Version 0.9.2f: Difference between revisions
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>Vinibot (Moving to new templating with Template:Version) |
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{{ | {{version | ||
| before = | | before = 0.9.2e | ||
| | | beforedate = September 16, 2011 | ||
| | | patch = 0.9.2f | ||
| | | patchdate = September 20, 2011 | ||
| | | after = 0.9.2g | ||
| afterdate = October 5, 2011 | |||
}} | |||
==Patch notes== | |||
These are the official patch notes for '''version 0.9.2f''' released by Grinding Gear Games. | |||
===Features=== | ===Features=== | ||
*Added preloading of graphical shaders which should remove micro-pauses when encountering new effects or objects. | *Added preloading of graphical shaders which should remove micro-pauses when encountering new effects or objects. | ||
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*Fixed several UI crashes. | *Fixed several UI crashes. | ||
*Attempted to fix two other miscellaneous client crashes. | *Attempted to fix two other miscellaneous client crashes. | ||
Revision as of 11:59, 30 October 2013
Version History | ||
---|---|---|
← 0.9.2e September 16, 2011 | 0.9.2f September 20, 2011 | 0.9.2g → October 5, 2011 |
Patch notes
These are the official patch notes for version 0.9.2f released by Grinding Gear Games.
Features
- Added preloading of graphical shaders which should remove micro-pauses when encountering new effects or objects.
- Fixed some issues related to the game pausing slightly on the first frame after a level load.
- Fixed an issue where extra portals were visible for a split second when joining town.
- Fixed a bug with Explosive Arrow not exploding serverside when the monster is killed by the arrow outright.
- Fixed a bug with Explosive Arrow interacting badly with other buffs.
- Reclassified Flicker Strike as Melee and Frenzy as both Melee and Bow, for the purposes of mods on items that add effective levels to gems of certain types.
- Fixed an issue with the chat box where it would sometimes display a global message briefly when changing area, even when global chat was turned off.
- Fixed a bug related to instant-use flasks that heal your minions.
- Fixed two server crashes that occured rarely when using Explosive Arrow.
- Fixed a client crash that would occur if you were disconnected from a server while joining it.
- Fixed a client crash that would occur if the patcher was slow to start up.
- Fixed several UI crashes.
- Attempted to fix two other miscellaneous client crashes.