List of small atlas passive skills: Difference between revisions
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(Created page with "The table below lists small Atlas passive skills. {{Query passive skills |q_where= passive_skills.ID LIKE "%Atlas%" AND passive_skills.name NOT LIKE "%DNT%" AND passive_skills.name NOT LIKE "%Zana%" AND passive_skills.is_notable = false AND passive_skills.is_keystone = false }} <noinclude> Category:Passive skill lists ru:Список базовых пассивных умений </noinclude>") |
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The table below lists small [[Atlas passive skill tree|Atlas passive skills]]. | The table below lists small [[Atlas passive skill tree|Atlas passive skills]]. | ||
{{Query passive skills | {{Query base passive skills | ||
|q_where= | |q_where= | ||
passive_skills.ID LIKE "%Atlas%" AND | passive_skills.ID LIKE "%Atlas%" AND | ||
passive_skills.ID NOT LIKE "%mastery%" AND | |||
passive_skills.name NOT LIKE "%Gateway%" AND | |||
passive_skills.name NOT LIKE "%DNT%" AND | passive_skills.name NOT LIKE "%DNT%" AND | ||
passive_skills.name NOT LIKE "%Zana%" AND | passive_skills.name NOT LIKE "%Zana%" AND |
Latest revision as of 18:02, 9 January 2024
The table below lists small Atlas passive skills.
Name | Stats |
---|---|
Abyss Chance | Your Maps have +12% chance to contain an Abyss [1] [2] [3] Your Maps have +8% chance to contain an Abyss [6] [7] [8] [9] [10] |
Abyss Magic Monster Chance | Abyss Cracks in your Maps have 3% chance to spawn all Monsters as at least Magic Abyss Pits in your Maps have 3% chance to spawn all Monsters as at least Magic [1] [2] [3] |
Abyss Monster Count | Abysses in your Maps spawn 5% increased Monsters [1] [2] [3] |
Abyss Monsters and Experience | Abysses in your Maps spawn 5% increased Monsters Abyss Monsters in your Maps grant 10% increased Experience [1] |
Abyss Pits Rare Monster Chance | Abyss Pits in your Maps have 3% chance to spawn 5 additional Rare Monsters [1] [2] [3] |
Abyss Swarming Reaction Chance | Abyss Cracks in your Maps have 3% chance to spawn 100% increased Monsters Abyss Pits in your Maps have 3% chance to spawn 100% increased Monsters [1] [2] [3] |
Abyssal Depths Chance | Abysses in your Maps have 10% increased chance to lead to an Abyssal Depths [1] [2] |
Abyssal Depths Chance and Stygian Spire Chance | Abysses in your Maps that do not lead to an Abyssal Depths have 5% increased chance to lead to a Stygian Spire Abysses in your Maps have 5% increased chance to lead to an Abyssal Depths [1] [2] |
Abyssal Depths Item Quantity | 10% increased Quantity of Items dropped in Abyssal Depths in your Maps [1] |
Abyssal Jewel Chance | Abyssal Troves and Stygian Spires in your Maps have 10% increased chance to contain or drop an Abyss Jewel [1] [2] [3] |
Additional Blight Chest Chance | Lanes of Blight Encounters in your Maps have 10% chance for an additional Reward Chest [1] [2] |
Additional Delirium Reward Chance | Delirium Encounters in your Maps have 4% chance to generate an additional Reward type [1] [2] [3] |
Additional Exile Spawn Chance | Your Maps have a 25% chance to contain an additional Rogue Exile [1] [2] [3] [4] |
Additional Harbinger Chance | Your Maps have a 5% chance to contain an additional Harbinger [1] [2] [3] [4] [5] [6] |
Additional Harbinger Shards | Harbingers in your Maps have 20% chance to drop an additional Stack of Currency Shards [1] [2] [3] [4] [5] |
Additional Lifeforce from Harvest | Harvest Monsters in your Maps drop 3% increased Quantity of Lifeforce [1] [2] [3] [4] [5] [6] |
Additional Smuggler's Cache Chance | Your Maps that contain Smuggler's Caches have a 10% chance to contain an additional Smuggler's Cache [1] [2] [3] |
Adjacent Map Drop Chance | 2% chance for one Monster in each of your Maps to drop an additional connected Map [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] [16] [17] [18] [19] [20] [21] [22] [23] [24] [25] [26] [27] [28] [29] [30] [31] [32] [33] [34] [35] [36] |
Arcanist's Strongbox Chance | Strongboxes in your Maps have 30% increased chance to be an Arcanist's Strongbox [1] [2] |
Armour Quality Chance | Armour Items found in your Maps have 10% chance to have 20% Quality [1] |
Atlas Currency Chance | Final Map Boss in each Map has 1% chance to drop additional Map Currency Items [1] [2] [3] [4] |
Bestiary Beast Duplication Chance | 3% chance to create a copy of Beasts Captured in your Maps [1] [2] |
Bestiary Mission Chance | Your Maps have +10% chance to contain Einhar [1] [2] Your Maps have +8% chance to contain Einhar [10] [11] [12] [13] [14] [15] [16] [17] [18] |
Bestiary Red Beast Chance | Your Maps that contain capturable Beasts have 5% chance to contain an additional Red Beast [1] [2] [3] [4] [5] [6] |
Bestiary Red Beast Pair Chance | Red Beasts in your Maps have 4% chance to appear in Pairs [1] [2] |
Bestiary Yellow Beast Amount | Your Maps that contain capturable Beasts contain 1 additional Yellow Beast [1] [2] |
Betrayal Mission Chance | Your Maps have +10% chance to contain Jun [1] [2] Your Maps have +8% chance to contain Jun [9] [10] [11] [12] [13] [14] [15] [16] |
Betrayal Syndicate Reinforcement Chance | Immortal Syndicate Members in your Maps have 5% increased chance to be accompanied by reinforcements [1] [2] [3] [4] [5] |
Betrayal Veiled Item Chance | Immortal Syndicate Members in your Maps have 15% chance to drop an additional Veiled Item [1] [2] |
Beyond Chance | 8% chance for your Maps to attract Beyond Demons [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] 4% chance for your Maps to attract Beyond Demons Beyond Portals in your Maps have 4% increased Merging Radius [2] |
Beyond Demon Item Quantity | 5% increased Quantity of Items dropped by Beyond Demons in your Maps [1] [2] [3] |
Beyond Portal Chance | Slaying Enemies in your Maps has a 15% increased chance to spawn a Beyond Portal [1] |
Beyond Portal Merging Radius | Beyond Portals in your Maps have 8% increased Merging Radius [1] [2] [3] [4] [5] |
Blight Boss Additional Reward | Blight Bosses in your Maps have 25% chance to add an additional Reward [1] [2] [3] [4] |
Blight Chest Chance and Lucky Chests | Varieties of Items contained in 1 Blight Chest in your Maps are Lucky Lanes of Blight Encounters in your Maps have 5% chance for an additional Reward Chest [1] |
Blight Crafting Option | 5% chance on Completing your Maps to gain a free use of the Blight Map Crafting Option [1] [2] |
Blight Encounter Chance | Your Maps have +12% chance to contain a Blight Encounter [1] [2] [3] [4] [5] Your Maps have +6% chance to contain a Blight Encounter [7] [8] [9] [10] [11] [12] |
Blight Monster Increased Damage Taken | Blight Monsters in your Maps take 8% increased Damage [1] [2] [3] |
Blight Pack Size | Blight Encounters in your Maps spawn 8% more Non-Unique Monsters [1] [2] |
Blight Pack Size and Enchantment Chance | Blight Encounters in your Maps spawn 4% more Non-Unique Monsters Maps found in your Maps have 1% chance to have an 'Area contains a Blight Encounter' Enchantment Modifier [1] |
Blight Tower Cost | 20% reduced Cost of Building and Upgrading Towers [1] [2] |
Blighted Map and Oil Chance | Blight Chests in your Maps have 5% increased chance to contain Blighted Maps or Oils [1] [2] [3] [4] |
Breach Boss Chance | Breaches in your Maps have 8% increased chance to contain a Boss [1] [2] [3] |
Breach Chance | Breaches in your Maps have 70% increased chance to belong to Xoph [1] Breaches in your Maps have 70% increased chance to belong to Esh [2] Breaches in your Maps have 40% increased chance to belong to Uul-Netol [3] Breaches in your Maps have 35% increased chance to belong to Chayula [4] Breaches in your Maps have 70% increased chance to belong to Tul [5] Your Maps have +10% chance to contain Breaches [26] [27] [28] [29] [30] Your Maps have +6% chance to contain Breaches [31] [32] [33] [34] [35] |
Breach Chest Splinters | 10% increased Quantity of Breach Splinters found in Breach Hands in your Maps [1] 8% increased Quantity of Breach Splinters found in Breach Hands in your Maps [2] |
Breach Clasped Hand and Splinters | Breaches in your Maps contain 1 additional Clasped Hand 8% increased Quantity of Breach Splinters found in Breach Hands in your Maps [1] |
Breach Density and Monster Splinters | 8% increased Quantity of Breach Splinters dropped by Breach Monsters in your Maps Breaches in your Maps have 3% increased Monster density [1] |
Breach Magic Monster Chance | Breaches in your Maps spawn 8% increased Magic Monsters [1] [2] |
Breach Magic Monsters and Chance | Your Maps have +4% chance to contain Breaches Breaches in your Maps spawn 4% increased Magic Monsters [1] |
Breach Monster Density | Breaches in your Maps have 5% increased Monster density [1] [2] |
Breach Monster Splinters | 10% increased Quantity of Breach Splinters dropped by Breach Monsters in your Maps [1] [2] [3] |
Breach Speed | Breaches in your Maps open and close 4% faster [1] [2] |
Breach Splinters from Monsters and Clasped Hands | 10% increased Quantity of Breach Splinters dropped by Breach Monsters in your Maps 10% increased Quantity of Breach Splinters found in Breach Hands in your Maps [1] |
Cartographer's Strongbox Chance | Strongboxes in your Maps have 30% increased chance to be a Cartographer's Strongbox [1] [2] |
Chayula Breach Chance | Breaches in your Maps have 35% increased chance to belong to Chayula [1] |
Cluster Jewel Chance | Delirium Monsters in your Maps have 10% increased chance to drop Cluster Jewels [1] [2] |
Conqueror Influenced Item Drop Chance | Items found in your Conqueror Maps have 5% increased chance to be Influenced [1] [2] |
Conqueror Influenced Pack Size | Monster Packs Influenced by Conquerors in your Maps have 5% increased Pack Size [1] [2] [3] [4] [5] [6] |
Delirious Map Chance | Maps found in your Maps have 1% chance to have layers of Delirium [1] |
Delirium Additional Splinters | 6% increased Stack size of Simulacrum Splinters found in your Maps [1] [2] |
Delirium Boss Chance | Delirium Encounters in your Maps are 16% more likely to spawn Unique Bosses [1] [2] [3] |
Delirium Boss Chance and Additional Delirium Reward Chance | Delirium Encounters in your Maps have 2% chance to generate an additional Reward type Delirium Encounters in your Maps are 8% more likely to spawn Unique Bosses [1] |
Delirium Chance | Your Maps have +4% chance to contain a Mirror of Delirium [1] [2] [3] [4] [5] Your Maps have +8% chance to contain a Mirror of Delirium [6] [7] [8] [9] [10] Your Maps have +12% chance to contain a Mirror of Delirium [7] [8] [9] |
Delirium Difficulty | Delirium in your Maps increases 10% faster with distance from the mirror [1] [2] |
Delirium Fog Dissipation Delay | Delirium Fog in your Maps lasts 3 additional seconds before dissipating [1] [2] |
Delirium Orb Reward Chance | Delirium Rewards in your Maps have 10% increased chance to give Delirium Orbs [1] [2] |
Delirium Orb Reward Chance and Cluster Jewel Chance | Delirium Monsters in your Maps have 5% increased chance to drop Cluster Jewels Delirium Rewards in your Maps have 5% increased chance to give Delirium Orbs [1] |
Delirium Persistence | Delirium Fog in your Maps dissipates 8% slower [1] [2] |
Delirium Reward Progress | Delirious Monsters Killed in your Maps provide 10% increased Reward Progress [1] [2] |
Delirium Reward Progress and Additional Splinters | 3% increased Stack size of Simulacrum Splinters found in your Maps Delirious Monsters Killed in your Maps provide 5% increased Reward Progress [1] |
Delve Mission Chance | Your Maps have +10% chance to contain Niko [1] [2] Your Maps have +8% chance to contain Niko [10] [11] [12] [13] [14] [15] [16] [17] [18] |
Delve Sulphite Quantity | Voltaxic Sulphite Veins and Chests in your Maps contain 3% increased Sulphite [1] [2] [3] [4] [5] [6] [7] [8] |
Devoted Modifier Effect | 5% increased effect of Devoted Modifiers on Monsters in your Maps [1] [2] |
Diviner's Strongbox Chance | Strongboxes in your Maps have 30% increased chance to be a Diviner's Strongbox [1] [2] |
Domination Shrine Chance | Your Maps have a 20% chance to contain an additional Shrine [1] [2] [3] [4] [5] |
Domination Shrine Duration | 25% increased Duration of Shrine Effects on Players in your Maps [1] [2] [3] |
Domination Shrine Effect | 20% increased Effect of Shrine Buffs on Players in your Maps [1] |
Eater of Worlds Influence Pack Size | Monster Packs Influenced by The Eater of Worlds in your Maps have 5% increased Pack Size [1] [2] [3] [4] [5] [6] [7] [8] |
Eater of Worlds Item Chance | Monsters Influenced by The Eater of Worlds in your Maps have 0.2% chance to drop an item with an Eater of Worlds Implicit Modifier [1] [2] [3] [4] [5] |
Elder Influenced Pack Size | Monster Packs Influenced by The Elder in your Maps have 5% increased Pack Size [1] [2] |
Embers of the Allflame Drop Chance | 8% increased chance for Haunted Monsters in your Maps to drop Embers of the Allflame [1] [2] [3] [4] |
Esh Breach Chance | Breaches in your Maps have 70% increased chance to belong to Esh [1] |
Essence Chance | Your Maps have 5% chance to contain an additional Essence [1] [2] [3] [4] |
Essence Rare Chance | Imprisoned Monsters in your Maps have 25% chance to drop an additional Rare Item with an Essence Modifier [1] [2] [3] [4] |
Eternal Legion Chance | Legion Encounters in your Maps have 90% increased chance to include an Eternal Empire army [1] |
Exile Currency Chance | Rogue Exiles in your Maps have 5% chance to drop an additional Currency Item [1] [2] [3] [4] |
Exile Pair Chance | 10% chance for Rogue Exiles in your Maps to appear in Pairs [1] [2] [3] |
Expedition Artifact Quantity | 4% increased quantity of Artifacts dropped by Monsters [1] [2] [3] [4] [5] [6] |
Expedition Chance | Your Maps have +4% chance to contain an Expedition Encounter [1] [2] [3] [4] [5] Your Maps have +8% chance to contain an Expedition Encounter [8] [9] [10] [11] [12] [13] [14] Your Maps have +12% chance to contain an Expedition Encounter [5] [6] |
Expedition Detonation Chain Speed | Expedition Detonation Chains in your Maps travel 5% slower [1] [2] [3] |
Expedition Vendor Reroll Currency Chance | 5% increased Quantity of Vendor Refresh Currencies dropped by Monsters in your Maps [1] [2] [3] [4] |
Explosive Placement Distance | 20% increased Explosive Placement Range in your Maps [1] [2] |
Explosive Placement Distance and Vendor Reroll Currency Chance | 3% increased Quantity of Vendor Refresh Currencies dropped by Monsters in your Maps 10% increased Explosive Placement Range in your Maps [1] |
Flask Quality Chance | Flasks found in your Maps have 5% chance to have 20% Quality [1] |
Free Rewards After Reroll Chance | Favours Rerolled at Ritual Altars in your Maps have 0.5% chance to cost no Tribute [1] [2] |
Full Currency Stack Chance | Basic Currency Items found in your Maps have 0.1% chance to drop as a full stack [1] [2] [3] [4] [5] [6] |
Harvest Chance | Your Maps have +5% chance to contain The Sacred Grove [1] [2] [3] [4] Your Maps have +15% chance to contain The Sacred Grove [3] [4] Your Maps have +10% chance to contain The Sacred Grove [11] [12] [13] [14] [15] |
Harvest Monster Duplication Chance | Plants Harvested in your Maps have 3% chance to spawn duplicated Monsters [1] [2] |
Harvest non-Blue Plant Chance | Harvest Crops in your Maps have 10% reduced chance to grow Blue Plants [1] [2] |
Harvest non-Purple Plant Chance | Harvest Crops in your Maps have 10% reduced chance to grow Purple Plants [1] [2] |
Harvest non-Yellow Plant Chance | Harvest Crops in your Maps have 10% reduced chance to grow Yellow Plants [1] [2] |
Harvest Tier 3 Plant Chance | Harvest Crops in your Maps have 10% increased chance to contain Tier 3 Plants [1] [2] [3] |
Haunted Modifier Effect | 20% reduced effect of Haunted Modifiers on Monsters in your Maps [1] [2] 10% increased effect of Haunted Modifiers on Monsters in your Maps [3] [4] |
Heist Blueprint Chance | 8% increased Blueprints found in your Maps [1] [2] [3] |
Heist Contract Chance | 8% increased Heist Contracts found in your Maps [1] [2] [3] |
Heist Contract Job Level Five Chance | Heist Contracts found in your Maps are 100% more likely to require level 5 Jobs [1] |
Heist Contract Job Level Four Chance | Heist Contracts found in your Maps are 100% more likely to require level 4 Jobs [1] |
Heist Contract Job Level Three Chance | Heist Contracts found in your Maps are 100% more likely to require level 3 Jobs [1] |
Heist Smuggler's Cache Chance | Your Maps have +4% chance to contain a Smuggler's Cache [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] |
Higher Map Tier Chance | Tier 1-15 Maps found have 5% chance to become 1 tier higher [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] |
Imprisoned Monster Additional Essence Chance | Imprisoned Monsters in your Maps have 5% chance to have an additional Essence [1] [2] [3] [4] [5] |
Increased Ritual Intensity | Ritual Altars in your Maps spawn Monsters 8% faster Ritual Altars in your Maps can have 20% increased number of Spawned Monsters at once [1] [2] |
Increased Ritual Reroll Cost and Free Rewards After Reroll Chance | Rerolling Favours at Ritual Altars in your Maps costs 3% reduced Tribute Favours Rerolled at Ritual Altars in your Maps have 0.25% chance to cost no Tribute [1] |
Increased Ritual Splinters | Ritual Splinters offered at Ritual Altars in your Maps have 10% increased Stack Size [1] [2] |
Incursion Item Quantity | 5% increased Quantity of Items dropped in Incursions in your Maps [1] [2] [3] [4] |
Incursion Mission Chance | Your Maps have +8% chance to contain Alva [1] [2] [3] [4] [5] [6] [7] [8] [9] Your Maps have +10% chance to contain Alva [3] [4] |
Incursion Pack Size | Incursions in your Maps have 5% increased Pack Size [1] [2] [3] [4] |
Incursion Upgrade Chance | Killing non-resident Architects in your Maps has 10% chance to add an additional Upgrade Tier to the surviving Architect's Room [1] |
Inscribed Ultimatum Reward Chance | Ultimatum Rewards in your Maps have 10% increased chance to be Inscribed Ultimatums [1] [2] [3] [4] [5] [6] |
Item Quantity | 1% increased Quantity of Items found in your Maps [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] [16] [17] [18] [19] [20] [21] [22] [23] [24] [25] [26] [27] [28] [29] [30] [31] [32] [33] [34] [35] [36] [37] [38] [39] [40] [41] [42] [43] [44] [45] [46] |
Item Quantity and Rarity | 1% increased Quantity of Items found in your Maps 5% increased Rarity of Items found in your Maps [1] [2] [3] |
Karui Legion Chance | Legion Encounters in your Maps have 90% increased chance to include a Karui army [1] |
Kirac Mission Chance | Your Maps have 2% chance to grant an additional Kirac Mission on Completion [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] |
Labyrinth Trial Chance | Your Maps have +2% chance to contain a Trial of Ascendancy [1] [2] [3] |
Legion Chest Duplicate Splinter Chance | Splinters contained in Legion Chests in your Maps have 10% chance to be Duplicated [1] |
Legion Duplicate Splinter Chance | Splinters dropped by Legion Monsters or contained in Legion Chests in your Maps have 5% chance to be Duplicated [1] [2] [3] |
Legion Duration | Legion Encounters in your Maps have 20% increased Duration [1] |
Legion General Chance | Legion Encounters in your Maps are 20% more likely to include a General [1] [2] |
Legion Monolith Chance | Your Maps have +4% chance to contain a Legion Encounter [1] [2] [3] [4] [5] [6] Your Maps have +8% chance to contain a Legion Encounter [10] [11] [12] [13] [14] [15] [16] [17] [18] |
Legion Monster Duplicate Splinter Chance | Splinters dropped by Legion Monsters in your Maps have 10% chance to be Duplicated [1] |
Legion Sergeant Reward Chance | Legion Sergeants in your Maps have 6% additional chance to have Rewards [1] |
Legion Sergeant Reward Chance and Duration | Legion Encounters in your Maps have 10% increased Duration Legion Sergeants in your Maps have 3% additional chance to have Rewards [1] [2] |
Legion Timeless Emblem Chance | 0.2% chance for Timeless Splinters to drop as Timeless Emblems instead in your Maps [1] [2] |
Lucky Blight Chests | 8% chance for Blight Chests to contain an additional Reward Varieties of Items contained in 1 Blight Chest in your Maps are Lucky [1] [2] |
Map Boss Rarity | 25% increased Rarity of Items dropped by Map Bosses [1] [2] [3] [4] [5] [6] |
Map Modifier Effect | 2% increased effect of Explicit Modifiers on your Maps [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] [16] [17] [18] [19] [20] [21] [22] [23] [24] [25] 3% increased effect of Explicit Modifiers on your Maps [10] [11] [12] [13] [14] [15] [16] [17] [18] |
Maraketh Legion Chance | Legion Encounters in your Maps have 55% increased chance to include a Maraketh army [1] |
Master Mission Chance | Your Maps have +2% chance to grant an Atlas Mission on Completion [1] [2] |
Maven Invitation Item Quantity | 3% increased Quantity of Items found in The Maven's Crucible [1] [2] |
Maven Witness Additional Boss Chance | Defeating a Map Boss while Witnessed by The Maven has 1% chance to count as also Witnessing an additional random Map Boss [1] [2] [3] [4] [5] [6] |
Meta-Modifier Crafting Outcome Chance | Corpses in your Maps have 20% increased chance to have Meta-Modifier crafting outcomes [1] |
Mod Tier Rating Crafting Outcome Chance | Corpses in your Maps have 5% increased chance to have Modifier Tier Rating crafting outcomes [1] |
Rare Item Abyssal Socket Chance | Abyssal Troves and Stygian Spires in your Maps have 5% chance to drop a Rare Item with an Abyssal Socket [1] |
Rare Monster Duplication | 1 Rare Monster in each of your Maps is Duplicated [1] [2] [3] |
Reduced Ritual Deferral Cost | Deferring Favours at Ritual Altars in your Maps costs 5% reduced Tribute [1] [2] |
Reduced Ritual Deferral Time | Favours Deferred at Ritual Altars in your Maps reappear 20% sooner [1] [2] |
Remnant of Corruption Essence Chance | Monsters Imprisoned by Essences have a 10% chance to contain a Remnant of Corruption [1] [2] |
Ritual Chance | Your Maps have +5% chance to contain Ritual Altars [1] [2] [3] [4] [5] [6] [7] [8] Your Maps have +10% chance to contain Ritual Altars [8] [9] [10] [11] [12] [13] [14] |
Ritual Reroll Cost | Rerolling Favours at Ritual Altars in your Maps costs 6% reduced Tribute [1] [2] |
Ritual Special Reward Chance | 25% increased chance of Ritual Altars with Special Rewards [1] [2] |
Ritual Tribute Quantity | Monsters Sacrificed at Ritual Altars in your Maps grant 5% increased Tribute [1] [2] |
Scarab Drop Chance | 4% increased Scarabs found in your Maps [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] [16] [17] [18] [19] [20] [21] [22] 3% increased Scarabs found in your Maps [39] [40] [41] [42] [43] [44] [45] [46] [47] [48] [49] [50] [51] [52] [53] [54] [55] [56] [57] [58] [59] [60] [61] [62] [63] [64] [65] [66] [67] [68] [69] [70] [71] [72] [73] [74] [75] [76] |
Scouting Report Drop Chance | 5% increased Atlas Scouting Reports found in your Maps [1] [2] [3] [4] |
Searing Exarch Influence Pack Size | Monster Packs Influenced by The Searing Exarch in your Maps have 5% increased Pack Size [1] [2] [3] [4] [5] [6] [7] [8] |
Searing Exarch Item Chance | Monsters Influenced by The Searing Exarch in your Maps have 0.2% chance to drop an Item with a Searing Exarch Implicit Modifier [1] [2] [3] [4] [5] |
Shaper and Elder Influenced Pack Size | Monster Packs Influenced by The Shaper in your Maps have 3% increased Pack Size Monster Packs Influenced by The Elder in your Maps have 3% increased Pack Size [1] [2] |
Shaper Influenced Pack Size | Monster Packs Influenced by The Shaper in your Maps have 5% increased Pack Size [1] [2] |
Strongbox Additional Pack Chance | Strongboxes in your Maps have 15% chance to be guarded by an additional Pack of Monsters [1] [2] [3] [4] |
Strongbox Chance to be Reopenable | Strongboxes opened in your Maps have 2% chance to be openable again [1] [2] [3] |
Strongbox Item Quantity | 10% increased Quantity of Items contained in Strongboxes in your Maps [1] |
Stygian Spire Chance | Abysses in your Maps that do not lead to an Abyssal Depths have 10% increased chance to lead to a Stygian Spire [1] [2] |
Synthesis Monster Pack Size | Synthesised Monsters in Synthesis Maps have 4% increased Pack Size [1] [2] [3] [4] [5] [6] [7] |
Templar Legion Chance | Legion Encounters in your Maps have 60% increased chance to include a Templar army [1] |
Tormented Monster Item Quantity | 20% increased Quantity of Items dropped by Possessed or Touched Monsters in your Maps [1] [2] [3] |
Tormented Spirit Chance | Your Maps have a 10% chance to be haunted by an additional Tormented Spirit [1] [2] [3] |
Tormented Spirit Duration | Tormented Spirits in your Maps have 25% increased Duration [1] [2] [3] |
Tul Breach Chance | Breaches in your Maps have 70% increased chance to belong to Tul [1] |
Ultimatum Altar Life | Ultimatum Altars in your Maps have 25% increased Life [1] |
Ultimatum Boss Chance | Ultimatum Encounters in your Maps have 10% increased chance for the final Round to include a Boss [1] [2] [3] [4] |
Ultimatum Chance | Your Maps have +12% chance to contain an Ultimatum Encounter [1] [2] [3] [4] [5] [6] |
Ultimatum Monster Experience | Ultimatum Monsters in your Maps grant 10% increased Experience [1] [2] |
Ultimatum Monster Quantity | Ultimatum Encounters in your Maps spawn 8% increased number of Monsters [1] [2] [3] |
Ultimatum Reduced Monsters to Kill | Ultimatum Encounters in your Maps requiring you to Defeat waves of Enemies require killing 10% reduced number of Enemies [1] |
Ultimatum Stone Circle Radius | Ultimatum Stone Circles in your Maps have 15% increased radius [1] |
Ultimatum Survival Time | Ultimatum Encounters in your Maps only requiring you to Survive have 10% reduced duration [1] |
Unique Item Crafting Outcome Chance | Corpses in your Maps have 20% increased chance to have Unique Item crafting outcomes [1] |
Unique Map Chance | Maps have a 0.2% chance to drop as a random Unique Map instead in your Maps [1] [2] [3] [4] |
Unresolved Anguish Chance | 4% increased chance for Haunted Monsters in your Maps have Unresolved Anguish [1] [2] [3] [4] [5] [6] [7] |
Uul-Netol Breach Chance | Breaches in your Maps have 40% increased chance to belong to Uul-Netol [1] |
Vaal Legion Chance | Legion Encounters in your Maps have 75% increased chance to include a Vaal army [1] |
Vaal Side Area Chance | Your Maps have +2% chance to contain a Vaal Side Area [1] [2] [3] [4] [5] [6] |
Weapon Quality Chance | Weapons found in your Maps have 10% chance to have 20% Quality [1] |
Xoph Breach Chance | Breaches in your Maps have 70% increased chance to belong to Xoph [1] |