Template talk:Navbox World: Difference between revisions
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>Kaseki No edit summary |
>AnnanFay (→Waaaaaaaaaaay toooooooo wiiiiiiiiiiiiide: new section) |
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:It's easier to go alphabetically for the navbox. Act 2 has too many branching paths -- ordering them by level would be confusing to someone who just wants to look up a zone quickly. If you need to see them in order, that's what the [[Act 1]] and [[Act 2]] pages are for. --[[User:Danny|Danny]] ([[User talk:Danny|talk]]) 09:59, 4 August 2012 (UTC) | :It's easier to go alphabetically for the navbox. Act 2 has too many branching paths -- ordering them by level would be confusing to someone who just wants to look up a zone quickly. If you need to see them in order, that's what the [[Act 1]] and [[Act 2]] pages are for. --[[User:Danny|Danny]] ([[User talk:Danny|talk]]) 09:59, 4 August 2012 (UTC) | ||
== Waaaaaaaaaaay toooooooo wiiiiiiiiiiiiide == | |||
Someone needs to change the CSS definitions and remove: | |||
.hlist dd, .hlist dt, .hlist li { | |||
display: inline; | |||
margin: 0; | |||
'''white-space: nowrap;''' ''<-- that'' | |||
} | |||
kthxbye--[[User:AnnanFay|AnnanFay]] ([[User talk:AnnanFay|talk]]) 10:03, 27 January 2013 (UTC) |
Revision as of 10:03, 27 January 2013
I propose we order the maps by the order they appear in the game (or by level, considering act 2 has multiple paths) instead of by name --7Soul (talk) 01:37, 4 August 2012 (UTC)
- It's easier to go alphabetically for the navbox. Act 2 has too many branching paths -- ordering them by level would be confusing to someone who just wants to look up a zone quickly. If you need to see them in order, that's what the Act 1 and Act 2 pages are for. --Danny (talk) 09:59, 4 August 2012 (UTC)
Waaaaaaaaaaay toooooooo wiiiiiiiiiiiiide
Someone needs to change the CSS definitions and remove:
.hlist dd, .hlist dt, .hlist li { display: inline; margin: 0; white-space: nowrap; <-- that }