Version 0.9.13f: Difference between revisions
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>Vinibot (Moving to new templating with Template:Version) |
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{{ | {{version | ||
| | | before = 0.9.13e | ||
| | | beforedate = November 13, 2012 | ||
| | | patch = 0.9.13f | ||
| after = | | patchdate = November 14, 2012 | ||
| | | after = 0.9.13g | ||
| afterdate = November 15, 2012 | |||
}} | |||
==Patch notes== | |||
These are the official patch notes for '''version 0.9.13f''' released by Grinding Gear Games. | |||
===Changes=== | ===Changes=== | ||
*Added a trade screen for players in the same instance. Trade between areas or between the game and the website will be added in later patches. | *Added a trade screen for players in the same instance. Trade between areas or between the game and the website will be added in later patches. | ||
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*When you have an item on the cursor, the equipable inventories that it can go in will highlight. | *When you have an item on the cursor, the equipable inventories that it can go in will highlight. | ||
*Fixed a bug where [[Raise Spectre|Spectres]] would lose the implicit mods of their monster type. | *Fixed a bug where [[Raise Spectre|Spectres]] would lose the implicit mods of their monster type. | ||
Revision as of 10:15, 30 October 2013
Version History | ||
---|---|---|
← 0.9.13e November 13, 2012 | 0.9.13f November 14, 2012 | 0.9.13g → November 15, 2012 |
Patch notes
These are the official patch notes for version 0.9.13f released by Grinding Gear Games.
Changes
- Added a trade screen for players in the same instance. Trade between areas or between the game and the website will be added in later patches.
- To trade with someone, right click on them (in town) or their party portrait (out of town) and select "Trade".
- Before trade can be accepted, you must view each item in the other person's window to confirm that it is correct.
- Improved the layout and appearance of the vendor, trade, quest reward and map receptacle windows.
- When you have an item on the cursor, the equipable inventories that it can go in will highlight.
- Fixed a bug where Spectres would lose the implicit mods of their monster type.