Skill:BloodlinesBloodElementalRaiseZombie: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
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{{Skill
{{Skill
|gem_description                        = Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam which cannot be evaded.
|gem_description                        = Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.
|active_skill_name                      = Raise Zombie
|active_skill_name                      = Raise Zombie
|skill_id                                = BloodlinesBloodElementalRaiseZombie
|skill_id                                = BloodlinesBloodElementalRaiseZombie
Line 10: Line 10:
|static_stat1_id                        = alternate_minion
|static_stat1_id                        = alternate_minion
|static_stat1_value                      = 1
|static_stat1_value                      = 1
|stat_text                              = Maximum (6-14) Raised Zombies<br>Minions deal 10% more Damage<br>Minions have (75-232)% more Maximum Life<br>(1-35)% increased Character Size<br>This Spell and Minions have (0-40)% increased Cast Speed
|stat_text                              = +(6-14) to Maximum Raised Zombies<br>Minions have (75-232)% more Maximum Life<br>This Spell and Minions have (0-40)% increased Cast Speed<br>Minions deal 10% more Damage
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 3
|level1_level_requirement                = 3
|level1_stat_text                        = Maximum 6 Raised Zombies<br>Minions deal 10% more Damage<br>Minions have 75% more Maximum Life<br>1% increased Character Size
|level1_stat_text                        = +6 to Maximum Raised Zombies<br>Minions have 75% more Maximum Life<br>Minions deal 10% more Damage
|level1_stat1_id                        = base_number_of_zombies_allowed
|level1_stat1_id                        = base_actor_scale_+%
|level1_stat1_value                      = 6
|level1_stat1_value                      = 1
|level1_stat2_id                        = active_skill_minion_damage_+%_final
|level1_stat2_id                        = base_number_of_zombies_allowed
|level1_stat2_value                      = 10
|level1_stat2_value                      = 6
|level1_stat3_id                        = active_skill_minion_life_+%_final
|level1_stat3_id                        = active_skill_minion_life_+%_final
|level1_stat3_value                      = 75
|level1_stat3_value                      = 75
|level1_stat4_id                        = base_actor_scale_+%
|level1_stat4_id                        = active_skill_minion_damage_+%_final
|level1_stat4_value                      = 1
|level1_stat4_value                      = 10
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 5
|level2_level_requirement                = 5
|level2_stat_text                        = Maximum 6 Raised Zombies<br>Minions deal 10% more Damage<br>Minions have 75% more Maximum Life<br>2% increased Character Size
|level2_stat_text                        = +6 to Maximum Raised Zombies<br>Minions have 75% more Maximum Life<br>Minions deal 10% more Damage
|level2_stat1_id                        = base_number_of_zombies_allowed
|level2_stat1_id                        = base_actor_scale_+%
|level2_stat1_value                      = 6
|level2_stat1_value                      = 2
|level2_stat2_id                        = active_skill_minion_damage_+%_final
|level2_stat2_id                        = base_number_of_zombies_allowed
|level2_stat2_value                      = 10
|level2_stat2_value                      = 6
|level2_stat3_id                        = active_skill_minion_life_+%_final
|level2_stat3_id                        = active_skill_minion_life_+%_final
|level2_stat3_value                      = 75
|level2_stat3_value                      = 75
|level2_stat4_id                        = base_actor_scale_+%
|level2_stat4_id                        = active_skill_minion_damage_+%_final
|level2_stat4_value                      = 2
|level2_stat4_value                      = 10
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 6
|level3_level_requirement                = 6
|level3_stat_text                        = Maximum 6 Raised Zombies<br>Minions deal 10% more Damage<br>Minions have 75% more Maximum Life<br>3% increased Character Size
|level3_stat_text                        = +6 to Maximum Raised Zombies<br>Minions have 75% more Maximum Life<br>Minions deal 10% more Damage
|level3_stat1_id                        = base_number_of_zombies_allowed
|level3_stat1_id                        = base_actor_scale_+%
|level3_stat1_value                      = 6
|level3_stat1_value                      = 3
|level3_stat2_id                        = active_skill_minion_damage_+%_final
|level3_stat2_id                        = base_number_of_zombies_allowed
|level3_stat2_value                      = 10
|level3_stat2_value                      = 6
|level3_stat3_id                        = active_skill_minion_life_+%_final
|level3_stat3_id                        = active_skill_minion_life_+%_final
|level3_stat3_value                      = 75
|level3_stat3_value                      = 75
|level3_stat4_id                        = base_actor_scale_+%
|level3_stat4_id                        = active_skill_minion_damage_+%_final
|level3_stat4_value                      = 3
|level3_stat4_value                      = 10
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 8
|level4_level_requirement                = 8
|level4_stat_text                        = Maximum 6 Raised Zombies<br>Minions deal 10% more Damage<br>Minions have 75% more Maximum Life<br>4% increased Character Size
|level4_stat_text                        = +6 to Maximum Raised Zombies<br>Minions have 75% more Maximum Life<br>Minions deal 10% more Damage
|level4_stat1_id                        = base_number_of_zombies_allowed
|level4_stat1_id                        = base_actor_scale_+%
|level4_stat1_value                      = 6
|level4_stat1_value                      = 4
|level4_stat2_id                        = active_skill_minion_damage_+%_final
|level4_stat2_id                        = base_number_of_zombies_allowed
|level4_stat2_value                      = 10
|level4_stat2_value                      = 6
|level4_stat3_id                        = active_skill_minion_life_+%_final
|level4_stat3_id                        = active_skill_minion_life_+%_final
|level4_stat3_value                      = 75
|level4_stat3_value                      = 75
|level4_stat4_id                        = base_actor_scale_+%
|level4_stat4_id                        = active_skill_minion_damage_+%_final
|level4_stat4_value                      = 4
|level4_stat4_value                      = 10
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 10
|level5_level_requirement                = 10
|level5_stat_text                        = Maximum 6 Raised Zombies<br>Minions deal 10% more Damage<br>Minions have 75% more Maximum Life<br>5% increased Character Size
|level5_stat_text                        = +6 to Maximum Raised Zombies<br>Minions have 75% more Maximum Life<br>Minions deal 10% more Damage
|level5_stat1_id                        = base_number_of_zombies_allowed
|level5_stat1_id                        = base_actor_scale_+%
|level5_stat1_value                      = 6
|level5_stat1_value                      = 5
|level5_stat2_id                        = active_skill_minion_damage_+%_final
|level5_stat2_id                        = base_number_of_zombies_allowed
|level5_stat2_value                      = 10
|level5_stat2_value                      = 6
|level5_stat3_id                        = active_skill_minion_life_+%_final
|level5_stat3_id                        = active_skill_minion_life_+%_final
|level5_stat3_value                      = 75
|level5_stat3_value                      = 75
|level5_stat4_id                        = base_actor_scale_+%
|level5_stat4_id                        = active_skill_minion_damage_+%_final
|level5_stat4_value                      = 5
|level5_stat4_value                      = 10
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 13
|level6_level_requirement                = 13
|level6_stat_text                        = Maximum 8 Raised Zombies<br>Minions deal 20% more Damage<br>Minions have 125% more Maximum Life<br>6% increased Character Size
|level6_stat_text                        = +8 to Maximum Raised Zombies<br>Minions have 125% more Maximum Life<br>Minions deal 20% more Damage
|level6_stat1_id                        = base_number_of_zombies_allowed
|level6_stat1_id                        = base_actor_scale_+%
|level6_stat1_value                      = 8
|level6_stat1_value                      = 6
|level6_stat2_id                        = active_skill_minion_damage_+%_final
|level6_stat2_id                        = base_number_of_zombies_allowed
|level6_stat2_value                      = 20
|level6_stat2_value                      = 8
|level6_stat3_id                        = active_skill_minion_life_+%_final
|level6_stat3_id                        = active_skill_minion_life_+%_final
|level6_stat3_value                      = 125
|level6_stat3_value                      = 125
|level6_stat4_id                        = base_actor_scale_+%
|level6_stat4_id                        = active_skill_minion_damage_+%_final
|level6_stat4_value                      = 6
|level6_stat4_value                      = 20
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 17
|level7_level_requirement                = 17
|level7_stat_text                        = Maximum 8 Raised Zombies<br>Minions deal 20% more Damage<br>Minions have 125% more Maximum Life<br>7% increased Character Size
|level7_stat_text                        = +8 to Maximum Raised Zombies<br>Minions have 125% more Maximum Life<br>Minions deal 20% more Damage
|level7_stat1_id                        = base_number_of_zombies_allowed
|level7_stat1_id                        = base_actor_scale_+%
|level7_stat1_value                      = 8
|level7_stat1_value                      = 7
|level7_stat2_id                        = active_skill_minion_damage_+%_final
|level7_stat2_id                        = base_number_of_zombies_allowed
|level7_stat2_value                      = 20
|level7_stat2_value                      = 8
|level7_stat3_id                        = active_skill_minion_life_+%_final
|level7_stat3_id                        = active_skill_minion_life_+%_final
|level7_stat3_value                      = 125
|level7_stat3_value                      = 125
|level7_stat4_id                        = base_actor_scale_+%
|level7_stat4_id                        = active_skill_minion_damage_+%_final
|level7_stat4_value                      = 7
|level7_stat4_value                      = 20
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 20
|level8_level_requirement                = 20
|level8_stat_text                        = Maximum 8 Raised Zombies<br>Minions deal 20% more Damage<br>Minions have 125% more Maximum Life<br>8% increased Character Size
|level8_stat_text                        = +8 to Maximum Raised Zombies<br>Minions have 125% more Maximum Life<br>Minions deal 20% more Damage
|level8_stat1_id                        = base_number_of_zombies_allowed
|level8_stat1_id                        = base_actor_scale_+%
|level8_stat1_value                      = 8
|level8_stat1_value                      = 8
|level8_stat2_id                        = active_skill_minion_damage_+%_final
|level8_stat2_id                        = base_number_of_zombies_allowed
|level8_stat2_value                      = 20
|level8_stat2_value                      = 8
|level8_stat3_id                        = active_skill_minion_life_+%_final
|level8_stat3_id                        = active_skill_minion_life_+%_final
|level8_stat3_value                      = 125
|level8_stat3_value                      = 125
|level8_stat4_id                        = base_actor_scale_+%
|level8_stat4_id                        = active_skill_minion_damage_+%_final
|level8_stat4_value                      = 8
|level8_stat4_value                      = 20
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 24
|level9_level_requirement                = 24
|level9_stat_text                        = Maximum 8 Raised Zombies<br>Minions deal 20% more Damage<br>Minions have 125% more Maximum Life<br>9% increased Character Size
|level9_stat_text                        = +8 to Maximum Raised Zombies<br>Minions have 125% more Maximum Life<br>Minions deal 20% more Damage
|level9_stat1_id                        = base_number_of_zombies_allowed
|level9_stat1_id                        = base_actor_scale_+%
|level9_stat1_value                      = 8
|level9_stat1_value                      = 9
|level9_stat2_id                        = active_skill_minion_damage_+%_final
|level9_stat2_id                        = base_number_of_zombies_allowed
|level9_stat2_value                      = 20
|level9_stat2_value                      = 8
|level9_stat3_id                        = active_skill_minion_life_+%_final
|level9_stat3_id                        = active_skill_minion_life_+%_final
|level9_stat3_value                      = 125
|level9_stat3_value                      = 125
|level9_stat4_id                        = base_actor_scale_+%
|level9_stat4_id                        = active_skill_minion_damage_+%_final
|level9_stat4_value                      = 9
|level9_stat4_value                      = 20
|level10                                = True
|level10                                = True
|level10_level_requirement              = 27
|level10_level_requirement              = 27
|level10_stat_text                      = Maximum 10 Raised Zombies<br>Minions deal 30% more Damage<br>Minions have 175% more Maximum Life<br>10% increased Character Size
|level10_stat_text                      = +10 to Maximum Raised Zombies<br>Minions have 175% more Maximum Life<br>Minions deal 30% more Damage
|level10_stat1_id                        = base_number_of_zombies_allowed
|level10_stat1_id                        = base_actor_scale_+%
|level10_stat1_value                    = 10
|level10_stat1_value                    = 10
|level10_stat2_id                        = active_skill_minion_damage_+%_final
|level10_stat2_id                        = base_number_of_zombies_allowed
|level10_stat2_value                    = 30
|level10_stat2_value                    = 10
|level10_stat3_id                        = active_skill_minion_life_+%_final
|level10_stat3_id                        = active_skill_minion_life_+%_final
|level10_stat3_value                    = 175
|level10_stat3_value                    = 175
|level10_stat4_id                        = base_actor_scale_+%
|level10_stat4_id                        = active_skill_minion_damage_+%_final
|level10_stat4_value                    = 10
|level10_stat4_value                    = 30
|level11                                = True
|level11                                = True
|level11_level_requirement              = 30
|level11_level_requirement              = 30
|level11_stat_text                      = Maximum 10 Raised Zombies<br>Minions deal 30% more Damage<br>Minions have 175% more Maximum Life<br>11% increased Character Size
|level11_stat_text                      = +10 to Maximum Raised Zombies<br>Minions have 175% more Maximum Life<br>Minions deal 30% more Damage
|level11_stat1_id                        = base_number_of_zombies_allowed
|level11_stat1_id                        = base_actor_scale_+%
|level11_stat1_value                    = 10
|level11_stat1_value                    = 11
|level11_stat2_id                        = active_skill_minion_damage_+%_final
|level11_stat2_id                        = base_number_of_zombies_allowed
|level11_stat2_value                    = 30
|level11_stat2_value                    = 10
|level11_stat3_id                        = active_skill_minion_life_+%_final
|level11_stat3_id                        = active_skill_minion_life_+%_final
|level11_stat3_value                    = 175
|level11_stat3_value                    = 175
|level11_stat4_id                        = base_actor_scale_+%
|level11_stat4_id                        = active_skill_minion_damage_+%_final
|level11_stat4_value                    = 11
|level11_stat4_value                    = 30
|level12                                = True
|level12                                = True
|level12_level_requirement              = 36
|level12_level_requirement              = 36
|level12_stat_text                      = Maximum 10 Raised Zombies<br>Minions deal 30% more Damage<br>Minions have 175% more Maximum Life<br>12% increased Character Size<br>This Spell and Minions have 20% increased Cast Speed
|level12_stat_text                      = +10 to Maximum Raised Zombies<br>Minions have 175% more Maximum Life<br>This Spell and Minions have 20% increased Cast Speed<br>Minions deal 30% more Damage
|level12_stat1_id                        = base_number_of_zombies_allowed
|level12_stat1_id                        = base_actor_scale_+%
|level12_stat1_value                    = 10
|level12_stat1_value                    = 12
|level12_stat2_id                        = active_skill_minion_damage_+%_final
|level12_stat2_id                        = base_number_of_zombies_allowed
|level12_stat2_value                    = 30
|level12_stat2_value                    = 10
|level12_stat3_id                        = active_skill_minion_life_+%_final
|level12_stat3_id                        = active_skill_minion_life_+%_final
|level12_stat3_value                    = 175
|level12_stat3_value                    = 175
|level12_stat4_id                        = base_actor_scale_+%
|level12_stat4_id                        = base_cast_speed_+%
|level12_stat4_value                    = 12
|level12_stat4_value                    = 20
|level12_stat5_id                        = base_cast_speed_+%
|level12_stat5_id                        = active_skill_minion_damage_+%_final
|level12_stat5_value                    = 20
|level12_stat5_value                    = 30
|level13                                = True
|level13                                = True
|level13_level_requirement              = 42
|level13_level_requirement              = 42
|level13_stat_text                      = Maximum 10 Raised Zombies<br>Minions deal 30% more Damage<br>Minions have 175% more Maximum Life<br>13% increased Character Size<br>This Spell and Minions have 20% increased Cast Speed
|level13_stat_text                      = +10 to Maximum Raised Zombies<br>Minions have 175% more Maximum Life<br>This Spell and Minions have 20% increased Cast Speed<br>Minions deal 30% more Damage
|level13_stat1_id                        = base_number_of_zombies_allowed
|level13_stat1_id                        = base_actor_scale_+%
|level13_stat1_value                    = 10
|level13_stat1_value                    = 13
|level13_stat2_id                        = active_skill_minion_damage_+%_final
|level13_stat2_id                        = base_number_of_zombies_allowed
|level13_stat2_value                    = 30
|level13_stat2_value                    = 10
|level13_stat3_id                        = active_skill_minion_life_+%_final
|level13_stat3_id                        = active_skill_minion_life_+%_final
|level13_stat3_value                    = 175
|level13_stat3_value                    = 175
|level13_stat4_id                        = base_actor_scale_+%
|level13_stat4_id                        = base_cast_speed_+%
|level13_stat4_value                    = 13
|level13_stat4_value                    = 20
|level13_stat5_id                        = base_cast_speed_+%
|level13_stat5_id                        = active_skill_minion_damage_+%_final
|level13_stat5_value                    = 20
|level13_stat5_value                    = 30
|level14                                = True
|level14                                = True
|level14_level_requirement              = 48
|level14_level_requirement              = 48
|level14_stat_text                      = Maximum 10 Raised Zombies<br>Minions deal 30% more Damage<br>Minions have 175% more Maximum Life<br>14% increased Character Size<br>This Spell and Minions have 20% increased Cast Speed
|level14_stat_text                      = +10 to Maximum Raised Zombies<br>Minions have 175% more Maximum Life<br>This Spell and Minions have 20% increased Cast Speed<br>Minions deal 30% more Damage
|level14_stat1_id                        = base_number_of_zombies_allowed
|level14_stat1_id                        = base_actor_scale_+%
|level14_stat1_value                    = 10
|level14_stat1_value                    = 14
|level14_stat2_id                        = active_skill_minion_damage_+%_final
|level14_stat2_id                        = base_number_of_zombies_allowed
|level14_stat2_value                    = 30
|level14_stat2_value                    = 10
|level14_stat3_id                        = active_skill_minion_life_+%_final
|level14_stat3_id                        = active_skill_minion_life_+%_final
|level14_stat3_value                    = 175
|level14_stat3_value                    = 175
|level14_stat4_id                        = base_actor_scale_+%
|level14_stat4_id                        = base_cast_speed_+%
|level14_stat4_value                    = 14
|level14_stat4_value                    = 20
|level14_stat5_id                        = base_cast_speed_+%
|level14_stat5_id                        = active_skill_minion_damage_+%_final
|level14_stat5_value                    = 20
|level14_stat5_value                    = 30
|level15                                = True
|level15                                = True
|level15_level_requirement              = 54
|level15_level_requirement              = 54
|level15_stat_text                      = Maximum 10 Raised Zombies<br>Minions deal 30% more Damage<br>Minions have 175% more Maximum Life<br>15% increased Character Size<br>This Spell and Minions have 20% increased Cast Speed
|level15_stat_text                      = +10 to Maximum Raised Zombies<br>Minions have 175% more Maximum Life<br>This Spell and Minions have 20% increased Cast Speed<br>Minions deal 30% more Damage
|level15_stat1_id                        = base_number_of_zombies_allowed
|level15_stat1_id                        = base_actor_scale_+%
|level15_stat1_value                    = 10
|level15_stat1_value                    = 15
|level15_stat2_id                        = active_skill_minion_damage_+%_final
|level15_stat2_id                        = base_number_of_zombies_allowed
|level15_stat2_value                    = 30
|level15_stat2_value                    = 10
|level15_stat3_id                        = active_skill_minion_life_+%_final
|level15_stat3_id                        = active_skill_minion_life_+%_final
|level15_stat3_value                    = 175
|level15_stat3_value                    = 175
|level15_stat4_id                        = base_actor_scale_+%
|level15_stat4_id                        = base_cast_speed_+%
|level15_stat4_value                    = 15
|level15_stat4_value                    = 20
|level15_stat5_id                        = base_cast_speed_+%
|level15_stat5_id                        = active_skill_minion_damage_+%_final
|level15_stat5_value                    = 20
|level15_stat5_value                    = 30
|level16                                = True
|level16                                = True
|level16_level_requirement              = 58
|level16_level_requirement              = 58
|level16_stat_text                      = Maximum 12 Raised Zombies<br>Minions deal 20% more Damage<br>Minions have 175% more Maximum Life<br>16% increased Character Size<br>This Spell and Minions have 30% increased Cast Speed
|level16_stat_text                      = +12 to Maximum Raised Zombies<br>Minions have 175% more Maximum Life<br>This Spell and Minions have 30% increased Cast Speed<br>Minions deal 20% more Damage
|level16_stat1_id                        = base_number_of_zombies_allowed
|level16_stat1_id                        = base_actor_scale_+%
|level16_stat1_value                    = 12
|level16_stat1_value                    = 16
|level16_stat2_id                        = active_skill_minion_damage_+%_final
|level16_stat2_id                        = base_number_of_zombies_allowed
|level16_stat2_value                    = 20
|level16_stat2_value                    = 12
|level16_stat3_id                        = active_skill_minion_life_+%_final
|level16_stat3_id                        = active_skill_minion_life_+%_final
|level16_stat3_value                    = 175
|level16_stat3_value                    = 175
|level16_stat4_id                        = base_actor_scale_+%
|level16_stat4_id                        = base_cast_speed_+%
|level16_stat4_value                    = 16
|level16_stat4_value                    = 30
|level16_stat5_id                        = base_cast_speed_+%
|level16_stat5_id                        = active_skill_minion_damage_+%_final
|level16_stat5_value                    = 30
|level16_stat5_value                    = 20
|level17                                = True
|level17                                = True
|level17_level_requirement              = 64
|level17_level_requirement              = 64
|level17_stat_text                      = Maximum 12 Raised Zombies<br>Minions deal 20% more Damage<br>Minions have 178% more Maximum Life<br>17% increased Character Size<br>This Spell and Minions have 30% increased Cast Speed
|level17_stat_text                      = +12 to Maximum Raised Zombies<br>Minions have 178% more Maximum Life<br>This Spell and Minions have 30% increased Cast Speed<br>Minions deal 20% more Damage
|level17_stat1_id                        = base_number_of_zombies_allowed
|level17_stat1_id                        = base_actor_scale_+%
|level17_stat1_value                    = 12
|level17_stat1_value                    = 17
|level17_stat2_id                        = active_skill_minion_damage_+%_final
|level17_stat2_id                        = base_number_of_zombies_allowed
|level17_stat2_value                    = 20
|level17_stat2_value                    = 12
|level17_stat3_id                        = active_skill_minion_life_+%_final
|level17_stat3_id                        = active_skill_minion_life_+%_final
|level17_stat3_value                    = 178
|level17_stat3_value                    = 178
|level17_stat4_id                        = base_actor_scale_+%
|level17_stat4_id                        = base_cast_speed_+%
|level17_stat4_value                    = 17
|level17_stat4_value                    = 30
|level17_stat5_id                        = base_cast_speed_+%
|level17_stat5_id                        = active_skill_minion_damage_+%_final
|level17_stat5_value                    = 30
|level17_stat5_value                    = 20
|level18                                = True
|level18                                = True
|level18_level_requirement              = 65
|level18_level_requirement              = 65
|level18_stat_text                      = Maximum 12 Raised Zombies<br>Minions deal 20% more Damage<br>Minions have 181% more Maximum Life<br>18% increased Character Size<br>This Spell and Minions have 30% increased Cast Speed
|level18_stat_text                      = +12 to Maximum Raised Zombies<br>Minions have 181% more Maximum Life<br>This Spell and Minions have 30% increased Cast Speed<br>Minions deal 20% more Damage
|level18_stat1_id                        = base_number_of_zombies_allowed
|level18_stat1_id                        = base_actor_scale_+%
|level18_stat1_value                    = 12
|level18_stat1_value                    = 18
|level18_stat2_id                        = active_skill_minion_damage_+%_final
|level18_stat2_id                        = base_number_of_zombies_allowed
|level18_stat2_value                    = 20
|level18_stat2_value                    = 12
|level18_stat3_id                        = active_skill_minion_life_+%_final
|level18_stat3_id                        = active_skill_minion_life_+%_final
|level18_stat3_value                    = 181
|level18_stat3_value                    = 181
|level18_stat4_id                        = base_actor_scale_+%
|level18_stat4_id                        = base_cast_speed_+%
|level18_stat4_value                    = 18
|level18_stat4_value                    = 30
|level18_stat5_id                        = base_cast_speed_+%
|level18_stat5_id                        = active_skill_minion_damage_+%_final
|level18_stat5_value                    = 30
|level18_stat5_value                    = 20
|level19                                = True
|level19                                = True
|level19_level_requirement              = 66
|level19_level_requirement              = 66
|level19_stat_text                      = Maximum 12 Raised Zombies<br>Minions deal 20% more Damage<br>Minions have 184% more Maximum Life<br>19% increased Character Size<br>This Spell and Minions have 30% increased Cast Speed
|level19_stat_text                      = +12 to Maximum Raised Zombies<br>Minions have 184% more Maximum Life<br>This Spell and Minions have 30% increased Cast Speed<br>Minions deal 20% more Damage
|level19_stat1_id                        = base_number_of_zombies_allowed
|level19_stat1_id                        = base_actor_scale_+%
|level19_stat1_value                    = 12
|level19_stat1_value                    = 19
|level19_stat2_id                        = active_skill_minion_damage_+%_final
|level19_stat2_id                        = base_number_of_zombies_allowed
|level19_stat2_value                    = 20
|level19_stat2_value                    = 12
|level19_stat3_id                        = active_skill_minion_life_+%_final
|level19_stat3_id                        = active_skill_minion_life_+%_final
|level19_stat3_value                    = 184
|level19_stat3_value                    = 184
|level19_stat4_id                        = base_actor_scale_+%
|level19_stat4_id                        = base_cast_speed_+%
|level19_stat4_value                    = 19
|level19_stat4_value                    = 30
|level19_stat5_id                        = base_cast_speed_+%
|level19_stat5_id                        = active_skill_minion_damage_+%_final
|level19_stat5_value                    = 30
|level19_stat5_value                    = 20
|level20                                = True
|level20                                = True
|level20_level_requirement              = 67
|level20_level_requirement              = 67
|level20_stat_text                      = Maximum 12 Raised Zombies<br>Minions deal 20% more Damage<br>Minions have 187% more Maximum Life<br>20% increased Character Size<br>This Spell and Minions have 30% increased Cast Speed
|level20_stat_text                      = +12 to Maximum Raised Zombies<br>Minions have 187% more Maximum Life<br>This Spell and Minions have 30% increased Cast Speed<br>Minions deal 20% more Damage
|level20_stat1_id                        = base_number_of_zombies_allowed
|level20_stat1_id                        = base_actor_scale_+%
|level20_stat1_value                    = 12
|level20_stat1_value                    = 20
|level20_stat2_id                        = active_skill_minion_damage_+%_final
|level20_stat2_id                        = base_number_of_zombies_allowed
|level20_stat2_value                    = 20
|level20_stat2_value                    = 12
|level20_stat3_id                        = active_skill_minion_life_+%_final
|level20_stat3_id                        = active_skill_minion_life_+%_final
|level20_stat3_value                    = 187
|level20_stat3_value                    = 187
|level20_stat4_id                        = base_actor_scale_+%
|level20_stat4_id                        = base_cast_speed_+%
|level20_stat4_value                    = 20
|level20_stat4_value                    = 30
|level20_stat5_id                        = base_cast_speed_+%
|level20_stat5_id                        = active_skill_minion_damage_+%_final
|level20_stat5_value                    = 30
|level20_stat5_value                    = 20
|level21                                = True
|level21                                = True
|level21_level_requirement              = 68
|level21_level_requirement              = 68
|level21_stat_text                      = Maximum 12 Raised Zombies<br>Minions deal 20% more Damage<br>Minions have 190% more Maximum Life<br>21% increased Character Size<br>This Spell and Minions have 30% increased Cast Speed
|level21_stat_text                      = +12 to Maximum Raised Zombies<br>Minions have 190% more Maximum Life<br>This Spell and Minions have 30% increased Cast Speed<br>Minions deal 20% more Damage
|level21_stat1_id                        = base_number_of_zombies_allowed
|level21_stat1_id                        = base_actor_scale_+%
|level21_stat1_value                    = 12
|level21_stat1_value                    = 21
|level21_stat2_id                        = active_skill_minion_damage_+%_final
|level21_stat2_id                        = base_number_of_zombies_allowed
|level21_stat2_value                    = 20
|level21_stat2_value                    = 12
|level21_stat3_id                        = active_skill_minion_life_+%_final
|level21_stat3_id                        = active_skill_minion_life_+%_final
|level21_stat3_value                    = 190
|level21_stat3_value                    = 190
|level21_stat4_id                        = base_actor_scale_+%
|level21_stat4_id                        = base_cast_speed_+%
|level21_stat4_value                    = 21
|level21_stat4_value                    = 30
|level21_stat5_id                        = base_cast_speed_+%
|level21_stat5_id                        = active_skill_minion_damage_+%_final
|level21_stat5_value                    = 30
|level21_stat5_value                    = 20
|level22                                = True
|level22                                = True
|level22_level_requirement              = 69
|level22_level_requirement              = 69
|level22_stat_text                      = Maximum 14 Raised Zombies<br>Minions deal 10% more Damage<br>Minions have 193% more Maximum Life<br>22% increased Character Size<br>This Spell and Minions have 30% increased Cast Speed
|level22_stat_text                      = +14 to Maximum Raised Zombies<br>Minions have 193% more Maximum Life<br>This Spell and Minions have 30% increased Cast Speed<br>Minions deal 10% more Damage
|level22_stat1_id                        = base_number_of_zombies_allowed
|level22_stat1_id                        = base_actor_scale_+%
|level22_stat1_value                    = 14
|level22_stat1_value                    = 22
|level22_stat2_id                        = active_skill_minion_damage_+%_final
|level22_stat2_id                        = base_number_of_zombies_allowed
|level22_stat2_value                    = 10
|level22_stat2_value                    = 14
|level22_stat3_id                        = active_skill_minion_life_+%_final
|level22_stat3_id                        = active_skill_minion_life_+%_final
|level22_stat3_value                    = 193
|level22_stat3_value                    = 193
|level22_stat4_id                        = base_actor_scale_+%
|level22_stat4_id                        = base_cast_speed_+%
|level22_stat4_value                    = 22
|level22_stat4_value                    = 30
|level22_stat5_id                        = base_cast_speed_+%
|level22_stat5_id                        = active_skill_minion_damage_+%_final
|level22_stat5_value                    = 30
|level22_stat5_value                    = 10
|level23                                = True
|level23                                = True
|level23_level_requirement              = 70
|level23_level_requirement              = 70
|level23_stat_text                      = Maximum 14 Raised Zombies<br>Minions deal 10% more Damage<br>Minions have 196% more Maximum Life<br>23% increased Character Size<br>This Spell and Minions have 40% increased Cast Speed
|level23_stat_text                      = +14 to Maximum Raised Zombies<br>Minions have 196% more Maximum Life<br>This Spell and Minions have 40% increased Cast Speed<br>Minions deal 10% more Damage
|level23_stat1_id                        = base_number_of_zombies_allowed
|level23_stat1_id                        = base_actor_scale_+%
|level23_stat1_value                    = 14
|level23_stat1_value                    = 23
|level23_stat2_id                        = active_skill_minion_damage_+%_final
|level23_stat2_id                        = base_number_of_zombies_allowed
|level23_stat2_value                    = 10
|level23_stat2_value                    = 14
|level23_stat3_id                        = active_skill_minion_life_+%_final
|level23_stat3_id                        = active_skill_minion_life_+%_final
|level23_stat3_value                    = 196
|level23_stat3_value                    = 196
|level23_stat4_id                        = base_actor_scale_+%
|level23_stat4_id                        = base_cast_speed_+%
|level23_stat4_value                    = 23
|level23_stat4_value                    = 40
|level23_stat5_id                        = base_cast_speed_+%
|level23_stat5_id                        = active_skill_minion_damage_+%_final
|level23_stat5_value                    = 40
|level23_stat5_value                    = 10
|level24                                = True
|level24                                = True
|level24_level_requirement              = 71
|level24_level_requirement              = 71
|level24_stat_text                      = Maximum 14 Raised Zombies<br>Minions deal 10% more Damage<br>Minions have 199% more Maximum Life<br>24% increased Character Size<br>This Spell and Minions have 40% increased Cast Speed
|level24_stat_text                      = +14 to Maximum Raised Zombies<br>Minions have 199% more Maximum Life<br>This Spell and Minions have 40% increased Cast Speed<br>Minions deal 10% more Damage
|level24_stat1_id                        = base_number_of_zombies_allowed
|level24_stat1_id                        = base_actor_scale_+%
|level24_stat1_value                    = 14
|level24_stat1_value                    = 24
|level24_stat2_id                        = active_skill_minion_damage_+%_final
|level24_stat2_id                        = base_number_of_zombies_allowed
|level24_stat2_value                    = 10
|level24_stat2_value                    = 14
|level24_stat3_id                        = active_skill_minion_life_+%_final
|level24_stat3_id                        = active_skill_minion_life_+%_final
|level24_stat3_value                    = 199
|level24_stat3_value                    = 199
|level24_stat4_id                        = base_actor_scale_+%
|level24_stat4_id                        = base_cast_speed_+%
|level24_stat4_value                    = 24
|level24_stat4_value                    = 40
|level24_stat5_id                        = base_cast_speed_+%
|level24_stat5_id                        = active_skill_minion_damage_+%_final
|level24_stat5_value                    = 40
|level24_stat5_value                    = 10
|level25                                = True
|level25                                = True
|level25_level_requirement              = 72
|level25_level_requirement              = 72
|level25_stat_text                      = Maximum 14 Raised Zombies<br>Minions deal 10% more Damage<br>Minions have 202% more Maximum Life<br>25% increased Character Size<br>This Spell and Minions have 40% increased Cast Speed
|level25_stat_text                      = +14 to Maximum Raised Zombies<br>Minions have 202% more Maximum Life<br>This Spell and Minions have 40% increased Cast Speed<br>Minions deal 10% more Damage
|level25_stat1_id                        = base_number_of_zombies_allowed
|level25_stat1_id                        = base_actor_scale_+%
|level25_stat1_value                    = 14
|level25_stat1_value                    = 25
|level25_stat2_id                        = active_skill_minion_damage_+%_final
|level25_stat2_id                        = base_number_of_zombies_allowed
|level25_stat2_value                    = 10
|level25_stat2_value                    = 14
|level25_stat3_id                        = active_skill_minion_life_+%_final
|level25_stat3_id                        = active_skill_minion_life_+%_final
|level25_stat3_value                    = 202
|level25_stat3_value                    = 202
|level25_stat4_id                        = base_actor_scale_+%
|level25_stat4_id                        = base_cast_speed_+%
|level25_stat4_value                    = 25
|level25_stat4_value                    = 40
|level25_stat5_id                        = base_cast_speed_+%
|level25_stat5_id                        = active_skill_minion_damage_+%_final
|level25_stat5_value                    = 40
|level25_stat5_value                    = 10
|level26                                = True
|level26                                = True
|level26_level_requirement              = 73
|level26_level_requirement              = 73
|level26_stat_text                      = Maximum 14 Raised Zombies<br>Minions deal 10% more Damage<br>Minions have 205% more Maximum Life<br>26% increased Character Size<br>This Spell and Minions have 40% increased Cast Speed
|level26_stat_text                      = +14 to Maximum Raised Zombies<br>Minions have 205% more Maximum Life<br>This Spell and Minions have 40% increased Cast Speed<br>Minions deal 10% more Damage
|level26_stat1_id                        = base_number_of_zombies_allowed
|level26_stat1_id                        = base_actor_scale_+%
|level26_stat1_value                    = 14
|level26_stat1_value                    = 26
|level26_stat2_id                        = active_skill_minion_damage_+%_final
|level26_stat2_id                        = base_number_of_zombies_allowed
|level26_stat2_value                    = 10
|level26_stat2_value                    = 14
|level26_stat3_id                        = active_skill_minion_life_+%_final
|level26_stat3_id                        = active_skill_minion_life_+%_final
|level26_stat3_value                    = 205
|level26_stat3_value                    = 205
|level26_stat4_id                        = base_actor_scale_+%
|level26_stat4_id                        = base_cast_speed_+%
|level26_stat4_value                    = 26
|level26_stat4_value                    = 40
|level26_stat5_id                        = base_cast_speed_+%
|level26_stat5_id                        = active_skill_minion_damage_+%_final
|level26_stat5_value                    = 40
|level26_stat5_value                    = 10
|level27                                = True
|level27                                = True
|level27_level_requirement              = 74
|level27_level_requirement              = 74
|level27_stat_text                      = Maximum 14 Raised Zombies<br>Minions deal 10% more Damage<br>Minions have 208% more Maximum Life<br>27% increased Character Size<br>This Spell and Minions have 40% increased Cast Speed
|level27_stat_text                      = +14 to Maximum Raised Zombies<br>Minions have 208% more Maximum Life<br>This Spell and Minions have 40% increased Cast Speed<br>Minions deal 10% more Damage
|level27_stat1_id                        = base_number_of_zombies_allowed
|level27_stat1_id                        = base_actor_scale_+%
|level27_stat1_value                    = 14
|level27_stat1_value                    = 27
|level27_stat2_id                        = active_skill_minion_damage_+%_final
|level27_stat2_id                        = base_number_of_zombies_allowed
|level27_stat2_value                    = 10
|level27_stat2_value                    = 14
|level27_stat3_id                        = active_skill_minion_life_+%_final
|level27_stat3_id                        = active_skill_minion_life_+%_final
|level27_stat3_value                    = 208
|level27_stat3_value                    = 208
|level27_stat4_id                        = base_actor_scale_+%
|level27_stat4_id                        = base_cast_speed_+%
|level27_stat4_value                    = 27
|level27_stat4_value                    = 40
|level27_stat5_id                        = base_cast_speed_+%
|level27_stat5_id                        = active_skill_minion_damage_+%_final
|level27_stat5_value                    = 40
|level27_stat5_value                    = 10
|level28                                = True
|level28                                = True
|level28_level_requirement              = 75
|level28_level_requirement              = 75
|level28_stat_text                      = Maximum 14 Raised Zombies<br>Minions deal 10% more Damage<br>Minions have 211% more Maximum Life<br>28% increased Character Size<br>This Spell and Minions have 40% increased Cast Speed
|level28_stat_text                      = +14 to Maximum Raised Zombies<br>Minions have 211% more Maximum Life<br>This Spell and Minions have 40% increased Cast Speed<br>Minions deal 10% more Damage
|level28_stat1_id                        = base_number_of_zombies_allowed
|level28_stat1_id                        = base_actor_scale_+%
|level28_stat1_value                    = 14
|level28_stat1_value                    = 28
|level28_stat2_id                        = active_skill_minion_damage_+%_final
|level28_stat2_id                        = base_number_of_zombies_allowed
|level28_stat2_value                    = 10
|level28_stat2_value                    = 14
|level28_stat3_id                        = active_skill_minion_life_+%_final
|level28_stat3_id                        = active_skill_minion_life_+%_final
|level28_stat3_value                    = 211
|level28_stat3_value                    = 211
|level28_stat4_id                        = base_actor_scale_+%
|level28_stat4_id                        = base_cast_speed_+%
|level28_stat4_value                    = 28
|level28_stat4_value                    = 40
|level28_stat5_id                        = base_cast_speed_+%
|level28_stat5_id                        = active_skill_minion_damage_+%_final
|level28_stat5_value                    = 40
|level28_stat5_value                    = 10
|level29                                = True
|level29                                = True
|level29_level_requirement              = 76
|level29_level_requirement              = 76
|level29_stat_text                      = Maximum 14 Raised Zombies<br>Minions deal 10% more Damage<br>Minions have 214% more Maximum Life<br>29% increased Character Size<br>This Spell and Minions have 40% increased Cast Speed
|level29_stat_text                      = +14 to Maximum Raised Zombies<br>Minions have 214% more Maximum Life<br>This Spell and Minions have 40% increased Cast Speed<br>Minions deal 10% more Damage
|level29_stat1_id                        = base_number_of_zombies_allowed
|level29_stat1_id                        = base_actor_scale_+%
|level29_stat1_value                    = 14
|level29_stat1_value                    = 29
|level29_stat2_id                        = active_skill_minion_damage_+%_final
|level29_stat2_id                        = base_number_of_zombies_allowed
|level29_stat2_value                    = 10
|level29_stat2_value                    = 14
|level29_stat3_id                        = active_skill_minion_life_+%_final
|level29_stat3_id                        = active_skill_minion_life_+%_final
|level29_stat3_value                    = 214
|level29_stat3_value                    = 214
|level29_stat4_id                        = base_actor_scale_+%
|level29_stat4_id                        = base_cast_speed_+%
|level29_stat4_value                    = 29
|level29_stat4_value                    = 40
|level29_stat5_id                        = base_cast_speed_+%
|level29_stat5_id                        = active_skill_minion_damage_+%_final
|level29_stat5_value                    = 40
|level29_stat5_value                    = 10
|level30                                = True
|level30                                = True
|level30_level_requirement              = 77
|level30_level_requirement              = 77
|level30_stat_text                      = Maximum 14 Raised Zombies<br>Minions deal 10% more Damage<br>Minions have 217% more Maximum Life<br>30% increased Character Size<br>This Spell and Minions have 40% increased Cast Speed
|level30_stat_text                      = +14 to Maximum Raised Zombies<br>Minions have 217% more Maximum Life<br>This Spell and Minions have 40% increased Cast Speed<br>Minions deal 10% more Damage
|level30_stat1_id                        = base_number_of_zombies_allowed
|level30_stat1_id                        = base_actor_scale_+%
|level30_stat1_value                    = 14
|level30_stat1_value                    = 30
|level30_stat2_id                        = active_skill_minion_damage_+%_final
|level30_stat2_id                        = base_number_of_zombies_allowed
|level30_stat2_value                    = 10
|level30_stat2_value                    = 14
|level30_stat3_id                        = active_skill_minion_life_+%_final
|level30_stat3_id                        = active_skill_minion_life_+%_final
|level30_stat3_value                    = 217
|level30_stat3_value                    = 217
|level30_stat4_id                        = base_actor_scale_+%
|level30_stat4_id                        = base_cast_speed_+%
|level30_stat4_value                    = 30
|level30_stat4_value                    = 40
|level30_stat5_id                        = base_cast_speed_+%
|level30_stat5_id                        = active_skill_minion_damage_+%_final
|level30_stat5_value                    = 40
|level30_stat5_value                    = 10
|level31                                = True
|level31                                = True
|level31_level_requirement              = 78
|level31_level_requirement              = 78
|level31_stat_text                      = Maximum 14 Raised Zombies<br>Minions deal 10% more Damage<br>Minions have 220% more Maximum Life<br>31% increased Character Size<br>This Spell and Minions have 40% increased Cast Speed
|level31_stat_text                      = +14 to Maximum Raised Zombies<br>Minions have 220% more Maximum Life<br>This Spell and Minions have 40% increased Cast Speed<br>Minions deal 10% more Damage
|level31_stat1_id                        = base_number_of_zombies_allowed
|level31_stat1_id                        = base_actor_scale_+%
|level31_stat1_value                    = 14
|level31_stat1_value                    = 31
|level31_stat2_id                        = active_skill_minion_damage_+%_final
|level31_stat2_id                        = base_number_of_zombies_allowed
|level31_stat2_value                    = 10
|level31_stat2_value                    = 14
|level31_stat3_id                        = active_skill_minion_life_+%_final
|level31_stat3_id                        = active_skill_minion_life_+%_final
|level31_stat3_value                    = 220
|level31_stat3_value                    = 220
|level31_stat4_id                        = base_actor_scale_+%
|level31_stat4_id                        = base_cast_speed_+%
|level31_stat4_value                    = 31
|level31_stat4_value                    = 40
|level31_stat5_id                        = base_cast_speed_+%
|level31_stat5_id                        = active_skill_minion_damage_+%_final
|level31_stat5_value                    = 40
|level31_stat5_value                    = 10
|level32                                = True
|level32                                = True
|level32_level_requirement              = 79
|level32_level_requirement              = 79
|level32_stat_text                      = Maximum 14 Raised Zombies<br>Minions deal 10% more Damage<br>Minions have 223% more Maximum Life<br>32% increased Character Size<br>This Spell and Minions have 40% increased Cast Speed
|level32_stat_text                      = +14 to Maximum Raised Zombies<br>Minions have 223% more Maximum Life<br>This Spell and Minions have 40% increased Cast Speed<br>Minions deal 10% more Damage
|level32_stat1_id                        = base_number_of_zombies_allowed
|level32_stat1_id                        = base_actor_scale_+%
|level32_stat1_value                    = 14
|level32_stat1_value                    = 32
|level32_stat2_id                        = active_skill_minion_damage_+%_final
|level32_stat2_id                        = base_number_of_zombies_allowed
|level32_stat2_value                    = 10
|level32_stat2_value                    = 14
|level32_stat3_id                        = active_skill_minion_life_+%_final
|level32_stat3_id                        = active_skill_minion_life_+%_final
|level32_stat3_value                    = 223
|level32_stat3_value                    = 223
|level32_stat4_id                        = base_actor_scale_+%
|level32_stat4_id                        = base_cast_speed_+%
|level32_stat4_value                    = 32
|level32_stat4_value                    = 40
|level32_stat5_id                        = base_cast_speed_+%
|level32_stat5_id                        = active_skill_minion_damage_+%_final
|level32_stat5_value                    = 40
|level32_stat5_value                    = 10
|level33                                = True
|level33                                = True
|level33_level_requirement              = 80
|level33_level_requirement              = 80
|level33_stat_text                      = Maximum 14 Raised Zombies<br>Minions deal 10% more Damage<br>Minions have 226% more Maximum Life<br>33% increased Character Size<br>This Spell and Minions have 40% increased Cast Speed
|level33_stat_text                      = +14 to Maximum Raised Zombies<br>Minions have 226% more Maximum Life<br>This Spell and Minions have 40% increased Cast Speed<br>Minions deal 10% more Damage
|level33_stat1_id                        = base_number_of_zombies_allowed
|level33_stat1_id                        = base_actor_scale_+%
|level33_stat1_value                    = 14
|level33_stat1_value                    = 33
|level33_stat2_id                        = active_skill_minion_damage_+%_final
|level33_stat2_id                        = base_number_of_zombies_allowed
|level33_stat2_value                    = 10
|level33_stat2_value                    = 14
|level33_stat3_id                        = active_skill_minion_life_+%_final
|level33_stat3_id                        = active_skill_minion_life_+%_final
|level33_stat3_value                    = 226
|level33_stat3_value                    = 226
|level33_stat4_id                        = base_actor_scale_+%
|level33_stat4_id                        = base_cast_speed_+%
|level33_stat4_value                    = 33
|level33_stat4_value                    = 40
|level33_stat5_id                        = base_cast_speed_+%
|level33_stat5_id                        = active_skill_minion_damage_+%_final
|level33_stat5_value                    = 40
|level33_stat5_value                    = 10
|level34                                = True
|level34                                = True
|level34_level_requirement              = 81
|level34_level_requirement              = 81
|level34_stat_text                      = Maximum 14 Raised Zombies<br>Minions deal 10% more Damage<br>Minions have 229% more Maximum Life<br>34% increased Character Size<br>This Spell and Minions have 40% increased Cast Speed
|level34_stat_text                      = +14 to Maximum Raised Zombies<br>Minions have 229% more Maximum Life<br>This Spell and Minions have 40% increased Cast Speed<br>Minions deal 10% more Damage
|level34_stat1_id                        = base_number_of_zombies_allowed
|level34_stat1_id                        = base_actor_scale_+%
|level34_stat1_value                    = 14
|level34_stat1_value                    = 34
|level34_stat2_id                        = active_skill_minion_damage_+%_final
|level34_stat2_id                        = base_number_of_zombies_allowed
|level34_stat2_value                    = 10
|level34_stat2_value                    = 14
|level34_stat3_id                        = active_skill_minion_life_+%_final
|level34_stat3_id                        = active_skill_minion_life_+%_final
|level34_stat3_value                    = 229
|level34_stat3_value                    = 229
|level34_stat4_id                        = base_actor_scale_+%
|level34_stat4_id                        = base_cast_speed_+%
|level34_stat4_value                    = 34
|level34_stat4_value                    = 40
|level34_stat5_id                        = base_cast_speed_+%
|level34_stat5_id                        = active_skill_minion_damage_+%_final
|level34_stat5_value                    = 40
|level34_stat5_value                    = 10
|level35                                = True
|level35                                = True
|level35_level_requirement              = 82
|level35_level_requirement              = 82
|level35_stat_text                      = Maximum 14 Raised Zombies<br>Minions deal 10% more Damage<br>Minions have 232% more Maximum Life<br>35% increased Character Size<br>This Spell and Minions have 40% increased Cast Speed
|level35_stat_text                      = +14 to Maximum Raised Zombies<br>Minions have 232% more Maximum Life<br>This Spell and Minions have 40% increased Cast Speed<br>Minions deal 10% more Damage
|level35_stat1_id                        = base_number_of_zombies_allowed
|level35_stat1_id                        = base_actor_scale_+%
|level35_stat1_value                    = 14
|level35_stat1_value                    = 35
|level35_stat2_id                        = active_skill_minion_damage_+%_final
|level35_stat2_id                        = base_number_of_zombies_allowed
|level35_stat2_value                    = 10
|level35_stat2_value                    = 14
|level35_stat3_id                        = active_skill_minion_life_+%_final
|level35_stat3_id                        = active_skill_minion_life_+%_final
|level35_stat3_value                    = 232
|level35_stat3_value                    = 232
|level35_stat4_id                        = base_actor_scale_+%
|level35_stat4_id                        = base_cast_speed_+%
|level35_stat4_value                    = 35
|level35_stat4_value                    = 40
|level35_stat5_id                        = base_cast_speed_+%
|level35_stat5_id                        = active_skill_minion_damage_+%_final
|level35_stat5_value                    = 40
|level35_stat5_value                    = 10
}}
}}

Latest revision as of 03:58, 11 December 2023

NameRaise Zombie
Skill IdBloodlinesBloodElementalRaiseZombie
Icon
Cast Time0.85 sec
Level Req.(3-82)
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.
+(6-14) to Maximum Raised Zombies
Minions have (75-232)% more Maximum Life
This Spell and Minions have (0-40)% increased Cast Speed
Minions deal 10% more Damage

BloodlinesBloodElementalRaiseZombie is the internal id of the skill Raise Zombie.