Skill:MeleeEinhar: Difference between revisions
Jump to navigation
Jump to search
OneRobotBot (talk | contribs) (PyPoE/ExporterBot/1.0.0a0: Skill updater) |
(PyPoE/ExporterBot/1.0.0a0: Skill updater) |
||
Line 10: | Line 10: | ||
|static_stat1_id = arrow_projectile_variation | |static_stat1_id = arrow_projectile_variation | ||
|static_stat1_value = 3 | |static_stat1_value = 3 | ||
|static_stat2_id = | |static_stat2_id = skill_can_fire_arrows | ||
|static_stat2_value = | |static_stat2_value = 1 | ||
|static_stat3_id = | |static_stat3_id = skill_can_fire_wand_projectiles | ||
|static_stat3_value = 1 | |static_stat3_value = 1 | ||
|static_stat4_id = always_pierce | |static_stat4_id = always_pierce | ||
|static_stat4_value = 1 | |static_stat4_value = 1 | ||
|static_stat5_id = | |static_stat5_id = active_skill_attack_speed_+%_final | ||
|static_stat5_value = | |static_stat5_value = 25 | ||
|static_stat6_id = | |static_stat6_id = global_always_hit | ||
|static_stat6_value = 1 | |static_stat6_value = 1 | ||
|stat_text = 25% more Attack Speed<br>Can't be Evaded | |stat_text = Projectiles Pierce all Targets<br>25% more Attack Speed<br>Can't be Evaded | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 1 | |level1_level_requirement = 1 | ||
}} | }} |
Latest revision as of 12:51, 19 August 2023
Name | Default Attack |
---|---|
Skill Id | MeleeEinhar |
Icon | |
Cast Time | 1.00 sec |
Level Req. | 1 |
Attack Speed | 100% of base |
Attack Damage | 100% of base |
Effectiveness of Added Damage | 100% |
Strike your foes down with a powerful blow. | |
Projectiles Pierce all Targets 25% more Attack Speed Can't be Evaded |
MeleeEinhar is the internal id of the skill Default Attack.