Monster:Metadata/Monsters/LegionLeague/LegionEternalEmpireGeneral: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Monster updater)
(PyPoE/ExporterBot/1.0.0a0: (brather1ng fork / game v3.15))
Line 3: Line 3:
|monster_type_id                  = LegionEternalEmpireGeneral
|monster_type_id                  = LegionEternalEmpireGeneral
|mod_ids                          = MonsterIgnoresDelveDarkness, MonsterMapBoss, MapMonsterReducedCurseEffectUber, MonsterLegionLargeDropModifiers_, BreachReducedBeyondPortalChance, StunRepeatImmunityMapBossSuper
|mod_ids                          = MonsterIgnoresDelveDarkness, MonsterMapBoss, MapMonsterReducedCurseEffectUber, MonsterLegionLargeDropModifiers_, BreachReducedBeyondPortalChance, StunRepeatImmunityMapBossSuper
|tags                            = legion_monster, red_blood
|tags                            = legion_monster, red_blood, humanoid, not_int
|skill_ids                        = MeleeLioneye, EmptyActionLegionLioneyeCircleOfDeath, DelayedAreaBarrage, LioneyeTriggeredProjectile, EmptyActionLegionLioneyeAttackLeft, EmptyActionLegionLioneyeAttackRight, EmptyActionLegionLioneyeAttackBack, RetractArrowNuke, GeometryTriggerLioneyeFlareObjects, LegionLioneyeSpawnFlareObject, LioneyeTriggeredProjectiles, FireWakeArrowCombo, LegionLioneyeDeathCircleLeft, LegionLioneyeDeathCircleRight, LegionLioneyeSpawnFireCircleObject, LegionLioneyeFireCircleBombard, GeometryTriggerLegionLioneyeFireCircleBombard, LegionLioneyeFireCircleFire, LegionLioneyeSnipeMedium, LegionLioneyeSnipeLarge
|skill_ids                        = MeleeLioneye, EmptyActionLegionLioneyeCircleOfDeath, DelayedAreaBarrage, LioneyeTriggeredProjectile, EmptyActionLegionLioneyeAttackLeft, EmptyActionLegionLioneyeAttackRight, EmptyActionLegionLioneyeAttackBack, RetractArrowNuke, GeometryTriggerLioneyeFlareObjects, LegionLioneyeSpawnFlareObject, LioneyeTriggeredProjectiles, FireWakeArrowCombo, LegionLioneyeDeathCircleLeft, LegionLioneyeDeathCircleRight, LegionLioneyeSpawnFireCircleObject, LegionLioneyeFireCircleBombard, GeometryTriggerLegionLioneyeFireCircleBombard, LegionLioneyeFireCircleFire, LegionLioneyeSnipeMedium, LegionLioneyeSnipeLarge
|name                            = General Marceus Lioneye
|name                            = General Marceus Lioneye

Revision as of 20:29, 27 August 2021

Monster data
Metadata idMetadata/Monsters/LegionLeague/LegionEternalEmpireGeneral
Monster type idLegionEternalEmpireGeneral
Internal tagslegion_monster
red_blood
humanoid
not_int
Base Experience Multiplier2
Base Health Multiplier6.14
Base Damage Multiplier1.4
Base Attack Speed1.500s-1
Base Critical Strike Chance2.04%
Minimum Attack Distance6
Maximum Attack Distance80
Object size3
Model size multiplier1.35

Metadata/Monsters/LegionLeague/LegionEternalEmpireGeneral is the internal id for the General Marceus Lioneye monster.