Skill:TriggeredAnimateWeapon: Difference between revisions
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>BotK2 (PyPoE/ExporterBot/1.0.0a0: Skill updater) |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Skill updater) |
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{{Skill | {{Skill | ||
|gem_description = Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets unless specifically targeted. | |gem_description = Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets unless specifically targeted. Cannot be used by Traps or Mines. | ||
|active_skill_name = Animate Weapon | |active_skill_name = Animate Weapon | ||
|skill_id = TriggeredAnimateWeapon | |skill_id = TriggeredAnimateWeapon |
Revision as of 15:55, 27 June 2020
Name | Animate Weapon |
---|---|
Skill Id | TriggeredAnimateWeapon |
Icon | |
Cast Time | 0.60 sec |
Level Req. | 70 |
Attack Speed | 100% of base |
Attack Damage | 100% of base |
Effectiveness of Added Damage | 100% |
Base duration | 40.00 sec |
Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets unless specifically targeted. Cannot be used by Traps or Mines. | |
Base duration is 40 seconds Can use Items requiring up to Level 100 Minions deal 148% of Damage 126 to 184 Added Attack Physical Damage Maximum 14 Animated Weapons 25% chance to Trigger this Spell on Kill You cannot Cast this Spell directly |
TriggeredAnimateWeapon is the internal id of the skill Animate Weapon.