Template talk:Navbox World: Difference between revisions

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>Kaseki
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>AnnanFay
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:It's easier to go alphabetically for the navbox. Act 2 has too many branching paths -- ordering them by level would be confusing to someone who just wants to look up a zone quickly. If you need to see them in order, that's what the [[Act 1]] and [[Act 2]] pages are for. --[[User:Danny|Danny]] ([[User talk:Danny|talk]]) 09:59, 4 August 2012 (UTC)
:It's easier to go alphabetically for the navbox. Act 2 has too many branching paths -- ordering them by level would be confusing to someone who just wants to look up a zone quickly. If you need to see them in order, that's what the [[Act 1]] and [[Act 2]] pages are for. --[[User:Danny|Danny]] ([[User talk:Danny|talk]]) 09:59, 4 August 2012 (UTC)
== Waaaaaaaaaaay toooooooo wiiiiiiiiiiiiide ==
Someone needs to change the CSS definitions and remove:
    .hlist dd, .hlist dt, .hlist li {
        display: inline;
        margin: 0;
        '''white-space: nowrap;''' ''<-- that''
    }
kthxbye--[[User:AnnanFay|AnnanFay]] ([[User talk:AnnanFay|talk]]) 10:03, 27 January 2013 (UTC)

Revision as of 10:03, 27 January 2013

I propose we order the maps by the order they appear in the game (or by level, considering act 2 has multiple paths) instead of by name --7Soul (talk) 01:37, 4 August 2012 (UTC)

It's easier to go alphabetically for the navbox. Act 2 has too many branching paths -- ordering them by level would be confusing to someone who just wants to look up a zone quickly. If you need to see them in order, that's what the Act 1 and Act 2 pages are for. --Danny (talk) 09:59, 4 August 2012 (UTC)

Waaaaaaaaaaay toooooooo wiiiiiiiiiiiiide

Someone needs to change the CSS definitions and remove:

   .hlist dd, .hlist dt, .hlist li {
       display: inline;
       margin: 0;
       white-space: nowrap; <-- that
   }

kthxbye--AnnanFay (talk) 10:03, 27 January 2013 (UTC)