Skill:BreachBlizzard: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Skill updater)
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
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|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = monster_penalty_against_minions_damage_+%_final_vs_player_minions
|static_duration                        = 10
|static_stat1_value                      = -70
|static_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|static_stat2_id                        = active_skill_area_of_effect_radius_+%_final
|static_stat1_value                      = 150
|static_stat2_value                      = 150
|static_stat2_id                        = monster_penalty_against_minions_damage_+%_final_vs_player_minions
|static_stat2_value                      = -70
|static_stat3_id                        = base_skill_effect_duration
|static_stat3_id                        = base_skill_effect_duration
|static_stat3_value                      = 10000
|static_stat3_value                      = 10000
|stat_text                              = (10-15)% reduced Damage taken<br>(10-20)% chance to Avoid All Damage from Hits<br>Base duration is 10 seconds
|stat_text                              = Base duration is 10 seconds<br>(10-20)% chance to Avoid All Damage from Hits<br>(10-15)% reduced Damage taken
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 1
|level1_level_requirement                = 1
|level1_stat_text                        = 10% reduced Damage taken<br>10% chance to Avoid All Damage from Hits
|level1_stat_text                        = 10% chance to Avoid All Damage from Hits<br>10% reduced Damage taken
|level1_stat1_id                        = base_damage_taken_+%
|level1_stat1_id                        = avoid_damage_%
|level1_stat1_value                      = -10
|level1_stat1_value                      = 10
|level1_stat2_id                        = avoid_damage_%
|level1_stat2_id                        = base_damage_taken_+%
|level1_stat2_value                      = 10
|level1_stat2_value                      = -10
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 21
|level2_level_requirement                = 21
|level2_stat_text                        = 10% reduced Damage taken<br>15% chance to Avoid All Damage from Hits
|level2_stat_text                        = 15% chance to Avoid All Damage from Hits<br>10% reduced Damage taken
|level2_stat1_id                        = base_damage_taken_+%
|level2_stat1_id                        = avoid_damage_%
|level2_stat1_value                      = -10
|level2_stat1_value                      = 15
|level2_stat2_id                        = avoid_damage_%
|level2_stat2_id                        = base_damage_taken_+%
|level2_stat2_value                      = 15
|level2_stat2_value                      = -10
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 49
|level3_level_requirement                = 49
|level3_stat_text                        = 15% reduced Damage taken<br>20% chance to Avoid All Damage from Hits
|level3_stat_text                        = 20% chance to Avoid All Damage from Hits<br>15% reduced Damage taken
|level3_stat1_id                        = base_damage_taken_+%
|level3_stat1_id                        = avoid_damage_%
|level3_stat1_value                      = -15
|level3_stat1_value                      = 20
|level3_stat2_id                        = avoid_damage_%
|level3_stat2_id                        = base_damage_taken_+%
|level3_stat2_value                      = 20
|level3_stat2_value                      = -15
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 67
|level4_level_requirement                = 67
|level4_stat_text                        = 15% reduced Damage taken<br>20% chance to Avoid All Damage from Hits
|level4_stat_text                        = 20% chance to Avoid All Damage from Hits<br>15% reduced Damage taken
|level4_stat1_id                        = base_damage_taken_+%
|level4_stat1_id                        = avoid_damage_%
|level4_stat1_value                      = -15
|level4_stat1_value                      = 20
|level4_stat2_id                        = avoid_damage_%
|level4_stat2_id                        = base_damage_taken_+%
|level4_stat2_value                      = 20
|level4_stat2_value                      = -15
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 68
|level5_level_requirement                = 68
|level5_stat_text                        = 15% reduced Damage taken<br>20% chance to Avoid All Damage from Hits
|level5_stat_text                        = 20% chance to Avoid All Damage from Hits<br>15% reduced Damage taken
|level5_stat1_id                        = base_damage_taken_+%
|level5_stat1_id                        = avoid_damage_%
|level5_stat1_value                      = -15
|level5_stat1_value                      = 20
|level5_stat2_id                        = avoid_damage_%
|level5_stat2_id                        = base_damage_taken_+%
|level5_stat2_value                      = 20
|level5_stat2_value                      = -15
}}
}}

Latest revision as of 14:55, 19 August 2023

Skill IdBreachBlizzard
Cast Time1.00 sec
Level Req.(1-68)
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Stored Uses1
Cooldown9.00 sec
Base duration10.00 sec
Base duration is 10 seconds
(10-20)% chance to Avoid All Damage from Hits
(10-15)% reduced Damage taken

BreachBlizzard is the internal id of an unnamed skill.