Skill:IncinerateNovaInvasion: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
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|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = number_of_additional_projectiles
|static_stat1_id                        = base_is_projectile
|static_stat1_value                      = 30
|static_stat1_value                      = 1
|static_stat2_id                        = projectiles_nova
|static_stat2_id                        = always_pierce
|static_stat2_value                      = 1
|static_stat2_value                      = 1
|static_stat3_id                        = always_pierce
|static_stat3_id                        = projectiles_nova
|static_stat3_value                      = 1
|static_stat3_value                      = 1
|static_stat4_id                        = base_is_projectile
|static_stat4_id                        = number_of_additional_projectiles
|static_stat4_value                      = 1
|static_stat4_value                      = 30
|stat_text                              = Deals (1-13) to (1-20) Fire Damage<br>(150-300)% more Damage with Hits and Ailments for each stage<br>(20-80)% increased Projectile Speed<br>Skills Repeat an additional (14-25) Times<br>(60-33)% reduced Cast Speed<br>Fires 30 additional Projectiles<br>Fires Projectiles in a circle<br>Projectiles Pierce all Targets
|stat_text                              = Skills Repeat an additional (14-25) Times<br>Projectiles Pierce all Targets<br>Deals (1-13) to (1-20) Fire Damage<br>Fires Projectiles in a circle<br>(60-33)% reduced Cast Speed<br>(20-80)% increased Projectile Speed<br>Fires 30 additional Projectiles<br>(150-300)% more Damage with Hits and Ailments for each stage
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 4
|level1_level_requirement                = 4
|level1_cooldown                        = 30
|level1_cooldown                        = 30
|level1_stat_text                        = Deals 1 to 1 Fire Damage<br>150% more Damage with Hits and Ailments for each stage<br>20% increased Projectile Speed<br>Skills Repeat an additional 14 Times<br>60% reduced Cast Speed
|level1_stat_text                        = Skills Repeat an additional 14 Times<br>Deals 1 to 1 Fire Damage<br>60% reduced Cast Speed<br>20% increased Projectile Speed<br>150% more Damage with Hits and Ailments for each stage
|level1_stat1_id                        = spell_minimum_base_fire_damage
|level1_stat1_id                        = skill_repeat_count
|level1_stat1_value                      = 1
|level1_stat1_value                      = 14
|level1_stat2_id                        = spell_maximum_base_fire_damage
|level1_stat2_id                        = spell_minimum_base_fire_damage
|level1_stat2_value                      = 1
|level1_stat2_value                      = 1
|level1_stat3_id                        = flamethrower_damage_+%_per_stage_final
|level1_stat3_id                        = spell_maximum_base_fire_damage
|level1_stat3_value                      = 150
|level1_stat3_value                      = 1
|level1_stat4_id                        = base_projectile_speed_+%
|level1_stat4_id                        = base_cast_speed_+%
|level1_stat4_value                      = 20
|level1_stat4_value                      = -60
|level1_stat5_id                        = skill_repeat_count
|level1_stat5_id                        = base_projectile_speed_+%
|level1_stat5_value                      = 14
|level1_stat5_value                      = 20
|level1_stat6_id                        = base_cast_speed_+%
|level1_stat6_id                        = flamethrower_damage_+%_per_stage_final
|level1_stat6_value                      = -60
|level1_stat6_value                      = 150
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 7
|level2_level_requirement                = 7
|level2_cooldown                        = 30
|level2_cooldown                        = 30
|level2_stat_text                        = Deals 1 to 1 Fire Damage<br>150% more Damage with Hits and Ailments for each stage<br>20% increased Projectile Speed<br>Skills Repeat an additional 14 Times<br>60% reduced Cast Speed
|level2_stat_text                        = Skills Repeat an additional 14 Times<br>Deals 1 to 1 Fire Damage<br>60% reduced Cast Speed<br>20% increased Projectile Speed<br>150% more Damage with Hits and Ailments for each stage
|level2_stat1_id                        = spell_minimum_base_fire_damage
|level2_stat1_id                        = skill_repeat_count
|level2_stat1_value                      = 1
|level2_stat1_value                      = 14
|level2_stat2_id                        = spell_maximum_base_fire_damage
|level2_stat2_id                        = spell_minimum_base_fire_damage
|level2_stat2_value                      = 1
|level2_stat2_value                      = 1
|level2_stat3_id                        = flamethrower_damage_+%_per_stage_final
|level2_stat3_id                        = spell_maximum_base_fire_damage
|level2_stat3_value                      = 150
|level2_stat3_value                      = 1
|level2_stat4_id                        = base_projectile_speed_+%
|level2_stat4_id                        = base_cast_speed_+%
|level2_stat4_value                      = 20
|level2_stat4_value                      = -60
|level2_stat5_id                        = skill_repeat_count
|level2_stat5_id                        = base_projectile_speed_+%
|level2_stat5_value                      = 14
|level2_stat5_value                      = 20
|level2_stat6_id                        = base_cast_speed_+%
|level2_stat6_id                        = flamethrower_damage_+%_per_stage_final
|level2_stat6_value                      = -60
|level2_stat6_value                      = 150
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 9
|level3_level_requirement                = 9
|level3_cooldown                        = 30
|level3_cooldown                        = 30
|level3_stat_text                        = Deals 1 to 1 Fire Damage<br>150% more Damage with Hits and Ailments for each stage<br>20% increased Projectile Speed<br>Skills Repeat an additional 14 Times<br>60% reduced Cast Speed
|level3_stat_text                        = Skills Repeat an additional 14 Times<br>Deals 1 to 1 Fire Damage<br>60% reduced Cast Speed<br>20% increased Projectile Speed<br>150% more Damage with Hits and Ailments for each stage
|level3_stat1_id                        = spell_minimum_base_fire_damage
|level3_stat1_id                        = skill_repeat_count
|level3_stat1_value                      = 1
|level3_stat1_value                      = 14
|level3_stat2_id                        = spell_maximum_base_fire_damage
|level3_stat2_id                        = spell_minimum_base_fire_damage
|level3_stat2_value                      = 1
|level3_stat2_value                      = 1
|level3_stat3_id                        = flamethrower_damage_+%_per_stage_final
|level3_stat3_id                        = spell_maximum_base_fire_damage
|level3_stat3_value                      = 150
|level3_stat3_value                      = 1
|level3_stat4_id                        = base_projectile_speed_+%
|level3_stat4_id                        = base_cast_speed_+%
|level3_stat4_value                      = 20
|level3_stat4_value                      = -60
|level3_stat5_id                        = skill_repeat_count
|level3_stat5_id                        = base_projectile_speed_+%
|level3_stat5_value                      = 14
|level3_stat5_value                      = 20
|level3_stat6_id                        = base_cast_speed_+%
|level3_stat6_id                        = flamethrower_damage_+%_per_stage_final
|level3_stat6_value                      = -60
|level3_stat6_value                      = 150
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 12
|level4_level_requirement                = 12
|level4_cooldown                        = 30
|level4_cooldown                        = 30
|level4_stat_text                        = Deals 1 to 1 Fire Damage<br>150% more Damage with Hits and Ailments for each stage<br>20% increased Projectile Speed<br>Skills Repeat an additional 14 Times<br>60% reduced Cast Speed
|level4_stat_text                        = Skills Repeat an additional 14 Times<br>Deals 1 to 1 Fire Damage<br>60% reduced Cast Speed<br>20% increased Projectile Speed<br>150% more Damage with Hits and Ailments for each stage
|level4_stat1_id                        = spell_minimum_base_fire_damage
|level4_stat1_id                        = skill_repeat_count
|level4_stat1_value                      = 1
|level4_stat1_value                      = 14
|level4_stat2_id                        = spell_maximum_base_fire_damage
|level4_stat2_id                        = spell_minimum_base_fire_damage
|level4_stat2_value                      = 1
|level4_stat2_value                      = 1
|level4_stat3_id                        = flamethrower_damage_+%_per_stage_final
|level4_stat3_id                        = spell_maximum_base_fire_damage
|level4_stat3_value                      = 150
|level4_stat3_value                      = 1
|level4_stat4_id                        = base_projectile_speed_+%
|level4_stat4_id                        = base_cast_speed_+%
|level4_stat4_value                      = 20
|level4_stat4_value                      = -60
|level4_stat5_id                        = skill_repeat_count
|level4_stat5_id                        = base_projectile_speed_+%
|level4_stat5_value                      = 14
|level4_stat5_value                      = 20
|level4_stat6_id                        = base_cast_speed_+%
|level4_stat6_id                        = flamethrower_damage_+%_per_stage_final
|level4_stat6_value                      = -60
|level4_stat6_value                      = 150
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 16
|level5_level_requirement                = 16
|level5_cooldown                        = 30
|level5_cooldown                        = 30
|level5_stat_text                        = Deals 1 to 1 Fire Damage<br>150% more Damage with Hits and Ailments for each stage<br>20% increased Projectile Speed<br>Skills Repeat an additional 14 Times<br>60% reduced Cast Speed
|level5_stat_text                        = Skills Repeat an additional 14 Times<br>Deals 1 to 1 Fire Damage<br>60% reduced Cast Speed<br>20% increased Projectile Speed<br>150% more Damage with Hits and Ailments for each stage
|level5_stat1_id                        = spell_minimum_base_fire_damage
|level5_stat1_id                        = skill_repeat_count
|level5_stat1_value                      = 1
|level5_stat1_value                      = 14
|level5_stat2_id                        = spell_maximum_base_fire_damage
|level5_stat2_id                        = spell_minimum_base_fire_damage
|level5_stat2_value                      = 1
|level5_stat2_value                      = 1
|level5_stat3_id                        = flamethrower_damage_+%_per_stage_final
|level5_stat3_id                        = spell_maximum_base_fire_damage
|level5_stat3_value                      = 150
|level5_stat3_value                      = 1
|level5_stat4_id                        = base_projectile_speed_+%
|level5_stat4_id                        = base_cast_speed_+%
|level5_stat4_value                      = 20
|level5_stat4_value                      = -60
|level5_stat5_id                        = skill_repeat_count
|level5_stat5_id                        = base_projectile_speed_+%
|level5_stat5_value                      = 14
|level5_stat5_value                      = 20
|level5_stat6_id                        = base_cast_speed_+%
|level5_stat6_id                        = flamethrower_damage_+%_per_stage_final
|level5_stat6_value                      = -60
|level5_stat6_value                      = 150
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 20
|level6_level_requirement                = 20
|level6_cooldown                        = 30
|level6_cooldown                        = 30
|level6_stat_text                        = Deals 1 to 2 Fire Damage<br>150% more Damage with Hits and Ailments for each stage<br>20% increased Projectile Speed<br>Skills Repeat an additional 14 Times<br>60% reduced Cast Speed
|level6_stat_text                        = Skills Repeat an additional 14 Times<br>Deals 1 to 2 Fire Damage<br>60% reduced Cast Speed<br>20% increased Projectile Speed<br>150% more Damage with Hits and Ailments for each stage
|level6_stat1_id                        = spell_minimum_base_fire_damage
|level6_stat1_id                        = skill_repeat_count
|level6_stat1_value                      = 1
|level6_stat1_value                      = 14
|level6_stat2_id                        = spell_maximum_base_fire_damage
|level6_stat2_id                        = spell_minimum_base_fire_damage
|level6_stat2_value                      = 2
|level6_stat2_value                      = 1
|level6_stat3_id                        = flamethrower_damage_+%_per_stage_final
|level6_stat3_id                        = spell_maximum_base_fire_damage
|level6_stat3_value                      = 150
|level6_stat3_value                      = 2
|level6_stat4_id                        = base_projectile_speed_+%
|level6_stat4_id                        = base_cast_speed_+%
|level6_stat4_value                      = 20
|level6_stat4_value                      = -60
|level6_stat5_id                        = skill_repeat_count
|level6_stat5_id                        = base_projectile_speed_+%
|level6_stat5_value                      = 14
|level6_stat5_value                      = 20
|level6_stat6_id                        = base_cast_speed_+%
|level6_stat6_id                        = flamethrower_damage_+%_per_stage_final
|level6_stat6_value                      = -60
|level6_stat6_value                      = 150
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 27
|level7_level_requirement                = 27
|level7_cooldown                        = 30
|level7_cooldown                        = 30
|level7_stat_text                        = Deals 2 to 2 Fire Damage<br>150% more Damage with Hits and Ailments for each stage<br>20% increased Projectile Speed<br>Skills Repeat an additional 14 Times<br>60% reduced Cast Speed
|level7_stat_text                        = Skills Repeat an additional 14 Times<br>Deals 2 to 2 Fire Damage<br>60% reduced Cast Speed<br>20% increased Projectile Speed<br>150% more Damage with Hits and Ailments for each stage
|level7_stat1_id                        = spell_minimum_base_fire_damage
|level7_stat1_id                        = skill_repeat_count
|level7_stat1_value                      = 2
|level7_stat1_value                      = 14
|level7_stat2_id                        = spell_maximum_base_fire_damage
|level7_stat2_id                        = spell_minimum_base_fire_damage
|level7_stat2_value                      = 2
|level7_stat2_value                      = 2
|level7_stat3_id                        = flamethrower_damage_+%_per_stage_final
|level7_stat3_id                        = spell_maximum_base_fire_damage
|level7_stat3_value                      = 150
|level7_stat3_value                      = 2
|level7_stat4_id                        = base_projectile_speed_+%
|level7_stat4_id                        = base_cast_speed_+%
|level7_stat4_value                      = 20
|level7_stat4_value                      = -60
|level7_stat5_id                        = skill_repeat_count
|level7_stat5_id                        = base_projectile_speed_+%
|level7_stat5_value                      = 14
|level7_stat5_value                      = 20
|level7_stat6_id                        = base_cast_speed_+%
|level7_stat6_id                        = flamethrower_damage_+%_per_stage_final
|level7_stat6_value                      = -60
|level7_stat6_value                      = 150
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 28
|level8_level_requirement                = 28
|level8_cooldown                        = 30
|level8_cooldown                        = 30
|level8_stat_text                        = Deals 2 to 3 Fire Damage<br>150% more Damage with Hits and Ailments for each stage<br>20% increased Projectile Speed<br>Skills Repeat an additional 14 Times<br>60% reduced Cast Speed
|level8_stat_text                        = Skills Repeat an additional 14 Times<br>Deals 2 to 3 Fire Damage<br>60% reduced Cast Speed<br>20% increased Projectile Speed<br>150% more Damage with Hits and Ailments for each stage
|level8_stat1_id                        = spell_minimum_base_fire_damage
|level8_stat1_id                        = skill_repeat_count
|level8_stat1_value                      = 2
|level8_stat1_value                      = 14
|level8_stat2_id                        = spell_maximum_base_fire_damage
|level8_stat2_id                        = spell_minimum_base_fire_damage
|level8_stat2_value                      = 3
|level8_stat2_value                      = 2
|level8_stat3_id                        = flamethrower_damage_+%_per_stage_final
|level8_stat3_id                        = spell_maximum_base_fire_damage
|level8_stat3_value                      = 150
|level8_stat3_value                      = 3
|level8_stat4_id                        = base_projectile_speed_+%
|level8_stat4_id                        = base_cast_speed_+%
|level8_stat4_value                      = 20
|level8_stat4_value                      = -60
|level8_stat5_id                        = skill_repeat_count
|level8_stat5_id                        = base_projectile_speed_+%
|level8_stat5_value                      = 14
|level8_stat5_value                      = 20
|level8_stat6_id                        = base_cast_speed_+%
|level8_stat6_id                        = flamethrower_damage_+%_per_stage_final
|level8_stat6_value                      = -60
|level8_stat6_value                      = 150
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 29
|level9_level_requirement                = 29
|level9_cooldown                        = 30
|level9_cooldown                        = 30
|level9_stat_text                        = Deals 2 to 3 Fire Damage<br>150% more Damage with Hits and Ailments for each stage<br>20% increased Projectile Speed<br>Skills Repeat an additional 14 Times<br>60% reduced Cast Speed
|level9_stat_text                        = Skills Repeat an additional 14 Times<br>Deals 2 to 3 Fire Damage<br>60% reduced Cast Speed<br>20% increased Projectile Speed<br>150% more Damage with Hits and Ailments for each stage
|level9_stat1_id                        = spell_minimum_base_fire_damage
|level9_stat1_id                        = skill_repeat_count
|level9_stat1_value                      = 2
|level9_stat1_value                      = 14
|level9_stat2_id                        = spell_maximum_base_fire_damage
|level9_stat2_id                        = spell_minimum_base_fire_damage
|level9_stat2_value                      = 3
|level9_stat2_value                      = 2
|level9_stat3_id                        = flamethrower_damage_+%_per_stage_final
|level9_stat3_id                        = spell_maximum_base_fire_damage
|level9_stat3_value                      = 150
|level9_stat3_value                      = 3
|level9_stat4_id                        = base_projectile_speed_+%
|level9_stat4_id                        = base_cast_speed_+%
|level9_stat4_value                      = 20
|level9_stat4_value                      = -60
|level9_stat5_id                        = skill_repeat_count
|level9_stat5_id                        = base_projectile_speed_+%
|level9_stat5_value                      = 14
|level9_stat5_value                      = 20
|level9_stat6_id                        = base_cast_speed_+%
|level9_stat6_id                        = flamethrower_damage_+%_per_stage_final
|level9_stat6_value                      = -60
|level9_stat6_value                      = 150
|level10                                = True
|level10                                = True
|level10_level_requirement              = 32
|level10_level_requirement              = 32
|level10_cooldown                        = 30
|level10_cooldown                        = 30
|level10_stat_text                      = Deals 2 to 4 Fire Damage<br>150% more Damage with Hits and Ailments for each stage<br>20% increased Projectile Speed<br>Skills Repeat an additional 14 Times<br>60% reduced Cast Speed
|level10_stat_text                      = Skills Repeat an additional 14 Times<br>Deals 2 to 4 Fire Damage<br>60% reduced Cast Speed<br>20% increased Projectile Speed<br>150% more Damage with Hits and Ailments for each stage
|level10_stat1_id                        = spell_minimum_base_fire_damage
|level10_stat1_id                        = skill_repeat_count
|level10_stat1_value                    = 2
|level10_stat1_value                    = 14
|level10_stat2_id                        = spell_maximum_base_fire_damage
|level10_stat2_id                        = spell_minimum_base_fire_damage
|level10_stat2_value                    = 4
|level10_stat2_value                    = 2
|level10_stat3_id                        = flamethrower_damage_+%_per_stage_final
|level10_stat3_id                        = spell_maximum_base_fire_damage
|level10_stat3_value                    = 150
|level10_stat3_value                    = 4
|level10_stat4_id                        = base_projectile_speed_+%
|level10_stat4_id                        = base_cast_speed_+%
|level10_stat4_value                    = 20
|level10_stat4_value                    = -60
|level10_stat5_id                        = skill_repeat_count
|level10_stat5_id                        = base_projectile_speed_+%
|level10_stat5_value                    = 14
|level10_stat5_value                    = 20
|level10_stat6_id                        = base_cast_speed_+%
|level10_stat6_id                        = flamethrower_damage_+%_per_stage_final
|level10_stat6_value                    = -60
|level10_stat6_value                    = 150
|level11                                = True
|level11                                = True
|level11_level_requirement              = 36
|level11_level_requirement              = 36
|level11_cooldown                        = 20
|level11_cooldown                        = 20
|level11_stat_text                      = Deals 3 to 4 Fire Damage<br>300% more Damage with Hits and Ailments for each stage<br>40% increased Projectile Speed<br>Skills Repeat an additional 25 Times<br>33% reduced Cast Speed
|level11_stat_text                      = Skills Repeat an additional 25 Times<br>Deals 3 to 4 Fire Damage<br>33% reduced Cast Speed<br>40% increased Projectile Speed<br>300% more Damage with Hits and Ailments for each stage
|level11_stat1_id                        = spell_minimum_base_fire_damage
|level11_stat1_id                        = skill_repeat_count
|level11_stat1_value                    = 3
|level11_stat1_value                    = 25
|level11_stat2_id                        = spell_maximum_base_fire_damage
|level11_stat2_id                        = spell_minimum_base_fire_damage
|level11_stat2_value                    = 4
|level11_stat2_value                    = 3
|level11_stat3_id                        = flamethrower_damage_+%_per_stage_final
|level11_stat3_id                        = spell_maximum_base_fire_damage
|level11_stat3_value                    = 300
|level11_stat3_value                    = 4
|level11_stat4_id                        = base_projectile_speed_+%
|level11_stat4_id                        = base_cast_speed_+%
|level11_stat4_value                    = 40
|level11_stat4_value                    = -33
|level11_stat5_id                        = skill_repeat_count
|level11_stat5_id                        = base_projectile_speed_+%
|level11_stat5_value                    = 25
|level11_stat5_value                    = 40
|level11_stat6_id                        = base_cast_speed_+%
|level11_stat6_id                        = flamethrower_damage_+%_per_stage_final
|level11_stat6_value                    = -33
|level11_stat6_value                    = 300
|level12                                = True
|level12                                = True
|level12_level_requirement              = 56
|level12_level_requirement              = 56
|level12_cooldown                        = 20
|level12_cooldown                        = 20
|level12_stat_text                      = Deals 8 to 12 Fire Damage<br>300% more Damage with Hits and Ailments for each stage<br>60% increased Projectile Speed<br>Skills Repeat an additional 25 Times<br>33% reduced Cast Speed
|level12_stat_text                      = Skills Repeat an additional 25 Times<br>Deals 8 to 12 Fire Damage<br>33% reduced Cast Speed<br>60% increased Projectile Speed<br>300% more Damage with Hits and Ailments for each stage
|level12_stat1_id                        = spell_minimum_base_fire_damage
|level12_stat1_id                        = skill_repeat_count
|level12_stat1_value                    = 8
|level12_stat1_value                    = 25
|level12_stat2_id                        = spell_maximum_base_fire_damage
|level12_stat2_id                        = spell_minimum_base_fire_damage
|level12_stat2_value                    = 12
|level12_stat2_value                    = 8
|level12_stat3_id                        = flamethrower_damage_+%_per_stage_final
|level12_stat3_id                        = spell_maximum_base_fire_damage
|level12_stat3_value                    = 300
|level12_stat3_value                    = 12
|level12_stat4_id                        = base_projectile_speed_+%
|level12_stat4_id                        = base_cast_speed_+%
|level12_stat4_value                    = 60
|level12_stat4_value                    = -33
|level12_stat5_id                        = skill_repeat_count
|level12_stat5_id                        = base_projectile_speed_+%
|level12_stat5_value                    = 25
|level12_stat5_value                    = 60
|level12_stat6_id                        = base_cast_speed_+%
|level12_stat6_id                        = flamethrower_damage_+%_per_stage_final
|level12_stat6_value                    = -33
|level12_stat6_value                    = 300
|level13                                = True
|level13                                = True
|level13_level_requirement              = 66
|level13_level_requirement              = 66
|level13_cooldown                        = 20
|level13_cooldown                        = 20
|level13_stat_text                      = Deals 13 to 20 Fire Damage<br>300% more Damage with Hits and Ailments for each stage<br>80% increased Projectile Speed<br>Skills Repeat an additional 25 Times<br>33% reduced Cast Speed
|level13_stat_text                      = Skills Repeat an additional 25 Times<br>Deals 13 to 20 Fire Damage<br>33% reduced Cast Speed<br>80% increased Projectile Speed<br>300% more Damage with Hits and Ailments for each stage
|level13_stat1_id                        = spell_minimum_base_fire_damage
|level13_stat1_id                        = skill_repeat_count
|level13_stat1_value                    = 13
|level13_stat1_value                    = 25
|level13_stat2_id                        = spell_maximum_base_fire_damage
|level13_stat2_id                        = spell_minimum_base_fire_damage
|level13_stat2_value                    = 20
|level13_stat2_value                    = 13
|level13_stat3_id                        = flamethrower_damage_+%_per_stage_final
|level13_stat3_id                        = spell_maximum_base_fire_damage
|level13_stat3_value                    = 300
|level13_stat3_value                    = 20
|level13_stat4_id                        = base_projectile_speed_+%
|level13_stat4_id                        = base_cast_speed_+%
|level13_stat4_value                    = 80
|level13_stat4_value                    = -33
|level13_stat5_id                        = skill_repeat_count
|level13_stat5_id                        = base_projectile_speed_+%
|level13_stat5_value                    = 25
|level13_stat5_value                    = 80
|level13_stat6_id                        = base_cast_speed_+%
|level13_stat6_id                        = flamethrower_damage_+%_per_stage_final
|level13_stat6_value                    = -33
|level13_stat6_value                    = 300
}}
}}

Revision as of 13:33, 19 August 2023

NameIncinerate
Skill IdIncinerateNovaInvasion
Icon
Cast Time0.20 sec
Level Req.(4-66)
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage20%
Stored Uses1
Cooldown(30.00 sec-20.00 sec)
Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.
Skills Repeat an additional (14-25) Times
Projectiles Pierce all Targets
Deals (1-13) to (1-20) Fire Damage
Fires Projectiles in a circle
(60-33)% reduced Cast Speed
(20-80)% increased Projectile Speed
Fires 30 additional Projectiles
(150-300)% more Damage with Hits and Ailments for each stage

IncinerateNovaInvasion is the internal id of the skill Incinerate.