User:Evil4Zerggin/Weapon style analysis: Difference between revisions

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== Weapons ==
== Weapons ==


{| class = "wikitable"
{| class = "wikitable sortable"
! Weapon type !! Attribute !! DPS per level !! Critical chance !! Special
! Weapon type !! Melee or Ranged !! Hands !! Attributes !! Critical Strike Chance !! Attack speed !! Special
|-
|-
| Axe (1H) || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 1 || 5% || None
| Axe, One-Handed || Melee || 1 || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 5.00% || 1.10-1.5 ||  
|-
|-
| Axe (2H) || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 1.75 || 5% || None
| Axe, Two-Handed || Melee || 2 || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 5.00% || 1.00-1.25 ||  
|-
|-
| Bow || [[Image:DexterityIcon_small.png]] || 0.8 || 5% || None
| Bow || Ranged || 2 || [[Image:DexterityIcon_small.png]] || 5.00% || 1.10-1.55 || [[Keyword#Bow|Bow skills]], can be used with [[quiver]]s
|-
|-
| Claw || [[Image:DexterityIcon_small.png]][[Image:IntelligenceIcon_small.png]] || 0.8 || 6.5% || 3-15 Life gained on hit or 3%-6% Life Leech
| Claw || Melee || 1 || [[Image:DexterityIcon_small.png]][[Image:IntelligenceIcon_small.png]] || 6.20%-6.98% || 1.10-1.50 || {{c|mod|+3-15 Life gained for each enemy hit by your Attacks}}<br/>or {{c|mod|3%-6% Physical Attack Damage Leeched back as Life}}
|-
|-
| Dagger || [[Image:DexterityIcon_small.png]][[Image:IntelligenceIcon_small.png]] || 0.8 || 7% || 40-80% increased global Critical Strike chance
| Dagger || Melee || 1 || [[Image:IntelligenceIcon_small.png]][[Image:DexterityIcon_small.png]] || 6.20%-7.28% || 1.20-1.60 || {{c|mod|40%-80% increased Global Critical Strike Chance}}
|-
|-
| Sceptre ||[[Image:StrengthIcon_small.png]][[Image:IntelligenceIcon_small.png]] || 0.85 || 6.5% || 10-20% increased Elemental damage
| Mace, One Handed || Melee || 1 || [[Image:StrengthIcon_small.png]] || 5.00% || 1.05-1.30 || {{c|mod|20%-40% increased Stun Duration on enemies}}
|-
|-
| Staff ||[[Image:StrengthIcon_small.png]][[Image:IntelligenceIcon_small.png]] || 1.6 || 6.5% || 12-18% block chance
| Mace, Two Handed  || Melee || 2 || [[Image:StrengthIcon_small.png]] || 5.00% || 0.95-1.25 || {{c|mod|20%-40% increased Stun Duration on enemies}}
|-
|-
| Mace (1H) ||[[Image:StrengthIcon_small.png]] || 0.85 || 5% || 20-40% base stun duration
| Mace, Sceptre || Melee || 1 || [[Image:IntelligenceIcon_small.png]][[Image:StrengthIcon_small.png]] || 6.50%-6.98% || 1.10-1.45 || {{c|mod|20%-40% increased Elemental Damage}}
|-
|-
| Mace (2H) ||[[Image:StrengthIcon_small.png]] || 1.65 || 5% || 20-40% base stun duration
| Staff || Melee || 2 || [[Image:IntelligenceIcon_small.png]][[Image:StrengthIcon_small.png]] || 6.50%-6.68% || 1.00-1.25 || {{c|mod|12%-18% Chance to Block}}
|-
|-
| Wand || [[Image:IntelligenceIcon_small.png]]|| 0.6 || 8% || 8-20% increased spell damage
| Sword, One-Handed || Melee || 1 || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 5.00% || 1.20-1.65 || {{c|mod|18% increased Accuracy}}
|-
| Sword, Two-Handed || Melee || 2 || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 5.00% || 1.10-1.35 || {{c|mod|18-30% increased Accuracy}}
|-
| Sword, Thrusting || Melee || 1 || [[Image:DexterityIcon_small.png]][[Image:StrengthIcon_small.png]] || 5.00% || 1.20-1.70 || {{c|mod|20%-35% increased Global Critical Strike Multiplier}}
|-
| Wand || Ranged || 1 || [[Image:IntelligenceIcon_small.png]] || 8.00%-8.96% || 1.10-1.50 || {{c|mod|increased Spell Damage}}
|}
|}



Latest revision as of 04:38, 31 October 2013

Weapons

Weapon type Melee or Ranged Hands Attributes Critical Strike Chance Attack speed Special
Axe, One-Handed Melee 1 5.00% 1.10-1.5
Axe, Two-Handed Melee 2 5.00% 1.00-1.25
Bow Ranged 2 5.00% 1.10-1.55 Bow skills, can be used with quivers
Claw Melee 1 6.20%-6.98% 1.10-1.50 +3-15 Life gained for each enemy hit by your Attacks
or 3%-6% Physical Attack Damage Leeched back as Life
Dagger Melee 1 6.20%-7.28% 1.20-1.60 40%-80% increased Global Critical Strike Chance
Mace, One Handed Melee 1 5.00% 1.05-1.30 20%-40% increased Stun Duration on enemies
Mace, Two Handed Melee 2 5.00% 0.95-1.25 20%-40% increased Stun Duration on enemies
Mace, Sceptre Melee 1 6.50%-6.98% 1.10-1.45 20%-40% increased Elemental Damage
Staff Melee 2 6.50%-6.68% 1.00-1.25 12%-18% Chance to Block
Sword, One-Handed Melee 1 5.00% 1.20-1.65 18% increased Accuracy
Sword, Two-Handed Melee 2 5.00% 1.10-1.35 18-30% increased Accuracy
Sword, Thrusting Melee 1 5.00% 1.20-1.70 20%-35% increased Global Critical Strike Multiplier
Wand Ranged 1 8.00%-8.96% 1.10-1.50 increased Spell Damage

Styles

Baseline is wielding a single one-handed weapon.

One-Handed + Shield

  • 24-30% base block chance
  • ~8 Armour, ~6 Evasion, or ~1.4 Energy Shield per level
  • Offhand mods

Two-Handed

  • ~75% More DPS
  • Concentrated sockets

Dual Wield

  • 10% More attack speed
  • 15% Block chance
  • Offhand mods