Life reservation: Difference between revisions

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(Redirected page to Reservation#Life Reservation)
 
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{{New content|3.14.0}}
#REDIRECT[[Reservation#Life Reservation]]
[[File:Low life energy shield pool.png|thumb|Example of ''[[Low life]] / Energy shield'' builds. Most of the Life has been reserved by [[aura]]s and the player has 9000 [[energy shield]].]]
'''Life reservation''' is a method of using [[life]] to pay for [[aura]]s and [[herald]] skills or any skill with on ongoing effect. A portion of life is set aside as unusable for as long as the skill is active. Having life reserved does not reduce the rate of [[life regeneration]], so it will reduce the time taken for life to regenerate to its (temporary) maximum. Reserved life values are multiplied by [[support gem]] mana cost multipliers.
 
Life reservation is typically used to stack more auras, as players can have auras reserved against [[Mana reservation|mana]] and life, and is typically used on [[Low life]] builds.
 
==Methods of reserving life==
Methods of reserving skills against life:
*The {{il|Arrogance Support}} will cause linked skill gems to be reserved against life instead of mana
*The {{il|Prism Guardian}} shield will cause socketed skill gems to be reserved against life instead of mana
 
==Skills which can be used to reserve life==
[[Life]] can be reserved in two ways:
* By a fixed amount, which grows as the gem levels
* By a percentage of maximum life, which does not change with gem level
 
{{Item table/skill gems
|q_where = skill.has_reservation_mana_cost = True
|level=yes
|int=yes
|dex=yes
|str=yes
|mana=yes
}}
 
==Reducing life reservation==
Passives which reduce life reserved by auras:
{{Query base passive skills
|where=passive_skill_stats.id IN ("base_mana_reservation_+%", "mortal_conviction_mana_reservation_+%_final")
}}
 
==Related unique items==
The following [[unique item]]s are related to reservation:
{{Query unique items
|where=items.stat_text LIKE "%Reserved%"
  AND items.stat_text NOT LIKE "%reduced%Mana%Reserved%"
  AND items.stat_text NOT LIKE "%increased%Mana%Reserved%"
    OR items.stat_text LIKE "%no%Mana%is%Reserved%"
    OR items.stat_text LIKE "%Reservation%always%"
    OR items.name LIKE "%Midnight%Bargain%"
|large=1
|base_item=1
|level=1
|stat=1
}}
 
==Related passive skills==
===Base passive skills===
The following [[passive skill]]s are related to reservation:
{{Query base passive skills
|where=passive_skills.stat_text LIKE "%Reserv%"
}}
 
===Cluster Jewel passive skills===
The following [[Cluster Jewel]] [[passive skill]]s are related to reservation:
{{Passive skill table
|q_where=passive_skills.id LIKE "affliction%"
    AND passive_skills.is_keystone = 0
    AND passive_skills.stat_text LIKE "%Reserv%"
|large=1
|stat_text=1
}}
 
===Keystone passive skills===
The following [[keystone passive skill]]s are related to reservation:
{{Query keystone passive skills
|where=passive_skills.stat_text LIKE "%Reserv%"
}}
 
===Ascendancy passive skills===
The following [[Ascendancy passive skill]]s are related to reservation:
{{Query ascendancy passive skills
|where=passive_skills.stat_text LIKE "%Reserv%"
}}
 
==Version history==
{{Version history table header}}
{{Version history table row|3.14.0}}
* [[Blood Magic Support]] has been removed. Two new Support gems have been added in its place: '''[[Arrogance Support]]''' and [[Lifetap Support]].
* Any existing Blood Magic Support Gems will be converted to Arrogance Support Gems.
* Added a new Strength Support Gem - '''[[Arrogance Support]]''': Supports any skill with a reservation. Skills reserve life instead of mana and have increased aura effect. The reservation multiplier decreases as the gem level increases.
{{Version history table row|?}}
* Added to the game.
|}
 
 
[[Category:Game mechanics]]

Latest revision as of 21:18, 24 May 2021