Skill:WbFireNovaTrap: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
Tag: Manual revert
 
(2 intermediate revisions by the same user not shown)
Line 10: Line 10:
|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = spell_minimum_base_fire_damage
|static_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|static_stat1_value                      = 3
|static_stat1_value                      = -35
|static_stat2_id                        = spell_maximum_base_fire_damage
|static_stat2_id                        = base_skill_is_trapped
|static_stat2_value                      = 5
|static_stat2_value                      = 1
|static_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|static_stat3_id                        = ignores_trap_and_mine_cooldown_limit
|static_stat3_value                      = -35
|static_stat3_value                      = 1
|static_stat4_id                        = trap_variation
|static_stat4_id                        = is_area_damage
|static_stat4_value                      = 1
|static_stat4_value                      = 1
|static_stat5_id                        = base_cast_speed_+%
|static_stat5_id                        = trap_variation
|static_stat5_value                      = -60
|static_stat5_value                      = 1
|static_stat6_id                        = number_of_additional_traps_to_throw
|static_stat6_id                        = cannot_stun
|static_stat6_value                      = 2
|static_stat6_value                      = 1
|static_stat7_id                        = fire_nova_damage_+%_per_repeat_final
|static_stat7_id                        = skill_repeat_count
|static_stat7_value                      = 25
|static_stat7_value                      = 4
|static_stat8_id                        = skill_repeat_count
|static_stat8_id                        = spell_minimum_base_fire_damage
|static_stat8_value                      = 4
|static_stat8_value                      = 3
|static_stat9_id                        = cannot_stun
|static_stat9_id                        = spell_maximum_base_fire_damage
|static_stat9_value                      = 1
|static_stat9_value                      = 5
|static_stat10_id                        = is_trap
|static_stat10_id                        = is_trap
|static_stat10_value                    = 1
|static_stat10_value                    = 1
|static_stat11_id                        = is_area_damage
|static_stat11_id                        = base_cast_speed_+%
|static_stat11_value                    = 1
|static_stat11_value                    = -60
|static_stat12_id                        = base_skill_is_trapped
|static_stat12_id                        = number_of_additional_traps_to_throw
|static_stat12_value                    = 1
|static_stat12_value                    = 2
|static_stat13_id                        = ignores_trap_and_mine_cooldown_limit
|static_stat13_id                        = fire_nova_damage_+%_per_repeat_final
|static_stat13_value                    = 1
|static_stat13_value                    = 25
|stat_text                              = Deals 3 to 5 Fire Damage<br>60% reduced Cast Speed<br>Throw up to 2 additional Traps<br>25% more Damage with Hits and Ailments per Repeat<br>Skills Repeat an additional 4 Times<br>Your Hits cannot Stun Enemies
|stat_text                              = Your Hits cannot Stun Enemies<br>Skills Repeat an additional 4 Times<br>Deals 3 to 5 Fire Damage<br>60% reduced Cast Speed<br>Throw up to 2 additional Traps<br>25% more Damage with Hits and Ailments per Repeat
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 3
|level1_level_requirement                = 3
}}
}}

Latest revision as of 04:04, 21 December 2023

NameFire Nova Mine
Skill IdWbFireNovaTrap
Icon
Cast Time0.40 sec
Level Req.3
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Stored Uses1
Cooldown8.00 sec
Lay a remote mine that you can detonate to create a series of fire novas. Each sequential nova from the same mine will do higher damage than the previous.
Your Hits cannot Stun Enemies
Skills Repeat an additional 4 Times
Deals 3 to 5 Fire Damage
60% reduced Cast Speed
Throw up to 2 additional Traps
25% more Damage with Hits and Ailments per Repeat

WbFireNovaTrap is the internal id of the skill Fire Nova Mine.