Skill:BreachCleave: Difference between revisions
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(PyPoE/ExporterBot/1.0.0a0: Skill updater) |
(PyPoE/ExporterBot/1.0.0a0: Skill updater) |
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|static_stat8_id = melee_range_+ | |static_stat8_id = melee_range_+ | ||
|static_stat8_value = 4 | |static_stat8_value = 4 | ||
|stat_text = When Dual Wielding, Deals 60% Damage from each Weapon combined<br>29% increased Physical Damage<br>50% of Physical Damage Converted to Fire Damage<br>+4 to Melee Strike Range | |stat_text = When Dual Wielding, Deals 60% Damage from each Weapon combined<br>29% increased Physical Damage<br>50% of Physical Damage Converted to Fire Damage<br>+0.4 metres to Melee Strike Range | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 1 | |level1_level_requirement = 1 | ||
}} | }} |
Latest revision as of 00:54, 9 September 2023
Name | Cleave |
---|---|
Skill Id | BreachCleave |
Icon | |
Cast Time | 1.00 sec |
Item Class Restrictions | One-Handed Sword Thrusting One-Handed Sword One-Handed Axe Two-Handed Sword Two-Handed Axe |
Level Req. | 1 |
Attack Speed | 100% of base |
Attack Damage | 100% of base |
Effectiveness of Added Damage | 100% |
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords. | |
When Dual Wielding, Deals 60% Damage from each Weapon combined 29% increased Physical Damage 50% of Physical Damage Converted to Fire Damage +0.4 metres to Melee Strike Range |
BreachCleave is the internal id of the skill Cleave.