List of Blighted map anointments: Difference between revisions
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>OleanderHill (Made a note about updated changes to # of lucky chest modifiers. Someone needs to change the source table.) |
>OleanderHill (Made a note about updated changes to # of lucky chest modifiers. Someone needs to change the source table.) |
(No difference)
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Revision as of 19:46, 24 February 2021
This a list of anointments that can be applied to Blighted maps.
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Violet Oil | 6% increased Pack size Lanes of Blight Encounters have 25% chance for an additional Reward Chest | |||
Black Oil | 6% increased Pack size 7% chance for Blight Chests to contain an additional Reward | |||
Clear Oil | 6% increased Pack size 12% reduced Monster Movement Speed | |||
Golden Oil | 6% increased Pack size 30% chance for Blight Chests to contain an additional Reward | |||
Verdant Oil | 6% increased Pack size 45% increased Experience gain | |||
Crimson Oil | 6% increased Pack size Varieties of Items contained in 12 Blight Chests are Lucky | |||
Amber Oil | 6% increased Pack size 25% reduced Cost of Building and Upgrading Towers | |||
Opalescent Oil | 6% increased Pack size Varieties of Items contained in 18 Blight Chests are Lucky | |||
Silver Oil | 6% increased Pack size 80% increased Quantity of Items found in this Area | |||
Teal Oil | 6% increased Pack size Blight Monsters spawn 30% faster Encounter duration is 50 seconds shorter | |||
Indigo Oil | 6% increased Pack size Blight Encounters contain up to 3 additional Blight Bosses | |||
Azure Oil | 6% increased Pack size Varieties of Items contained in 5 Blight Chests are Lucky | |||
Sepia Oil | 6% increased Pack size Towers deal 25% more Damage |
As of 3.13, the values of anointment modifiers which grant "# of Blight Chests are Lucky" have been updated (either that or the source table has some typos?)
Silver - Old: 5 lucky; New: 15 lucky
Crimson - Old: 3 lucky; New: 10 lucky
Teal - Old: 2 lucky; New: 5 lucky
Other modifiers and oils are true to the present table.