Area:EndGame~Labyrinth~EH~straight~bottleneck: Difference between revisions
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>BotK2 (PyPoE/ExporterBot/1.0.0a0: Mod updater) |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Mod updater) |
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Line 12: | Line 12: | ||
|strongbox_rarity_weight = 50, 50, 50, 1 | |strongbox_rarity_weight = 50, 50, 50, 1 | ||
|is_labyrinth_area = True | |is_labyrinth_area = True | ||
| | |spawn_weight1_tag = atlas_base_type | ||
|spawn_weight1_value = 0 | |spawn_weight1_value = 0 | ||
|spawn_weight2_tag = default | |spawn_weight2_tag = high_level_map | ||
| | |spawn_weight2_value = 0 | ||
|spawn_weight3_tag = default | |||
|spawn_weight3_value = 1000 | |||
}} | }} |
Revision as of 16:54, 12 August 2017
Mansion Passage
Labyrinth area
Id | EndGame_Labyrinth_EH_straight_bottleneck |
---|---|
Act | 3 |
Area type tags | dungeon |
43% more Maximum Life (Hidden)
Spawn Weights | ||
---|---|---|
# | Tag | Has spawn weight |
1 | atlas_base_type | 0 |
2 | high_level_map | 0 |
3 | default | 1000 |
The correct title of this page is EndGame_Labyrinth_EH_straight_bottleneck. It appears incorrectly here due to technical restrictions.
EndGame_Labyrinth_EH_straight_bottleneck is the internal id for the Mansion Passage area.