Area:MapAtlasCastleRuins: Difference between revisions

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>Shmaobro
m (Added main page to area template.)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
Line 15: Line 15:
|strongbox_rarity_weight          = 50, 50, 50, 1
|strongbox_rarity_weight          = 50, 50, 50, 1
|is_map_area                      = True
|is_map_area                      = True
|spawn_weight0_tag               = atlas_base_type
|spawn_weight1_tag               = atlas_base_type
|spawn_weight0_value             = 0
|spawn_weight1_value             = 0
|spawn_weight1_tag               = default
|spawn_weight2_tag               = default
|spawn_weight1_value             = 1000
|spawn_weight2_value             = 1000
|flavour_text                    = When the castle falls, it has failed its only purpose.
|main_page                        = Castle Ruins Map
|main_page                        = Castle Ruins Map
}}
}}

Revision as of 17:00, 12 August 2017

Castle Ruins
Map area
No Waypoint
IdMapAtlasCastleRuins
Act3
BossesLeif, the Swift-Handed
Area type tagsforest
Tagsmap, area_with_water
The Shaper: When the castle falls, it has failed its only purpose.
When the castle falls, it has failed its only purpose.
Spawn Weights
#TagHas spawn weight
1atlas_base_type0
2default1000

MapAtlasCastleRuins is the internal id for the Castle Ruins area.