Melee Damage (passive skill): Difference between revisions

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>TheFrz
m (simple-passive-bot: updating passive)
>BotK2
(replacing passive template with cargo passive skill box)
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
<onlyinclude>{{fixme|Melee Damage}}</onlyinclude>{{Passive skill box|Melee Damage}}
| name                  = Melee Damage
| pagename              = Melee Damage (passive skill)
| type                  = Basic
| bonuses                =
*
** 4% increased Melee Physical Damage
*
** 8% increased Melee Physical Damage
*
** 10% increased Melee Physical Damage
*
** 10% increased Melee Damage
*
** 12% increased Melee Physical Damage
*
** 14% increased Melee Physical Damage
}}</onlyinclude>


'''Melee Damage''' is a [[basic passive skill]] that grants increased [[melee physical damage]].
'''Melee Damage''' is a [[basic passive skill]] that grants increased [[melee physical damage]].

Revision as of 09:55, 29 July 2018

Template:Fixme

Melee Damage
Passive Skill
10% increased Melee Damage [1] [2] [3]
12% increased Melee Damage [1] [2] [3] [4]
12% increased Melee Physical Damage [1] [2] [3]
12% increased Melee Physical Damage
Attacks with Melee Weapons deal 12% increased Damage with Ailments [1]

16% increased Melee Physical Damage [1]
4% increased Melee Physical Damage
Attacks with Melee Weapons deal 4% increased Damage with Ailments [1] [2]

Melee Damage is a basic passive skill that grants increased melee physical damage.

Version history

Version Changes
1.3.0
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.