Skill:MonsterFireTrapInvasion: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
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|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = monster_penalty_against_minions_damage_+%_final_vs_player_minions
|static_duration                        = 8
|static_stat1_value                      = -25
|static_stat1_id                        = base_skill_is_trapped
|static_stat2_id                        = trap_variation
|static_stat1_value                      = 1
|static_stat2_id                        = ignores_trap_and_mine_cooldown_limit
|static_stat2_value                      = 1
|static_stat2_value                      = 1
|static_stat3_id                        = base_skill_effect_duration
|static_stat3_id                        = is_area_damage
|static_stat3_value                      = 8000
|static_stat3_value                      = 1
|static_stat4_id                        = base_trap_duration
|static_stat4_id                        = monster_penalty_against_minions_damage_+%_final_vs_player_minions
|static_stat4_value                      = 30000
|static_stat4_value                      = -25
|static_stat5_id                        = is_trap
|static_stat5_id                        = trap_variation
|static_stat5_value                      = 1
|static_stat5_value                      = 1
|static_stat6_id                        = is_area_damage
|static_stat6_id                        = base_trap_duration
|static_stat6_value                      = 1
|static_stat6_value                      = 30000
|static_stat7_id                        = base_skill_is_trapped
|static_stat7_id                        = base_skill_effect_duration
|static_stat7_value                      = 1
|static_stat7_value                      = 8000
|static_stat8_id                        = ignores_trap_and_mine_cooldown_limit
|static_stat8_id                        = is_trap
|static_stat8_value                      = 1
|static_stat8_value                      = 1
|stat_text                              = Deals (3-303) to (4-505) Fire Damage<br>Base duration is 8 seconds<br>Trap lasts 30 seconds<br>Deals (2.8-210.6) Base Fire Damage per second
|stat_text                              = Trap lasts +30 seconds<br>Deals (2.8-210.6) Base Fire Damage per second<br>Base duration is 8.00 seconds<br>Deals (3-303) to (4-505) Fire Damage
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 1
|level1_level_requirement                = 1
|level1_stat_text                        = Deals 3 to 4 Fire Damage<br>Deals 2.8 Base Fire Damage per second
|level1_stat_text                        = Deals 2.8 Base Fire Damage per second<br>Deals 3 to 4 Fire Damage
|level1_stat1_id                        = spell_minimum_base_fire_damage
|level1_stat1_id                        = base_fire_damage_to_deal_per_minute
|level1_stat1_value                      = 3
|level1_stat1_value                      = 167
|level1_stat2_id                        = spell_maximum_base_fire_damage
|level1_stat2_id                        = spell_minimum_base_fire_damage
|level1_stat2_value                      = 4
|level1_stat2_value                      = 3
|level1_stat3_id                        = base_fire_damage_to_deal_per_minute
|level1_stat3_id                        = spell_maximum_base_fire_damage
|level1_stat3_value                      = 167
|level1_stat3_value                      = 4
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 38
|level2_level_requirement                = 38
|level2_stat_text                        = Deals 67 to 101 Fire Damage<br>Deals 70 Base Fire Damage per second
|level2_stat_text                        = Deals 70 Base Fire Damage per second<br>Deals 67 to 101 Fire Damage
|level2_stat1_id                        = spell_minimum_base_fire_damage
|level2_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level2_stat1_value                      = 67
|level2_stat1_value                      = 60
|level2_stat2_id                        = spell_maximum_base_fire_damage
|level2_stat2_id                        = base_fire_damage_to_deal_per_minute
|level2_stat2_value                      = 101
|level2_stat2_value                      = 4200
|level2_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level2_stat3_id                        = spell_minimum_base_fire_damage
|level2_stat3_value                      = 60
|level2_stat3_value                      = 67
|level2_stat4_id                        = base_fire_damage_to_deal_per_minute
|level2_stat4_id                        = spell_maximum_base_fire_damage
|level2_stat4_value                      = 4200
|level2_stat4_value                      = 101
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 55
|level3_level_requirement                = 55
|level3_stat_text                        = Deals 303 to 505 Fire Damage<br>Deals 210.6 Base Fire Damage per second
|level3_stat_text                        = Deals 210.6 Base Fire Damage per second<br>Deals 303 to 505 Fire Damage
|level3_stat1_id                        = spell_minimum_base_fire_damage
|level3_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level3_stat1_value                      = 303
|level3_stat1_value                      = 100
|level3_stat2_id                        = spell_maximum_base_fire_damage
|level3_stat2_id                        = base_fire_damage_to_deal_per_minute
|level3_stat2_value                      = 505
|level3_stat2_value                      = 12636
|level3_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level3_stat3_id                        = spell_minimum_base_fire_damage
|level3_stat3_value                      = 100
|level3_stat3_value                      = 303
|level3_stat4_id                        = base_fire_damage_to_deal_per_minute
|level3_stat4_id                        = spell_maximum_base_fire_damage
|level3_stat4_value                      = 12636
|level3_stat4_value                      = 505
}}
}}

Latest revision as of 08:39, 9 December 2023

NameFire Trap
Skill IdMonsterFireTrapInvasion
Icon
Cast Time1.00 sec
Level Req.(1-55)
Critical Strike Chance5%
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Stored Uses3
Cooldown3.00 sec
Base duration8.00 sec
Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.
Trap lasts +30 seconds
Deals (2.8-210.6) Base Fire Damage per second
Base duration is 8.00 seconds
Deals (3-303) to (4-505) Fire Damage

MonsterFireTrapInvasion is the internal id of the skill Fire Trap.