User:Moxian/Sandbox: Difference between revisions
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{|class="wikitable" | {|class="wikitable" | ||
! | ! !! weapon !! quiver !! gloves !! helmet !! boots !! body !! shield !! belt !! ring !! amulet | ||
! weapon !! quiver !! gloves !! helmet !! boots !! body !! shield !! belt !! ring !! amulet | |||
|- | |- | ||
! Greed | ! Greed | ||
Line 18: | Line 17: | ||
|- | |- | ||
! Fear | ! Fear | ||
|| | || {{c|mod|Minions deal #% increased Damage}} || {{c|mod|Minions have #% increased Movement Speed}} || {{c|mod|Minions deal #% increased Damage}} || {{c|mod|#% increased Minion Accuracy Rating}} ||colspan=4| {{c|mod|Minions have #% increased maximum Life}} ||colspan=2| {{c|mod|Minions have #% increased Movement Speed}} | ||
|- | |- | ||
! Anger | ! Anger | ||
| | | {{c|mod|Adds # to # Fire Damage}} ||colspan=7| {{c|mod|+#% to Fire Resistance}} ||colspan=2| {{c|mod|#% increased Fire Damage}} | ||
|- | |- | ||
!Torment | !Torment | ||
|| | || {{c|mod|Adds # to # Lightning Damage to Spells}} ||colspan=2| {{c|mod|Adds # to # Lightning Damage to Attacks}} ||colspan=2| {{c|mod|#% chance to Avoid being Shocked}} ||colspan=2| {{c|mod|#%chance to Avoid Lightning Damage from Hits}} || {{c|mod|#% chance to Avoid being Shocked}} ||colspan=2| {{c|mod|Adds # to # Lightning Damage to Attacks}} | ||
|- | |- | ||
! Sorrow | ! Sorrow | ||
|| | || {{c|mod|Damage Penetrates #% Cold Resistance}} ||colspan=9| {{c|mod|+# to Dexterity}} | ||
|- | |- | ||
! Rage | ! Rage | ||
|| | || {{c|mod|Damage Penetrates #% Fire Resistance}} ||colspan=9| {{c|mod|+# to Strength}} | ||
|- | |- | ||
! Suffering | ! Suffering | ||
|| | || {{c|mod|Adds # to # Cold Damage to Spells}} ||colspan=2| {{c|mod|Adds # to # Cold Damage to Attacks}} ||colspan=2| {{c|mod|#% chance to Avoid being Frozen}} ||colspan=2| {{c|mod|#% chance to Avoid Cold Damage from Hits}} || {{c|mod|#% chance to Avoid being Frozen}} ||colspan=2| {{c|mod|Adds # to # Cold Damage to Attacks}} | ||
|- | |- | ||
! Wrath | ! Wrath | ||
|| | || {{c|mod|Adds # to # Lightning Damage}} ||colspan=7| {{c|mod|+#% to Lightning Resistance}} ||colspan=2| {{c|mod|#% increased Lightning Damage}} | ||
|- | |- | ||
! Doubt | ! Doubt | ||
|| | |colspan=2| {{c|mod|+# to Accuracy Rating}} ||colspan=7| {{c|mod|+# to Evasion Rating}} || {{c|mod|#% increased Evasion Rating}} | ||
|- | |- | ||
! Loathing | ! Loathing | ||
|| | |colspan=2| {{c|mod|#% increased Critical Strike Chance}} ||{{c|mod|#% increased Global Critical Strike Chance}} ||colspan=2| {{c|mod|#% increased Mana Reservation Efficiency of Skills}} || {{c|mod|#% chance to Avoid Elemental Ailments}} || {{c|mod|#% increased Mana Reservation Efficiency of Skills}} || {{c|mod|+#% Chance to Block}} || {{c|mod|#% increased Stun Duration on Enemies}} ||colspan=2| {{c|mod|+% increased Global Critical Strike Chance}} | ||
|- | |- | ||
! Zeal | ! Zeal | ||
|colspan= | |colspan=3| {{c|mod|#% increased Attack Speed}} || {{c|mod|#% increased Warcry Speed}} || {{c|mod|#% increased Movement Speed}} || {{c|mod|#% increased Totem Placement speed}} ||{{c|mod|#% increased Stun and Block Recovery}} || {{c|mod|#% increased Trap and Mine Throwing Speed}} ||colspan=2| {{c|mod|#% increased Cast Speed}} | ||
|- | |- | ||
! Anguish | ! Anguish | ||
|| | || {{c|mod|Adds # to # Fire Damage to Spells}} ||colspan=2| {{c|mod|Adds # to # Fire Damage to Attacks}} ||colspan=2| {{c|mod|#% chance to Avoid being Ignited}} ||colspan=2| {{c|mod|#% chance to Avoid Fire Damage from Hits}} || {{c|mod|#% chance to Avoid being Ignited}} ||colspan=2| {{c|mod|Adds # to # Fire Damage to Attacks}} | ||
|- | |- | ||
! Spite | ! Spite | ||
|| | || {{c|mod|Weapon: Damage Penetrates #% Lightning Resistance}} || colspan=9 | {{c|mod|+# to Intelligence}} | ||
|- | |- | ||
! Scorn | ! Scorn | ||
|| | || {{c|mod|#% increased Critical Strike Chance for Spells}} || {{c|mod|#% to Global Critical Strike Multiplier}} ||colspan=3| {{c|mod|#% chance to Avoid being Stunned}}|| {{c|mod|#% increased Stun Threshold}} || {{c|mod|#% increased Critical Strike Chance for Spells}} || {{c|mod|#% reduced Enemy Stun Threshold}} ||colspan=2| {{c|mod|#% to Global Critical Strike Multiplier}} | ||
|- | |- | ||
! Envy | ! Envy | ||
|| | || {{c|mod|Adds # to # Chaos Damage}} || {{c|mod|Adds # to # Chaos Damage to Attacks}} ||colspan=6| {{c|mod|+#% to Chaos Resistance}} ||colspan=2| {{c|mod|#% increased Chaos Damage}} | ||
|- | |- | ||
! Misery | ! Misery | ||
|| | || {{c|mod|#% increased Cast Speed}} || {{c|mod|#% of Physical Attack Damage Leeched as Mana}} ||colspan=4| {{c|mod|+# to maximum Mana}} || {{c|mod|#% increased Mana Regeneration Rate}} || {{c|mod|#% increased Flask Mana Recovery rate}} ||colspan=2| {{c|mod|#% increased Mana Regeneration Rate}} | ||
|- | |- | ||
! Dread | ! Dread | ||
|| | || ''depends on the weapon'' || {{c|mod|#% increased Projectile Speed}} ||colspan=7| {{c|mod|+# to Armour}} || {{c|mod|#% increased Armour}} | ||
|- | |||
! !! weapon !! quiver !! gloves !! helmet !! boots !! body !! shield !! belt !! ring !! amulet | |||
|} | |} |
Revision as of 03:06, 25 May 2024
hi
weapon | quiver | gloves | helmet | boots | body | shield | belt | ring | amulet | ||
---|---|---|---|---|---|---|---|---|---|---|---|
Greed | #% of Physical Attack Damage Leeched as Life | +#to maximum Life | #%increased Flask Life Recovery rate | Regenerate # Life per second | |||||||
Contempt | Adds # to # Physical Damage | Adds # to # Physical Damage to Attacks | Reflects # Physical Damage to Melee Attackers | Adds # to # Physical Damage to Attacks | |||||||
Hatred | Adds # to # Cold Damage | +#% to Cold Resistance | #% increased Cold Damage | ||||||||
Woe | #% increased Spell Damage | #% increased Damage with Bow Skills | +# to maximum Energy Shield | ||||||||
Fear | Minions deal #% increased Damage | Minions have #% increased Movement Speed | Minions deal #% increased Damage | #% increased Minion Accuracy Rating | Minions have #% increased maximum Life | Minions have #% increased Movement Speed | |||||
Anger | Adds # to # Fire Damage | +#% to Fire Resistance | #% increased Fire Damage | ||||||||
Torment | Adds # to # Lightning Damage to Spells | Adds # to # Lightning Damage to Attacks | #% chance to Avoid being Shocked | #%chance to Avoid Lightning Damage from Hits | #% chance to Avoid being Shocked | Adds # to # Lightning Damage to Attacks | |||||
Sorrow | Damage Penetrates #% Cold Resistance | +# to Dexterity | |||||||||
Rage | Damage Penetrates #% Fire Resistance | +# to Strength | |||||||||
Suffering | Adds # to # Cold Damage to Spells | Adds # to # Cold Damage to Attacks | #% chance to Avoid being Frozen | #% chance to Avoid Cold Damage from Hits | #% chance to Avoid being Frozen | Adds # to # Cold Damage to Attacks | |||||
Wrath | Adds # to # Lightning Damage | +#% to Lightning Resistance | #% increased Lightning Damage | ||||||||
Doubt | +# to Accuracy Rating | +# to Evasion Rating | #% increased Evasion Rating | ||||||||
Loathing | #% increased Critical Strike Chance | #% increased Global Critical Strike Chance | #% increased Mana Reservation Efficiency of Skills | #% chance to Avoid Elemental Ailments | #% increased Mana Reservation Efficiency of Skills | +#% Chance to Block | #% increased Stun Duration on Enemies | +% increased Global Critical Strike Chance | |||
Zeal | #% increased Attack Speed | #% increased Warcry Speed | #% increased Movement Speed | #% increased Totem Placement speed | #% increased Stun and Block Recovery | #% increased Trap and Mine Throwing Speed | #% increased Cast Speed | ||||
Anguish | Adds # to # Fire Damage to Spells | Adds # to # Fire Damage to Attacks | #% chance to Avoid being Ignited | #% chance to Avoid Fire Damage from Hits | #% chance to Avoid being Ignited | Adds # to # Fire Damage to Attacks | |||||
Spite | Weapon: Damage Penetrates #% Lightning Resistance | +# to Intelligence | |||||||||
Scorn | #% increased Critical Strike Chance for Spells | #% to Global Critical Strike Multiplier | #% chance to Avoid being Stunned | #% increased Stun Threshold | #% increased Critical Strike Chance for Spells | #% reduced Enemy Stun Threshold | #% to Global Critical Strike Multiplier | ||||
Envy | Adds # to # Chaos Damage | Adds # to # Chaos Damage to Attacks | +#% to Chaos Resistance | #% increased Chaos Damage | |||||||
Misery | #% increased Cast Speed | #% of Physical Attack Damage Leeched as Mana | +# to maximum Mana | #% increased Mana Regeneration Rate | #% increased Flask Mana Recovery rate | #% increased Mana Regeneration Rate | |||||
Dread | depends on the weapon | #% increased Projectile Speed | +# to Armour | #% increased Armour | |||||||
weapon | quiver | gloves | helmet | boots | body | shield | belt | ring | amulet |