs(args.options) do
                 base_values[i] = g_args[data.key]
                 base_values[i] = tpl_args[data.key]
                 local value = {}
                 local value = {}
                 if g_args[data.key .. '_range_minimum'] ~= nil then
                 if tpl_args[data.key .. '_range_minimum'] ~= nil then
                     value.min = g_args[data.key .. '_range_minimum']
                     value.min = tpl_args[data.key .. '_range_minimum']
                     value.max = g_args[data.key .. '_range_maximum']
                     value.max = tpl_args[data.key .. '_range_maximum']
                 elseif g_args[data.key] ~= nil then
                 elseif tpl_args[data.key] ~= nil then
                     value.min = g_args[data.key]
                     value.min = tpl_args[data.key]
                     value.max = g_args[data.key]
                     value.max = tpl_args[data.key]
                 end
                 end
                 if value.min == nil then
                 if value.min == nil then
Line 778: Line 774:
             else
             else
                 local v = {
                 local v = {
                     min = g_args[opt.hide_default_key .. '_range_minimum'],
                     min = tpl_args[opt.hide_default_key .. '_range_minimum'],
                     max = g_args[opt.hide_default_key .. '_range_maximum'],
                     max = tpl_args[opt.hide_default_key .. '_range_maximum'],
                 }
                 }
                 if v.min == nil or v.max == nil then
                 if v.min == nil or v.max == nil then
                     if opt.hide_default ~= g_args[opt.hide_default_key] then
                     if opt.hide_default ~= tpl_args[opt.hide_default_key] then
                         insert = true
                         insert = true
                     end
                     end
Line 816: Line 812:
             end
             end
              
              
             out[#out+1] = h.format_value(value, options)
             out[#out+1] = h.format_value(tpl_args, frame, value, options)
         end
         end
          
          
Line 828: Line 824:


function core.factory.display_value_only(key)
function core.factory.display_value_only(key)
     return function()
     return function(tpl_args, frame)
         return g_args[key]
         return tpl_args[key]
     end
     end
end
end
Line 839: Line 835:
     args = args or {}
     args = args or {}
     return function (value)
     return function (value)
         args.tbl = args.tbl or g_args
         args.tbl = args.tbl or tpl_args
         if args.tbl[args.key] then
         if args.tbl[args.key] then
             value = util.html.abbr(value, args.tbl[args.key])
             value = util.html.abbr(value, args.tbl[args.key])
Line 848: Line 844:


function core.factory.damage_html(args)
function core.factory.damage_html(args)
     return function()
     return function(tpl_args, frame)
         if args.key ~= 'physical' then
         if args.key ~= 'physical' then
           args.color = args.key
           args.color = args.key
Line 864: Line 860:
                 no_color = args.no_color,
                 no_color = args.no_color,
                 hide_default = 0
                 hide_default = 0
             }}}()
             }}}(tpl_args, frame)
         end
         end
          
          
Line 872: Line 868:
                 value = util.html.poe_color(args.color, value)
                 value = util.html.poe_color(args.color, value)
             end
             end
             g_args[args.key .. '_damage_html'] = value
             tpl_args[args.key .. '_damage_html'] = value
         end
         end
     end
     end
Line 878: Line 874:


function core.factory.copy_stats(args)
function core.factory.copy_stats(args)
     return function()
     return function(tpl_args, frame)
         if g_args._stats[args.stat_key] then
         if tpl_args._stats[args.stat_key] then
             if g_args._stats[args.stat_key].min ~= g_args._stats[args.stat_key].max then
             if tpl_args._stats[args.stat_key].min ~= tpl_args._stats[args.stat_key].max then
                 error('TODO: Missing support for range item limits')
                 error('TODO: Missing support for range item limits')
             end
             end
             g_args[args.key] = g_args._stats[args.stat_key].min
             tpl_args[args.key] = tpl_args._stats[args.stat_key].min
         end
         end
     end
     end
Line 892: Line 888:
--
--
-- format:
-- format:
-- g_args key = {
-- tpl_args key = {
--  no_copy = true or nil          -- When loading an base item, dont copy this key  
--  no_copy = true or nil          -- When loading an base item, dont copy this key  
--  property = 'prop',              -- Property associated with this key
--  property = 'prop',              -- Property associated with this key
Line 911: Line 907:
     implicit_stat_text = {
     implicit_stat_text = {
         property = 'Has implicit stat text',
         property = 'Has implicit stat text',
         func = function(tpl_args)
         func = function(tpl_args, frame)
             tpl_args.implicit_stat_text = core.process_mod_stats{type='implicit'}
             tpl_args.implicit_stat_text = core.process_mod_stats(tpl_args, {type='implicit'})
         end,
         end,
     },
     },
     explicit_stat_text = {
     explicit_stat_text = {
         property = 'Has explicit stat text',
         property = 'Has explicit stat text',
         func = function(tpl_args)
         func = function(tpl_args, frame)
             tpl_args.explicit_stat_text = core.process_mod_stats{type='explicit'}
             tpl_args.explicit_stat_text = core.process_mod_stats(tpl_args, {type='explicit'})
              
              
             if tpl_args.is_talisman or tpl_args.is_corrupted then
             if tpl_args.is_talisman or tpl_args.is_corrupted then
Line 931: Line 927:
     stat_text = {
     stat_text = {
         property = 'Has stat text',
         property = 'Has stat text',
         func = function(tpl_args)
         func = function(tpl_args, frame)
             local sep = ''
             local sep = ''
             if tpl_args.implicit_stat_text and tpl_args.explicit_stat_text then
             if tpl_args.implicit_stat_text and tpl_args.explicit_stat_text then
Line 989: Line 985:
     required_level_final = {
     required_level_final = {
         property = 'Has level requirement',
         property = 'Has level requirement',
         func = function(tpl_args)
         func = function(tpl_args, frame)
             tpl_args.required_level_final = tpl_args.required_level
             tpl_args.required_level_final = tpl_args.required_level
         end,
         end,
Line 1,012: Line 1,008:
         no_copy = true,
         no_copy = true,
         property = 'Has inventory icon',
         property = 'Has inventory icon',
         func = function(tpl_args)
         func = function(tpl_args, frame)
             tpl_args.inventory_icon_id = tpl_args.inventory_icon or tpl_args.name
             tpl_args.inventory_icon_id = tpl_args.inventory_icon or tpl_args.name
             tpl_args.inventory_icon = string.format('File:%s inventory icon.png', tpl_args.inventory_icon_id)  
             tpl_args.inventory_icon = string.format('File:%s inventory icon.png', tpl_args.inventory_icon_id)  
Line 1,021: Line 1,017:
         no_copy = true,
         no_copy = true,
         property = 'Has alternate inventory icons',
         property = 'Has alternate inventory icons',
         func = function(tpl_args)
         func = function(tpl_args, frame)
             local icons = {}
             local icons = {}
             if tpl_args.alternate_art_inventory_icons ~= nil then
             if tpl_args.alternate_art_inventory_icons ~= nil then
Line 1,036: Line 1,032:
     buff_icon = {
     buff_icon = {
         property = 'Has buff icon',
         property = 'Has buff icon',
         func = function(tpl_args)
         func = function(tpl_args, frame)
             tpl_args.buff_icon = string.format('File:%s status icon.png', tpl_args.name)  
             tpl_args.buff_icon = string.format('File:%s status icon.png', tpl_args.name)  
         end,
         end,
Line 1,051: Line 1,047:
     tags = {
     tags = {
         property = 'Has tags',
         property = 'Has tags',
         property_func = function(tpl_args)
         property_func = function(tpl_args, frame)
             tpl_args.tags = util.string.split(tpl_args.tags, '<MANY>')
             tpl_args.tags = util.string.split(tpl_args.tags, '<MANY>')
         end,
         end,
Line 1,105: Line 1,101:
     buff_values = {
     buff_values = {
         property = nil,
         property = nil,
         property_func = function(tpl_args)
         property_func = function(tpl_args, frame)
             local results = util.smw.query({
             local results = util.smw.query({
                 string.format('[[-Has subobject::%s]] [[Is number::+]] [[Has buff value::+]]', tpl_args.base_item_page),
                 string.format('[[-Has subobject::%s]] [[Is number::+]] [[Has buff value::+]]', tpl_args.base_item_page),
                 '?Is number#',
                 '?Is number#',
                 '?Has buff value#',
                 '?Has buff value#',
             }, g_frame)
             }, frame)
             local values = {}
             local values = {}
             for _, row in ipairs(results) do
             for _, row in ipairs(results) do
Line 1,128: Line 1,124:
             tpl_args.buff_values = values
             tpl_args.buff_values = values
         end,
         end,
         func = function(tpl_args)
         func = function(tpl_args, frame)
             local values = {}
             local values = {}
             local i = 0
             local i = 0
Line 1,215: Line 1,211:
     primary_attribute = {
     primary_attribute = {
         property = 'Has primary attribute',
         property = 'Has primary attribute',
         func = function(tpl_args)
         func = function(tpl_args, frame)
             for _, attr in ipairs(m_game.constants.attributes) do
             for _, attr in ipairs(m_game.constants.attributes) do
                 local val = tpl_args[attr.long_lower .. '_percent']  
                 local val = tpl_args[attr.long_lower .. '_percent']  
Line 1,241: Line 1,237:
     skill_screenshot = {
     skill_screenshot = {
         property = 'Has skill screenshot',
         property = 'Has skill screenshot',
         func = function(tpl_args)
         func = function(tpl_args, frame)
             tpl_args.skill_screenshot = string.format('File:%s skill screenshot.jpg', tpl_args.name)
             tpl_args.skill_screenshot = string.format('File:%s skill screenshot.jpg', tpl_args.name)
         end,
         end,
Line 1,248: Line 1,244:
     gem_icon = {
     gem_icon = {
         property = 'Has skill gem icon',
         property = 'Has skill gem icon',
         func = function(tpl_args)
         func = function(tpl_args, frame)
             -- TODO readd support if needed.
             -- TODO readd support if needed.
             tpl_args.gem_icon = string.format('File:%s skill icon.png', tpl_args.name)  
             tpl_args.gem_icon = string.format('File:%s skill icon.png', tpl_args.name)  
Line 1,256: Line 1,252:
     support_gem_letter_html = {
     support_gem_letter_html = {
         property = 'Has support gem letter HTML',
         property = 'Has support gem letter HTML',
         func = function(tpl_args)
         func = function(tpl_args, frame)
             if tpl_args.support_gem_letter == nil then
             if tpl_args.support_gem_letter == nil then
                 return
                 return
Line 1,308: Line 1,304:
     unique_map_guild_character = {
     unique_map_guild_character = {
         property = 'Has unique map guild character',
         property = 'Has unique map guild character',
         property_func = function(tpl_args)
         property_func = function(tpl_args, frame)
             tpl_args.map_guild_character = tpl_args.unique_map_guild_character
             tpl_args.map_guild_character = tpl_args.unique_map_guild_character
             tpl_args.unique_map_guild_character = nil
             tpl_args.unique_map_guild_character = nil
Line 1,317: Line 1,313:
         property = 'Has unique map area id',
         property = 'Has unique map area id',
         func = nil, -- TODO: Validate against a query?
         func = nil, -- TODO: Validate against a query?
         property_func = function(tpl_args)
         property_func = function(tpl_args, frame)
             tpl_args.map_area_id = tpl_args.unique_map_area_id
             tpl_args.map_area_id = tpl_args.unique_map_area_id
             tpl_args.unique_map_area_id = nil
             tpl_args.unique_map_area_id = nil
Line 1,325: Line 1,321:
         property = 'Has unique map area level',
         property = 'Has unique map area level',
         func = core.factory.number_cast('unique_map_area_level'),
         func = core.factory.number_cast('unique_map_area_level'),
         property_func = function(tpl_args)
         property_func = function(tpl_args, frame)
             tpl_args.map_area_level = tpl_args.unique_map_area_level
             tpl_args.map_area_level = tpl_args.unique_map_area_level
             tpl_args.unique_map_area_level = nil
             tpl_args.unique_map_area_level = nil
Line 1,411: Line 1,407:
     card_art = {
     card_art = {
         proprety = 'Has divination card art',
         proprety = 'Has divination card art',
         func = function(tpl_args)
         func = function(tpl_args, frame)
             tpl_args.card_art = string.format('File:%s card art.png', tpl_args.name)
             tpl_args.card_art = string.format('File:%s card art.png', tpl_args.name)
         end,
         end,
Line 1,427: Line 1,423:
         no_copy = true,
         no_copy = true,
         property = 'Has base item',
         property = 'Has base item',
         func = function(tpl_args)
         func = function(tpl_args, frame)
             tpl_args.base_item = tpl_args.base_item_data['Has name']
             tpl_args.base_item = tpl_args.base_item_data['Has name']
         end,
         end,
Line 1,434: Line 1,430:
         no_copy = true,
         no_copy = true,
         property = 'Has base item metadata id',
         property = 'Has base item metadata id',
         func = function(tpl_args)
         func = function(tpl_args, frame)
             tpl_args.base_item_id = tpl_args.base_item_data['Has metadata id']
             tpl_args.base_item_id = tpl_args.base_item_data['Has metadata id']
         end,
         end,
Line 1,441: Line 1,437:
         no_copy = true,
         no_copy = true,
         property = 'Has base item wiki page',
         property = 'Has base item wiki page',
         func = function(tpl_args)
         func = function(tpl_args, frame)
             tpl_args.base_item_page = tpl_args.base_item_data[1]
             tpl_args.base_item_page = tpl_args.base_item_data[1]
         end,
         end,
Line 1,449: Line 1,445:
         no_copy = true,
         no_copy = true,
         property = 'Has names',
         property = 'Has names',
         func = function(tpl_args)
         func = function(tpl_args, frame)
             if tpl_args.name_list ~= nil then
             if tpl_args.name_list ~= nil then
                 tpl_args.name_list = util.string.split(tpl_args.name_list, ', ')
                 tpl_args.name_list = util.string.split(tpl_args.name_list, ', ')
Line 1,461: Line 1,457:
         no_copy = true,
         no_copy = true,
         property = 'Has lowercase names',
         property = 'Has lowercase names',
         func = function(tpl_args)
         func = function(tpl_args, frame)
             tpl_args.name_list_lower = {}
             tpl_args.name_list_lower = {}
             for index, value in ipairs(tpl_args.name_list) do
             for index, value in ipairs(tpl_args.name_list) do
Line 1,471: Line 1,467:
         no_copy = true,
         no_copy = true,
         property = 'Has gem tags difference',
         property = 'Has gem tags difference',
         func = function(tpl_args)
         func = function(tpl_args, frame)
             if tpl_args.gem_tags ~= nil then
             if tpl_args.gem_tags ~= nil then
                 local gtags = {}
                 local gtags = {}
Line 1,496: Line 1,492:
         no_copy = true,
         no_copy = true,
         property = nil,
         property = nil,
         func = function(tpl_args)
         func = function(tpl_args, frame)
             if tpl_args.name == 'Prophecy' or tpl_args.base_item == 'Prophecy' then
             if tpl_args.name == 'Prophecy' or tpl_args.base_item == 'Prophecy' then
                 tpl_args.frame_type = 'prophecy'
                 tpl_args.frame_type = 'prophecy'
Line 1,567: Line 1,563:
         no_copy = true,
         no_copy = true,
         property = 'Has average damage',
         property = 'Has average damage',
         func = function(tpl_args)
         func = function(tpl_args, frame)
             local dmg = {min=0, max=0}
             local dmg = {min=0, max=0}
             for key, _ in pairs(dmg) do
             for key, _ in pairs(dmg) do
Line 1,583: Line 1,579:
         no_copy = true,
         no_copy = true,
         property = 'Has damage HTML',
         property = 'Has damage HTML',
         func = function(tpl_args)
         func = function(tpl_args, frame)
             local text = {}
             local text = {}
             for _, data in ipairs(m_game.constants.damage_types) do
             for _, data in ipairs(m_game.constants.damage_types) do
Line 1,604: Line 1,600:
         no_copy = true,
         no_copy = true,
         property = 'Has jewel radius HTML',
         property = 'Has jewel radius HTML',
         func = function(tpl_args)
         func = function(tpl_args, frame)
             if tpl_args.jewel_radius then
             if tpl_args.jewel_radius then
                 tpl_args.jewel_radius_html = string.format('%s (%i)', (m_game.constants.item.jewel_radius_to_size[tpl_args.jewel_radius] or '?'), tpl_args.jewel_radius)
                 tpl_args.jewel_radius_html = string.format('%s (%i)', (m_game.constants.item.jewel_radius_to_size[tpl_args.jewel_radius] or '?'), tpl_args.jewel_radius)
Line 2,211: Line 2,207:
         },
         },
         {
         {
             args = function ()
             args = function(tpl_args, frame)
                 if g_args.class == nil then  
                 if tpl_args.class == nil then  
                     return false  
                     return false  
                 end
                 end
                  
                  
                 return core.class_groups.weapons.keys[g_args.class] ~= nil
                 return core.class_groups.weapons.keys[tpl_args.class] ~= nil
             end,
             end,
             func = core.factory.display_value{
             func = core.factory.display_value{
Line 2,229: Line 2,225:
         {
         {
             args = {'gem_tags'},
             args = {'gem_tags'},
             func = function ()
             func = function(tpl_args, frame)
                 local out = {}
                 local out = {}
                 for i, tag in ipairs(g_args.gem_tags) do
                 for i, tag in ipairs(tpl_args.gem_tags) do
                     out[#out+1] = string.format('[[:Category:%s (gem tag)|%s]]', tag, tag)
                     out[#out+1] = string.format('[[:Category:%s (gem tag)|%s]]', tag, tag)
                 end
                 end
Line 2,280: Line 2,276:
                         key = 'mana_cost',
                         key = 'mana_cost',
                         hide_default = 100,
                         hide_default = 100,
                         fmt = function ()
                         fmt = function (tpl_args, frame)
                             if g_args.has_percentage_mana_cost then
                             if tpl_args.has_percentage_mana_cost then
                                 return '%i%%'
                                 return '%i%%'
                             else
                             else
Line 2,287: Line 2,283:
                             end
                             end
                         end,
                         end,
                         before = function ()
                         before = function (tpl_args, frame)
                             if g_args.has_reservation_mana_cost then
                             if tpl_args.has_reservation_mana_cost then
                                 return 'Mana Reserved: '
                                 return 'Mana Reserved: '
                             else
                             else
Line 2,453: Line 2,449:
         {
         {
             args = nil,
             args = nil,
             func = function()
             func = function(tpl_args, frame)
                 local text = ''
                 local text = ''
                 for _, dtype in ipairs({'fire_damage_html', 'cold_damage_html', 'lightning_damage_html'}) do
                 for _, dtype in ipairs({'fire_damage_html', 'cold_damage_html', 'lightning_damage_html'}) do
                     local value = g_args[dtype]
                     local value = tpl_args[dtype]
                     if value ~= nil then
                     if value ~= nil then
                         text = text .. ' ' .. value
                         text = text .. ' ' .. value
Line 2,531: Line 2,527:
         },
         },
         {
         {
             args = function ()
             args = function(tpl_args, frame)
                 return g_args.map_guild_character ~= nil and g_args.rarity == 'Normal'
                 return tpl_args.map_guild_character ~= nil and tpl_args.rarity == 'Normal'
             end,
             end,
             func = core.factory.display_value{
             func = core.factory.display_value{
Line 2,545: Line 2,541:
         },
         },
         {
         {
             args = function ()
             args = function(tpl_args, frame)
                 return g_args.unique_map_guild_character ~= nil and g_args.rarity == 'Unique'
                 return tpl_args.unique_map_guild_character ~= nil and tpl_args.rarity == 'Unique'
             end,
             end,
             func = core.factory.display_value{
             func = core.factory.display_value{
Line 2,686: Line 2,682:
         {
         {
             -- don't display for mana/life flasks
             -- don't display for mana/life flasks
             args = function ()
             args = function(tpl_args, frame)
                 for _, k in ipairs({'flask_life_html', 'flask_mana_html'}) do
                 for _, k in ipairs({'flask_life_html', 'flask_mana_html'}) do
                     if g_args[k] ~= nil then
                     if tpl_args[k] ~= nil then
                         return false
                         return false
                     end
                     end
                 end
                 end
                  
                  
                 return g_args['flask_duration_html'] ~= nil
                 return tpl_args['flask_duration_html'] ~= nil
             end,
             end,
             func = core.factory.display_value{
             func = core.factory.display_value{
Line 2,824: Line 2,820:
         {
         {
             args = {'master', 'master_level_requirement'},
             args = {'master', 'master_level_requirement'},
             func = function()
             func = function(tpl_args, frame)
                 -- masters have been validated before
                 -- masters have been validated before
                 local data
                 local data
                 for i, rowdata in ipairs(m_game.constants.masters) do
                 for i, rowdata in ipairs(m_game.constants.masters) do
                     if g_args.master == rowdata.full then
                     if tpl_args.master == rowdata.full then
                         data = rowdata
                         data = rowdata
                         break
                         break
Line 2,834: Line 2,830:
                 end
                 end
                  
                  
                 return util.html.poe_color('default', 'Requires ') .. string.format('[[%s|%s %s]]', data.full, data.short_upper, g_args.master_level_requirement)
                 return util.html.poe_color('default', 'Requires ') .. string.format('[[%s|%s %s]]', data.full, data.short_upper, tpl_args.master_level_requirement)
             end
             end
         },
         },
         {
         {
             args = function ()
             args = function(tpl_args, frame)
                 if g_args.drop_enabled == true then
                 if tpl_args.drop_enabled == true then
                     return false
                     return false
                 end
                 end
                 return true
                 return true
             end,
             end,
             func = function()
             func = function(tpl_args, frame)
                 local span = mw.html.create('span')
                 local span = mw.html.create('span')
                 span
                 span
Line 2,874: Line 2,870:
         {
         {
             args = nil,
             args = nil,
             func = function ()
             func = function(tpl_args, frame)
                 local opt = {
                 local opt = {
                     [1] = {
                     [1] = {
Line 2,896: Line 2,892:
                 end
                 end
                  
                  
                 local requirements = core.factory.display_value{options = opt}()
                 local requirements = core.factory.display_value{options = opt}(tpl_args, frame)
                  
                  
                 -- return early
                 -- return early
Line 2,922: Line 2,918:
         {
         {
             args = {'quality_stat_text'},
             args = {'quality_stat_text'},
             func = function ()
             func = function(tpl_args, frame)
                 lines = {}
                 lines = {}
                 lines[#lines+1] = util.html.poe_color('default', 'Per 1% Quality:')
                 lines[#lines+1] = util.html.poe_color('default', 'Per 1% Quality:')
                 lines[#lines+1] = g_args.quality_stat_text
                 lines[#lines+1] = tpl_args.quality_stat_text
                  
                  
                 return table.concat(lines, '<br>')
                 return table.concat(lines, '<br>')
Line 2,935: Line 2,931:
         css_class = '-textwrap tc -mod',
         css_class = '-textwrap tc -mod',
         {
         {
             args = function ()
             args = function(tpl_args, frame)
                 return core.class_groups.gems.keys[g_args.class] and g_args.stat_text
                 return core.class_groups.gems.keys[tpl_args.class] and tpl_args.stat_text
             end,
             end,
             func = function ()
             func = function(tpl_args, frame)
                 lines = {}
                 lines = {}
                 lines[#lines+1] = g_args.stat_text
                 lines[#lines+1] = tpl_args.stat_text
                 if g_args.gem_tags:contains('Vaal') then
                 if tpl_args.gem_tags:contains('Vaal') then
                     lines[#lines+1] = util.html.poe_color('corrupted', 'Corrupted')  
                     lines[#lines+1] = util.html.poe_color('corrupted', 'Corrupted')  
                 end
                 end
Line 2,951: Line 2,947:
     {
     {
         css_class = '-textwrap tc -mod',
         css_class = '-textwrap tc -mod',
         func = function ()
         func = function(tpl_args, frame)
             if g_args.implicit_stat_text ~= '' then
             if tpl_args.implicit_stat_text ~= '' then
                 return {g_args.implicit_stat_text}
                 return {tpl_args.implicit_stat_text}
             else
             else
                 return {}
                 return {}
Line 2,962: Line 2,958:
     {
     {
         css_class = '-textwrap tc -mod',
         css_class = '-textwrap tc -mod',
         func = function ()
         func = function(tpl_args, frame)
             if g_args.explicit_stat_text ~= '' then
             if tpl_args.explicit_stat_text ~= '' then
                 return {g_args.explicit_stat_text}
                 return {tpl_args.explicit_stat_text}
             else
             else
                 return {}
                 return {}
Line 2,997: Line 2,993:
         {
         {
             args = {'variation_count'},
             args = {'variation_count'},
             func = function ()
             func = function(tpl_args, frame)
                 local txt
                 local txt
                 if g_args.variation_count == 1 then
                 if tpl_args.variation_count == 1 then
                     txt = 'Variation'
                     txt = 'Variation'
                 else
                 else
                     txt = 'Variations'
                     txt = 'Variations'
                 end
                 end
                 return string.format('%i %s', g_args.variation_count, txt)
                 return string.format('%i %s', tpl_args.variation_count, txt)
             end,
             end,
         },
         },
Line 3,066: Line 3,062:
                         fmt = '%dx',
                         fmt = '%dx',
                         color = 'currency',
                         color = 'currency',
                         after = function ()  
                         after = function (tpl_args, frame)  
                             -- direct call will mess up g_args
                             -- direct call will mess up tpl_args
                             return g_frame:expandTemplate{title='Item link',args={item_name_exact='Silver Coin'}}
                             return p.item_link{item_name_exact='Silver Coin'}
                         end,
                         end,
                     },
                     },
Line 3,500: Line 3,496:
     local t = os.clock()
     local t = os.clock()
      
      
     g_args = getArgs(frame, {
     local tpl_args = getArgs(frame, {
         parentFirst = true
         parentFirst = true
     })
     })
     g_frame = util.misc.get_frame(frame)
     frame = util.misc.get_frame(frame)
      
      
     --
     --
Line 3,511: Line 3,507:
     core.build_item_classes()
     core.build_item_classes()
      
      
     g_args._total_args = {}
     tpl_args._total_args = {}
     g_args._base_item_args = {}
     tpl_args._base_item_args = {}
     g_args._mods = {}
     tpl_args._mods = {}
     g_args._stats = {}
     tpl_args._stats = {}
     g_args._subobjects = {}
     tpl_args._subobjects = {}
     g_args._properties = {}
     tpl_args._properties = {}
      
      
     -- Using general purpose function to handle release and removal versions
     -- Using general purpose function to handle release and removal versions
     util.args.version(g_args, {frame=g_frame, set_properties=true})
     util.args.version(tpl_args, {frame=frame, set_properties=true})
      
      
     -- Must validate some argument early. It is required for future things
     -- Must validate some argument early. It is required for future things
     core.process_arguments{array=core.default_args}
     core.process_arguments(tpl_args, frame, {array=core.default_args})
     core.process_arguments{array=core.item_classes[g_args.class].args}
     core.process_arguments(tpl_args, frame, {array=core.item_classes[tpl_args.class].args})
      
      
     -- set defaults
     -- set defaults
      
      
     for k, v in pairs(core.item_classes[g_args.class].defaults) do
     for k, v in pairs(core.item_classes[tpl_args.class].defaults) do
         if g_args[k] == nil then
         if tpl_args[k] == nil then
             g_args[k] = v
             tpl_args[k] = v
         end
         end
     end
     end
Line 3,535: Line 3,531:
     -- Base Item
     -- Base Item


     core.process_base_item()
     core.process_base_item(tpl_args, frame)
      
      
     -- Prophecy special snowflake
     -- Prophecy special snowflake
     if g_args.base_item == 'Prophecy' then
     if tpl_args.base_item == 'Prophecy' then
         err = core.process_arguments{array=core.prophecy_args}
         err = core.process_arguments(tpl_args, frame, {array=core.prophecy_args})
         if err then
         if err then
             return err
             return err
         end
         end
          
          
         g_args.inventory_icon = 'File:Prophecy inventory icon.png'
         tpl_args.inventory_icon = 'File:Prophecy inventory icon.png'
     end
     end
      
      
Line 3,553: Line 3,549:
         local i = 1
         local i = 1
         while success do
         while success do
             success = core.validate_mod{key=k, i=i}
             success = core.validate_mod(tpl_args, frame, {key=k, i=i})
             i = i + 1
             i = i + 1
         end
         end
     end
     end
      
      
     core.process_smw_mods()
     core.process_smw_mods(tpl_args, frame)
          
          
     -- Add stats - this is for when mods are not set, but we still need stats to calcuate new armour values etc
     -- Add stats - this is for when mods are not set, but we still need stats to calcuate new armour values etc
     util.args.stats(g_args, {prefix='extra_'})
     util.args.stats(tpl_args, {prefix='extra_'})
     for _, stat in ipairs(g_args.extra_stats) do
     for _, stat in ipairs(tpl_args.extra_stats) do
         if stat.value ~= nil then
         if stat.value ~= nil then
             stat.min = stat.value
             stat.min = stat.value
Line 3,568: Line 3,564:
             stat.avg = stat.value
             stat.avg = stat.value
         end
         end
         h.stats_update(stat.id, stat)
         h.stats_update(tpl_args, stat.id, stat)
     end
     end


     -- Transpose stats into subobjects
     -- Transpose stats into subobjects
     for id, data in pairs(g_args._stats) do
     for id, data in pairs(tpl_args._stats) do
         g_args._subobjects[id] = {
         tpl_args._subobjects[id] = {
             ['Has stat id'] = id,
             ['Has stat id'] = id,
             ['Has minimum stat value'] = data.min,
             ['Has minimum stat value'] = data.min,
Line 3,583: Line 3,579:
     -- Handle extra stats (for gems)
     -- Handle extra stats (for gems)
      
      
     if core.class_groups.gems.keys[g_args.class] then
     if core.class_groups.gems.keys[tpl_args.class] then
         m_skill.skill(g_frame, g_args)
         m_skill.skill(frame, tpl_args)
     end
     end
      
      
Line 3,593: Line 3,589:
     local skip = {}
     local skip = {}
     -- override attributes for tabula rasa
     -- override attributes for tabula rasa
     if g_args._stats.local_unique_tabula_rasa_no_requirement_or_energy_shield ~= nil and g_args._stats.local_unique_tabula_rasa_no_requirement_or_energy_shield.min == 1 then
     if tpl_args._stats.local_unique_tabula_rasa_no_requirement_or_energy_shield ~= nil and tpl_args._stats.local_unique_tabula_rasa_no_requirement_or_energy_shield.min == 1 then
         g_args.required_level_final = 1
         tpl_args.required_level_final = 1
     end
     end
      
      
     -- general stats
     -- general stats
     for k, data in pairs(core.stat_map) do
     for k, data in pairs(core.stat_map) do
         local value = g_args[k]
         local value = tpl_args[k]
   
   
         if value == nil and data.default ~= nil then
         if value == nil and data.default ~= nil then
             value = data.default
             value = data.default
             g_args[k] = data.default
             tpl_args[k] = data.default
         end
         end
          
          
Line 3,615: Line 3,611:
                     if st ~= nil then
                     if st ~= nil then
                         for _, statid in ipairs(st) do
                         for _, statid in ipairs(st) do
                             if g_args._stats[statid] ~= nil then
                             if tpl_args._stats[statid] ~= nil then
                                 h.stat[operator](value, g_args._stats[statid])
                                 h.stat[operator](value, tpl_args._stats[statid])
                             end
                             end
                         end
                         end
Line 3,627: Line 3,623:
                     local total_increase = {min=0, max=0}
                     local total_increase = {min=0, max=0}
                     for _, statid in ipairs(st) do
                     for _, statid in ipairs(st) do
                         if g_args._stats[statid] ~= nil then
                         if tpl_args._stats[statid] ~= nil then
                             for var, current_value in pairs(total_increase) do
                             for var, current_value in pairs(total_increase) do
                                 total_increase[var] = current_value + g_args._stats[statid][var]
                                 total_increase[var] = current_value + tpl_args._stats[statid][var]
                             end
                             end
                         end
                         end
Line 3,645: Line 3,641:
             else
             else
                 for stat_id, override_value in pairs(data.stats_override) do
                 for stat_id, override_value in pairs(data.stats_override) do
                     local stat_value = g_args._stats[stat_id]
                     local stat_value = tpl_args._stats[stat_id]
                     if stat_value ~= nil then
                     if stat_value ~= nil then
                         -- Use the value of stat
                         -- Use the value of stat
Line 3,664: Line 3,660:
             if (data.default ~= nil and (value.min ~= data.default or value.max ~= data.default)) or data.default == nil then
             if (data.default ~= nil and (value.min ~= data.default or value.max ~= data.default)) or data.default == nil then
                 for short_key, range_data in pairs(h.range_map) do
                 for short_key, range_data in pairs(h.range_map) do
                     g_args._properties[data.property .. range_data.property] = value[short_key]
                     tpl_args._properties[data.property .. range_data.property] = value[short_key]
                 end
                 end
                  
                  
                 -- process to HTML to use on list pages or other purposes
                 -- process to HTML to use on list pages or other purposes
                 h.handle_range_args(k, data.property, value, data.html_fmt_options or {})
                 h.handle_range_args(tpl_args, frame, k, data.property, value, data.html_fmt_options or {})
             end
             end
              
              
             for short_key, range_data in pairs(h.range_map) do
             for short_key, range_data in pairs(h.range_map) do
                 g_args[k .. range_data.var] = value[short_key]
                 tpl_args[k .. range_data.var] = value[short_key]
             end
             end
         end
         end
Line 3,678: Line 3,674:


     -- calculate and handle weapon dps
     -- calculate and handle weapon dps
     if core.class_groups.weapons.keys[g_args.class] then
     if core.class_groups.weapons.keys[tpl_args.class] then
         for _, data in ipairs(core.dps_map) do
         for _, data in ipairs(core.dps_map) do
             local damage = {
             local damage = {
Line 3,690: Line 3,686:
                     value[short_key] = 0
                     value[short_key] = 0
                     for _, damage_key in ipairs(data.damage_args) do
                     for _, damage_key in ipairs(data.damage_args) do
                         value[short_key] = value[short_key] + (g_args[string.format('%s_%s%s', damage_key, var_type, range_data.var)] or 0)
                         value[short_key] = value[short_key] + (tpl_args[string.format('%s_%s%s', damage_key, var_type, range_data.var)] or 0)
                     end
                     end
                 end
                 end
Line 3,697: Line 3,693:
             local value = {}
             local value = {}
             for short_key, range_data in pairs(h.range_map) do
             for short_key, range_data in pairs(h.range_map) do
                 local result = (damage.min[short_key] + damage.max[short_key]) / 2 * g_args[string.format('attack_speed%s', range_data.var)]
                 local result = (damage.min[short_key] + damage.max[short_key]) / 2 * tpl_args[string.format('attack_speed%s', range_data.var)]
                 value[short_key] = result
                 value[short_key] = result
                 g_args[string.format('%s%s', data.name, range_data.var)] = result
                 tpl_args[string.format('%s%s', data.name, range_data.var)] = result
                 -- It will set the property, even if 0.  
                 -- It will set the property, even if 0.  
                 -- Not sure if it is better to not set it, but on the other hand this way it can be queried for having no dps of a particular type
                 -- Not sure if it is better to not set it, but on the other hand this way it can be queried for having no dps of a particular type
                 g_args._properties[string.format('Has %s%s', data.property, range_data.property)] = result
                 tpl_args._properties[string.format('Has %s%s', data.property, range_data.property)] = result
             end
             end
              
              
             if value.avg > 0 then
             if value.avg > 0 then
                 h.handle_range_args(data.name, 'Has ' .. data.property, value, data.html_fmt_options or {})
                 h.handle_range_args(tpl_args, frame, data.name, 'Has ' .. data.property, value, data.html_fmt_options or {})
             end
             end
         end
         end
Line 3,712: Line 3,708:
      
      
     -- late processing
     -- late processing
     core.process_arguments{array=core.late_args}
     core.process_arguments(tpl_args, frame, {array=core.late_args})
     core.process_arguments{array=core.item_classes[g_args.class].late_args}
     core.process_arguments(tpl_args, frame, {array=core.item_classes[tpl_args.class].late_args})
      
      
     -- Setting semantic properties Part 1 (base values)
     -- Setting semantic properties Part 1 (base values)
Line 3,719: Line 3,715:
     local val
     local val
      
      
     for _, k in ipairs(g_args._total_args) do
     for _, k in ipairs(tpl_args._total_args) do
         local prop = core.map[k].property
         local prop = core.map[k].property
         val = g_args[k]
         val = tpl_args[k]
         if val == nil then
         if val == nil then
         elseif prop == nil then
         elseif prop == nil then
             --mw.logObject(k)
             --mw.logObject(k)
         else
         else
             g_args._properties[prop] = val
             tpl_args._properties[prop] = val
         end
         end
     end
     end
      
      
     util.smw.set(g_frame, g_args._properties)
     util.smw.set(frame, tpl_args._properties)
      
      
     -- Subobjects
     -- Subobjects
     local command
     local command
     for key, properties in pairs(g_args._subobjects) do
     for key, properties in pairs(tpl_args._subobjects) do
         command = ''
         command = ''
         if type(key) ~= 'number' then
         if type(key) ~= 'number' then
             command = key
             command = key
         end
         end
         util.smw.subobject(g_frame, command, properties)
         util.smw.subobject(frame, command, properties)
     end
     end
      
      
     --
     -- ------------------------------------------------------------------------
     -- Validate arguments
     -- Infobox handling
     --  
     -- ------------------------------------------------------------------------
      
      
     local x = v.itembox()
    tpl_args._properties = {}
     local container = mw.html.create('span')
        :attr( 'class', 'item-box -' .. tpl_args.frame_type)
      
      
     mw.logObject(os.clock() - t)
     if tpl_args.class == 'Divination Card' then
   
        --TODO div card code
    return x
        container
end
            :tag('span')
 
                :attr( 'class', 'divicard-wrapper')
--
                :tag('span')
-- Template:Item link & Template:Sl
                    :attr('class', 'divicard-art')
--
                    :wikitext( '[[File:' .. tpl_args.card_art .. '|link=|alt=]]' )
 
                    :done()
function p.item_link (frame)
                :tag('span')
    --
                    :attr('class', 'divicard-frame')
    -- Args/Frame
                    :wikitext( '[[File:Divination card frame.png|link=|alt=]]' )
    --
                    :done()
   
                :tag('span')
    g_args = getArgs(frame, {
                    :attr('class', 'divicard-header')
        parentFirst = true,
                    :wikitext(tpl_args.name)
        removeBlanks = false,
                    :done()
    })
                :tag('span')
    g_frame = util.misc.get_frame(frame)
                    :attr('class', 'divicard-stack')
   
                    :wikitext(tpl_args.stack_size)
    -- Backwards compability
                    :done()
    g_args.item_name = g_args.item_name or g_args[1]
                :tag('span')
    if g_args.item_name ~= nil then
                    :attr('class', 'divicard-reward')
        g_args.item_name = string.lower(g_args.item_name)
                    :tag('span')
    end
                        :wikitext(tpl_args.card_reward)
    g_args.name = g_args.name or g_args[2]
                        :done()
   
                    :done()
    if util.table.has_all_value(g_args, {'page', 'item_name', 'item_name_exact'}) then
                :tag('span')
        error('page, item_name or item_name_exact must be specified')
                    :attr('class', 'divicard-flavour text-color -flavour')
    end
                    :tag('span')
   
                        :wikitext(tpl_args.flavour_text)
    g_args.large = util.cast.boolean(g_args.large)
                        :done()
   
                    :done()
    local img
                :done()
    local result
        --TODO Extras?
   
     else
     if util.table.has_one_value(g_args, core.item_link_params, nil) or g_args.item_name ~= nil then
         local header_css
         local query = {}
         if tpl_args.base_item and tpl_args.rarity ~= 'Normal' then
       
             line_type = 'double'
         if g_args.page ~= nil then
             -- TODO returns the result even if the + format is specified.
            query[#query+1] = string.format('[[%s]]', g_args.page)
         else
         else
             if g_args.item_name ~= nil then
             line_type = 'single'
                query[#query+1] = string.format('[[Has lowercase names::%s]]', g_args.item_name)
            elseif g_args.item_name_exact ~= nil then
                query[#query+1] = string.format('[[Has name::%s]]', g_args.item_name_exact)
            end
           
            query[#query] = query[#query] .. ' [[Has inventory icon::+]] [[Has infobox HTML::+]]'
           
            if g_args.link_type == 'skill' then
                query[#query] = query[#query] .. ' [[Concept:Skill gems]]'
            end
         end
         end
          
          
         query[#query+1] = '?Has name'
         local name_line = tpl_args.name
        query[#query+1] = '?Has inventory icon'
         if tpl_args.base_item and tpl_args.base_item ~= 'Prophecy' then
        query[#query+1] = '?Has infobox HTML'
            name_line = name_line .. '<br>' .. tpl_args.base_item
         query[#query+1] = '?Has alternate inventory icons'
         end
        query[#query+1] = '?Has inventory width'
         query[#query+1] = '?Has inventory height'
          
          
         -- attributes
         container
        result = util.smw.query(query, g_frame)
            :tag('span')
          
                :attr( 'class', 'header -' .. line_type )
         local err
:wikitext( name_line )
         if #result == 0 then
            :done()
            err = util.misc.raise_error_or_return{raise_required=true, args=g_args, msg=string.format(
           
                'No results found for search parameter "%s".',  
        local grpcont
                g_args.page or g_args.item_name or g_args.item_name_exact
         local valid
            )}
         local statcont = container:tag('span')
        elseif #result > 1 then
         statcont
            err = util.misc.raise_error_or_return{raise_required=true, args=g_args, msg=string.format(
            :attr('class', 'item-stats')
                'Too many results for search parameter "%s". Consider using page parameter instead.',
            :done()
                 g_args.page or g_args.item_name or g_args.item_name_exact
           
             )}
        for _, group in ipairs(core.display_groups) do
        end
            grpcont = {}
       
            if group.func == nil then
        if err ~= nil then
                for _, disp in ipairs(group) do
            return err .. core.item_link_broken_cat
                    valid = true
        end
                    -- No args to verify which means always valid
          
                    if disp.args == nil then
        result = result[1]
                    elseif type(disp.args) == 'table' then
     else
                        for _, key in ipairs(disp.args) do
        result = {g_args.page or g_args.item_name_exact}
                            if tpl_args[key] == nil then
    end
                                valid = false
                                break
                            end
                        end
                    elseif type(disp.args) == 'function' then
                        valid = disp.args(tpl_args, frame)
                    end
                    if valid then
                        grpcont[#grpcont+1] = disp.func(tpl_args, frame)
                    end
                 end
             else
                grpcont = group.func(tpl_args, frame)
            end
           
            if #grpcont > 0 then
                statcont
                    :tag('span')
                    :attr('class', 'group ' .. (group.css_class or ''))
                    :wikitext(table.concat(grpcont, '<br>'))
                    :done()
            end
         end
    end
      
    frame:callParserFunction('#set:', tpl_args._properties)
      
      
     for _, k in ipairs(core.item_link_params) do
     if tpl_args.gem_icon ~= nil then
         local prop = core.map[k].property
         container:wikitext(string.format('[[%s]]', tpl_args.gem_icon))
        if g_args[k] ~= nil then
    end
            result[prop] = g_args[k]
   
        end
    -- Store the infobox so it can be accessed with ease on other pages
    frame:callParserFunction('#set:', {['Has infobox HTML'] = tostring(container)})
   
    if tpl_args.inventory_icon ~= nil then
        container:wikitext(string.format('[[%s]]', tpl_args.inventory_icon))
     end
     end
      
      
     if g_args.image ~= nil then
     local infobox = mw.html.create('span')
         if result['Has alternate inventory icons'] == '' then
    infobox
            return util.misc.raise_error_or_return{raise_required=true, args=g_args, msg=string.format(
         :attr('class', 'infobox-page-container')
                'Image parameter was specified, but there is no alternate art defined on page "%s"',
         :node(container)
                result[1]
            ) .. core.item_link_broken_cat}
         end
          
          
         result['Has alternate inventory icons'] = util.string.split(result['Has alternate inventory icons'], '<MANY>')
    if tpl_args.skill_screenshot then
       
         infobox:wikitext(string.format('<br>[[%s|300px]]', tpl_args.skill_screenshot))
        local index = tonumber(g_args.image)
    end
        if index ~= nil then
   
            img = result['Has alternate inventory icons'][index]
    local out = tostring(infobox)
        else
   
            -- offset 1 is needed
    -- ------------------------------------------------------------------------
            local suffix = string.len(' inventory icon.png') + 1  
    -- Category handling
            -- add an extra offset by 1 to account for the space
    -- ------------------------------------------------------------------------
            local prefix = string.len(string.sub(result['Has inventory icon'], 1, -suffix)) + 2
   
           
    local cats = {}
            for _, filename in ipairs(result['Has alternate inventory icons']) do
    if tpl_args.rarity == 'Unique' then
                if string.sub(filename, prefix, -suffix) == g_args.image then
        cats[#cats+1] = 'Unique ' .. tpl_args.class
                    img = filename
    elseif tpl_args.base_item == 'Prophecy' then
                    break
        cats[#cats+1] = 'Prophecies'
                end
    else
            end
        cats[#cats+1] = tpl_args.class
    end
   
    for _, attr in ipairs(m_game.constants.attributes) do
        if tpl_args[attr.long_lower .. '_percent'] then
            cats[#cats+1] = string.format('%s %s', attr.long_upper, tpl_args.class)
         end
         end
       
    end
        if img == nil then
   
            return util.misc.raise_error_or_return{raise_required=true, args=g_args, msg=string.format(
    local suffix
                'Alternate art with index/name "%s" not found on page "%s"',
    if tpl_args.class == 'Active Skill Gems' or tpl_args.class == 'Support Skill Gems' then
                g_args.image, result[1]
        suffix = ' (gem tag)'
            ) .. core.item_link_broken_cat}
    end
    if suffix ~= nil then
        for _, tag in ipairs(tpl_args.gem_tags) do
            cats[#cats+1] = tag .. suffix
         end
         end
    elseif result['Has inventory icon'] ~= '' then
        img = result['Has inventory icon']
     end
     end
      
      
     -- output
     if #tpl_args.alternate_art_inventory_icons > 0 then
        cats[#cats+1] = 'Items with alternate artwork'
    end
      
      
     local container = mw.html.create('span')
     -- TODO: add maintenance categories
    container:attr('class', 'inline-infobox-container')
      
      
     if not g_args.large then
     if tpl_args.release_version == nil then
         container:wikitext(string.format('[[%s]]', img))
         cats[#cats+1] = 'Items without a release version'
    end
     
    container:wikitext(string.format('[[%s|%s]]', result[1], result['Has name'] or result[1]))
       
    if result['Has infobox HTML'] ~= '' then
        container
            :tag('span')
                :attr('class', 'inline-infobox-hover')
                :wikitext(result['Has infobox HTML'])
                :wikitext(string.format('[[%s]]', img))
                :done()
     end
     end
      
      
     if g_args.large then
     out = out .. util.misc.add_category(cats, {ingore_blacklist=tpl_args.debug})
        local width = tonumber(result['Has inventory width']) or tonumber(g_args.width)
   
        local height = tonumber(result['Has inventory height']) or tonumber(g_args.height)
    --
       
    --
        if width and height then
    --
            img = string.format('[[%s|%sx%spx]]', img, width*c.image_size, height*c.image_size)
 
        elseif width then
    mw.logObject(os.clock() - t)
            img = string.format('[[%s|%spx]]', img, width*c.image_size)
        elseif height then
            img = string.format('[[%s|x%spx]]', img, height*c.image_size)
        else
            img = string.format('[[%s]]', img)
        end
      
      
        container:wikitext(img)
     return out
    end
       
     return tostring(container)
end
end


--
--
-- Template:Il
-- Template:Item link & Template:Sl
--
--


function p.item_link_compability (frame)
function p.item_link (frame)
     if util.misc.is_frame(frame) then
     --
        frame.args.raise = true
    -- Args/Frame
     else
    --
         frame.raise = true
   
    local tpl_args = getArgs(frame, {
        parentFirst = true,
        removeBlanks = false,
    })
    frame = util.misc.get_frame(frame)
   
    -- Backwards compability
    tpl_args.item_name = tpl_args.item_name or tpl_args[1]
     if tpl_args.item_name ~= nil then
         tpl_args.item_name = string.lower(tpl_args.item_name)
     end
     end
    tpl_args.name = tpl_args.name or tpl_args[2]
      
      
     local result
     if util.table.has_all_value(tpl_args, {'page', 'item_name', 'item_name_exact'}) then
 
         error('page, item_name or item_name_exact must be specified')
    local status, err = pcall(function ()
        result = p.item_link(frame)
    end)
    mw.logObject(err)
   
    if status then
        return result
    elseif string.match(err, ".*Too many results.*") then
         return err .. core.item_link_broken_cat
    else
        return require('Module:Item').itemLink(frame)
     end
     end
end
-- ----------------------------------------------------------------------------
-- Result formatting templates for SMW queries
-- ----------------------------------------------------------------------------
--
-- Template:
--
function p.simple_item_list_row(frame)
    -- Args
    g_args = getArgs(frame, {
        parentFirst = true
    })
    g_frame = util.misc.get_frame(frame)
      
      
     --
     tpl_args.large = util.cast.boolean(tpl_args.large)
    local args = util.string.split_args(g_args.userparam, {sep=', '})
    g_args.userparam = args
      
      
     local link = p.item_link{page=g_args[1], name=g_args['?Has name'], inventory_icon=g_args['?Has inventory icon'] or '', html=g_args['?Has infobox HTML'] or ''}
     local img
    if args.format == nil then
     local result
        return '* ' .. link
    elseif args.format == 'none' then
        return link
    elseif args.format == 'li' then
        return string.format('<li>%s</li>', link)
    else
        error(string.format('Unrecognized format parameter "%s"', args.format))
    end
end
 
-- ----------------------------------------------------------------------------
-- Reponsibile for subtemplates of Template:SMW item table
--
 
function p.item_table(frame)
    -- args
     local tpl_args = getArgs(frame, {
            parentFirst = true
        })
    frame = util.misc.get_frame(frame)
      
      
     local row_infos = {}
     if util.table.has_one_value(tpl_args, core.item_link_params, nil) or tpl_args.item_name ~= nil then
    for _, row_info in ipairs(core.result.generic_item) do
        local query = {}
         if row_info.arg == nil or tpl_args[row_info.arg] then
       
            row_infos[#row_infos+1] = row_info
        if tpl_args.page ~= nil then
            -- TODO returns the result even if the + format is specified.
            query[#query+1] = string.format('[[%s]]', tpl_args.page)
         else
            if tpl_args.item_name ~= nil then
                query[#query+1] = string.format('[[Has lowercase names::%s]]', tpl_args.item_name)
            elseif tpl_args.item_name_exact ~= nil then
                query[#query+1] = string.format('[[Has name::%s]]', tpl_args.item_name_exact)
            end
           
            query[#query] = query[#query] .. ' [[Has inventory icon::+]] [[Has infobox HTML::+]]'
           
            if tpl_args.link_type == 'skill' then
                query[#query] = query[#query] .. ' [[Concept:Skill gems]]'
            end
         end
         end
    end
   
    -- Parse stat arguments
    local stat_columns = {}
    local query_stats = {}
    local stat_results = {}
    local i = 0
    repeat
        i = i + 1
          
          
         local prefix = string.format('stat_column%s_', i)
         query[#query+1] = '?Has name'
         local col_info = {
        query[#query+1] = '?Has inventory icon'
             header = tpl_args[prefix .. 'header'] or tostring(i),
        query[#query+1] = '?Has infobox HTML'
             format = tpl_args[prefix .. 'format'],
        query[#query+1] = '?Has alternate inventory icons'
            order = tonumber(tpl_args[prefix .. 'order']) or (10000000 + i),
        query[#query+1] = '?Has inventory width'
             stats = {},
        query[#query+1] = '?Has inventory height'
         }
       
        -- attributes
        result = util.smw.query(query, frame)
       
         local err
        if #result == 0 then
             err = util.misc.raise_error_or_return{raise_required=true, args=tpl_args, msg=string.format(
                'No results found for search parameter "%s".',
                tpl_args.page or tpl_args.item_name or tpl_args.item_name_exact
            )}
        elseif #result > 1 then
             err = util.misc.raise_error_or_return{raise_required=true, args=tpl_args, msg=string.format(
                'Too many results for search parameter "%s". Consider using page parameter instead.',
                tpl_args.page or tpl_args.item_name or tpl_args.item_name_exact
             )}
         end
          
          
         local j = 0
         if err ~= nil then
         repeat
            return err .. core.item_link_broken_cat
            j = j +1
         end
          
          
            local stat_info = {
        result = result[1]
                id = tpl_args[string.format('%sstat%s_id', prefix, j)],
    else
             }
        result = {tpl_args.page or tpl_args.item_name_exact}
           
    end
            if stat_info.id then
   
                col_info.stats[#col_info.stats+1] = stat_info
    for _, k in ipairs(core.item_link_params) do
                query_stats[stat_info.id] = {}
        local prop = core.map[k].property
             else
        if tpl_args[k] ~= nil then
                -- Stop iteration entirely if this was the first index but no stat was supplied. We assume that we stop in this case.
            result[prop] = tpl_args[k]
                 if j == 1 then
        end
                     i = nil
    end
   
    if tpl_args.image ~= nil then
        if result['Has alternate inventory icons'] == '' then
            return util.misc.raise_error_or_return{raise_required=true, args=tpl_args, msg=string.format(
                'Image parameter was specified, but there is no alternate art defined on page "%s"',
                result[1]
             ) .. core.item_link_broken_cat}
        end
       
        result['Has alternate inventory icons'] = util.string.split(result['Has alternate inventory icons'], '<MANY>')
       
        local index = tonumber(tpl_args.image)
        if index ~= nil then
            img = result['Has alternate inventory icons'][index]
        else
            -- offset 1 is needed
            local suffix = string.len(' inventory icon.png') + 1
             -- add an extra offset by 1 to account for the space
            local prefix = string.len(string.sub(result['Has inventory icon'], 1, -suffix)) + 2
           
            for _, filename in ipairs(result['Has alternate inventory icons']) do
                 if string.sub(filename, prefix, -suffix) == tpl_args.image then
                     img = filename
                    break
                 end
                 end
                -- stop iteration
                j = nil
             end
             end
         until j == nil
         end
          
          
         -- Don't add this column if no stats were provided.  
         if img == nil then
        if #col_info.stats > 0 then
            return util.misc.raise_error_or_return{raise_required=true, args=tpl_args, msg=string.format(
            stat_columns[#stat_columns+1] = col_info
                'Alternate art with index/name "%s" not found on page "%s"',
                tpl_args.image, result[1]
            ) .. core.item_link_broken_cat}
         end
         end
     until i == nil
     elseif result['Has inventory icon'] ~= '' then
        img = result['Has inventory icon']
    end
      
      
     for _, col_info in ipairs(stat_columns) do
     -- output
        local row_info = {
            --arg
            header = col_info.header,
            properties = {},
            display = function(tr, data, properties)
                local stat_texts = {}
                local num_stats = 0
                local avg = 0
                for _, stat_info in ipairs(col_info.stats) do
                    num_stats = num_stats + 1
                    -- stat results from outside body
                    local stat = (stat_results[data[1]] or {})[stat_info.id]
                    if stat ~= nil then
                        stat_texts[#stat_texts+1] = h.format_value(stat, {no_color=true})
                        avg = avg + stat.avg
                    end
                end
               
                if num_stats ~= #stat_texts then
                    tr:wikitext(util.html.td.na())
                else
                    local text
                    if col_info.format then
                        text = string.format(col_info.format, unpack(stat_texts))
                    else
                        text = table.concat(stat_texts, ', ')
                    end
               
                    tr:tag('td')
                        :attr('data-sort-value', avg)
                        :attr('class', 'tc -mod')
                        :wikitext(text)
                end
            end,
            order = 1000000,
        }
        table.insert(row_infos, row_info)
    end
      
      
     -- sort the rows
     local container = mw.html.create('span')
    table.sort(row_infos, function (a, b)
     container:attr('class', 'inline-infobox-container')
        return (a.order or 0) < (b.order or 0)
     end)
      
      
     -- Parse query arguments
     if not tpl_args.large then
    local query = {tpl_args.conditions}
        container:wikitext(string.format('[[%s]]', img))
    for key, value in pairs(tpl_args) do
    end
        if string.sub(key, 0, 2) == 'q_' then
     
             query[string.sub(key, 3)] = value
    container:wikitext(string.format('[[%s|%s]]', result[1], result['Has name'] or result[1]))
        end
       
    if result['Has infobox HTML'] ~= '' then
        container
             :tag('span')
                :attr('class', 'inline-infobox-hover')
                :wikitext(result['Has infobox HTML'])
                :wikitext(string.format('[[%s]]', img))
                :done()
     end
     end
      
      
     --Override and set defaults
     if tpl_args.large then
    query.limit = 1000
        local width = tonumber(result['Has inventory width']) or tonumber(tpl_args.width)
        local height = tonumber(result['Has inventory height']) or tonumber(tpl_args.height)
       
        if width and height then
            img = string.format('[[%s|%sx%spx]]', img, width*c.image_size, height*c.image_size)
        elseif width then
            img = string.format('[[%s|%spx]]', img, width*c.image_size)
        elseif height then
            img = string.format('[[%s|x%spx]]', img, height*c.image_size)
        else
            img = string.format('[[%s]]', img)
        end
      
      
     -- Set required fields
        container:wikitext(img)
     query[#query+1] = '?Has name#'
     end
    query[#query+1] = '?Has iventory icon#'
       
    query[#query+1] = '?Has infobox HTML#'
     return tostring(container)
    query[#query+1] = '?Has inventory width#'
end
    query[#query+1] = '?Has inventory height#'
 
    for _, rowinfo in ipairs(row_infos) do
--
        if type(rowinfo.properties) == 'function' then
-- Template:Il
            rowinfo.properties = rowinfo.properties()
--
        end
 
         for _, property in ipairs(rowinfo.properties) do
function p.item_link_compability (frame)
            query[#query+1] = '?' .. property .. '#'
    if util.misc.is_frame(frame) then
        end
        frame.args.raise = true
    else
         frame.raise = true
     end
     end
    local results = util.smw.query(query, frame)
      
      
     if #stat_columns > 0 then
     local result
        local continue = true
 
        local offset = 0
    local status, err = pcall(function ()  
        while continue do
        result = p.item_link(frame)  
            query = {string.format('[[-Has subobject::<q>%s</q>]] [[Has stat id::+]]', tpl_args.conditions)}
     end)
            query[#query+1] = '?Has average stat value#'
     mw.logObject(err)
            query[#query+1] = '?Has maximum stat value#'
      
            query[#query+1] = '?Has minimum stat value#'
     if status then
            query[#query+1] = '?Has stat id#'
        return result
            query.limit = 1000
     elseif string.match(err, ".*Too many results.*") then
            query.offset = 0
         return err .. core.item_link_broken_cat
            local temp = util.smw.query(query, frame)
     else
            for _, row in ipairs(temp) do
         return require('Module:Item').itemLink(frame)
                if query_stats[row['Has stat id']] ~= nil then
                    local stat = {
                        min = tonumber(row['Has minimum stat value']),
                        max = tonumber(row['Has maximum stat value']),
                        avg = tonumber(row['Has average stat value']),
                    }
                   
                    local page = util.string.split(row[1], '#')[1]
                    if stat_results[page] == nil then
                        stat_results[page] = {[row['Has stat id']] = stat}
                    else
                        stat_results[page][row['Has stat id']] = stat
                    end
                end
            end
           
            -- stop iteration if we didn't hit the query limit
            if #temp == 1000 then
                offset = offset + 1000
            else
                continue = false
            end
        end
     end
      
    local tbl = mw.html.create('table')
     tbl:attr('class', 'wikitable sortable item-table')
      
    -- Header
      
    local tr = tbl:tag('tr')
    tr
         :tag('th')
            :wikitext(tpl_args.header or 'Item')
            :done()
           
     for _, row_info in ipairs(row_infos) do
         tr
            :tag('th')
                :wikitext(row_info.header)
                :done()
     end
     end
end
-- ----------------------------------------------------------------------------
-- Result formatting templates for SMW queries
-- ----------------------------------------------------------------------------
--
-- Template:
--
function p.simple_item_list_row(frame)
    -- Args
    local tpl_args = getArgs(frame, {
        parentFirst = true
    })
    frame = util.misc.get_frame(frame)
      
      
     for _, row in ipairs(results) do
     --
        tr = tbl:tag('tr')
    local args = util.string.split_args(tpl_args.userparam, {sep=', '})
    tpl_args.userparam = args
      
      
        local il_args = {
    local link = p.item_link{page=tpl_args[1], name=tpl_args['?Has name'], inventory_icon=tpl_args['?Has inventory icon'] or '', html=tpl_args['?Has infobox HTML'] or ''}
            page=row[1],  
    if args.format == nil then
            name=row['Has name'],  
        return '* ' .. link
            inventory_icon=row['Has inventory icon'],  
    elseif args.format == 'none' then
            html=row['Has infobox HTML'],
         return link
            width=row['Has inventory width'],
    elseif args.format == 'li' then
            height=row['Has inventory height'],
         return string.format('<li>%s</li>', link)
         }
    else
       
        error(string.format('Unrecognized format parameter "%s"', args.format))
         if tpl_args.large then
    end
            il_args.large = tpl_args.large
end
        end
 
       
-- ----------------------------------------------------------------------------
        tr
-- Reponsibile for subtemplates of Template:SMW item table
            :tag('td')
--
                :wikitext(p.item_link(il_args))
 
                :done()
function p.item_table(frame)
               
    -- args
         for _, rowinfo in ipairs(row_infos) do
    local tpl_args = getArgs(frame, {
            -- this has been cast from a function in an earlier step
            parentFirst = true
            local display = true
         })
            for _, property in ipairs(rowinfo.properties) do
    frame = util.misc.get_frame(frame)
                -- this will bet set to an empty value not nil confusingly
   
                if row[property] == '' then
    local row_infos = {}
                    display = false
    for _, row_info in ipairs(core.result.generic_item) do
                    break
        if row_info.arg == nil or tpl_args[row_info.arg] then
                end
            row_infos[#row_infos+1] = row_info
            end
            if display then
                rowinfo.display(tr, row, rowinfo.properties)
            else
                tr:wikitext(util.html.td.na())
            end
         end
         end
     end
     end
      
      
     return tostring(tbl)
     -- Parse stat arguments
end
    local stat_columns = {}
 
     local query_stats = {}
 
     local stat_results = {}
item_table_factory = {}
     local i = 0
function item_table_factory.intro(args)
     repeat
     -- args:
        i = i + 1
     --  data_array
          
     --  header
         local prefix = string.format('stat_column%s_', i)
      
        local col_info = {
    return function (frame)
             header = tpl_args[prefix .. 'header'] or tostring(i),
         -- Args
            format = tpl_args[prefix .. 'format'],
         local tpl_args = getArgs(frame, {
            order = tonumber(tpl_args[prefix .. 'order']) or (10000000 + i),
             parentFirst = true
            stats = {},
        })
        }
        g_frame = util.misc.get_frame(frame)
          
          
         --
         local j = 0
         tpl_args.userparam = util.string.split_args(tpl_args.userparam, {sep=', '})
         repeat
            j = j +1
          
          
        local tr = mw.html.create('tr')
            local stat_info = {
        tr
                id = tpl_args[string.format('%sstat%s_id', prefix, j)],
             :tag('th')
            }
                 :wikitext(args.header)
              
                 :done()
            if stat_info.id then
                  
                 col_info.stats[#col_info.stats+1] = stat_info
        for _, rowinfo in ipairs(args.data_array) do
                 query_stats[stat_info.id] = {}
            if rowinfo.arg == nil or tpl_args.userparam[rowinfo.arg] then
            else
                 tr
                 -- Stop iteration entirely if this was the first index but no stat was supplied. We assume that we stop in this case.
                    :tag('th')
                if j == 1 then
                        :wikitext(rowinfo.header)
                    i = nil
                        :done()
                 end
                -- stop iteration
                j = nil
             end
             end
        until j == nil
       
        -- Don't add this column if no stats were provided.
        if #col_info.stats > 0 then
            stat_columns[#stat_columns+1] = col_info
         end
         end
       
    until i == nil
        return '<table class="wikitable sortable item-table">' .. tostring(tr)
      
     end
    for _, col_info in ipairs(stat_columns) do
end
        local row_info = {
 
            --arg
-- Base test: =p.item_list_row{userparam='weapon', 'Clarity', ['?Has name'] = 'Clarity', ['?Has inventory icon'] = 'Clarity inventory icon.png', ['?Has infobox HTML'] = 'x', ['?Has inventory width'] = '1', ['?Has inventory height'] = '1'}
            header = col_info.header,
-- =p.item_list_row{userparam='weapon=1', ['?Has base minimum physical damage'] = '5', ['?Has minimum physical damage range average'] = '5', ['?Has minimum physical damage range minimum'] = '5', ['?Has minimum physical damage range maximum'] = '5', ['?Has base maximum physical damage'] = '6', ['?Has maximum physical damage range average'] = '8', ['?Has maximum physical damage range minimum'] = '7', ['?Has maximum physical damage range maximum'] = '9', 'Clarity', ['?Has name'] = 'Clarity', ['?Has inventory icon'] = 'Clarity inventory icon.png', ['?Has infobox HTML'] = 'x', ['?Has inventory width'] = '1', ['?Has inventory height'] = '1'}
            properties = {},
 
            display = function(tr, data, properties)
function item_table_factory.row(args)
                local stat_texts = {}
    -- args:
                local num_stats = 0
    --  data_array
                local avg = 0
    return function (frame)
                for _, stat_info in ipairs(col_info.stats) do
        -- Args
                    num_stats = num_stats + 1
        local tpl_args = getArgs(frame, {
                    -- stat results from outside body
            parentFirst = true
                    local stat = (stat_results[data[1]] or {})[stat_info.id]
        })
                    if stat ~= nil then
        g_frame = util.misc.get_frame(frame)
                        stat_texts[#stat_texts+1] = h.format_value(tpl_args, frame, stat, {no_color=true})
       
                        avg = avg + stat.avg
        --
                    end
        tpl_args.userparam = util.string.split_args(tpl_args.userparam, {sep=', '})
                 end
       
        local tr = mw.html.create('tr')
       
        local il_args = {
            page=tpl_args[1],
            name=tpl_args['?Has name'],  
            inventory_icon=tpl_args['?Has inventory icon'],  
            html=tpl_args['?Has infobox HTML'],
            width=tpl_args['?Has inventory width'],
            height=tpl_args['?Has inventory height'],
        }
        if tpl_args.userparam.large then
            il_args.large = tpl_args.userparam.large
        end
       
        tr
            :tag('td')
                 :wikitext(p.item_link(il_args))
                :done()
                  
                  
        for _, rowinfo in ipairs(args.data_array) do
                if num_stats ~= #stat_texts then
            if rowinfo.arg == nil or tpl_args.userparam[rowinfo.arg] then
                    tr:wikitext(util.html.td.na())
                 local value
                 else
                if rowinfo.property ~= nil then
                    local text
                    value = tpl_args['?' .. rowinfo.property]
                    if col_info.format then
                     if rowinfo.cast then
                        text = string.format(col_info.format, unpack(stat_texts))
                         value = rowinfo.cast(value)
                     else
                         text = table.concat(stat_texts, ', ')
                     end
                     end
               
                    tr:tag('td')
                        :attr('data-sort-value', avg)
                        :attr('class', 'tc -mod')
                        :wikitext(text)
                 end
                 end
                rowinfo.display(tr, value, tpl_args)
            end,
             end
            order = 1000000,
        }
        table.insert(row_infos, row_info)
    end
   
    -- sort the rows
    table.sort(row_infos, function (a, b)
        return (a.order or 0) < (b.order or 0)
    end)
   
    -- Parse query arguments
    local query = {tpl_args.conditions}
    for key, value in pairs(tpl_args) do
        if string.sub(key, 0, 2) == 'q_' then
             query[string.sub(key, 3)] = value
         end
         end
       
        return tostring(tr)
     end
     end
end
-- Template:SMW item table/skill_gem/intro
p.skill_gem_list_intro = item_table_factory.intro{data_array=core.result.skill_gem, header='Skill gem'}
-- Template:SMW item table/skill gem
p.skill_gem_list_row = item_table_factory.row{data_array=core.result.skill_gem}
-- ----------------------------------------------------------------------------
-- Item lists
-- ----------------------------------------------------------------------------
function p.skill_gem_list_by_gem_tag(frame)
    -- Args
    g_args = getArgs(frame, {
        parentFirst = true
    })
    g_frame = util.misc.get_frame(frame)
      
      
     if g_args.class == 'Support Skill Gems' then
     --Override and set defaults
     elseif g_args.class == 'Active Skill Gems' then
    query.limit = 1000
    else
   
         error('invalid item class')
    -- Set required fields
    query[#query+1] = '?Has name#'
    query[#query+1] = '?Has iventory icon#'
    query[#query+1] = '?Has infobox HTML#'
    query[#query+1] = '?Has inventory width#'
    query[#query+1] = '?Has inventory height#'
     for _, rowinfo in ipairs(row_infos) do
        if type(rowinfo.properties) == 'function' then
            rowinfo.properties = rowinfo.properties()
        end
         for _, property in ipairs(rowinfo.properties) do
            query[#query+1] = '?' .. property .. '#'
        end
     end
     end
 
     local results = util.smw.query(query, frame)
     local query = {}
    query[#query+1] = string.format('[[Has item class::%s]]', g_args.class)
    query[#query+1] = '?Has gem tags'
    query[#query+1] = '?Has name'
    query[#query+1] = '?Has inventory icon'
    --query[#query+1] = '?Has infobox HTML'
    query.limit = 5000
    query.sort = 'Has name'
      
      
     local results = util.smw.query(query, g_frame)
     if #stat_columns > 0 then
   
        local continue = true
    local tags = {}
        local offset = 0
   
        while continue do
    for _, row in ipairs(results) do
            query = {string.format('[[-Has subobject::<q>%s</q>]] [[Has stat id::+]]', tpl_args.conditions)}
        row['Has gem tags'] = util.string.split(row['Has gem tags'], '<MANY>')
            query[#query+1] = '?Has average stat value#'
        for _, tag in ipairs(row['Has gem tags']) do
            query[#query+1] = '?Has maximum stat value#'
            if tags[tag] == nil then
            query[#query+1] = '?Has minimum stat value#'
                tags[tag] = {}
            query[#query+1] = '?Has stat id#'
            query.limit = 1000
            query.offset = 0
            local temp = util.smw.query(query, frame)
            for _, row in ipairs(temp) do
                if query_stats[row['Has stat id']] ~= nil then
                    local stat = {
                        min = tonumber(row['Has minimum stat value']),
                        max = tonumber(row['Has maximum stat value']),
                        avg = tonumber(row['Has average stat value']),
                    }
                   
                    local page = util.string.split(row[1], '#')[1]
                    if stat_results[page] == nil then
                        stat_results[page] = {[row['Has stat id']] = stat}
                    else
                        stat_results[page][row['Has stat id']] = stat
                    end
                end
            end
           
            -- stop iteration if we didn't hit the query limit
            if #temp == 1000 then
                offset = offset + 1000
            else
                continue = false
             end
             end
            table.insert(tags[tag], row)
         end
         end
     end
     end
   
    local tags_sorted = {}
    for tag, _ in pairs(tags) do
        table.insert(tags_sorted, tag)
    end
    table.sort(tags_sorted)
      
      
     local tbl = mw.html.create('table')
     local tbl = mw.html.create('table')
     tbl
     tbl:attr('class', 'wikitable sortable item-table')
        :attr('class', 'wikitable sortable')
   
         :tag('tr')
    -- Header
   
    local tr = tbl:tag('tr')
    tr
         :tag('th')
            :wikitext(tpl_args.header or 'Item')
            :done()
           
    for _, row_info in ipairs(row_infos) do
        tr
             :tag('th')
             :tag('th')
                 :wikitext('Tag')
                 :wikitext(row_info.header)
                 :done()
                 :done()
            :tag('th')
    end
                :wikitext('Skills')
   
                :done()
    for _, row in ipairs(results) do
            :done()
        tr = tbl:tag('tr')
      
      
    for _, tag in ipairs(tags_sorted) do
        local il_args = {
        local rows = tags[tag]
            page=row[1],
        local tr = tbl:tag('tr')
            name=row['Has name'],
            inventory_icon=row['Has inventory icon'],
            html=row['Has infobox HTML'],
            width=row['Has inventory width'],
            height=row['Has inventory height'],
        }
       
        if tpl_args.large then
            il_args.large = tpl_args.large
        end
       
         tr
         tr
             :tag('td')
             :tag('td')
                 :wikitext(tag)
                 :wikitext(p.item_link(il_args))
           
                :done()
        local td = tr:tag('td')
               
         for i, row in ipairs(rows) do
         for _, rowinfo in ipairs(row_infos) do
             td:wikitext(p.item_link{page=row[1], name=row['Has Name'], inventory_icon=row['Has inventory icon'], html=row['Has infobox HTML'] or ''})
             -- this has been cast from a function in an earlier step
             if i < #rows then
            local display = true
                 td:wikitext('<br>')
            for _, property in ipairs(rowinfo.properties) do
                -- this will bet set to an empty value not nil confusingly
                if row[property] == '' then
                    display = false
                    break
                end
            end
            if display then
                rowinfo.display(tr, row, rowinfo.properties)
             else
                 tr:wikitext(util.html.td.na())
             end
             end
         end
         end
     end
     end
 
   
     return tostring(tbl)
     return tostring(tbl)
end
end


-- ----------------------------------------------------------------------------
-- Misc. Item templates
-- ----------------------------------------------------------------------------


--  
item_table_factory = {}
-- Template:Item class
function item_table_factory.intro(args)
--
    -- args:
 
    -- data_array
function p.item_class (frame)
    -- header
    -- Get args
   
    g_args = getArgs(frame, {
    return function (frame)
        parentFirst = true
        -- Args
    })
        local tpl_args = getArgs(frame, {
    g_frame = util.misc.get_frame(frame)
            parentFirst = true
        })
if not doInfoCard then
        frame = util.misc.get_frame(frame)
doInfoCard = require('Module:Infocard')._main
       
end
        --
   
         tpl_args.userparam = util.string.split_args(tpl_args.userparam, {sep=', '})
    core.factory.table_cast('name', {key='full', tbl=m_game.constants.item.class})()
       
   
         local tr = mw.html.create('tr')
    if g_args.name_list ~= nil then
         tr
         g_args.name_list = util.string.split(g_args.name_list, ', ')
             :tag('th')
    else
                 :wikitext(args.header)
         g_args.name_list = {}
    end
   
    --
   
    local ul = mw.html.create('ul')
    for _, item in ipairs(g_args.name_list) do
         ul
             :tag('li')
                 :wikitext(item)
                 :done()
                 :done()
               
        for _, rowinfo in ipairs(args.data_array) do
            if rowinfo.arg == nil or tpl_args.userparam[rowinfo.arg] then
                tr
                    :tag('th')
                        :wikitext(rowinfo.header)
                        :done()
            end
        end
       
        return '<table class="wikitable sortable item-table">' .. tostring(tr)
     end
     end
   
end


    -- Output Infocard
-- Base test: =p.item_list_row{userparam='weapon', 'Clarity', ['?Has name'] = 'Clarity', ['?Has inventory icon'] = 'Clarity inventory icon.png', ['?Has infobox HTML'] = 'x', ['?Has inventory width'] = '1', ['?Has inventory height'] = '1'}
   
-- =p.item_list_row{userparam='weapon=1', ['?Has base minimum physical damage'] = '5', ['?Has minimum physical damage range average'] = '5', ['?Has minimum physical damage range minimum'] = '5', ['?Has minimum physical damage range maximum'] = '5', ['?Has base maximum physical damage'] = '6', ['?Has maximum physical damage range average'] = '8', ['?Has maximum physical damage range minimum'] = '7', ['?Has maximum physical damage range maximum'] = '9', 'Clarity', ['?Has name'] = 'Clarity', ['?Has inventory icon'] = 'Clarity inventory icon.png', ['?Has infobox HTML'] = 'x', ['?Has inventory width'] = '1', ['?Has inventory height'] = '1'}  
    local tplargs = {
        ['header'] = g_args.name,
        ['subheader'] = '[[Item class]] ' .. util.html.abbr('(?)', 'Item classes categorize items. Classes are often used to restrict items or skill gems to a specific class or by item filters'),
        [1] = 'Also reffered to as:' .. tostring(ul),
    }
   
    -- cats
   
    local cats = {
        'Item classes',
        g_args.name,
    }
   
    -- Done
   
    return doInfoCard(tplargs) .. util.misc.add_category(cats, {ingore_blacklist=g_args.debug})
end


-- ----------------------------------------------------------------------------
function item_table_factory.row(args)
-- Debug stuff
    -- args:
-- ----------------------------------------------------------------------------
    -- data_array
 
    return function (frame)
p.debug = {}
        -- Args
function p.debug.show_range_vars ()
        local tpl_args = getArgs(frame, {
    for _, prop in ipairs({'HTML', 'range text', 'range colour'}) do
            parentFirst = true
         for var, data in pairs(core.stat_map) do
        })
            mw.logObject(string.format('%s %s', data.property, prop))
        frame = util.misc.get_frame(frame)
        end
       
        --
         tpl_args.userparam = util.string.split_args(tpl_args.userparam, {sep=', '})
          
          
         for _, data in ipairs(core.dps_map) do
        local tr = mw.html.create('tr')
             mw.logObject(string.format('Has %s %s', data.property, prop))
       
         end
        local il_args = {
            page=tpl_args[1],
            name=tpl_args['?Has name'],
            inventory_icon=tpl_args['?Has inventory icon'],
            html=tpl_args['?Has infobox HTML'],
            width=tpl_args['?Has inventory width'],
            height=tpl_args['?Has inventory height'],
        }
        if tpl_args.userparam.large then
            il_args.large = tpl_args.userparam.large
        end
       
        tr
            :tag('td')
                :wikitext(p.item_link(il_args))
                :done()
               
         for _, rowinfo in ipairs(args.data_array) do
             if rowinfo.arg == nil or tpl_args.userparam[rowinfo.arg] then
                local value
                if rowinfo.property ~= nil then
                    value = tpl_args['?' .. rowinfo.property]
                    if rowinfo.cast then
                        value = rowinfo.cast(value)
                    end
                end
                rowinfo.display(tr, value, tpl_args)
            end
         end
       
        return tostring(tr)
     end
     end
end
end
 
 
function p.debug.generic_item_all()
-- Template:SMW item table/skill_gem/intro
    keys = {}
p.skill_gem_list_intro = item_table_factory.intro{data_array=core.result.skill_gem, header='Skill gem'}
    for _, data in ipairs(core.result.generic_item) do
-- Template:SMW item table/skill gem
        keys[#keys+1] = string.format("['%s'] = '1'", data.arg)
p.skill_gem_list_row = item_table_factory.row{data_array=core.result.skill_gem}
    end
   
  return table.concat(keys, ', ')
end
 


-- ----------------------------------------------------------------------------
-- ----------------------------------------------------------------------------
-- Property views..
-- Item lists
-- ----------------------------------------------------------------------------
-- ----------------------------------------------------------------------------


function v.itembox ()
function p.skill_gem_list_by_gem_tag(frame)
     local container = v._itembox_core()
    -- Args
     local tpl_args = getArgs(frame, {
        parentFirst = true
    })
    frame = util.misc.get_frame(frame)
      
      
     if g_args.gem_icon ~= nil then
     if tpl_args.class == 'Support Skill Gems' then
         container:wikitext(string.format('[[%s]]', g_args.gem_icon))
    elseif tpl_args.class == 'Active Skill Gems' then
    else
         error('invalid item class')
     end
     end
    local query = {}
    query[#query+1] = string.format('[[Has item class::%s]]', tpl_args.class)
    query[#query+1] = '?Has gem tags'
    query[#query+1] = '?Has name'
    query[#query+1] = '?Has inventory icon'
    --query[#query+1] = '?Has infobox HTML'
    query.limit = 5000
    query.sort = 'Has name'
   
    local results = util.smw.query(query, frame)
      
      
     -- Store the infobox so it can be accessed with ease on other pages
     local tags = {}
    g_frame:callParserFunction('#set:', {['Has infobox HTML'] = tostring(container)})
      
      
     if g_args.inventory_icon ~= nil then
     for _, row in ipairs(results) do
         container:wikitext(string.format('[[%s]]', g_args.inventory_icon))
         row['Has gem tags'] = util.string.split(row['Has gem tags'], '<MANY>')
        for _, tag in ipairs(row['Has gem tags']) do
            if tags[tag] == nil then
                tags[tag] = {}
            end
            table.insert(tags[tag], row)
        end
     end
     end
      
      
     local infobox = tostring(container)
     local tags_sorted = {}
   
     for tag, _ in pairs(tags) do
     local span = mw.html.create('span')
         table.insert(tags_sorted, tag)
    span
        :attr('class', 'infobox-page-container')
        :wikitext(infobox)
          
    if g_args.skill_screenshot then
        span:wikitext(string.format('<br>[[%s|300px]]', g_args.skill_screenshot))
     end
     end
    table.sort(tags_sorted)
      
      
     return tostring(span) .. v._itembox_categories()
     local tbl = mw.html.create('table')
    tbl
        :attr('class', 'wikitable sortable')
        :tag('tr')
            :tag('th')
                :wikitext('Tag')
                :done()
            :tag('th')
                :wikitext('Skills')
                :done()
            :done()
   
    for _, tag in ipairs(tags_sorted) do
        local rows = tags[tag]
        local tr = tbl:tag('tr')
        tr
            :tag('td')
                :wikitext(tag)
           
        local td = tr:tag('td')
        for i, row in ipairs(rows) do
            td:wikitext(p.item_link{page=row[1], name=row['Has Name'], inventory_icon=row['Has inventory icon'], html=row['Has infobox HTML'] or ''})
            if i < #rows then
                td:wikitext('<br>')
            end
        end
    end
 
    return tostring(tbl)
end
end


function v._itembox_core()
-- ----------------------------------------------------------------------------
    -- needed later for setting caculated properties
-- Misc. Item templates
    g_args._properties = {}
-- ----------------------------------------------------------------------------
    local container = mw.html.create('span')
 
        :attr( 'class', 'item-box -' .. g_args.frame_type)
--
   
-- Template:Item class
    if g_args.class == 'Divination Card' then
--
        --TODO div card code
 
        container
function p.item_class (frame)
            :tag('span')
    -- Get args
                :attr( 'class', 'divicard-wrapper')
    local tpl_args = getArgs(frame, {
                :tag('span')
        parentFirst = true
                    :attr('class', 'divicard-art')
    })
                    :wikitext( '[[File:' .. g_args.card_art .. '|link=|alt=]]' )
    frame = util.misc.get_frame(frame)
                    :done()
                :tag('span')
if not doInfoCard then
                    :attr('class', 'divicard-frame')
doInfoCard = require('Module:Infocard')._main
                    :wikitext( '[[File:Divination card frame.png|link=|alt=]]' )
end
                    :done()
   
                :tag('span')
    core.factory.table_cast('name', {key='full', tbl=m_game.constants.item.class})()
                    :attr('class', 'divicard-header')
   
                    :wikitext(g_args.name)
    if tpl_args.name_list ~= nil then
                    :done()
        tpl_args.name_list = util.string.split(tpl_args.name_list, ', ')
                :tag('span')
                    :attr('class', 'divicard-stack')
                    :wikitext(g_args.stack_size)
                    :done()
                :tag('span')
                    :attr('class', 'divicard-reward')
                    :tag('span')
                        :wikitext(g_args.card_reward)
                        :done()
                    :done()
                :tag('span')
                    :attr('class', 'divicard-flavour text-color -flavour')
                    :tag('span')
                        :wikitext(g_args.flavour_text)
                        :done()
                    :done()
                :done()
        --TODO Extras?
     else
     else
         local header_css
         tpl_args.name_list = {}
         if g_args.base_item and g_args.rarity ~= 'Normal' then
    end
            line_type = 'double'
   
         else
    --
             line_type = 'single'
   
    local ul = mw.html.create('ul')
    for _, item in ipairs(tpl_args.name_list) do
        ul
            :tag('li')
                :wikitext(item)
                :done()
    end
   
 
    -- Output Infocard
   
    local tplargs = {
        ['header'] = tpl_args.name,
        ['subheader'] = '[[Item class]] ' .. util.html.abbr('(?)', 'Item classes categorize items. Classes are often used to restrict items or skill gems to a specific class or by item filters'),
         [1] = 'Also reffered to as:' .. tostring(ul),
    }
   
    -- cats
   
    local cats = {
        'Item classes',
        tpl_args.name,
    }
   
    -- Done
   
    return doInfoCard(tplargs) .. util.misc.add_category(cats, {ingore_blacklist=tpl_args.debug})
end
 
-- ----------------------------------------------------------------------------
-- Debug stuff
-- ----------------------------------------------------------------------------
 
p.debug = {}
function p.debug.show_range_vars ()
    for _, prop in ipairs({'HTML', 'range text', 'range colour'}) do
         for var, data in pairs(core.stat_map) do
             mw.logObject(string.format('%s %s', data.property, prop))
         end
         end
          
          
         local name_line = g_args.name
         for _, data in ipairs(core.dps_map) do
        if g_args.base_item and g_args.base_item ~= 'Prophecy' then
             mw.logObject(string.format('Has %s %s', data.property, prop))
             name_line = name_line .. '<br>' .. g_args.base_item
         end
         end
       
     end
        container
            :tag('span')
                :attr( 'class', 'header -' .. line_type )
:wikitext( name_line )
            :done()
           
        local grpcont
        local valid
        local statcont = container:tag('span')
        statcont
            :attr('class', 'item-stats')
            :done()
           
        for _, group in ipairs(core.display_groups) do
            grpcont = {}
            if group.func == nil then
                for _, disp in ipairs(group) do
                    valid = true
                    -- No args to verify which means always valid
                    if disp.args == nil then
                    elseif type(disp.args) == 'table' then
                        for _, key in ipairs(disp.args) do
                            if g_args[key] == nil then
                                valid = false
                                break
                            end
                        end
                    elseif type(disp.args) == 'function' then
                        valid = disp.args()
                    end
                    if valid then
                        grpcont[#grpcont+1] = disp.func()
                    end
                end
            else
                grpcont = group.func()
            end
           
            if #grpcont > 0 then
                statcont
                    :tag('span')
                    :attr('class', 'group ' .. (group.css_class or ''))
                    :wikitext(table.concat(grpcont, '<br>'))
                    :done()
            end
        end
     end
   
    g_frame:callParserFunction('#set:', g_args._properties)
   
    return container
end
end


function v._itembox_categories()
function p.debug.generic_item_all()
     cats = {}
     keys = {}
     if g_args.rarity == 'Unique' then
     for _, data in ipairs(core.result.generic_item) do
         cats[#cats+1] = 'Unique ' .. g_args.class
         keys[#keys+1] = string.format("['%s'] = '1'", data.arg)
    elseif g_args.base_item == 'Prophecy' then
        cats[#cats+1] = 'Prophecies'
    else
        cats[#cats+1] = g_args.class
     end
     end
      
      
    for _, attr in ipairs(m_game.constants.attributes) do
  return table.concat(keys, ', ')
        if g_args[attr.long_lower .. '_percent'] then
            cats[#cats+1] = string.format('%s %s', attr.long_upper, g_args.class)
        end
    end
   
    local suffix
    if g_args.class == 'Active Skill Gems' or g_args.class == 'Support Skill Gems' then
        suffix = ' (gem tag)'
    end
    if suffix ~= nil then
        for _, tag in ipairs(g_args.gem_tags) do
            cats[#cats+1] = tag .. suffix
        end
    end
   
    if #g_args.alternate_art_inventory_icons > 0 then
        cats[#cats+1] = 'Items with alternate artwork'
    end
   
    -- TODO: add maintenance categories
   
    if g_args.release_version == nil then
        cats[#cats+1] = 'Items without a release version'
    end
   
    --
    -- Output formatting
    --
   
    return util.misc.add_category(cats, {ingore_blacklist=g_args.debug})
end
end


return p
return p

Revision as of 18:27, 9 October 2016

Module documentation[view] [edit] [history] [purge]


This module is used on 13,000+ pages.

To avoid major disruption and server load, do not make unnecessary edits to this module. Test changes to this module first using its /sandbox and /testcases subpages . All of the changes can then be applied to this module in a single edit.

Consider discussing changes on the talk page or on Discord before implementing them.

The module implements {{item}}.

Overview

This module is responsible for creating item boxes, various item lists, item links and other item-related tasks. In the process a lot of the input data is verified and also added as semantic property to pages; as such, any templates deriving from this module should not be used on user pages other then for temporary testing purposes.

This template is also backed by an export script in PyPoE which can be used to export item data from the game files which then can be used on the wiki. Use the export when possible. de:Modul:Item2 ru:Модуль:Item2

-- SMW reworked item module

-- ----------------------------------------------------------------------------
-- TODO
-- ----------------------------------------------------------------------------
-- Items
-- -----
--
-- DROP restriction improvements:
--  drop location (area)
--  drop difficulty
--  drop monster type(s)
--  drop league restriction
--
-- divinatation card support
--
-- talismans:
--  tier
--  category
--
-- unique items:
--  3d art
--  supporter attribution
--
-- potentially include quality bonus in calcuations
-- singular for weapon class in infoboxes
--
-- Maps: 
--  Area level can be retrived eventually
--  Hallowed Ground has changed area level from mod
--
-- Essence: 
--  type column
--  monster modifier info
--
-- Weapons:
--  show DPS in infobox; hover?
--
-- ----------
-- Item table
-- ----------
-- adopt the new system for gems
-- ----------
-- Item class
-- ----------
--
-- remove the ul if name_list is not provided
-- maybe smw


-- ----------------------------------------------------------------------------
-- Imports
-- ----------------------------------------------------------------------------
local xtable = require('Module:Table')
local util = require('Module:Util')
local getArgs = require('Module:Arguments').getArgs
local m_game = require('Module:Game')
local m_skill = require('Module:Skill')

local p = {}
local c = {}
c.image_size = 39
-- 9 doesn't hit the query limit
c.max_mod_params = 11
c.max_stat_params = 8

-- ----------------------------------------------------------------------------
-- Other stuff
-- ----------------------------------------------------------------------------

local h = {}

function h.debug(tpl_args, func)
    if tpl_args.debug ==  nil then
        return
    end
    func()
end

function h.na_or_val(tr, value, func)
    if value == nil then
        tr:wikitext(util.html.td.na())
    else
        local raw_value = value
        if func ~= nil then
            value = func(value)
        end
        tr
            :tag('td')
                :attr('data-sort-value', raw_value)
                :wikitext(value)
                :done()
    end
end

-- helper to loop over the range variables easier
h.range_map = {
    min = {
        property = ' range minimum',
        var = '_range_minimum',
    },
    max = {
        property = ' range maximum',
        var = '_range_maximum',
    },
    avg = {
        property = ' range average',
        var = '_range_average',
    },
}

function h.handle_range_args(tpl_args, frame, argument_key, property, value, fmt_options)
    fmt_options = mw.clone(fmt_options)
    fmt_options.return_color = true
    local html, colour = h.format_value(tpl_args, frame, value, fmt_options)
    tpl_args[argument_key .. '_html'] = html
    tpl_args._properties[property .. ' HTML'] = html
    tpl_args._properties[property .. ' range colour'] = colour
    
    fmt_options = mw.clone(fmt_options)
    fmt_options.no_color = true
    tpl_args._properties[property .. ' range text'] = h.format_value(tpl_args, frame, value, fmt_options)
end

function h.stats_update(tpl_args, id, value, modid)
    if tpl_args._stats[id] == nil then
        value.references = {modid}
        tpl_args._stats[id] = value
    else
        if modid ~= nil then
            table.insert(tpl_args._stats[id].references, modid)
        end
        tpl_args._stats[id].min = tpl_args._stats[id].min + value.min
        tpl_args._stats[id].max = tpl_args._stats[id].max + value.max
        tpl_args._stats[id].avg = tpl_args._stats[id].avg + value.avg
    end
end

h.stat = {}
function h.stat.add (value, stat_cached) 
    value.min = value.min + stat_cached.min
    value.max = value.max + stat_cached.max
end

function h.stat.more (value, stat_cached)
    value.min = value.min * (1 + stat_cached.min / 100)
    value.max = value.max * (1 + stat_cached.max / 100)
end

h.tbl = {}

function h.tbl.range_properties(property)
    return function()
        local props = {}
        for _, prop in ipairs({'average', 'text', 'colour'}) do
            props[#props+1] = string.format('Has %s range %s', property, prop)
        end
        return props
    end
end

h.tbl.display = {}
function h.tbl.display.na_or_val(tr, value, data)
    return h.na_or_val(tr, value)
end

function h.tbl.display.seconds(tr, value, data)
    return h.na_or_val(tr, value, function(value)
        return string.format('%ss', value)
    end)
end

function h.tbl.display.percent(tr, value, data)
    return h.na_or_val(tr, value, function(value)
        return string.format('%s%%', value)
    end)
end

function h.tbl.display.wikilink(tr, value, data)
    return h.na_or_val(tr, value, function(value)
        return string.format('[[%s]]', value)
    end)
end

h.tbl.display.factory = {}
function h.tbl.display.factory.value(args)
    args.options = args.options or {}

    return function(tr, data, properties)
        values = {}
        
        for _, prop in ipairs(properties) do
            values[#values+1] = data[prop]
        end
        
        
        local td = tr:tag('td')
        td:attr('data-sort-value', table.concat(values, ', '))
        td:wikitext(table.concat(values, ', '))
        if args.colour then
            td:attr('class', 'tc -' .. args.colour)
        end
    end
end

function h.tbl.display.factory.range(args)
    -- args: table
    --  property
    return function (tr, data, properties)
        tr
            :tag('td')
                :attr('data-sort-value', data[string.format('Has %s range average', args.property)] or '-1')
                :attr('class', 'tc -' .. (data[string.format('Has %s range colour', args.property)] or 'default'))
                :wikitext(data[string.format('Has %s range text', args.property)])
                :done()
    end
end

function h.format_value(tpl_args, frame, value, options)
    -- value: table
    --  min:
    --  max:
    -- options: table
    --  fmt: formatter to use for the value instead of valfmt
    --  fmt_range: formatter to use for the range values. Default: (%s to %s)
    --  before: add this string before the coloured string with colour gray
    --  before_color: colour to use for the before string; false to disable
    --  after: add this string after the coloured string with colour gray
    --  after_color: colour to use for the after string; false to disabled-drop
    --  func: Function to adjust the value with before output
    --  color: colour code for util.html.poe_color, overrides mod colour
    --  no_color: set to true to ingore colour entirely
    --  return_color: also return colour

    if options.no_color == nil then
        if options.color then
            value.color = options.color
        elseif value.base ~= value.min or value.base ~= value.max then
            value.color = 'mod'
        else
            value.color = 'value'
        end
    end
    
    if options.func ~= nil then
        value.min = options.func(tpl_args, frame, value.min)
        value.max = options.func(tpl_args, frame, value.max)
    end
    
    if options.fmt == nil then
        options.fmt = '%s'
    elseif type(options.fmt) == 'function' then
        options.fmt = options.fmt(tpl_args, frame)
    end
    
    if value.min == value.max then
        value.out = string.format(options.fmt, value.min)
    else
        value.out = string.format(string.format(options.fmt_range or "(%s to %s)", options.fmt, options.fmt), value.min, value.max)
    end
    
    if options.no_color == nil then
        value.out = util.html.poe_color(value.color, value.out)
    end
    
    local text = {
        before = '',
        after = '',
    }
    
    for var, _ in pairs(text) do
        if type(options[var]) == 'string' then
            text[var] = options[var]
        elseif type(options[var]) == 'function' then
            text[var] = options[var](tpl_args, frame)
        end
        
        if text[var] ~= '' then
            local color
            if options[var .. '_color'] == nil then
                color = 'default'
            elseif options[var .. '_color'] ~= false then
                color = options[var .. '_color']
            end
            
            if color ~= nil then
                text[var] = util.html.poe_color(color, text[var])
            end
        end
    end
    
    local return_color
    if options.return_color ~= nil then
        return_color = value.color
    end
    return text.before .. value.out .. text.after, return_color
end

-- ----------------------------------------------------------------------------
-- core
-- ----------------------------------------------------------------------------

local core = {}

function core.validate_mod(tpl_args, frame, args)
    -- args:
    --  key   - implict or explicit
    --  i
    --  value
    local value = tpl_args[args.key .. args.i]
    local out = {
        result=nil,
        modid=nil,
        type=args.key,
    }
    
    if value ~= nil then
        table.insert(tpl_args.mods, value)
        table.insert(tpl_args[args.key .. '_mods'], value)
        out.modid = value
        --out.result = nil
        table.insert(tpl_args._mods, out)
        return true
    else
        value = tpl_args[args.key .. args.i .. '_text']
        if value ~= nil then
            --table.insert(tpl_args._subobjects, {
            --    ['Is mod number'] = args.i,
            --   ['Has mod text'] = value,
            --})
            out.result = value
            table.insert(tpl_args._mods, out)
            return true
        end
    end
    
    return false
end

function core.process_smw_mods(tpl_args, frame)
    if #tpl_args.mods == 0 then 
        return
    end
    
    local mods = {}
    for _, mod_data in ipairs(tpl_args._mods) do
        if mod_data.result == nil then
            mods[mod_data.modid] = mod_data
        end
    end
    
    local results = {}
    local result
    local query
    local number_of_queries = math.ceil(#tpl_args.mods / c.max_mod_params)
    local pages = {}
    
    for query_number=1, number_of_queries do
        local offset = (query_number-1)*c.max_mod_params
        local mod_ids = {}
        for j=(1+offset), (c.max_mod_params+offset) do
            mod_ids[#mod_ids+1] = tpl_args.mods[j]
        end
    
        query = {
            string.format('[[Is mod::%s]]', table.concat(mod_ids, '||')),
            '?#=Page',
            '?Is mod#',
            '?Has mod group#',
            '?Has mod type#',
            '?Has stat text#',
            '?Has level requirement#',
        }
        
        result = util.smw.query(query, frame)
    
        -- remap this as table with modids as key
        for _, row in ipairs(result) do
            results[#results+1] = row
            
            local mod_data = mods[row['Is mod']]
            mod_data.result = row
            
            -- needed for the query
            pages[#pages+1] = row[1]
            -- needed for the mapping stats to mods
            pages[row[1]] = mod_data
            
            -- update item level requirement
            local keys = {'required_level_final'}
            -- only update base item requirement if this is an implicit
            if mod_data.key == 'implicit' then
                keys[#keys+1] = 'required_level'
            end
            
            for _, key in ipairs(keys) do
                local req = math.floor(tonumber(row['Has level requirement']) * 0.8)
                if req > tpl_args[key] then
                    tpl_args[key] = req
                end
            end
        end
    end
    
    -- TODO: Can items have mods twice? I dont think so, if they do it would need to be accounted for here
    if #results ~= #tpl_args.mods then
        local missing = {}
        for _, modid in ipairs(tpl_args.mods) do
            if mods[modid].result == nil then
                missing[#missing+1] = modid
            end
        end

        local duplicates = {}
        for _, row in ipairs(results) do
            if duplicates[row['Is mod']] == nil then
                duplicates[row['Is mod']] = {row['Page']}
            else
                table.insert(duplicates[row['Is mod']], row['Page'])
            end
        end
        
        local text = {}
        for modid, pages in pairs(duplicates) do
            if #pages <= 1 then
                duplicates[modid] = nil
            else
                text[#text+1] = string.format('%s (pages: %s)', modid, table.concat(pages, ', '))
            end
        end
        
        error(string.format('Number of mods found does not match number of queried mods. Not found: "%s", duplicates: "%s"', table.concat(missing, ', '), table.concat(text)))
    end
    
    -- fetch stats
    
    number_of_queries = math.ceil(#pages / c.max_stat_params)
    
    for query_number=1, number_of_queries do
        local offset = (query_number-1)*c.max_stat_params
        local temp_pages = {}
        for j=(1+offset), (c.max_stat_params+offset) do
            temp_pages[#temp_pages+1] = pages[j]
        end
        
        query = {
            string.format('[[-Has subobject::%s]] [[Has stat id::+]] [[Has minimum stat value::+]] [[Has maximum stat value::+]]', table.concat(temp_pages, '||')),
            '?Is stat number#',
            '?Has stat id#',
            '?Has minimum stat value#',
            '?Has maximum stat value#',
        }
        
        local stats = util.smw.query(query, frame)
        
        -- process and cache stats
        for _, stat in ipairs(stats) do
            local mod_data = pages[util.string.split(stat[1], '#')[1]]
            if mod_data.result.stats == nil then
                mod_data.result.stats = {stat, }
            else
                mod_data.result.stats[#mod_data.result.stats+1] = stat
            end
        
            local id = stat['Has stat id']
            local value = {
                min = tonumber(stat['Has minimum stat value']),
                max = tonumber(stat['Has maximum stat value']),
            }
            value.avg = (value.min+value.max)/2
            
            h.stats_update(tpl_args, id, value, mod_data.result['Is mod'])
        end
    end
end

function core.process_base_item(tpl_args, frame, args)
    local query = {}

    if tpl_args.base_item_id ~= nil then
        query[#query+1] = string.format('[[Has metadata id::%s]]', tpl_args.base_item_id)
    elseif tpl_args.base_item_page ~= nil then
        query[#query+1] = string.format('[[%s]]', tpl_args.base_item_page)
    elseif tpl_args.base_item ~= nil then
        query[#query+1] = string.format('[[Has name::%s]]', tpl_args.base_item)
    elseif tpl_args.rarity ~= 'Normal' then
        error(core.err{msg='Rarity is set to above normal, but base item is not set. A base item for rarities above normal is required!'})
    else
        return
    end
    
    if #query > 1 and tpl_args.rarity == 'Normal' then
        error(core.err{msg='Base item parameter is set, but rarity is set to normal. A rarity above normal is required!'})
    end
    
    query[#query] = query[#query] .. string.format('[[Has item class::%s]] [[Has rarity::Normal]]', tpl_args['class'])
    query[#query+1] = '?Has implicit mod ids#'
    query[#query+1] = '?Has metadata id'
    query[#query+1] = '?Has name'
    
    for _, k in ipairs(tpl_args._base_item_args) do
        if core.map[k].property ~= nil then
            query[#query+1] = string.format('?%s#', core.map[k].property)
        end
    end
    
    local result = util.smw.query(query, frame)
    
    if #result > 1 then
        error(core.err{msg='More then one result found for the specified base item. Consider using base_item_page or base_item_id to narrow down the results.'})
        -- TODO be more explicit in the error?
    end
    
    result = result[1]
    
    tpl_args.base_item_data = result
    core.process_arguments(tpl_args, frame, {array={'base_item', 'base_item_page', 'base_item_id'}})

    --Copy values..
    for _, k in ipairs(tpl_args._base_item_args) do
        local data = core.map[k]
        if data.property then
            local value = result[data.property]
            -- I can just use data.default since it will be nil if not provided. Neat! ;)
            if value ~= "" and tpl_args[k] == data.default then
                tpl_args[k] = value
                if data.property_func ~= nil then
                    data.property_func(tpl_args, frame)
                elseif data.func ~= nil then
                    data.func(tpl_args, frame)
                end
            elseif value == "" then
                h.debug(tpl_args, function ()
                    mw.logObject(string.format("Base item property not found: %s", data.property))
                end)
            elseif tpl_args[k] ~= data.default then
                h.debug(tpl_args, function ()
                    mw.logObject(string.format("Value for arg '%s' is set to something else then default: %s", k, tostring(tpl_args[k])))
                end)
            end
        elseif data.property_func ~= nil then
            -- property func is set, but not a property. Probably fetching subobjects here
            data.property_func(tpl_args, frame)
        end
    end
end

function core.process_arguments(tpl_args, frame, args)
    for _, k in ipairs(args.array) do
        local data = core.map[k]
        table.insert(tpl_args._total_args, k)
        if data.no_copy == nil then
            table.insert(tpl_args._base_item_args, k)
        end
        if data.func ~= nil then
            data.func(tpl_args, frame)
            --[[local status, err = pcall(data.func)
            -- an error was raised, return the error string instead of the template
            if not status then
                return err
            end
            ]]--
        end
        if data.default ~= nil and tpl_args[k] == nil then
            tpl_args[k] = data.default
        end
    end
end
        
function core.process_mod_stats(tpl_args, args)
    local lines = {}
    
    local skip = core.class_specifics[tpl_args.class]
    if skip then
        skip = skip.skip_stat_lines
    end 
    
    for _, modinfo in ipairs(tpl_args._mods) do
        if modinfo.type == args.type then
            if modinfo.modid == nil then
                table.insert(lines, modinfo.result)
            else
                for _, line in ipairs(util.string.split(modinfo.result['Has stat text'], '<br>')) do
                    if line ~= '' then
                        if skip == nil then
                            table.insert(lines, line)
                        else
                            local skipped = false
                            for _, pattern in ipairs(skip) do
                                if string.match(line, pattern) then
                                    skipped = true
                                    break
                                end
                            end
                            if not skipped then
                                table.insert(lines, line)
                            end
                        end
                    end
                end
            end
        end
    end
    
    if #lines == 0 then
        return
    else
        return table.concat(lines, '<br>')
    end
end

function core.err(args)
    local err = mw.html.create('div')
    err
        :attr('style', 'font-color: red; font-weight: bold;')
        :wikitext(args.msg or ('Argument ' .. args.key .. ' to item template is invalid. Please check the documention for acceptable values.'))
        :done()
        
    return tostring(err)
end

--
-- function factory
--
core.factory = {}
function core.factory.array_table_cast(k, args)
    -- Arguments:
    --
    -- tbl
    -- errmsg
    return function (tpl_args, frame)
        local elements
        
        if tpl_args[k] ~= nil then
            elements = util.string.split(tpl_args[k], ', ')
            for _, element in ipairs(elements) do 
                local r = util.table.find_in_nested_array{value=element, tbl=args.tbl, key='full'}
                if r == nil then
                    error(core.err{msg=string.format(args.errmsg, element)})
                end
            end
            tpl_args[k] = xtable:new(elements)
        end
    end
end

function core.factory.table_cast(k, args)
    return function (tpl_args, frame)
        args.value = tpl_args[k]
        tpl_args[k] = util.table.find_in_nested_array(args)
        if tpl_args[k] == nil then
            error(core.err{key=k})
        end
    end
end


function core.factory.number_cast(k)
    return function (tpl_args, frame)
        tpl_args[k] = tonumber(tpl_args[k])
    end
end

function core.factory.boolean_cast(k)
    return function(tpl_args, frame)
        if tpl_args[k] ~= nil then
            tpl_args[k] = util.cast.boolean(tpl_args[k])
        end
    end
end

function core.factory.percentage(k)
    return function (tpl_args, frame)
        local v = tonumber(tpl_args[k])
        
        if v == nil then
            return core.err{key=k}
        end
        
        if v < 0 or v > 100 then
            return core.err{msg=k .. ' must be in range 0-100.'}
        end
        
        tpl_args[k] = v
    end
end

 function core.factory.display_value(args)
    -- TODO: sane defaults for the prepend string "before" & after arguments
    --
    -- args:
    --  type: Type of the keys (nil = regular, gem = skill gems, stat = stats)
    --  options<Array>:
    --   key: key to use
    --   allow_zero: allow zero values
    --   hide_default: hide the value if this is set
    --   hide_default_key: key to use if it isn't equal to the key parameter
    --   -- from h.format_value --
    --   fmt: formatter to use for the value instead of valfmt
    --   fmt_range: formatter to use for the range values. Default: (%s to %s)
    --   before: add this string before the coloured string with colour gray
    --   after: add this string after the coloured string with colour gray
    --   func: Function to adjust the value with before output
    --   color: colour code for util.html.poe_color, overrides mod colour
    --   no_color: set to true to ingore colour entirely
    
    for k, default in pairs({options = {}}) do
        if args[k] == nil then
            args[k] = default
        end
    end
    
    return function (tpl_args, frame)
        local base_values = {}
        local temp_values = {}
        if args.type == 'gem' then
            if not core.class_groups.gems.keys[tpl_args.class] then
                return
            end
            for i, data in ipairs(args.options) do
                local value = tpl_args['static_' .. data.key]
                if value ~= nil then
                    base_values[#base_values+1] = value
                    temp_values[#temp_values+1] = {value={min=value,max=value}, index=i}
                else
                    value = {
                        min=tpl_args[string.format('level1_%s', data.key)],
                        max=tpl_args[string.format('level%s_%s', tpl_args.max_level, data.key)], 
                    }
                    if value.min == nil or value.max == nil then
                    else
                        base_values[#base_values+1] = value.min
                        temp_values[#temp_values+1] = {value=value, index=i}
                    end
                end
            end
        elseif args.type == 'stat' then
            for i, data in ipairs(args.options) do
                local value = tpl_args._stats[data.key]
                if value ~= nil then
                    base_values[i] = value.min
                    temp_values[#temp_values+1] = {value=value, index=i}
                end
            end
        else
            for i, data in ipairs(args.options) do
                base_values[i] = tpl_args[data.key]
                local value = {}
                if tpl_args[data.key .. '_range_minimum'] ~= nil then
                    value.min = tpl_args[data.key .. '_range_minimum']
                    value.max = tpl_args[data.key .. '_range_maximum']
                elseif tpl_args[data.key] ~= nil then
                    value.min = tpl_args[data.key]
                    value.max = tpl_args[data.key]
                end
                if value.min == nil then
                else
                    temp_values[#temp_values+1] = {value=value, index=i}
                end
            end
        end
        
        local final_values = {}
        for i, data in ipairs(temp_values) do
            local opt = args.options[data.index]
            local insert = false
            if opt.hide_default == nil then
                insert = true
            elseif opt.hide_default_key == nil then
                local v = data.value
                if opt.hide_default ~= v.min and opt.hide_default ~= v.max then
                    insert = true
                end
            else
                local v = {
                    min = tpl_args[opt.hide_default_key .. '_range_minimum'],
                    max = tpl_args[opt.hide_default_key .. '_range_maximum'],
                }
                if v.min == nil or v.max == nil then
                    if opt.hide_default ~= tpl_args[opt.hide_default_key] then
                        insert = true
                    end
                elseif opt.hide_default ~= v.min and opt.hide_default ~= v.max then
                    insert = true
                end
            end
            
            if insert == true then
                table.insert(final_values, data)
            end
        end
        
        -- all zeros = dont display and return early
        if #final_values == 0 then
            return nil
        end
        
        local out = {}
        
        if args.before then
            out[#out+1] = util.html.poe_color('default', args.before)
        end
        
        for i, data in ipairs(final_values) do
            local value = data.value
            value.base = base_values[data.index]
            
            local options = args.options[data.index]
            
            if options.color == nil and args.type == 'gem' then
                value.color = 'value'
            end
            
            out[#out+1] = h.format_value(tpl_args, frame, value, options)
        end
        
        if args.after then
            out[#out+1] = util.html.poe_color('default', args.after)
        end
        
        return table.concat(out, '')
    end
end

function core.factory.display_value_only(key)
    return function(tpl_args, frame)
        return tpl_args[key]
    end
end

function core.factory.descriptor_value(args)
    -- Arguments:
    --  key
    --  tbl
    args = args or {}
    return function (value)
        args.tbl = args.tbl or tpl_args
        if args.tbl[args.key] then
            value = util.html.abbr(value, args.tbl[args.key])
        end
        return value
    end
end

function core.factory.damage_html(args)
    return function(tpl_args, frame)
        if args.key ~= 'physical' then
           args.color = args.key
           args.no_color = true
        end
        local keys = {
            min=args.key .. '_damage_min',
            max=args.key .. '_damage_max',
        }
        local value = {}
        
        for ktype, key in pairs(keys) do
            value[ktype] = core.factory.display_value{options={ [1] = {
                key = key,
                no_color = args.no_color,
                hide_default = 0
            }}}(tpl_args, frame)
        end
        
        if value.min and value.max then
            value = value.min .. '&ndash;' .. value.max
            if args.color ~= nil then
                value = util.html.poe_color(args.color, value)
            end
            tpl_args[args.key .. '_damage_html'] = value
        end
    end
end

function core.factory.copy_stats(args)
    return function(tpl_args, frame)
        if tpl_args._stats[args.stat_key] then
            if tpl_args._stats[args.stat_key].min ~= tpl_args._stats[args.stat_key].max then
                error('TODO: Missing support for range item limits')
            end
            tpl_args[args.key] = tpl_args._stats[args.stat_key].min
        end
    end
end

--
-- argument mapping
--
-- format:
-- tpl_args key = {
--   no_copy = true or nil           -- When loading an base item, dont copy this key 
--   property = 'prop',              -- Property associated with this key
--   property_func = function or nil -- Function to unpack the property into a native lua value. 
--                                      If not specified, func is used. 
--                                      If neither is specified, value is copied as string
--   func = function or nil          -- Function to unpack the argument into a native lua value and validate it. 
--                                      If not specified, value will not be set.
--   default = object                -- Default value if the parameter is nil
-- }
core.map = {
    -- special params
    html = {
        no_copy = true,
        property = 'Has infobox HTML',
        func = nil,
    },
    implicit_stat_text = {
        property = 'Has implicit stat text',
        func = function(tpl_args, frame)
            tpl_args.implicit_stat_text = core.process_mod_stats(tpl_args, {type='implicit'})
        end,
    },
    explicit_stat_text = {
        property = 'Has explicit stat text',
        func = function(tpl_args, frame)
            tpl_args.explicit_stat_text = core.process_mod_stats(tpl_args, {type='explicit'})
            
            if tpl_args.is_talisman or tpl_args.is_corrupted then
                if tpl_args.explicit_stat_text == nil or tpl_args.explicit_stat_text == '' then
                    tpl_args.explicit_stat_text = util.html.poe_color('corrupted', 'Corrupted')
                else
                    tpl_args.explicit_stat_text = (tpl_args.explicit_stat_text or '') .. '<br>' .. util.html.poe_color('corrupted', 'Corrupted')
                end
            end
        end,
    },
    stat_text = {
        property = 'Has stat text',
        func = function(tpl_args, frame)
            local sep = ''
            if tpl_args.implicit_stat_text and tpl_args.explicit_stat_text then
                sep = string.format('<span class="item-stat-separator -%s"></span>', tpl_args.frame_type)
            end
            local text = (tpl_args.implicit_stat_text or '') .. sep .. (tpl_args.explicit_stat_text or '')
            
            if string.len(text) > 0 then
                tpl_args.stat_text = text
            end
        end,
    },
    -- generic
    class = {
        no_copy = true,
        property = 'Has item class',
        func = core.factory.table_cast('class', {key='full', tbl=m_game.constants.item.class}),
    },
    rarity = {
        no_copy = true,
        property = 'Has rarity',
        func = core.factory.table_cast('rarity', {key={'full', 'long_lower'}, tbl=m_game.constants.item.rarity, rtrkey='full'}),
    },
    name = {
        no_copy = true,
        property = 'Has name',
        func = nil,
    },
    size_x = {
        property = 'Has inventory width',
        func = core.factory.number_cast('size_x'),
    },
    size_y = {
        property = 'Has inventory height',
        func = core.factory.number_cast('size_y'),
    },
    drop_enabled = {
        property = 'Is drop enabled',
        func = core.factory.boolean_cast('drop_enabled'),
        default = true,
    },
    drop_level = {
        no_copy = true,
        property = 'Has drop level',
        func = core.factory.number_cast('drop_level'),
    },
    drop_level_maximum = {
        no_copy = true,
        property = 'Has maximum drop level',
        func = core.factory.number_cast('drop_level_maximum'),
    },
    required_level = {
        property = 'Has base level requirement',
        func = core.factory.number_cast('required_level'),
        default = 1,
    },
    required_level_final = {
        property = 'Has level requirement',
        func = function(tpl_args, frame)
            tpl_args.required_level_final = tpl_args.required_level
        end,
        default = 1,
    },
    required_dexterity = {
        property = 'Has base dexterity requirement',
        func = core.factory.number_cast('required_dexterity'),
        default = 0,
    },
    required_strength = {
        property = 'Has base strength requirement',
        func = core.factory.number_cast('required_strength'),
        default = 0,
    },
    required_intelligence = {
        property = 'Has base intelligence requirement',
        func = core.factory.number_cast('required_intelligence'),
        default = 0,
    },
    inventory_icon = {
        no_copy = true,
        property = 'Has inventory icon',
        func = function(tpl_args, frame)
            tpl_args.inventory_icon_id = tpl_args.inventory_icon or tpl_args.name
            tpl_args.inventory_icon = string.format('File:%s inventory icon.png', tpl_args.inventory_icon_id) 
        end,
    },
    -- note: this must be called after inventory item to work correctly as it depends on tpl_args.inventory_icon_id being set
    alternate_art_inventory_icons = {
        no_copy = true,
        property = 'Has alternate inventory icons',
        func = function(tpl_args, frame)
            local icons = {}
            if tpl_args.alternate_art_inventory_icons ~= nil then
                local names = util.string.split(tpl_args.alternate_art_inventory_icons, ', ')
                
                for _, name in ipairs(names) do
                    icons[#icons+1] = string.format('File:%s %s inventory icon.png', tpl_args.inventory_icon_id, name) 
                end
            end
            tpl_args.alternate_art_inventory_icons = icons
        end,
        default = {},
    },
    buff_icon = {
        property = 'Has buff icon',
        func = function(tpl_args, frame)
            tpl_args.buff_icon = string.format('File:%s status icon.png', tpl_args.name) 
        end,
    },
    help_text = {
        property = 'Has help text',
        func = nil,
    },
    flavour_text = {
        no_copy = true,
        property = 'Has flavour text',
        func = nil,
    },
    tags = {
        property = 'Has tags',
        property_func = function(tpl_args, frame)
            tpl_args.tags = util.string.split(tpl_args.tags, '<MANY>')
        end,
        func = core.factory.array_table_cast('tags', {
            tbl = m_game.constants.tags,
            errmsg = '%s is not a valid tag',
        }),
    },
    metadata_id = {
        no_copy = true,
        property = 'Has metadata id',
        func = nil,
    },
    is_corrupted = {
        no_copy = true,
        property = 'Is corrupted',
        func = core.factory.boolean_cast('is_corrupted'), 
    },
    --
    -- specific section
    --
    -- amulets
    is_talisman = {
        property = 'Is talisman',
        func = core.factory.boolean_cast('is_talisman'),
    },
    
    -- flasks
    charges_max = {
        property = 'Has base maximum flask charges',
        func = core.factory.number_cast('charges_max'),
    },
    charges_per_use = {
        property = 'Has base flask charges per use',
        func = core.factory.number_cast('charges_per_use'),
    },
    flask_mana = {
        property = 'Has base flask mana recovery',
        func = core.factory.number_cast('flask_mana'),
    },
    flask_life = {
        property = 'Has base flask life recovery',
        func = core.factory.number_cast('flask_life'),
    },
    flask_duration = {
        property = 'Has base flask duration',
        func = core.factory.number_cast('flask_duration'),
    },
    buff_id = {
        property = 'Has buff id',
        func = nil,
    },
    buff_values = {
        property = nil,
        property_func = function(tpl_args, frame)
            local results = util.smw.query({
                string.format('[[-Has subobject::%s]] [[Is number::+]] [[Has buff value::+]]', tpl_args.base_item_page),
                '?Is number#',
                '?Has buff value#',
            }, frame)
            local values = {}
            for _, row in ipairs(results) do
                local i = tonumber(row['Is number'])
                local value = tonumber(row['Has buff value'])
                values[i] = value
                if i ~= nil then
                    local key = 'buff_value' .. i
                    tpl_args[key] = value
                    tpl_args._subobjects[key] = {
                        ['Is number'] = i,
                        ['Has buff value'] = value,
                    }
                end
            end
            
            tpl_args.buff_values = values
        end,
        func = function(tpl_args, frame)
            local values = {}
            local i = 0
            local value
            local key
            repeat 
                i = i + 1
                key = 'buff_value' .. i
                value = tonumber(tpl_args[key])
                values[i] = value
                tpl_args[key] = value
                tpl_args._subobjects[key] = {
                    ['Is number'] = i,
                    ['Has buff value'] = value,
                }
            until values[i] == nil
            
            tpl_args.buff_values = values
        end,
    },
    buff_stat_text = {
        property = 'Has buff stat text',
        func = nil,
    },
    
    -- weapons & active skills
    critical_strike_chance = {
        property = 'Has base critical strike chance',
        func = core.factory.number_cast('critical_strike_chance'),
    },
    -- weapons
    attack_speed = {
        property = 'Has base attack speed',
        func = core.factory.number_cast('attack_speed'),
    },
    physical_damage_min = {
        property = 'Has base minimum physical damage',
        func = core.factory.number_cast('physical_damage_min'),
    },
    physical_damage_max = {
        property = 'Has base maximum physical damage',
        func = core.factory.number_cast('physical_damage_max'),
    },
    range = {
        property = 'Has base weapon range',
        func = core.factory.number_cast('range'),
    },
    -- armor-type stuff
    armour = {
        property = 'Has base armour',
        func = core.factory.number_cast('armour'),
        default = 0,
    },
    energy_shield = {
        property = 'Has base energy shield',
        func = core.factory.number_cast('energy_shield'),
        default = 0,
    },
    evasion = {
        property = 'Has base evasion',
        func = core.factory.number_cast('evasion'),
        default = 0,
    },
    -- shields
    block = {
        property = 'Has base block',
        func = core.factory.number_cast('block'),
    },
    -- skill gem stuff
    gem_description = {
        property = 'Has description',
        func = nil,
    },
    dexterity_percent = {
        property = 'Has dexterity percentage',
        func = core.factory.percentage('dexterity_percent'),
    },
    strength_percent = {
        property = 'Has strength percentage',
        func = core.factory.percentage('strength_percent'),
    },
    intelligence_percent = {
        property = 'Has intelligence percentage',
        func = core.factory.percentage('intelligence_percent'),
    },
    primary_attribute = {
        property = 'Has primary attribute',
        func = function(tpl_args, frame)
            for _, attr in ipairs(m_game.constants.attributes) do
                local val = tpl_args[attr.long_lower .. '_percent'] 
                if val and val >= 60 then
                    tpl_args['primary_attribute'] = attr.long_upper
                    return
                end
            end
            tpl_args['primary_attribute'] = 'None'
        end,
    },
    gem_tags = {
        property = 'Has gem tags',
        -- TODO: default rework
        func = core.factory.array_table_cast('gem_tags', {
            tbl = m_game.constants.item.gem_tags,
            errmsg = '%s is not a valid tag',
        }),
        default = {},
    },
    experience = {
        property = 'Has maximum experience',
        func = core.factory.percentage('experience'),
    },
    skill_screenshot = {
        property = 'Has skill screenshot',
        func = function(tpl_args, frame)
            tpl_args.skill_screenshot = string.format('File:%s skill screenshot.jpg', tpl_args.name)
        end,
    },
    -- Active gems only
    gem_icon = {
        property = 'Has skill gem icon',
        func = function(tpl_args, frame)
            -- TODO readd support if needed.
            tpl_args.gem_icon = string.format('File:%s skill icon.png', tpl_args.name) 
        end,
    },
    -- Support gems only
    support_gem_letter_html = {
        property = 'Has support gem letter HTML',
        func = function(tpl_args, frame)
            if tpl_args.support_gem_letter == nil then
                return
            end
        
            -- TODO replace this with a loop possibly
            local css_map = {
                strength = 'red',
                intelligence = 'blue',
                dexterity = 'green',
            }
            local id
            for k, v in pairs(css_map) do
                k = string.format('%s_percent', k)
                if tpl_args[k] and tpl_args[k] > 50 then
                    id = v
                    break
                end
            end
            
            if id ~= nil then
                local container = mw.html.create('span')
                container
                    :attr('class', string.format('support-gem-id-%s', id))
                    :wikitext(tpl_args.support_gem_letter)
                    :done()
                tpl_args.support_gem_letter_html = tostring(container)
            end
        end,
    },
    -- Maps
    map_tier = {
        property = 'Has map tier',
        func = core.factory.number_cast('tier'),
    },
    map_guild_character = {
        no_copy = true,
        property = 'Has map guild character',
        func = nil,
    },
    map_area_id = {
        no_copy = true,
        property = 'Has map area id',
        func = nil, -- TODO: Validate against a query?
    },
    map_area_level = {
        no_copy = true,
        property = 'Has map area level',
        func = core.factory.number_cast('map_area_level'),
    },
    unique_map_guild_character = {
        property = 'Has unique map guild character',
        property_func = function(tpl_args, frame)
            tpl_args.map_guild_character = tpl_args.unique_map_guild_character
            tpl_args.unique_map_guild_character = nil
        end,
        func = nil,
    },
    unique_map_area_id = {
        property = 'Has unique map area id',
        func = nil, -- TODO: Validate against a query?
        property_func = function(tpl_args, frame)
            tpl_args.map_area_id = tpl_args.unique_map_area_id
            tpl_args.unique_map_area_id = nil
        end,
    },
    unique_map_area_level = {
        property = 'Has unique map area level',
        func = core.factory.number_cast('unique_map_area_level'),
        property_func = function(tpl_args, frame)
            tpl_args.map_area_level = tpl_args.unique_map_area_level
            tpl_args.unique_map_area_level = nil
        end,
    },
    --
    -- Currency-like items
    --
    stack_size = {
        property = 'Has stack size',
        func = core.factory.number_cast('stack_size'),
    },
    stack_size_currency_tab = {
        property = 'Has currency tab stack size',
        func = core.factory.number_cast('stack_size_currency_tab'),
    },
    description = {
        property = 'Has description',
        func = nil,
    },
    cosmetic_type = {
        property = 'Has cosmetic type',
        func = nil,
    },
    -- for essences
    is_essence = {
        property = 'Is essence',
        func = core.factory.boolean_cast('is_essence'),
        default = false,
    },
    essence_level_restriction = {
        property = 'Has essence level restriction',
        func = core.factory.number_cast('essence_level_restriction'),
    },
    essence_tier = {
        property = 'Has essence tier',
        func = core.factory.number_cast('essence_tier'),
    },
    --
    -- hideout doodads (HideoutDoodads.dat)
    --
    is_master_doodad = {
        property = 'Is master doodad',
        func = core.factory.boolean_cast('is_master_doodad'),
    },
    master = {
        property = 'Is sold by master',
        -- todo validate against list of master names
        func = core.factory.table_cast('master', {key='full', tbl=m_game.constants.masters}),
    },
    master_level_requirement = {
        property = 'Has master level requirement',
        func = core.factory.number_cast('master_level_requirement'),
    },
    master_favour_cost = {
        property = 'Has master favour cost',
        func = core.factory.number_cast('master_favour_cost'),
    },
    variation_count = {
        property = 'Has variation count',
        func = core.factory.number_cast('variation_count'),
    },
    -- Propehcy
    prophecy_id = {
        property = 'Has prophecy id',
        func = nil,
    },
    prediction_text = {
        property = 'Has prophecy prediction text',
        func = nil,
    },
    seal_cost_normal = {
        property = 'Has prophecy seal cost in normal difficulty',
        func = core.factory.number_cast('seal_cost_normal'),
    },
    seal_cost_cruel = {
        property = 'Has prophecy seal cost in cruel difficulty',
        func = core.factory.number_cast('seal_cost_cruel'),
    },
    seal_cost_merciless = {
        property = 'Has prophecy seal cost in merciless difficulty',
        func = core.factory.number_cast('seal_cost_merciless'),
    },
    -- Divination cards
    card_art = {
        proprety = 'Has divination card art',
        func = function(tpl_args, frame)
            tpl_args.card_art = string.format('File:%s card art.png', tpl_args.name)
        end,
    },
    card_reward = {
        property = 'Has divinication card reward',
        func = nil,
    },
    -- ------------------------------------------------------------------------
    -- derived stats
    -- ------------------------------------------------------------------------
    
    -- For rarity != normal, rarity already verified
    base_item = {
        no_copy = true,
        property = 'Has base item',
        func = function(tpl_args, frame)
            tpl_args.base_item = tpl_args.base_item_data['Has name']
        end,
    },
    base_item_id = {
        no_copy = true,
        property = 'Has base item metadata id',
        func = function(tpl_args, frame)
            tpl_args.base_item_id = tpl_args.base_item_data['Has metadata id']
        end,
    },
    base_item_page = {
        no_copy = true,
        property = 'Has base item wiki page',
        func = function(tpl_args, frame)
            tpl_args.base_item_page = tpl_args.base_item_data[1]
        end,
    },
    
    name_list = {
        no_copy = true,
        property = 'Has names',
        func = function(tpl_args, frame)
            if tpl_args.name_list ~= nil then
                tpl_args.name_list = util.string.split(tpl_args.name_list, ', ')
                tpl_args.name_list[#tpl_args.name_list+1] = tpl_args.name
            else
                tpl_args.name_list = {tpl_args.name}
            end
        end,
    },
    name_list_lower = {
        no_copy = true,
        property = 'Has lowercase names',
        func = function(tpl_args, frame)
            tpl_args.name_list_lower = {}
            for index, value in ipairs(tpl_args.name_list) do
                tpl_args.name_list_lower[index] = string.lower(value)
            end
        end,
    },
    gem_tags_difference = {
        no_copy = true,
        property = 'Has gem tags difference',
        func = function(tpl_args, frame)
            if tpl_args.gem_tags ~= nil then
                local gtags = {}
                -- copy tags
                for _, data in ipairs(m_game.constants.item.gem_tags) do
                    if data.full and data.full ~= '' then
                        gtags[data.full] = true
                    end
                end
                -- delete existing tags
                for _, tag in ipairs(tpl_args.gem_tags) do
                    gtags[tag] = nil
                end
                
                -- add them as ordered list and not as hash table so it is consistent with the other gem tag list
                tpl_args.gem_tags_difference = {}
                for key, value in pairs(gtags) do
                    tpl_args.gem_tags_difference[#tpl_args.gem_tags_difference+1] = key
                end
            end
        end,
    },
    frame_type = {
        no_copy = true,
        property = nil,
        func = function(tpl_args, frame)
            if tpl_args.name == 'Prophecy' or tpl_args.base_item == 'Prophecy' then
                tpl_args.frame_type = 'prophecy'
                return
            end
        
            local var = core.class_specifics[tpl_args.class]
            if var ~= nil and var.frame_type ~= nil then
                tpl_args.frame_type = var.frame_type
                return
            end
            
            tpl_args.frame_type = string.lower(tpl_args.rarity)
        end,
    },
    --
    -- args populated by mod validation
    -- 
    mods = {
        no_copy = true,
        property = 'Has mod ids',
        default = {},
    },
    implicit_mods = {
        property = 'Has implicit mod ids',
        property_func = function (tpl_args)
            tpl_args.implicit_mods = util.string.split(tpl_args.implicit_mods, '<MANY>')
            for _, modid in ipairs(tpl_args.implicit_mods) do 
                tpl_args.mods[#tpl_args.mods+1] = modid
                tpl_args._mods[#tpl_args._mods+1] = {
                    result=nil,
                    modid=modid,
                    type='implicit',
                }
            end
        end,
        default = {},
    },
    explicit_mods = {
        no_copy = true,
        property = 'Has explicit mod ids',
        default = {},
    },
    physical_damage_html = {
        no_copy = true,
        property = nil,
        func = core.factory.damage_html{key='physical'},
    },
    fire_damage_html = {
        no_copy = true,
        property = nil,
        func = core.factory.damage_html{key='fire'},
    },
    cold_damage_html = {
        no_copy = true,
        property = nil,
        func = core.factory.damage_html{key='cold'},
    },
    lightning_damage_html = {
        no_copy = true,
        property = nil,
        func = core.factory.damage_html{key='lightning'},
    },
    chaos_damage_html = {
        no_copy = true,
        property = nil,
        func = core.factory.damage_html{key='chaos'},
    },
    damage_avg = {
        no_copy = true,
        property = 'Has average damage',
        func = function(tpl_args, frame)
            local dmg = {min=0, max=0}
            for key, _ in pairs(dmg) do
                for _, data in ipairs(m_game.constants.damage_types) do
                    dmg[key] = dmg[key] + tpl_args[string.format('%s_damage_%s_range_average', data.short_lower, key)]
                end
            end
            
            dmg = (dmg.min + dmg.max) / 2
            
            tpl_args.damage_avg = dmg
        end,
    },
    damage_html = {
        no_copy = true,
        property = 'Has damage HTML',
        func = function(tpl_args, frame)
            local text = {}
            for _, data in ipairs(m_game.constants.damage_types) do
                local value = tpl_args[data.short_lower .. '_damage_html']
                if value ~= nil then
                    text[#text+1] = value
                end
            end
            if #text > 0 then
                tpl_args.damage_html = table.concat(text, '<br>')
            end
        end,
    },
    jewel_radius = {
        no_copy = true,
        property = 'Has jewel radius',
        func = core.factory.copy_stats{key='jewel_radius', stat_key='local_jewel_effect_base_radius'}
    },
    jewel_radius_html = {
        no_copy = true,
        property = 'Has jewel radius HTML',
        func = function(tpl_args, frame)
            if tpl_args.jewel_radius then
                tpl_args.jewel_radius_html = string.format('%s (%i)', (m_game.constants.item.jewel_radius_to_size[tpl_args.jewel_radius] or '?'), tpl_args.jewel_radius)
            end
        end,
    },
}

core.stat_map = {
    range = {
        property = 'Has weapon range',
        stats_add = {
            'local_weapon_range_+',
        },
        minimum = 0,
        html_fmt_options = {
            fmt = '%i',
        },
    },
    physical_damage_min = {
        property = 'Has minimum physical damage',
        stats_add = {
            'local_minimum_added_physical_damage',
        },
        stats_increased = {
            'local_physical_damage_+%',
        },
        minimum = 0,
        html_fmt_options = {
            fmt = '%i',
        },
    },
    physical_damage_max = {
        property = 'Has maximum physical damage',
        stats_add = {
            'local_maximum_added_physical_damage',
        },
        stats_increased = {
            'local_physical_damage_+%',
        },
        minimum = 0,
        html_fmt_options = {
            fmt = '%i',
        },
    },
    fire_damage_min = {
        default = 0,
        property = 'Has minimum fire damage',
        stats_add = {
            'local_minimum_added_fire_damage',
        },
        minimum = 0,
        html_fmt_options = {
            color = 'fire',
            fmt = '%i',
        },
    },
    fire_damage_max = {
        default = 0,
        property = 'Has maximum fire damage',
        stats_add = {
            'local_maximum_added_fire_damage',
        },
        minimum = 0,
        html_fmt_options = {
            color = 'fire',
            fmt = '%i',
        },
    },
    cold_damage_min = {
        default = 0,
        property = 'Has minimum cold damage',
        stats_add = {
            'local_minimum_added_cold_damage',
        },
        minimum = 0,
        html_fmt_options = {
            color = 'cold',
            fmt = '%i',
        },
    },
    cold_damage_max = {
        default = 0,
        property = 'Has maximum cold damage',
        stats_add = {
            'local_maximum_added_cold_damage',
        },
        minimum = 0,
        html_fmt_options = {
            color = 'cold',
            fmt = '%i',
        },
    },
    lightning_damage_min = {
        default = 0,
        property = 'Has minimum lightning damage',
        stats_add = {
            'local_minimum_added_lightning_damage',
        },
        minimum = 0,
        html_fmt_options = {
            color = 'lightning',
            fmt = '%i',
        },
    },
    lightning_damage_max = {
        default = 0,
        property = 'Has maximum lightning damage',
        stats_add = {
            'local_maximum_added_lightning_damage',
        },
        minimum = 0,
        html_fmt_options = {
            color = 'lightning',
            fmt = '%i',
        },
    },
    chaos_damage_min = {
        default = 0,
        property = 'Has minimum chaos damage',
        stats_add = {
            'local_minimum_added_chaos_damage',
        },
        minimum = 0,
        html_fmt_options = {
            color = 'chaos',
            fmt = '%i',
        },
    },
    chaos_damage_max = {
        default = 0,
        property = 'Has maximum chaos damage',
        stats_add = {
            'local_maximum_added_chaos_damage',
        },
        minimum = 0,
        html_fmt_options = {
            color = 'chaos',
            fmt = '%i',
        },
    },
    critical_strike_chance = {
        property = 'Has critical strike chance',
        stats_add = {
            'local_critical_strike_chance',
        },
        stats_increased = {
            'local_critical_strike_chance_+%',
        },
        stats_override = {
            ['local_weapon_always_crit'] = {min=100, max=100},
        },
        minimum = 0,
        html_fmt_options = {
            fmt = '%.2f%%',
        },
    },
    attack_speed = {
        property = 'Has attack speed',
        stats_increased = {
            'local_attack_speed_+%',
        },
        minimum = 0,
        html_fmt_options = {
            fmt = '%.2f',
        },
    },
    flask_life = {
        property = 'Has flask life recovery',
        stats_add = {
            'local_flask_life_to_recover',
        },
        stats_increased = {
            'local_flask_life_to_recover_+%',
        },
        html_fmt_options = {
            fmt = '%i',
        },
    },
    flask_mana = {
        property = 'Has flask mana recovery',
        stats_add = {
            'local_flask_mana_to_recover',
        },
        stats_increased = {
            'local_flask_mana_to_recover_+%',
        },
    },
    flask_duration = {
        property = 'Has flask duration',
        stats_increased = {
            'local_flask_recovery_speed_+%',
            'local_flask_duration_+%',
        },
        minimum = 0,
        html_fmt_options = {
            fmt = '%.2f',
        },
    },
    charges_per_use = {
        property = 'Has flask charges per use',
        stats_increased = {
            'local_charges_used_+%',
        },
        minimum = 0,
        html_fmt_options = {
            fmt = '%i',
        },
    },
    charges_max = {
        property = 'Has maximum flask charges',
        stats_add = {
            'local_extra_max_charges',
        },
        stats_increased = {
            'local_max_charges_+%',
        },
        minimum = 0,
        html_fmt_options = {
            fmt = '%i',
        },
    },
    block = {
        property = 'Has block',
        stats_add = {
            'local_additional_block_chance_%',
        },
        minimum = 0,
        html_fmt_options = {
            fmt = '%i%%',
        },
    },
    armour = {
        property = 'Has armour',
        stats_add = {
            'local_base_physical_damage_reduction_rating',
        },
        stats_increased = {
            'local_physical_damage_reduction_rating_+%',
            'local_armour_and_energy_shield_+%',
            'local_armour_and_evasion_+%',
            'local_armour_and_evasion_and_energy_shield_+%',
        },
        minimum = 0,
        html_fmt_options = {
            fmt = '%i',
        },
    },
    evasion = {
        property = 'Has evasion',
        stats_add = {
            'local_base_evasion_rating',
        },
        stats_increased = {
            'local_evasion_rating_+%',
            'local_evasion_and_energy_shield_+%',
            'local_armour_and_evasion_+%',
            'local_armour_and_evasion_and_energy_shield_+%',
        },
        minimum = 0,
        html_fmt_options = {
            fmt = '%i',
        },
    },
    energy_shield = {
        property = 'Has energy shield',
        stats_add = {
            'local_energy_shield'
        },
        stats_increased = {
            'local_energy_shield_+%',
            'local_armour_and_energy_shield_+%',
            'local_evasion_and_energy_shield_+%',
            'local_armour_and_evasion_and_energy_shield_+%',
        },
        stats_override = {
            ['local_unique_tabula_rasa_no_requirement_or_energy_shield'] = {min=0, max=0},
        },
        minimum = 0,
        html_fmt_options = {
            fmt = '%i',
        },
    },
    required_dexterity = {
        property = 'Has dexterity requirement',
        stats_add = {
            'local_dexterity_requirement_+'
        },
        stats_increased = {
            'local_dexterity_requirement_+%',
            'local_attribute_requirements_+%',
        },
        stats_override = {
            ['local_unique_tabula_rasa_no_requirement_or_energy_shield'] = {min=0, max=0},
        },
        minimum = 0,
        html_fmt_options = {
            fmt = '%i',
        },
    },
    required_intelligence = {
        property = 'Has intelligence requirement',
        stats_add = {
            'local_intelligence_requirement_+'
        },
        stats_increased = {
            'local_intelligence_requirement_+%',
            'local_attribute_requirements_+%',
        },
        stats_override = {
            ['local_unique_tabula_rasa_no_requirement_or_energy_shield'] = {min=0, max=0},
        },
        minimum = 0,
        html_fmt_options = {
            fmt = '%i',
        },
    },
    required_strength = {
        property = 'Has strength requirement',
        stats_add = {
            'local_strength_requirement_+'
        },
        stats_increased = {
            'local_strength_requirement_+%',
            'local_attribute_requirements_+%',
        },
        stats_override = {
            ['local_unique_tabula_rasa_no_requirement_or_energy_shield'] = {min=0, max=0},
        },
        minimum = 0,
        html_fmt_options = {
            fmt = '%i',
        },
    },
    map_area_level = {
        property = 'Has map area level',
        stats_override = {
            ['map_item_level_override'] = true,
        },
    },
}

core.dps_map = {
    {
        name = 'physical_dps',
        property = 'physical damage per second',
        damage_args = {'physical_damage', },
        label = util.html.abbr('pDPS', 'physical damage per second'),
        html_fmt_options = {
            color = 'value',
            fmt = '%.1f',
        },
    },
    {
        name = 'fire_dps',
        property = 'fire damage per second',
        damage_args = {'fire_damage'},
        label = util.html.abbr('Fire DPS', 'fire damage per second'),
        html_fmt_options = {
            color = 'fire',
            fmt = '%.1f',
        },
    },
    {
        name = 'cold_dps',
        property = 'cold damage per second',
        damage_args = {'cold_damage'},
        label = util.html.abbr('Cold DPS', 'cold damage per second'),
        html_fmt_options = {
            color = 'cold',
            fmt = '%.1f',
        },
    },
    {
        name = 'lightning_dps',
        property = 'lightning damage per second',
        damage_args = {'lightning_damage'},
        label = util.html.abbr('Light. DPS', 'lightning damage per second'),
        html_fmt_options = {
            color = 'lightning',
            fmt = '%.1f',
        },
    },
    {
        name = 'chaos_dps',
        property = 'chaos damage per second',
        damage_args = {'chaos_damage'},
        label = util.html.abbr('Chaos DPS', 'chaos damage per second'),
        html_fmt_options = {
            color = 'chaos',
            fmt = '%.1f',
        },
    },
    {
        name = 'elemental_dps',
        property = 'elemental damage per second',
        damage_args = {'fire_damage', 'cold_damage', 'lightning_damage'},
        label = util.html.abbr('eDPS', 'elemental damage (i.e. fire/cold/lightning) per second'),
        html_fmt_options = {
            color = 'value',
            fmt = '%.1f',
        },
    },
    {
        name = 'poison_dps',
        property = 'poison damage per second',
        damage_args = {'physical_damage', 'chaos_damage'},
        label = util.html.abbr('Poison DPS', 'poison damage (i.e. physical/chaos) per second'),
        html_fmt_options = {
            color = 'value',
            fmt = '%.1f',
        },
    },
    {
        name = 'dps',
        property = 'damage per second',
        damage_args = {'physical_damage', 'fire_damage', 'cold_damage', 'lightning_damage', 'chaos_damage'},
        label = util.html.abbr('DPS', 'total damage (i.e. physical/fire/cold/lightning/chaos) per second'),
        html_fmt_options = {
            color = 'value',
            fmt = '%.1f',
        },
    },
}

-- base item is default, but will be validated later
-- Notes:
--  inventory_icon must always be before alternate_art_inventory_icons 
core.default_args = {'class', 'rarity', 'name', 'name_list', 'name_list_lower', 'size_x', 'size_y', 'drop_enabled', 'drop_level', 'drop_level_maximum', 'required_level', 'required_level_final', 'inventory_icon', 'alternate_art_inventory_icons', 'flavour_text', 'help_text', 'tags', 'metadata_id', 'mods', 'implicit_mods', 'explicit_mods'}
-- frame_type is needed in stat_text
core.late_args = {'frame_type', 'implicit_stat_text', 'explicit_stat_text', 'stat_text'}
core.prophecy_args = {'prophecy_id', 'prediction_text', 'seal_cost_normal', 'seal_cost_cruel', 'seal_cost_merciless'}
core.class_groups = {
    flasks = {
        keys = {['Life Flasks'] = true, ['Mana Flasks'] = true, ['Hybrid Flasks'] = true, ['Utility Flasks'] = true, ['Critical Utility Flasks'] = true},
        args = {'flask_duration', 'charges_max', 'charges_per_use'},
    },
    weapons = {
        keys = {['Claws'] = true, ['Daggers'] = true, ['Wands'] = true, ['One Hand Swords'] = true, ['Thrusting One Hand Swords'] = true, ['One Hand Axes'] = true, ['One Hand Maces'] = true, ['Bows'] = true, ['Staves'] = true, ['Two Hand Swords'] = true, ['Two Hand Axes'] = true, ['Two Hand Maces'] = true, ['Sceptres'] = true, ['Fishing Rods'] = true},
        args = {'required_dexterity', 'required_intelligence', 'required_strength', 'critical_strike_chance', 'attack_speed', 'physical_damage_min', 'physical_damage_max', 'range'},
        late_args = {'physical_damage_html', 'fire_damage_html', 'cold_damage_html', 'lightning_damage_html', 'chaos_damage_html', 'damage_avg', 'damage_html'},
    },
    gems = {
        keys = {['Active Skill Gems'] = true, ['Support Skill Gems'] = true},
        args = {'dexterity_percent', 'strength_percent', 'intelligence_percent', 'primary_attribute', 'gem_tags', 'gem_tags_difference'},
    },
    armor = {
        keys = {['Gloves'] = true, ['Boots'] = true, ['Body Armours'] = true, ['Helmets'] = true, ['Shields'] = true},
        args = {'required_dexterity', 'required_intelligence', 'required_strength', 'armour', 'energy_shield', 'evasion'},
    },
    stackable = {
        keys = {['Currency'] = true, ['Stackable Currency'] = true, ['Hideout Doodads'] = true, ['Microtransactions'] = true, ['Divination Card'] = true},
        args = {'stack_size', 'stack_size_currency_tab', 'description', 'cosmetic_type'},
    },
}

core.class_specifics = {
    ['Amulets'] = {
        args = {'is_talisman'},
    },
    ['Life Flasks'] = {
        args = {'flask_life'},
    },
    ['Mana Flasks'] = {
        args = {'flask_mana'},
    },
    ['Hybrid Flasks'] = {
        args = {'flask_life', 'flask_mana'},
    },
    ['Utility Flasks'] = {
        args = {'buff_id', 'buff_values', 'buff_stat_text', 'buff_icon'},
    },
    ['Critical Utility Flasks'] = {
        args = {'buff_id', 'buff_values', 'buff_stat_text', 'buff_icon'},
    },
    ['Active Skill Gems'] = {
        args = {'skill_screenshot', 'gem_icon'},
        defaults = {
            help_text = 'Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.',
            size_x = 1,
            size_y = 1,
        },
        frame_type = 'gem',
    },
    ['Support Skill Gems'] = {
        args = {'support_gem_letter_html'},
        defaults = {
            help_text = 'This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.',
            size_x = 1,
            size_y = 1,
        },
        frame_type = 'gem',
    },
    ['Shields'] = {
        args = {'block'},
    },
    ['Maps'] = {
        args = {'map_tier', 'map_guild_character', 'map_area_id', 'map_area_level', 'unique_map_area_id', 'unique_map_area_level', 'unique_map_guild_character'},
        skip_stat_lines = {
            '%d+%% increased Quantity of Items found in this Area',
            '%d+%% increased Rarity of Items found in this Area',
            '%+%d+%% Monster pack size',
            -- ranges
            '%(%d+%-%d+%)%% increased Quantity of Items found in this Area',
            '%(%d+%-%d+%)%% increased Rarity of Items found in this Area',
            '%+%(%d+%-%d+%)%% Monster pack size',
        },
    },
    ['Currency'] = {
        frame_type = 'currency',
    },
    ['Stackable Currency'] = {
        args = {'is_essence', 'essence_level_restriction', 'essence_tier'},
        frame_type = 'currency',
    },
    ['Microtransactions'] = {
        frame_type = 'currency',
    },
    ['Hideout Doodads'] = {
        args = {'is_master_doodad', 'master', 'master_level_requirement', 'master_favour_cost', 'variation_count'},
        defaults = {
            help_text = 'Right click on this item then left click on a location on the ground to create the object.',
        },
        frame_type = 'currency',
    },
    ['Jewel'] = {
        late_args = {'jewel_radius', 'jewel_radius_html'},
        defaults = {
            help_text = 'Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.',
        },
        skip_stat_lines = {
            'Limited to %d+ %(Hidden%)',
            'Jewel has a radius of %d+ %(Hidden%)',
        },
    },
    ['Quest Items'] = {
        frame_type = 'quest',
    },
    ['Divination Card'] = {
        args = {'card_art', 'card_reward'},
        frame_type = 'divicard',
    },
    ['Labyrinth Item'] = {
        frame_type = 'currency',
    },
    ['Labyrinth Trinket'] = {
        args = {'description', 'buff_icon'},
        frame_type = 'currency',
    },
}

-- add defaults from class specifics and class groups
core.item_classes = {}
function core.build_item_classes()
    for _, data in ipairs(m_game.constants.item.class) do
        core.item_classes[data['full']] = {
            args = xtable:new(),
            late_args = xtable:new(),
            defaults = {},
        }
    end

    for _, row in pairs(core.class_groups) do
        for k, _ in pairs(row.keys) do
            core.item_classes[k].args:insertT(row.args)
            if row.late_args ~= nil then
                core.item_classes[k].late_args:insertT(row.late_args)
            end
        end
    end


    for k, row in pairs(core.class_specifics) do
        if row.args ~= nil then
            core.item_classes[k].args:insertT(row.args)
        end
        if row.late_args ~= nil then
            core.item_classes[k].late_args:insertT(row.late_args)
        end
        if row.defaults ~= nil then
            for key, value in pairs(row.defaults) do
                core.item_classes[k].defaults[key] = value
            end
       end
    end
end

-- GroupTable -> RowTable -> formatter function 
--
--

core.display_groups = {
    -- Tags, stats, level, etc
    {
        {
            args = {'cosmetic_type'},
            func = core.factory.display_value{
                options = {
                    [1] = {
                        key = 'cosmetic_type',
                        fmt = '%s',
                        color = 'default'
                    },
                },
            },
        },
        {
            args = function(tpl_args, frame)
                if tpl_args.class == nil then 
                    return false 
                end
                
                return core.class_groups.weapons.keys[tpl_args.class] ~= nil
            end,
            func = core.factory.display_value{
                options = {
                    [1] = {
                        key = 'class',
                        color = 'default',
                    },
                },
            },
        },
        {
            args = {'gem_tags'},
            func = function(tpl_args, frame)
                local out = {}
                for i, tag in ipairs(tpl_args.gem_tags) do
                    out[#out+1] = string.format('[[:Category:%s (gem tag)|%s]]', tag, tag)
                end
                
                return table.concat(out, ', ')
            end,
        },
        {
            args = {'support_gem_letter_html'},
            func = core.factory.display_value{
                options = {
                    [1] = {
                        key = 'support_gem_letter_html',
                        before = 'Icon: ',
                    },
                },
            },
        },
        {
            args = {'radius'},
            func = core.factory.display_value{
                options = {
                    [1] = {
                        key = 'radius',
                        before = 'Radius: ',
                        func = core.factory.descriptor_value{key='radius_description'},
                    },
                    [2] = {
                        key = 'radius_seceondary',
                        before = ' / ',
                        func = core.factory.descriptor_value{key='radius_secondary_description'},
                    },
                    [3] = {
                        key = 'radius_tertiary',
                        before = ' / ',
                        func = core.factory.descriptor_value{key='radius_tertiary_description'},
                    },
                },
            },
        },
        -- TODO: gem level here. Maybe put max level here?
        {
            args = nil,
            func = core.factory.display_value{
                type='gem',
                options = {
                    [1] = {
                        key = 'mana_cost',
                        hide_default = 100,
                        fmt = function (tpl_args, frame)
                            if tpl_args.has_percentage_mana_cost then
                                return '%i%%'
                            else
                                return '%i'
                            end
                        end,
                        before = function (tpl_args, frame)
                            if tpl_args.has_reservation_mana_cost then
                                return 'Mana Reserved: '
                            else
                                return 'Mana Cost: '
                            end
                        end,
                    },
                },
            },
        },
        {
            args = nil,
            func = core.factory.display_value{
                type='gem',
                options = {
                    [1] = {
                        key = 'mana_multiplier',
                        hide_default = 100,
                        fmt = '%i%%',
                        before = 'Mana Multiplier: ',
                    },
                },
            },
        },
        {
            args = nil,
            func = core.factory.display_value{
                type='gem',
                options = {
                    [1] = {
                        key = 'vaal_souls_requirement',
                        hide_default = 0,
                        fmt = '%i (N) / ',
                        before = 'Souls per use: ',
                    },
                    [2] = {
                        key = 'vaal_souls_requirement',
                        hide_default = 0,
                        fmt = '%i (C) / ',
                        func = function (value)
                            return value*1.5
                        end,
                    },
                    [3] = {
                        key = 'vaal_souls_requirement',
                        hide_default = 0,
                        fmt = '%i (M)',
                        func = function (value)
                            return value*2
                        end,
                    },
                },
            },
        },
        {
            args = nil,
            func = core.factory.display_value{
                type='gem',
                options = {
                    [1] = {
                        key = 'vaal_stored_uses',
                        hide_default = 0,
                        fmt = '%i',
                        before = 'Can store ',
                        after = ' use(s)',
                    },
                },
            },
        },
        {
            args = nil,
            func = core.factory.display_value{
                type='gem',
                options = {
                    [1] = {
                        key = 'stored_uses',
                        hide_default = 0,
                        fmt = '%i',
                        before = 'Can store ',
                        after = ' use(s)',
                    },
                },
            },
        },
        {
            args = nil,
            func = core.factory.display_value{
                type='gem',
                options = {
                    [1] = {
                        key = 'cooldown', 
                        hide_default = 0,
                        fmt = '%.2f sec',
                        before = 'Cooldown Time: ',
                    },
                },
            },
        },
        {
            args = {'cast_time'},
            func = core.factory.display_value{
                options = {
                    [1] = {
                        key = 'cast_time',
                        hide_default = 0,
                        fmt = '%.2f sec',
                        before = 'Cast Time: ',
                    },
                },
            },
        },
        {
            args = nil,
            func = core.factory.display_value{
                type='gem',
                options = {
                    [1] = {
                        key = 'critical_strike_chance',
                        hide_default = 0,
                        fmt = '%.2f%%',
                        before = 'Critical Strike Chance: ',
                    },
                },
            },
        },
        {
            args = nil,
            func = core.factory.display_value{
                type='gem',
                options = {
                    [1] = {
                        key = 'damage_effectiveness',
                        hide_default = 100,
                        fmt = '%i%%',
                        before = 'Damage Effectiveness: ',
                    },
                },
            },
        },
        {
            args = {'projectile_speed'},
            func = core.factory.display_value{
                options = {
                    [1] = {
                        key = 'projectile_speed',
                        before = 'Projectile Speed: ',
                    },
                },
            },
        },
        -- Weapon only
        {
            args = {'physical_damage_html'},
            func = core.factory.display_value{
                options = {
                    [1] = {
                        key = 'physical_damage_html',
                        fmt = '%s',
                        before = 'Physical Damage: '
                    },
                },
            },       
        },
        {
            args = nil,
            func = function(tpl_args, frame)
                local text = ''
                for _, dtype in ipairs({'fire_damage_html', 'cold_damage_html', 'lightning_damage_html'}) do
                    local value = tpl_args[dtype]
                    if value ~= nil then
                        text = text .. ' ' .. value
                    end
                end
                
                if text ~= '' then
                    return 'Elemental Damage:' .. text
                else
                    return
                end
            end,      
        },
        {
            args = {'chaos_damage_html'},
            func = core.factory.display_value{
                options = {
                    [1] = {
                        key = 'chaos_damage_html',
                        fmt = '%s',
                        before='Chaos Damage: ',
                    },
                },
            },       
        },
        {
            args = {'critical_strike_chance_html'},
            func = core.factory.display_value{
                options = {
                    [1] = {
                        key = 'critical_strike_chance_html',
                        fmt = '%s',
                        before = 'Critical Strike Chance: ',
                    },
                },
            },
        },
        {
            args = {'attack_speed_html'},
            func = core.factory.display_value{
                options = {
                    [1] = {
                        key = 'attack_speed_html',
                        fmt = '%s',
                        before = 'Attacks per Second: ',
                    },
                },
            },
        },
        -- Map only
        {
            args = {'map_area_level'},
            func = core.factory.display_value{
                options = {
                    [1] = {
                        key = 'map_area_level',
                        fmt = '%i',
                        before = 'Map Level: ',
                    },
                },
            },
        },
        {
            args = {'map_tier'},
            func = core.factory.display_value{
                options = {
                    [1] = {
                        key = 'map_tier',
                        fmt = '%i',
                        before = 'Map Tier: ',
                    },
                },
            },
        },
        {
            args = function(tpl_args, frame)
                return tpl_args.map_guild_character ~= nil and tpl_args.rarity == 'Normal'
            end,
            func = core.factory.display_value{
                options = {
                    [1] = {
                        key = 'map_guild_character',
                        fmt = '%s',
                        before = util.html.abbr('Guild Character', 'When used in guild creation, this map can be used for the listed character') .. ': ',
                    },
                },
            },
        },
        {
            args = function(tpl_args, frame)
                return tpl_args.unique_map_guild_character ~= nil and tpl_args.rarity == 'Unique'
            end,
            func = core.factory.display_value{
                options = {
                    [1] = {
                        key = 'unique_map_guild_character',
                        fmt = '%s',
                        before = util.html.abbr('Guild Character', 'When used in guild creation, this map can be used for the listed character') .. ': ',
                    },
                },
            },
        },
        {
            args = nil,
            func = core.factory.display_value{
                type = 'stat',
                options = {
                    [1] = {
                        key = 'map_item_drop_quantity_+%',
                        fmt = '+%i%%',
                        color = 'mod',
                        before = 'Item Quantity: ',
                        hide_default = 0,
                    },
                },
            },
        },
        {
            args = nil,
            func = core.factory.display_value{
                type = 'stat',
                options = {
                    [1] = {
                        key = 'map_item_drop_rarity_+%',
                        fmt = '+%i%%',
                        color = 'mod',
                        before = 'Item Rarity: ',
                        hide_default = 0,
                    },
                },
            },
        },
        {
            args = nil,
            func = core.factory.display_value{
                type = 'stat',
                options = {
                    [1] = {
                        key = 'map_pack_size_+%',
                        fmt = '+%i%%',
                        color = 'mod',
                        before = 'Monster Pack Size: ',
                        hide_default = 0,
                    },
                },
            },
        },
        -- Jewel Only
        {
            args = nil,
            func = core.factory.display_value{
                type = 'stat',
                options = {
                    [1] = {
                        key = 'local_unique_item_limit',
                        fmt = '%i',
                        before = 'Limited to: ',
                    },
                },
            },
        },
        {
            args = {'jewel_radius_html'},
            func = core.factory.display_value{
                options = {
                    [1] = {
                        key = 'jewel_radius_html',
                        fmt = '%s',
                        before = 'Radius: ',
                    },
                },
            },
        },
        --[[
        {
            args = nil,
            func = core.factory.display_value{
                type = 'stat',
                options = {
                    [1] = {
                        key = 'local_jewel_effect_base_radius',
                        fmt = '%s',
                        func = function(value)
                            return string.format('%s (%i)', (m_game.constants.item.jewel_radius_to_size[value] or '?'), value) 
                        end,
                        before = 'Radius: ',
                    },
                },
            },
        },]]--
        -- Flask only
        {
            args = {'flask_mana_html', 'flask_duration_html'},
            --func = core.factory.display_flask('flask_mana'),
            func = core.factory.display_value{
                options = {
                    [1] = {
                        key = 'flask_mana_html',
                        fmt = '%s',
                        before = 'Recovers ',
                    },
                    [2] = {
                        key = 'flask_duration_html',
                        fmt = '%s',
                        before = ' Mana over ',
                        after = ' seconds',
                    },
                }
            },
        },
        {
            args = {'flask_life_html', 'flask_duration_html'},
            func = core.factory.display_value{
                options = {
                    [1] = {
                        key = 'flask_life_html',
                        fmt = '%s',
                        before = 'Recovers ',
                    },
                    [2] = {
                        key = 'flask_duration_html',
                        fmt = '%s',
                        before = ' Life over ',
                        after = ' seconds',
                    },
                }
            },
        },
        {
            -- don't display for mana/life flasks
            args = function(tpl_args, frame)
                for _, k in ipairs({'flask_life_html', 'flask_mana_html'}) do
                    if tpl_args[k] ~= nil then
                        return false
                    end
                end
                
                return tpl_args['flask_duration_html'] ~= nil
            end,
            func = core.factory.display_value{
                options = {
                    [1] = {
                        key = 'flask_duration_html',
                        before = 'Lasts ',
                        after = ' Seconds',
                        fmt = '%s',
                    },
                },
            },
        },
        {
            args = {'charges_per_use_html', 'charges_max_html'},
            func = core.factory.display_value{
                options = {
                    [1] = {
                        key = 'charges_per_use_html',
                        before = 'Consumes ',
                        fmt = '%s',
                    },
                    [2] = {
                        key = 'charges_max_html',
                        before = ' of ',
                        after = ' Charges on use',
                        fmt = '%s',
                    },
                },
            },
        },
        {
            args = {'buff_stat_text'},
            func = core.factory.display_value{
                options = {
                    [1] = {
                        key = 'buff_stat_text',
                        color = 'mod',
                    },
                },
            },
        },
        -- armor
        {
            args = {'block_html'},
            func = core.factory.display_value{
                options = {
                    [1] = {
                        key = 'block_html',
                        before = 'Chance to Block: ',
                        fmt = '%s',
                        hide_default = 0,
                        hide_default_key = 'block',
                    },
                },
            },
        },
        {
            args = {'armour_html'},
            func = core.factory.display_value{
                options = {
                    [1] = {
                        key = 'armour_html',
                        before = 'Armour: ',
                        fmt = '%s',
                        hide_default = 0,
                        hide_default_key = 'armour',
                    },
                },
            },
        },
        {
            args = {'evasion_html'},
            func = core.factory.display_value{
                options = {
                    [1] = {
                        key = 'evasion_html',
                        before = 'Evasion: ',
                        fmt = '%s',
                        hide_default = 0,
                        hide_default_key = 'evasion',
                    },
                },
            },
        },
        {
            args = {'energy_shield_html'},
            func = core.factory.display_value{
                options = {
                    [1] = {
                        key = 'energy_shield_html',
                        before = 'Energy Shield: ',
                        fmt = '%s',
                        hide_default = 0,
                        hide_default_key = 'energy_shield',
                    },
                },
            },
        },
        -- Misc
        {
            args = {'stack_size'},
            func = core.factory.display_value{
                options = {
                    [1] = {
                        key = 'stack_size',
                        hide_default = 1,
                        fmt = '%i',
                        before = 'Stack Size: ',
                    },
                },
            },
        },
        -- Essence stuff
        {
            args = {'essence_tier'},
            func = core.factory.display_value{
                options = {
                    [1] = {
                        key = 'essence_tier',
                        fmt = '%i',
                        before = 'Essence Tier: ',
                    },
                },
            },
        },
    },
    -- Requirements
    {
        {
            args = {'master', 'master_level_requirement'},
            func = function(tpl_args, frame)
                -- masters have been validated before
                local data
                for i, rowdata in ipairs(m_game.constants.masters) do
                    if tpl_args.master == rowdata.full then
                        data = rowdata
                        break
                    end
                end
                
                return util.html.poe_color('default', 'Requires ') .. string.format('[[%s|%s %s]]', data.full, data.short_upper, tpl_args.master_level_requirement)
            end
        },
        {
            args = function(tpl_args, frame)
                if tpl_args.drop_enabled == true then
                    return false
                end
                return true
            end,
            func = function(tpl_args, frame)
                local span = mw.html.create('span')
                span
                    :attr('class', 'infobox-disabled-drop')
                    :wikitext('DROP DISABLED')
                    :done()
                return tostring(span)
            end,
        },
        -- Instead of item level, show drop level if any
        {
            args = {'drop_enabled'},
            func = core.factory.display_value{
                options = {
                    [1] = {
                        key = 'drop_level',
                        fmt = '%i',
                        before = 'Drop Level: ',
                    },
                    [2] = {
                        key = 'drop_level_maximum',
                        hide_default = 100,
                        fmt = '%i',
                        before = ' / ',
                    },
                },
            },
        },
        {
            args = nil,
            func = function(tpl_args, frame)
                local opt = {
                    [1] = {
                        key = 'required_level_final',
                        hide_default = 1,
                        before = 'Level ',
                        before_color = false,
                    },
                }
                
                for _, attr in ipairs(m_game.constants.attributes) do
                    opt[#opt+1] = {
                        key = string.format('required_%s_html', attr['long_lower']),
                        hide_default = 0,
                        hide_default_key = string.format('required_%s', attr['long_lower']),
                        before = ', ',
                        before_color = false,
                        after = ' ' .. attr['short_upper'],
                        after_color = false,
                    }
                end
                
                local requirements = core.factory.display_value{options = opt}(tpl_args, frame)
                
                -- return early
                if requirements == nil then
                    return
                end
                
                requirements = string.gsub(requirements, '^, ', '')
                
                return util.html.poe_color('default', 'Requires ') .. requirements
            end,
        },
    },
    -- Gem description
    {
        css_class = '-textwrap tc -gemdesc',
        {
            args = {'gem_description'},
            func = core.factory.display_value_only('gem_description'),
        },
    },
    -- Gem Quality Stats
    {
        css_class = '-textwrap tc -mod',
        {
            args = {'quality_stat_text'},
            func = function(tpl_args, frame)
                lines = {}
                lines[#lines+1] = util.html.poe_color('default', 'Per 1% Quality:')
                lines[#lines+1] = tpl_args.quality_stat_text
                
                return table.concat(lines, '<br>')
            end,
        },
    },
    -- Gem Implicit Stats
    {
        css_class = '-textwrap tc -mod',
        {
            args = function(tpl_args, frame)
                return core.class_groups.gems.keys[tpl_args.class] and tpl_args.stat_text
            end,
            func = function(tpl_args, frame)
                lines = {}
                lines[#lines+1] = tpl_args.stat_text
                if tpl_args.gem_tags:contains('Vaal') then
                    lines[#lines+1] = util.html.poe_color('corrupted', 'Corrupted') 
                end
                return table.concat(lines, '<br>')
            end,
        },
    },
    -- Implicit Stats
    {
        css_class = '-textwrap tc -mod',
        func = function(tpl_args, frame)
            if tpl_args.implicit_stat_text ~= '' then
                return {tpl_args.implicit_stat_text}
            else
                return {}
            end
        end,
    },
    -- Stats
    {
        css_class = '-textwrap tc -mod',
        func = function(tpl_args, frame)
            if tpl_args.explicit_stat_text ~= '' then
                return {tpl_args.explicit_stat_text}
            else
                return {}
            end
        end,
    },
    -- Experience
    {
        {
            args = {'experience'},
            func = core.factory.display_value{
                key = 'experience',
                options = {
                    [1] = {
                        fmt = '%i',
                    },
                },
            },
        },
    },
    -- Description (currency, doodads)
    {
        css_class = '-textwrap tc -mod',
        {
            args = {'description'},
            func = core.factory.display_value_only('description'),
        },
    },
    -- Variations (for doodads)
    {
       css_class = 'tc -mod',
        {
            args = {'variation_count'},
            func = function(tpl_args, frame)
                local txt
                if tpl_args.variation_count == 1 then
                    txt = 'Variation'
                else
                    txt = 'Variations'
                end
                return string.format('%i %s', tpl_args.variation_count, txt)
            end,
        },
    },
    -- Flavour Text
    {
        css_class = '-textwrap tc -flavour',
        {
            args = {'flavour_text'},
            func = core.factory.display_value_only('flavour_text'),
        },
    },
    -- Prophecy text
    {
        css_class = '-textwrap tc -value',
        {
            args = {'prediction_text'},
            func = core.factory.display_value_only('prediction_text'),
        },
    },
    -- Help text
    {
        css_class = '-textwrap tc -help',
        {
            args = {'help_text'},
            func = core.factory.display_value_only('help_text'),
        },
    },
    -- Cost (i.e. vendor costs)
    {
        --css_class = '',
        {
            args = {'master_favour_cost'},
            func = core.factory.display_value{
                options = {
                    [1] = {
                        key = 'master_favour_cost',
                        before = 'Favour cost: ',
                        color = 'currency',
                    },
                },
            },
        },
        {
            args = {'seal_cost_normal', 'seal_cost_cruel', 'seal_cost_merciless'},
            func = core.factory.display_value{
                options = {
                    [1] = {
                        key = 'seal_cost_normal',
                        before = 'Seal cost: <br>',
                        fmt = '%dx/',
                        color = 'currency',
                    },
                    [2] = {
                        key = 'seal_cost_cruel',
                        fmt = '%dx/',
                        color = 'currency',
                    },
                    [3] = {
                        key = 'seal_cost_merciless',
                        fmt = '%dx',
                        color = 'currency',
                        after = function (tpl_args, frame) 
                            -- direct call will mess up tpl_args
                            return p.item_link{item_name_exact='Silver Coin'}
                        end,
                    },
                },
            },
        },
    },
}

core.item_link_params = {'name', 'inventory_icon', 'html'}
core.item_link_broken_cat = '[[Category:Pages with broken item links]]'

core.result = {}

core.result.generic_item = {
    {
        arg = 'base_item',
        header = 'Base Item',
        properties = {'Has base item', 'Has base item wiki page'},
        display = function(tr, data)
            tr
                :tag('td')
                    :attr('data-sort-value', data['Has base item'])
                    :wikitext(string.format('[[%s|%s]]', data['Has base item'], data['Has base item wiki page']))
        end,
        order = 1000,
    },
    {
        arg = 'essence',
        header = 'Essence<br>Tier',
        properties = {'Has essence tier'},
        display = h.tbl.display.factory.value{},
        order = 2000,
    },
    {
        arg = 'drop_level',
        header = 'Drop<br>Level',
        properties = {'Has drop level'},
        display = h.tbl.display.factory.value{},
        order = 3000,
    },
    {
        arg = 'stack_size',
        header = 'Stack<br>Size',
        properties = {'Has stack size'},
        display = h.tbl.display.factory.value{},
        order = 4000,
    },
    {
        arg = 'stack_size_currency_tab',
        header = util.html.abbr('Tab<br>Stack<br>Size', 'Stack size in the currency stash tab'),
        properties = {'Has currency tab stack size'},
        display = h.tbl.display.factory.value{},
        order = 4001,
    },
    {
        arg = 'level',
        header = m_game.level_requirement.icon,
        properties = {'Has level requirement'},
        display = h.tbl.display.factory.value{},
        order = 5000,
    },
    {
        arg = 'ar',
        header = util.html.abbr('AR', 'Armour'),
        properties = h.tbl.range_properties('armour'),
        display = h.tbl.display.factory.range{property='armour'},
        order = 6000,
    },
    {
        arg = 'ev',
        header = util.html.abbr('EV', 'Evasion Rating'),
        properties = h.tbl.range_properties('evasion'),
        display = h.tbl.display.factory.range{property='evasion'},
        order = 6001,
    },
    {
        arg = 'es',
        header = util.html.abbr('ES', 'Energy Shield'),
        properties = h.tbl.range_properties('energy shield'),
        display = h.tbl.display.factory.range{property='energy shield'},
        order = 6002,
    },
    {
        arg = 'block',
        header = util.html.abbr('Block', 'Chance to Block'),
        properties = h.tbl.range_properties('block'),
        display = h.tbl.display.factory.range{property='block'},
        order = 6003,
    },
    {
        arg = 'physical_damage_min',
        header = util.html.abbr('Min', 'Local minimum weapon damage'),
        properties = h.tbl.range_properties('minimum physical damage'),
        display = h.tbl.display.factory.range{property='minimum physical damage'},
        order = 7000,
    },
    {
        arg = 'physical_damage_max',
        header = util.html.abbr('Max', 'Local maximum weapon damage'),
        properties = h.tbl.range_properties('maximum physical damage'),
        display = h.tbl.display.factory.range{property='maximum physical damage'},
        order = 7001,
        
    },
    {
        arg = 'weapon',
        header = util.html.abbr('Damage', 'Colour coded damage'),
        properties = {'Has damage HTML', 'Has average damage'},
        display = function (tr, data)
            tr
                :tag('td')
                    :attr('data-sort-value', data['Has average damage'])
                    :wikitext(data['Has damage HTML'])
        end,
        order = 8000,
    },
    {
        arg = 'weapon',
        header = util.html.abbr('APS', 'Attacks per second'),
        properties = h.tbl.range_properties('attack speed'),
        display = h.tbl.display.factory.range{property='attack speed'},
        order = 8001,
    },
    {
        arg = 'weapon',
        header = util.html.abbr('Crit', 'Local weapon critical strike'),
        properties = h.tbl.range_properties('critical strike chance'),
        display = h.tbl.display.factory.range{property='critical strike chance'},
        order = 8002,
    },
    {
        arg = 'flask_life',
        header = util.html.abbr('Life', 'Life regenerated over the flask duration'),
        properties = h.tbl.range_properties('flask life recovery'),
        display = h.tbl.display.factory.range{property='flask life recovery'},
        order = 9000,
    },
    {
        arg = 'flask_mana',
        header = util.html.abbr('Mana', 'Mana regenerated over the flask duration'),
        properties = h.tbl.range_properties('flask mana recovery'),
        display = h.tbl.display.factory.range{property='flask mana recovery'},
        order = 9001,
    },
    {
        arg = 'flask',
        header = 'Duration',
        properties = h.tbl.range_properties('flask duration'),
        display = h.tbl.display.factory.range{property='flask duration'},
        order = 9002,
    },
    {
        arg = 'flask',
        header = util.html.abbr('Usage', 'Number of charges consumed on use'),
        properties = h.tbl.range_properties('flask charges per use'),
        display = h.tbl.display.factory.range{property='flask charges per use'},
        order = 9003,
    },
    {
        arg = 'flask',
        header = util.html.abbr('Capacity', 'Maximum number of flask charges held'),
        properties = h.tbl.range_properties('maximum flask charges'),
        display = h.tbl.display.factory.range{property='maximum flask charges'},
        order = 9004,
    },
    {
        arg = 'jewel_radius',
        header = 'Radius',
        properties = {'Has jewel radius', 'Has jewel radius HTML'},
        display = function (tr, data)
            tr
                :tag('td')
                    :attr('data-sort-value', data['Has jewel radius'])
                    :wikitext(data['Has jewel radius HTML'])
        end,
        order = 10000,
    },
    {
        arg = 'map_tier',
        header = 'Map<br>Tier',
        properties = {'Has map tier'},
        display = h.tbl.display.factory.value{},
        order = 11000,
    },
    {
        arg = 'map_level',
        header = 'Map<br>Level',
        properties = {'Has map area level'},
        display = h.tbl.display.factory.value{},
        order = 11010,
    },
    {
        arg = 'map_guild_character',
        header = util.html.abbr('Char', 'Character for the guild tag'),
        properties = {'Has map guild character'},
        display = h.tbl.display.factory.value{colour='value'},
        order = 11020,
    },
    {
        arg = 'buff',
        header = 'Buff Effects',
        properties = {'Has buff stat text'},
        display = h.tbl.display.factory.value{colour='mod'},
        order = 12000,
    },
    {
        arg = 'stat',
        header = 'Stats',
        properties = {'Has stat text'},
        display = h.tbl.display.factory.value{colour='mod'},
        order = 12001,
    },
    {
        arg = 'description',
        header = 'Effect(s)',
        properties = {'Has description'},
        display = h.tbl.display.factory.value{colour='mod'},
        order = 12002,
    },
    {
        arg = 'flavour_text',
        header = 'Flavour Text',
        properties = {'Has flavour text'},
        display = h.tbl.display.factory.value{colour='flavour'},
        order = 12003,
    },
    {
        arg = 'help_text',
        header = 'Help Text',
        properties = {'Has help text'},
        display = h.tbl.display.factory.value{colour='help'},
        order = 12004,
    },
    {
        arg = 'buff_icon',
        header = 'Buff Icon',
        properties = {'Has buff icon'},
        display = function (tr, data, properties)
            tr
                :tag('td')
                    :wikitext(string.format('[[%s]]', data['Has buff icon']))
        end,
        order = 13000,
    },
}

for i, data in ipairs(core.dps_map) do
    table.insert(core.result.generic_item, {
        arg = data.name,
        header = data.label,
        properties = h.tbl.range_properties(data.property),
        display = h.tbl.display.factory.range{property=data.property},
        order = 8100+i, 
    })
end

core.result.skill_gem = {
    {
        arg = 'icon',
        header = util.html.abbr('L', 'Support gem letter.'),
        property = 'Has support gem letter HTML',
        properties = {'Has support gem letter HTML'},
        cast = nil,
        display = h.tbl.display.na_or_val,
    },
    {
        arg = 'skill_icon',
        header = 'Icon',
        property = 'Has skill gem icon',
        properties = {'Has skill gem icon'},
        cast = nil,
        display = h.tbl.display.wikilink,
    },
    {
        arg = 'description',
        header = 'Description',
        property = 'Has description',
        properties = {'Has description'},
        cast = nil,
        display = h.tbl.display.na_or_val,
    },
    {
        arg = 'level',
        header = m_game.level_requirement.icon,
        property = 'Has level requirement',
        properties = {'Has level requirement'},
        cast = tonumber,
        display = h.tbl.display.na_or_val,
    },
    {
        arg = 'crit',
        header = util.html.abbr('Crit', 'Critical Strike Chance'),
        property = 'Has critical strike chance',
        properties = {'Has critical strike chance'},
        cast = tonumber,
        display = h.tbl.display.percent,
    },
    {
        arg = 'cast_time',
        header = util.html.abbr('Cast<br>Time', 'Casting time of the skill in seconds'),
        property = 'Has cast time',
        properties = {'Has cast time'},
        cast = tonumber,
        display = h.tbl.display.seconds,
    },
    {
        arg = 'dmgeff',
        header = util.html.abbr('Dmg.<br>Eff.', 'Damage Effectiveness'),
        property = 'Has damage effectiveness',
        properties = {'Has damage effectiveness'},
        cast = tonumber,
        display = h.tbl.display.percent,
    },
    {
        arg = 'mcm',
        header = util.html.abbr('MCM', 'Mana cost multiplier - missing values indicate it changes on gem level'),
        property = 'Has mana multiplier',
        properties = {'Has mana multiplier'},
        cast = tonumber,
        display = h.tbl.display.percent,
    },
    {
        arg = 'mana',
        header = util.html.abbr('Mana', 'Mana cost'),
        property = 'Has mana cost',
        properties = {'Has mana cost'},
        cast = tonumber,
        display = function (tr, value, data)
            local appendix = ''
            if data['?Has percentage mana cost'] then
                appendix = appendix .. '%'
            end
            if data['?Has reservation mana cost'] then
                appendix = appendix .. ' ' .. util.html.abbr('R', 'reserves mana')
            end
            
            local str
            
            if value ~= nil then
                str = string.format('%d', value) .. appendix
            end 
            return h.na_or_val(tr, str)
        end,
    },
    {
        arg = 'vaal',
        header = util.html.abbr('Souls', 'Vaal souls requirement in Normal/Cruel/Merciless difficulty'),
        property = 'Has vaal souls requirement',
        properties = {'Has vaal souls requirement'},
        cast = tonumber,
        display = function (tr, value, data) 
            return h.na_or_val(tr, value, function (value)
                return string.format('%d / %d / %d', value, value*1.5, value*2)
            end)
        end,
    },
    {
        arg = 'vaal',
        header = util.html.abbr('Uses', 'Maximum number of stored uses'),
        property = 'Has vaal stored uses',
        properties = {'Has vaal stored uses'},
        cast = tonumber,
        display = h.tbl.display.na_or_val,
    },
    {
        arg = 'radius',
        header = util.html.abbr('R1', 'Primary radius'),
        property = 'Has primary radius',
        properties = {'Has primary radius'},
        cast = tonumber,
        display = function (tr, value, data)
            return h.na_or_val(tr, value, core.factory.descriptor_value{key='?Has primary radius description', tbl=data})
        end,
    },
    {
        arg = 'radius',
        header = util.html.abbr('R2', 'Secondary radius'),
        property = 'Has secondary radius',
        properties = {'Has secondary radius'},
        cast = tonumber,
        display = function (tr, value, data)
            return h.na_or_val(tr, value, core.factory.descriptor_value{key='?Has secondary radius description', tbl=data})
        end,
    },
    {
        arg = 'radius',
        header = util.html.abbr('R3', 'Tertiary radius'),
        property = 'Has tertiary radius',
        properties = {'Has tertiary radius'},
        cast = tonumber,
        display = function (tr, value, data)
            return h.na_or_val(tr, value, core.factory.descriptor_value{key='?Has tertiary radius description', tbl=data})
        end,
    },
}

for i, attr in ipairs(m_game.constants.attributes) do
    table.insert(core.result.generic_item, 7, {
        arg = attr.short_lower,
        header = attr.icon,
        properties = h.tbl.range_properties(string.format('%s requirement', attr.long_lower)),
        display = h.tbl.display.factory.range{property=string.format('%s requirement', attr.long_lower)},
        order = 5000+i,
    })
    table.insert(core.result.skill_gem, 3, {
        arg = attr.short_lower,
        header = attr.icon,
        property = string.format('Has %s percentage', attr.long_lower),
        cast = tonumber,
        display = function (tr, value) 
            return h.na_or_val(tr, value, function (value)
                return '[[File:Yes.png|yes|link=]]'
            end)
        end,
    })
end

-- ----------------------------------------------------------------------------
-- Page views
-- ----------------------------------------------------------------------------

--
-- Template:Item
--

function p.itembox (frame)
    --
    -- Args/Frame
    --
    local t = os.clock()
    
    local tpl_args = getArgs(frame, {
        parentFirst = true
    })
    frame = util.misc.get_frame(frame)
    
    --
    -- Shared args
    --
    
    core.build_item_classes()
    
    tpl_args._total_args = {}
    tpl_args._base_item_args = {}
    tpl_args._mods = {}
    tpl_args._stats = {}
    tpl_args._subobjects = {}
    tpl_args._properties = {}
    
    -- Using general purpose function to handle release and removal versions
    util.args.version(tpl_args, {frame=frame, set_properties=true})
    
    -- Must validate some argument early. It is required for future things
    core.process_arguments(tpl_args, frame, {array=core.default_args})
    core.process_arguments(tpl_args, frame, {array=core.item_classes[tpl_args.class].args})
    
    -- set defaults
    
    for k, v in pairs(core.item_classes[tpl_args.class].defaults) do
        if tpl_args[k] == nil then
            tpl_args[k] = v
        end
    end
    
    -- Base Item

    core.process_base_item(tpl_args, frame)
    
    -- Prophecy special snowflake
    if tpl_args.base_item == 'Prophecy' then
        err = core.process_arguments(tpl_args, frame, {array=core.prophecy_args})
        if err then
            return err
        end
        
        tpl_args.inventory_icon = 'File:Prophecy inventory icon.png'
    end
    
    -- Mods

    for _, k in ipairs({'implicit', 'explicit'}) do
        local success = true
        local i = 1
        while success do
            success = core.validate_mod(tpl_args, frame, {key=k, i=i})
            i = i + 1
        end
    end
    
    core.process_smw_mods(tpl_args, frame)
        
    -- Add stats - this is for when mods are not set, but we still need stats to calcuate new armour values etc
    util.args.stats(tpl_args, {prefix='extra_'})
    for _, stat in ipairs(tpl_args.extra_stats) do
        if stat.value ~= nil then
            stat.min = stat.value
            stat.max = stat.value
            stat.avg = stat.value
        end
        h.stats_update(tpl_args, stat.id, stat)
    end

    -- Transpose stats into subobjects
    for id, data in pairs(tpl_args._stats) do
        tpl_args._subobjects[id] = {
            ['Has stat id'] = id,
            ['Has minimum stat value'] = data.min,
            ['Has maximum stat value'] = data.max,
            ['Has average stat value'] = data.avg,
        }
    end
    
    -- Handle extra stats (for gems)
    
    if core.class_groups.gems.keys[tpl_args.class] then
        m_skill.skill(frame, tpl_args)
    end
    
    --
    -- Handle local stats increases/reductions/additions
    --
    
    local skip = {}
    -- override attributes for tabula rasa
    if tpl_args._stats.local_unique_tabula_rasa_no_requirement_or_energy_shield ~= nil and tpl_args._stats.local_unique_tabula_rasa_no_requirement_or_energy_shield.min == 1 then
        tpl_args.required_level_final = 1
    end
    
    -- general stats
    for k, data in pairs(core.stat_map) do
        local value = tpl_args[k]
 
        if value == nil and data.default ~= nil then
            value = data.default
            tpl_args[k] = data.default
        end
        
        if value ~= nil and skip[k] == nil then
            value = {min=value, max=value, base=value}
            -- If stats are overriden we scan save some CPU time here
            if data.stats_override == nil then
                -- The simple cases; this must be using ipairs as "add" must apply before
                for _, operator in ipairs({'add', 'more'}) do
                    local st = data['stats_' .. operator]
                    if st ~= nil then
                        for _, statid in ipairs(st) do
                            if tpl_args._stats[statid] ~= nil then
                                h.stat[operator](value, tpl_args._stats[statid])
                            end
                        end
                    end
                end
                
                -- For increased stats we need to add them up first
                local st = data.stats_increased
                if st ~= nil then
                    local total_increase = {min=0, max=0}
                    for _, statid in ipairs(st) do
                        if tpl_args._stats[statid] ~= nil then
                            for var, current_value in pairs(total_increase) do
                                total_increase[var] = current_value + tpl_args._stats[statid][var]
                            end
                        end
                    end
                    h.stat.more(value, total_increase)
                end
                
                if data.minimum ~= nil then
                    for _, key in ipairs({'min', 'max'}) do
                        if value[key] < data.minimum then
                            value[key] = data.minimum 
                        end
                    end
                end
            else
                for stat_id, override_value in pairs(data.stats_override) do
                    local stat_value = tpl_args._stats[stat_id]
                    if stat_value ~= nil then
                        -- Use the value of stat
                        if override_value == true then
                            value.min = stat_value.min
                            value.max = stat_value.max
                        elseif stat_value ~= 0 then
                            value.min = override_value.min
                            value.max = override_value.max
                        end
                    end
                end
            end
            
            value.avg = (value.min + value.max) / 2
            
            -- don't add the properties unless we need to
            if (data.default ~= nil and (value.min ~= data.default or value.max ~= data.default)) or data.default == nil then
                for short_key, range_data in pairs(h.range_map) do
                    tpl_args._properties[data.property .. range_data.property] = value[short_key]
                end
                
                -- process to HTML to use on list pages or other purposes
                h.handle_range_args(tpl_args, frame, k, data.property, value, data.html_fmt_options or {})
            end
            
            for short_key, range_data in pairs(h.range_map) do
                tpl_args[k .. range_data.var] = value[short_key]
            end
        end
    end

    -- calculate and handle weapon dps
    if core.class_groups.weapons.keys[tpl_args.class] then
        for _, data in ipairs(core.dps_map) do
            local damage = {
                min = {},
                max = {},
            }
        
            for var_type, value in pairs(damage) do
                -- covers the min/max/avg range
                for short_key, range_data in pairs(h.range_map) do
                    value[short_key] = 0
                    for _, damage_key in ipairs(data.damage_args) do
                        value[short_key] = value[short_key] + (tpl_args[string.format('%s_%s%s', damage_key, var_type, range_data.var)] or 0)
                    end
                end
            end

            local value = {}
            for short_key, range_data in pairs(h.range_map) do
                local result = (damage.min[short_key] + damage.max[short_key]) / 2 * tpl_args[string.format('attack_speed%s', range_data.var)]
                value[short_key] = result
                tpl_args[string.format('%s%s', data.name, range_data.var)] = result
                -- It will set the property, even if 0. 
                -- Not sure if it is better to not set it, but on the other hand this way it can be queried for having no dps of a particular type
                tpl_args._properties[string.format('Has %s%s', data.property, range_data.property)] = result
            end
            
            if value.avg > 0 then
                h.handle_range_args(tpl_args, frame, data.name, 'Has ' .. data.property, value, data.html_fmt_options or {})
            end
        end
    end
    
    -- late processing
    core.process_arguments(tpl_args, frame, {array=core.late_args})
    core.process_arguments(tpl_args, frame, {array=core.item_classes[tpl_args.class].late_args})
    
    -- Setting semantic properties Part 1 (base values)
    
    local val
    
    for _, k in ipairs(tpl_args._total_args) do
        local prop = core.map[k].property
        val = tpl_args[k]
        if val == nil then
        elseif prop == nil then
            --mw.logObject(k)
        else
            tpl_args._properties[prop] = val
        end
    end
    
    util.smw.set(frame, tpl_args._properties)
    
    -- Subobjects
    local command
    for key, properties in pairs(tpl_args._subobjects) do
        command = ''
        if type(key) ~= 'number' then
            command = key
        end
        util.smw.subobject(frame, command, properties)
    end
    
    -- ------------------------------------------------------------------------
    -- Infobox handling 
    -- ------------------------------------------------------------------------
    
    tpl_args._properties = {}
    local container = mw.html.create('span')
        :attr( 'class', 'item-box -' .. tpl_args.frame_type)
    
    if tpl_args.class == 'Divination Card' then
        --TODO div card code
        container
            :tag('span')
                :attr( 'class', 'divicard-wrapper')
                :tag('span')
                    :attr('class', 'divicard-art')
                    :wikitext( '[[File:' .. tpl_args.card_art .. '|link=|alt=]]' )
                    :done()
                :tag('span')
                    :attr('class', 'divicard-frame')
                    :wikitext( '[[File:Divination card frame.png|link=|alt=]]' )
                    :done()
                :tag('span')
                    :attr('class', 'divicard-header')
                    :wikitext(tpl_args.name)
                    :done()
                :tag('span')
                    :attr('class', 'divicard-stack')
                    :wikitext(tpl_args.stack_size)
                    :done()
                :tag('span')
                    :attr('class', 'divicard-reward')
                    :tag('span')
                        :wikitext(tpl_args.card_reward)
                        :done()
                    :done()
                :tag('span')
                    :attr('class', 'divicard-flavour text-color -flavour')
                    :tag('span')
                        :wikitext(tpl_args.flavour_text)
                        :done()
                    :done()
                :done()
        --TODO Extras?
    else
        local header_css
        if tpl_args.base_item and tpl_args.rarity ~= 'Normal' then
            line_type = 'double'
        else
            line_type = 'single'
        end
        
        local name_line = tpl_args.name
        if tpl_args.base_item and tpl_args.base_item ~= 'Prophecy' then
            name_line = name_line .. '<br>' .. tpl_args.base_item
        end
        
        container
            :tag('span')
                :attr( 'class', 'header -' .. line_type )
				:wikitext( name_line )
            :done()
            
        local grpcont
        local valid
        local statcont = container:tag('span')
        statcont
            :attr('class', 'item-stats')
            :done()
            
        for _, group in ipairs(core.display_groups) do
            grpcont = {}
            if group.func == nil then
                for _, disp in ipairs(group) do
                    valid = true
                    -- No args to verify which means always valid
                    if disp.args == nil then
                    elseif type(disp.args) == 'table' then
                        for _, key in ipairs(disp.args) do
                            if tpl_args[key] == nil then
                                valid = false
                                break
                            end
                        end
                    elseif type(disp.args) == 'function' then
                        valid = disp.args(tpl_args, frame)
                    end
                    if valid then
                        grpcont[#grpcont+1] = disp.func(tpl_args, frame)
                    end
                end
            else
                grpcont = group.func(tpl_args, frame)
            end
            
            if #grpcont > 0 then
                statcont
                    :tag('span')
                    :attr('class', 'group ' .. (group.css_class or ''))
                    :wikitext(table.concat(grpcont, '<br>'))
                    :done()
            end
        end
    end
    
    frame:callParserFunction('#set:', tpl_args._properties)
    
    if tpl_args.gem_icon ~= nil then
        container:wikitext(string.format('[[%s]]', tpl_args.gem_icon))
    end
    
    -- Store the infobox so it can be accessed with ease on other pages
    frame:callParserFunction('#set:', {['Has infobox HTML'] = tostring(container)})
    
    if tpl_args.inventory_icon ~= nil then
        container:wikitext(string.format('[[%s]]', tpl_args.inventory_icon))
    end
    
    local infobox = mw.html.create('span')
    infobox
        :attr('class', 'infobox-page-container')
        :node(container)
        
    if tpl_args.skill_screenshot then
        infobox:wikitext(string.format('<br>[[%s|300px]]', tpl_args.skill_screenshot))
    end
    
    local out = tostring(infobox)
    
    -- ------------------------------------------------------------------------
    -- Category handling 
    -- ------------------------------------------------------------------------
    
    local cats = {}
    if tpl_args.rarity == 'Unique' then
        cats[#cats+1] = 'Unique ' .. tpl_args.class
    elseif tpl_args.base_item == 'Prophecy' then
        cats[#cats+1] = 'Prophecies'
    else
        cats[#cats+1] = tpl_args.class
    end
    
    for _, attr in ipairs(m_game.constants.attributes) do
        if tpl_args[attr.long_lower .. '_percent'] then
            cats[#cats+1] = string.format('%s %s', attr.long_upper, tpl_args.class)
        end
    end
    
    local suffix
    if tpl_args.class == 'Active Skill Gems' or tpl_args.class == 'Support Skill Gems' then
        suffix = ' (gem tag)'
    end
    if suffix ~= nil then
        for _, tag in ipairs(tpl_args.gem_tags) do
            cats[#cats+1] = tag .. suffix
        end
    end
    
    if #tpl_args.alternate_art_inventory_icons > 0 then
        cats[#cats+1] = 'Items with alternate artwork'
    end
    
    -- TODO: add maintenance categories
    
    if tpl_args.release_version == nil then
        cats[#cats+1] = 'Items without a release version'
    end
    
    out = out .. util.misc.add_category(cats, {ingore_blacklist=tpl_args.debug})
    
    --
    -- 
    --

    mw.logObject(os.clock() - t)
    
    return out
end

--
-- Template:Item link & Template:Sl
--

function p.item_link (frame)
    --
    -- Args/Frame
    --
    
    local tpl_args = getArgs(frame, {
        parentFirst = true,
        removeBlanks = false,
    })
    frame = util.misc.get_frame(frame)
    
    -- Backwards compability
    tpl_args.item_name = tpl_args.item_name or tpl_args[1]
    if tpl_args.item_name ~= nil then
        tpl_args.item_name = string.lower(tpl_args.item_name)
    end
    tpl_args.name = tpl_args.name or tpl_args[2]
    
    if util.table.has_all_value(tpl_args, {'page', 'item_name', 'item_name_exact'}) then
        error('page, item_name or item_name_exact must be specified')
    end
    
    tpl_args.large = util.cast.boolean(tpl_args.large)
    
    local img
    local result
    
    if util.table.has_one_value(tpl_args, core.item_link_params, nil) or tpl_args.item_name ~= nil then
        local query = {}
        
        if tpl_args.page ~= nil then
            -- TODO returns the result even if the + format is specified. 
            query[#query+1] = string.format('[[%s]]', tpl_args.page)
        else
            if tpl_args.item_name ~= nil then
                query[#query+1] = string.format('[[Has lowercase names::%s]]', tpl_args.item_name)
            elseif tpl_args.item_name_exact ~= nil then
                query[#query+1] = string.format('[[Has name::%s]]', tpl_args.item_name_exact)
            end
            
            query[#query] = query[#query] .. ' [[Has inventory icon::+]] [[Has infobox HTML::+]]'
            
            if tpl_args.link_type == 'skill' then
                query[#query] = query[#query] .. ' [[Concept:Skill gems]]'
            end
        end
        
        query[#query+1] = '?Has name'
        query[#query+1] = '?Has inventory icon'
        query[#query+1] = '?Has infobox HTML'
        query[#query+1] = '?Has alternate inventory icons'
        query[#query+1] = '?Has inventory width'
        query[#query+1] = '?Has inventory height'
        
        -- attributes
        result = util.smw.query(query, frame)
        
        local err
        if #result == 0 then
            err = util.misc.raise_error_or_return{raise_required=true, args=tpl_args, msg=string.format(
                'No results found for search parameter "%s".', 
                tpl_args.page or tpl_args.item_name or tpl_args.item_name_exact 
            )}
        elseif #result > 1 then
            err = util.misc.raise_error_or_return{raise_required=true, args=tpl_args, msg=string.format(
                'Too many results for search parameter "%s". Consider using page parameter instead.',
                tpl_args.page or tpl_args.item_name or tpl_args.item_name_exact
            )}
        end
        
        if err ~= nil then
            return err .. core.item_link_broken_cat
        end
        
        result = result[1]
    else
        result = {tpl_args.page or tpl_args.item_name_exact}
    end
    
    for _, k in ipairs(core.item_link_params) do
        local prop = core.map[k].property
        if tpl_args[k] ~= nil then
            result[prop] = tpl_args[k]
        end
    end
    
    if tpl_args.image ~= nil then
        if result['Has alternate inventory icons'] == '' then
            return util.misc.raise_error_or_return{raise_required=true, args=tpl_args, msg=string.format(
                'Image parameter was specified, but there is no alternate art defined on page "%s"',
                result[1]
            ) .. core.item_link_broken_cat}
        end
        
        result['Has alternate inventory icons'] = util.string.split(result['Has alternate inventory icons'], '<MANY>')
        
        local index = tonumber(tpl_args.image)
        if index ~= nil then
            img = result['Has alternate inventory icons'][index]
        else
            -- offset 1 is needed
            local suffix = string.len(' inventory icon.png') + 1 
            -- add an extra offset by 1 to account for the space 
            local prefix = string.len(string.sub(result['Has inventory icon'], 1, -suffix)) + 2
            
            for _, filename in ipairs(result['Has alternate inventory icons']) do
                if string.sub(filename, prefix, -suffix) == tpl_args.image then
                    img = filename
                    break
                end
            end
        end
        
        if img == nil then
            return util.misc.raise_error_or_return{raise_required=true, args=tpl_args, msg=string.format(
                'Alternate art with index/name "%s" not found on page "%s"',
                tpl_args.image, result[1]
            ) .. core.item_link_broken_cat}
        end
    elseif result['Has inventory icon'] ~= '' then
        img = result['Has inventory icon']
    end
    
    -- output
    
    local container = mw.html.create('span')
    container:attr('class', 'inline-infobox-container')
    
    if not tpl_args.large then
        container:wikitext(string.format('[[%s]]', img))
    end
       
    container:wikitext(string.format('[[%s|%s]]', result[1], result['Has name'] or result[1]))
        
    if result['Has infobox HTML'] ~= '' then
        container
            :tag('span')
                :attr('class', 'inline-infobox-hover')
                :wikitext(result['Has infobox HTML'])
                :wikitext(string.format('[[%s]]', img))
                :done()
    end
    
    if tpl_args.large then
        local width = tonumber(result['Has inventory width']) or tonumber(tpl_args.width)
        local height = tonumber(result['Has inventory height']) or tonumber(tpl_args.height)
        
        if width and height then
            img = string.format('[[%s|%sx%spx]]', img, width*c.image_size, height*c.image_size)
        elseif width then
            img = string.format('[[%s|%spx]]', img, width*c.image_size)
        elseif height then
            img = string.format('[[%s|x%spx]]', img, height*c.image_size)
        else
            img = string.format('[[%s]]', img)
        end
    
        container:wikitext(img)
    end
        
    return tostring(container)
end

--
-- Template:Il
--

function p.item_link_compability (frame)
    if util.misc.is_frame(frame) then
        frame.args.raise = true
    else
        frame.raise = true
    end
    
    local result

    local status, err = pcall(function () 
        result = p.item_link(frame) 
    end)
    mw.logObject(err)
    
    if status then
        return result
    elseif string.match(err, ".*Too many results.*") then
        return err .. core.item_link_broken_cat
    else
        return require('Module:Item').itemLink(frame)
    end
end


-- ----------------------------------------------------------------------------
-- Result formatting templates for SMW queries
-- ----------------------------------------------------------------------------

--
-- Template:
--

function p.simple_item_list_row(frame)
    -- Args
    local tpl_args = getArgs(frame, {
        parentFirst = true
    })
    frame = util.misc.get_frame(frame)
    
    --
    local args = util.string.split_args(tpl_args.userparam, {sep=', '})
    tpl_args.userparam = args
    
    local link = p.item_link{page=tpl_args[1], name=tpl_args['?Has name'], inventory_icon=tpl_args['?Has inventory icon'] or '', html=tpl_args['?Has infobox HTML'] or ''}
    if args.format == nil then
        return '* ' .. link
    elseif args.format == 'none' then
        return link
    elseif args.format == 'li' then
        return string.format('<li>%s</li>', link)
    else
        error(string.format('Unrecognized format parameter "%s"', args.format))
    end
end

-- ----------------------------------------------------------------------------
-- Reponsibile for subtemplates of Template:SMW item table
-- 

function p.item_table(frame)
    -- args
    local tpl_args = getArgs(frame, {
            parentFirst = true
        })
    frame = util.misc.get_frame(frame)
    
    local row_infos = {}
    for _, row_info in ipairs(core.result.generic_item) do
        if row_info.arg == nil or tpl_args[row_info.arg] then
            row_infos[#row_infos+1] = row_info
        end
    end
    
    -- Parse stat arguments
    local stat_columns = {}
    local query_stats = {}
    local stat_results = {}
    local i = 0
    repeat
        i = i + 1
        
        local prefix = string.format('stat_column%s_', i)
        local col_info = {
            header = tpl_args[prefix .. 'header'] or tostring(i),
            format = tpl_args[prefix .. 'format'],
            order = tonumber(tpl_args[prefix .. 'order']) or (10000000 + i),
            stats = {},
        }
        
        local j = 0
        repeat
            j = j +1
        
            local stat_info = {
                id = tpl_args[string.format('%sstat%s_id', prefix, j)],
            }
            
            if stat_info.id then
                col_info.stats[#col_info.stats+1] = stat_info
                query_stats[stat_info.id] = {} 
            else
                -- Stop iteration entirely if this was the first index but no stat was supplied. We assume that we stop in this case.
                if j == 1 then
                    i = nil
                end
                -- stop iteration
                j = nil
            end
        until j == nil
        
        -- Don't add this column if no stats were provided. 
        if #col_info.stats > 0 then
            stat_columns[#stat_columns+1] = col_info
        end
    until i == nil
    
    for _, col_info in ipairs(stat_columns) do
        local row_info = {
            --arg
            header = col_info.header,
            properties = {},
            display = function(tr, data, properties)
                local stat_texts = {}
                local num_stats = 0
                local avg = 0
                for _, stat_info in ipairs(col_info.stats) do
                    num_stats = num_stats + 1
                    -- stat results from outside body
                    local stat = (stat_results[data[1]] or {})[stat_info.id]
                    if stat ~= nil then
                        stat_texts[#stat_texts+1] = h.format_value(tpl_args, frame, stat, {no_color=true})
                        avg = avg + stat.avg
                    end
                end
                
                if num_stats ~= #stat_texts then
                    tr:wikitext(util.html.td.na())
                else
                    local text
                    if col_info.format then
                        text = string.format(col_info.format, unpack(stat_texts))
                    else
                        text = table.concat(stat_texts, ', ')
                    end
                
                    tr:tag('td')
                        :attr('data-sort-value', avg)
                        :attr('class', 'tc -mod')
                        :wikitext(text)
                end
            end,
            order = 1000000,
        }
        table.insert(row_infos, row_info)
    end
    
    -- sort the rows
    table.sort(row_infos, function (a, b)
        return (a.order or 0) < (b.order or 0)
    end)
    
    -- Parse query arguments
    local query = {tpl_args.conditions}
    for key, value in pairs(tpl_args) do 
        if string.sub(key, 0, 2) == 'q_' then
            query[string.sub(key, 3)] = value
        end
    end
    
    --Override and set defaults
    query.limit = 1000
    
    -- Set required fields
    query[#query+1] = '?Has name#'
    query[#query+1] = '?Has iventory icon#'
    query[#query+1] = '?Has infobox HTML#'
    query[#query+1] = '?Has inventory width#'
    query[#query+1] = '?Has inventory height#'
    for _, rowinfo in ipairs(row_infos) do
        if type(rowinfo.properties) == 'function' then
            rowinfo.properties = rowinfo.properties()
        end
        for _, property in ipairs(rowinfo.properties) do
            query[#query+1] = '?' .. property .. '#'
        end
    end
    local results = util.smw.query(query, frame)
    
    if #stat_columns > 0 then
        local continue = true
        local offset = 0
        while continue do
            query = {string.format('[[-Has subobject::<q>%s</q>]] [[Has stat id::+]]', tpl_args.conditions)}
            query[#query+1] = '?Has average stat value#'
            query[#query+1] = '?Has maximum stat value#'
            query[#query+1] = '?Has minimum stat value#'
            query[#query+1] = '?Has stat id#'
            query.limit = 1000
            query.offset = 0
            local temp = util.smw.query(query, frame)
            for _, row in ipairs(temp) do
                if query_stats[row['Has stat id']] ~= nil then
                    local stat = {
                        min = tonumber(row['Has minimum stat value']),
                        max = tonumber(row['Has maximum stat value']),
                        avg = tonumber(row['Has average stat value']),
                    }
                    
                    local page = util.string.split(row[1], '#')[1]
                    if stat_results[page] == nil then
                        stat_results[page] = {[row['Has stat id']] = stat}
                    else
                        stat_results[page][row['Has stat id']] = stat
                    end
                end
            end
            
            -- stop iteration if we didn't hit the query limit
            if #temp == 1000 then
                offset = offset + 1000
            else
                continue = false
            end
        end
    end
    
    local tbl = mw.html.create('table')
    tbl:attr('class', 'wikitable sortable item-table')
    
    -- Header
    
    local tr = tbl:tag('tr')
    tr
        :tag('th')
            :wikitext(tpl_args.header or 'Item')
            :done()
            
    for _, row_info in ipairs(row_infos) do
        tr
            :tag('th')
                :wikitext(row_info.header)
                :done()
    end
    
    for _, row in ipairs(results) do
        tr = tbl:tag('tr')
    
        local il_args = {
            page=row[1], 
            name=row['Has name'], 
            inventory_icon=row['Has inventory icon'], 
            html=row['Has infobox HTML'],
            width=row['Has inventory width'],
            height=row['Has inventory height'],
        }
        
        if tpl_args.large then
            il_args.large = tpl_args.large
        end
        
        tr
            :tag('td')
                :wikitext(p.item_link(il_args))
                :done()
                
        for _, rowinfo in ipairs(row_infos) do
            -- this has been cast from a function in an earlier step
            local display = true
            for _, property in ipairs(rowinfo.properties) do
                -- this will bet set to an empty value not nil confusingly
                if row[property] == '' then
                    display = false
                    break
                end
            end
            if display then
                rowinfo.display(tr, row, rowinfo.properties)
            else
                tr:wikitext(util.html.td.na())
            end
        end
    end
    
    return tostring(tbl)
end


item_table_factory = {}
function item_table_factory.intro(args)
    -- args:
    --  data_array
    --  header
    
    return function (frame)
        -- Args
        local tpl_args = getArgs(frame, {
            parentFirst = true
        })
        frame = util.misc.get_frame(frame)
        
        --
        tpl_args.userparam = util.string.split_args(tpl_args.userparam, {sep=', '})
        
        local tr = mw.html.create('tr')
        tr
            :tag('th')
                :wikitext(args.header)
                :done()
                
        for _, rowinfo in ipairs(args.data_array) do
            if rowinfo.arg == nil or tpl_args.userparam[rowinfo.arg] then
                tr
                    :tag('th')
                        :wikitext(rowinfo.header)
                        :done()
            end
        end
        
        return '<table class="wikitable sortable item-table">' .. tostring(tr)
    end
end

-- Base test: =p.item_list_row{userparam='weapon', 'Clarity', ['?Has name'] = 'Clarity', ['?Has inventory icon'] = 'Clarity inventory icon.png', ['?Has infobox HTML'] = 'x', ['?Has inventory width'] = '1', ['?Has inventory height'] = '1'}
-- =p.item_list_row{userparam='weapon=1', ['?Has base minimum physical damage'] = '5', ['?Has minimum physical damage range average'] = '5', ['?Has minimum physical damage range minimum'] = '5', ['?Has minimum physical damage range maximum'] = '5', ['?Has base maximum physical damage'] = '6', ['?Has maximum physical damage range average'] = '8', ['?Has maximum physical damage range minimum'] = '7', ['?Has maximum physical damage range maximum'] = '9', 'Clarity', ['?Has name'] = 'Clarity', ['?Has inventory icon'] = 'Clarity inventory icon.png', ['?Has infobox HTML'] = 'x', ['?Has inventory width'] = '1', ['?Has inventory height'] = '1'} 

function item_table_factory.row(args)
    -- args:
    --  data_array
    return function (frame)
        -- Args
        local tpl_args = getArgs(frame, {
            parentFirst = true
        })
        frame = util.misc.get_frame(frame)
        
        --
        tpl_args.userparam = util.string.split_args(tpl_args.userparam, {sep=', '})
        
        local tr = mw.html.create('tr')
        
        local il_args = {
            page=tpl_args[1], 
            name=tpl_args['?Has name'], 
            inventory_icon=tpl_args['?Has inventory icon'], 
            html=tpl_args['?Has infobox HTML'],
            width=tpl_args['?Has inventory width'],
            height=tpl_args['?Has inventory height'],
        }
        if tpl_args.userparam.large then
            il_args.large = tpl_args.userparam.large
        end
        
        tr
            :tag('td')
                :wikitext(p.item_link(il_args))
                :done()
                
        for _, rowinfo in ipairs(args.data_array) do
            if rowinfo.arg == nil or tpl_args.userparam[rowinfo.arg] then
                local value
                if rowinfo.property ~= nil then
                    value = tpl_args['?' .. rowinfo.property]
                    if rowinfo.cast then
                        value = rowinfo.cast(value)
                    end
                end
                rowinfo.display(tr, value, tpl_args)
            end
        end
        
        return tostring(tr)
    end
end

-- Template:SMW item table/skill_gem/intro
p.skill_gem_list_intro = item_table_factory.intro{data_array=core.result.skill_gem, header='Skill gem'}
-- Template:SMW item table/skill gem
p.skill_gem_list_row = item_table_factory.row{data_array=core.result.skill_gem}

-- ----------------------------------------------------------------------------
-- Item lists
-- ----------------------------------------------------------------------------

function p.skill_gem_list_by_gem_tag(frame)
    -- Args
    local tpl_args = getArgs(frame, {
        parentFirst = true
    })
    frame = util.misc.get_frame(frame)
    
    if tpl_args.class == 'Support Skill Gems' then
    elseif tpl_args.class == 'Active Skill Gems' then
    else
        error('invalid item class')
    end

    local query = {}
    query[#query+1] = string.format('[[Has item class::%s]]', tpl_args.class)
    query[#query+1] = '?Has gem tags'
    query[#query+1] = '?Has name'
    query[#query+1] = '?Has inventory icon'
    --query[#query+1] = '?Has infobox HTML'
    query.limit = 5000
    query.sort = 'Has name'
    
    local results = util.smw.query(query, frame)
    
    local tags = {}
    
    for _, row in ipairs(results) do
        row['Has gem tags'] = util.string.split(row['Has gem tags'], '<MANY>')
        for _, tag in ipairs(row['Has gem tags']) do
            if tags[tag] == nil then
                tags[tag] = {}
            end
            table.insert(tags[tag], row)
        end
    end
    
    local tags_sorted = {}
    for tag, _ in pairs(tags) do
        table.insert(tags_sorted, tag)
    end
    table.sort(tags_sorted)
    
    local tbl = mw.html.create('table')
    tbl
        :attr('class', 'wikitable sortable')
        :tag('tr')
            :tag('th')
                :wikitext('Tag')
                :done()
            :tag('th')
                :wikitext('Skills')
                :done()
            :done()
    
    for _, tag in ipairs(tags_sorted) do
        local rows = tags[tag]
        local tr = tbl:tag('tr')
        tr
            :tag('td')
                :wikitext(tag)
            
        local td = tr:tag('td')
        for i, row in ipairs(rows) do
            td:wikitext(p.item_link{page=row[1], name=row['Has Name'], inventory_icon=row['Has inventory icon'], html=row['Has infobox HTML'] or ''})
            if i < #rows then
                td:wikitext('<br>')
            end
        end
    end
   
    return tostring(tbl)
end

-- ----------------------------------------------------------------------------
-- Misc. Item templates
-- ----------------------------------------------------------------------------

-- 
-- Template:Item class
--

function p.item_class (frame)
    -- Get args
    local tpl_args = getArgs(frame, {
        parentFirst = true
    })
    frame = util.misc.get_frame(frame)
	
	if not doInfoCard then
		doInfoCard = require('Module:Infocard')._main
	end
    
    core.factory.table_cast('name', {key='full', tbl=m_game.constants.item.class})()
    
    if tpl_args.name_list ~= nil then
        tpl_args.name_list = util.string.split(tpl_args.name_list, ', ')
    else
        tpl_args.name_list = {}
    end
    
    --
    
    local ul = mw.html.create('ul')
    for _, item in ipairs(tpl_args.name_list) do
        ul
            :tag('li')
                :wikitext(item)
                :done()
    end
    

    -- Output Infocard
    
    local tplargs = {
        ['header'] = tpl_args.name,
        ['subheader'] = '[[Item class]] ' .. util.html.abbr('(?)', 'Item classes categorize items. Classes are often used to restrict items or skill gems to a specific class or by item filters'),
        [1] = 'Also reffered to as:' .. tostring(ul),
    }
    
    -- cats
    
    local cats = {
        'Item classes',
        tpl_args.name,
    }
    
    -- Done
    
    return doInfoCard(tplargs) .. util.misc.add_category(cats, {ingore_blacklist=tpl_args.debug})
end

-- ----------------------------------------------------------------------------
-- Debug stuff
-- ----------------------------------------------------------------------------

p.debug = {}
function p.debug.show_range_vars ()
    for _, prop in ipairs({'HTML', 'range text', 'range colour'}) do
        for var, data in pairs(core.stat_map) do
            mw.logObject(string.format('%s %s', data.property, prop))
        end
        
        for _, data in ipairs(core.dps_map) do
            mw.logObject(string.format('Has %s %s', data.property, prop))
        end
    end
end

function p.debug.generic_item_all()
    keys = {}
    for _, data in ipairs(core.result.generic_item) do
        keys[#keys+1] = string.format("['%s'] = '1'", data.arg) 
    end
    
   return table.concat(keys, ', ')
end

return p