>Wonderfl |
>Neokowloon |
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| '''Life reservation''' is an method of using [[life]] to pay for [[skills]] which is usually found on skills with an ongoing effect, such as [[aura]]s and [[heralds]]. A portion of life is set aside as unusable for as long as the skill is active. Having life reserved does not reduce the rate of [[life regeneration]], so it will reduce the time taken for life to regenerate to its (temporary) maximum. Reserved life values are multiplied by [[support gem]] mana cost multipliers.
| | #REDIRECT[[Reservation#Life Reservation]] |
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| Life reservation is typically used to stack more auras, as players can have auras reserved against [[Mana reservation|mana]] and life, and is typically used on [[Low life]] builds. | |
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| Methods of reserving skills against life:
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| *The {{il|Arrogance Support}} will cause linked skill gems to be reserved against life instead of mana
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| *The {{il|Prism Guardian}} shield will cause socketed skill gems to be reserved against life instead of mana
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| ==Skills which can be used to reserve life==
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| [[Life]] can be reserved in two ways:
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| * By a fixed amount, which grows as the gem levels
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| * By a percentage of maximum life, which does not change with gem level
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| {{Item table/skill gems
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| |q_where = skill.has_reservation_mana_cost = True
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| |level=yes
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| |int=yes
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| |dex=yes
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| |str=yes
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| |mana=yes
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| }}
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| ==Reducing life reservation==
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| Passives which reduce life reserved by auras:
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| {{Query base passive skills
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| |where=passive_skill_stats.id IN ("base_mana_reservation_+%", "mortal_conviction_mana_reservation_+%_final")
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| }}
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| ==Related unique items==
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| The following [[unique item]]s are related to reservation:
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| {{Query unique items
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| |where=items.stat_text LIKE "%Reserved%"
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| AND items.stat_text NOT LIKE "%reduced%Mana%Reserved%"
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| AND items.stat_text NOT LIKE "%increased%Mana%Reserved%"
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| OR items.stat_text LIKE "%no%Mana%is%Reserved%"
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| OR items.stat_text LIKE "%Reservation%always%"
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| OR items.name LIKE "%Midnight%Bargain%"
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| |large=1
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| |base_item=1
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| |level=1
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| |stat=1
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| }}
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| ==Related passive skills==
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| ===Base passive skills===
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| The following [[passive skill]]s are related to reservation:
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| {{Query base passive skills
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| |where=passive_skills.stat_text LIKE "%Reserv%"
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| }}
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| ===Cluster Jewel passive skills===
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| The following [[Cluster Jewel]] [[passive skill]]s are related to reservation:
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| {{Passive skill table
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| |q_where=passive_skills.id LIKE "affliction%"
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| AND passive_skills.is_keystone = 0
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| AND passive_skills.stat_text LIKE "%Reserv%"
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| |large=1
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| |stat_text=1
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| }}
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| ===Keystone passive skills===
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| The following [[keystone passive skill]]s are related to reservation:
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| {{Query keystone passive skills
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| |where=passive_skills.stat_text LIKE "%Reserv%"
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| }}
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| ===Ascendancy passive skills===
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| The following [[Ascendancy passive skill]]s are related to reservation:
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| {{Query ascendancy passive skills
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| |where=passive_skills.stat_text LIKE "%Reserv%"
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| }}
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| [[Category:Game mechanics]]
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