Talk:Critical strike: Difference between revisions
>Icanhascupcake (request for "Global Crit Strike Chance" descriptor) |
>AnnanFay (→Effect on DPS formula formatting and layout: new section) |
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There is no discussion of what "Global Crit Strike Chance" is, on this page. I saw a question about it today in global chat, and the offered explanations were shoddy. I don't claim to know authoritatively what it means, but this would be a good place to write it out!--[[User:Syrasha|Syrasha]] ([[User talk:Syrasha|talk]]) 15:44, 16 June 2013 (UTC) | There is no discussion of what "Global Crit Strike Chance" is, on this page. I saw a question about it today in global chat, and the offered explanations were shoddy. I don't claim to know authoritatively what it means, but this would be a good place to write it out!--[[User:Syrasha|Syrasha]] ([[User talk:Syrasha|talk]]) 15:44, 16 June 2013 (UTC) | ||
== Effect on DPS formula formatting and layout == | |||
net DPS = base DPS + base DPS * base Critical Strike Chance * (1 + increased Critical Strike Chance) * (0.5 + 1.5 * increased Critical Strike Multiplier) | |||
The formula isn't easy to understand and is really long. (it scrolls off the page) | |||
net DPS = base DPS | |||
+ base DPS | |||
* base Critical Strike Chance | |||
* (1 + increased Critical Strike Chance) | |||
* (0.5 + 1.5 * increased Critical Strike Multiplier) | |||
Line 3 and 4 just calculate the overall crit chance so we can move those. | |||
Critical Strike Chance = Base Critical Strike Chance * (1 + {{mod|Increased Critical Strike Chance}}) | |||
Net DPS = Base DPS | |||
+ (Base DPS * Critical Strike Chance | |||
* (0.5 + 1.5 * {{mod|increased Critical Strike Multiplier}}) ) | |||
It would probably make it easier to understand if the crit multiplier was calculated outside as well. People can then easily copy it from their character screen and skip a step if hand calculating it. And some colours. | |||
<span class="text-fire">Critical Strike Chance</span> = Base Critical Strike Chance * (1 + {{mod|Increased Critical Strike Chance}}) | |||
<span class="text-lightning">Critical Strike Multiplier</span> = 150% * (1 + {{mod|increased Critical Strike Multiplier}}) | |||
Net DPS = Base DPS + (Base DPS * <span class="text-fire">Critical Strike Chance</span> * (<span class="text-lightning">Critical Strike Multiplier</span> - 100%) ) | |||
And an example might be good to help people see how to use the formula. | |||
'''Example''' | |||
Fireball: | |||
* 100 Base DPS | |||
* 6% Base Crit Chance | |||
* 150% Base Crit Multiplier | |||
* 50% Increased Crit Chance | |||
* 50% Increased Crit Multiplier | |||
Using the above formula: | |||
<span class="text-fire">Critical Strike Chance</span> = 6% * (1 + {{mod|50%}}) | |||
<span class="text-lightning">Critical Strike Multiplier</span> = 150% * (1 + {{mod|50%}}) | |||
Net DPS = 100 + (100 * <span class="text-fire">9%</span> * (<span class="text-lightning">225%</span> - 100%) ) | |||
= 100 + (100 * <span class="text-fire">9%</span> * 125%) | |||
= 100 + 11.25 | |||
= 111.25 | |||
Just some ideas :) -[[User:AnnanFay|AnnanFay]] ([[User talk:AnnanFay|talk]]) 22:44, 16 June 2013 (UTC) |
Revision as of 22:44, 16 June 2013
There is no discussion of what "Global Crit Strike Chance" is, on this page. I saw a question about it today in global chat, and the offered explanations were shoddy. I don't claim to know authoritatively what it means, but this would be a good place to write it out!--Syrasha (talk) 15:44, 16 June 2013 (UTC)
Effect on DPS formula formatting and layout
net DPS = base DPS + base DPS * base Critical Strike Chance * (1 + increased Critical Strike Chance) * (0.5 + 1.5 * increased Critical Strike Multiplier)
The formula isn't easy to understand and is really long. (it scrolls off the page)
net DPS = base DPS + base DPS * base Critical Strike Chance * (1 + increased Critical Strike Chance) * (0.5 + 1.5 * increased Critical Strike Multiplier)
Line 3 and 4 just calculate the overall crit chance so we can move those.
Critical Strike Chance = Base Critical Strike Chance * (1 + Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil).) Net DPS = Base DPS + (Base DPS * Critical Strike Chance * (0.5 + 1.5 * Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil).) )
It would probably make it easier to understand if the crit multiplier was calculated outside as well. People can then easily copy it from their character screen and skip a step if hand calculating it. And some colours.
Critical Strike Chance = Base Critical Strike Chance * (1 + Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil).) Critical Strike Multiplier = 150% * (1 + Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil).) Net DPS = Base DPS + (Base DPS * Critical Strike Chance * (Critical Strike Multiplier - 100%) )
And an example might be good to help people see how to use the formula.
Example
Fireball:
- 100 Base DPS
- 6% Base Crit Chance
- 150% Base Crit Multiplier
- 50% Increased Crit Chance
- 50% Increased Crit Multiplier
Using the above formula:
Critical Strike Chance = 6% * (1 + Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil).) Critical Strike Multiplier = 150% * (1 + Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil).) Net DPS = 100 + (100 * 9% * (225% - 100%) ) = 100 + (100 * 9% * 125%) = 100 + 11.25 = 111.25
Just some ideas :) -AnnanFay (talk) 22:44, 16 June 2013 (UTC)