1 row is stored for this page
Field | Field type | Value |
---|
acquisition_tags | List of String, delimiter: , | |
alternate_art_inventory_icons | List of String, delimiter: , | |
base_item | String | Demon Dagger |
base_item_id | String | Metadata/Items/Weapons/OneHandWeapons/Daggers/Dagger22 |
base_item_page | Page | Demon Dagger |
cannot_be_traded_or_modified | Boolean | No |
class | String | Rune Dagger |
class_id | String | Rune Dagger |
description | Text | |
drop_areas | List of String, delimiter: , | |
drop_areas_html | Text | |
drop_enabled | Boolean | Yes |
drop_level | Integer | |
drop_level_maximum | Integer | |
drop_monsters | List of Text, delimiter: , | |
drop_rarity_ids | List of String, delimiter: , | |
drop_text | Text | |
explicit_stat_text | Text | Adds (85-110) to (135-150) [[Physical Damage]]<br>Adds (130-160) to (220-240) [[Fire Damage]]<br>50% chance to cause Bleeding on [[Hit]]<br>(70-100)% increased [[Fire Damage]] with [[Hit|Hits]] and Ailments against Bleeding Enemies<br>(70-100)% increased [[Physical Damage]] with [[Hit|Hits]] and Ailments against Ignited Enemies<br>Every 8 seconds, gain Avatar of Fire for 4 seconds<br>(160-200)% increased [[Critical Strike Chance]] while you have Avatar of Fire<br>50% of [[Physical Damage]] Converted to Fire while you have Avatar of Fire<br>+2000 [[Armour]] while you do not have Avatar of Fire |
flavour_text | Text | Lava bled from the earth and,<br />after a time, cooled and hardened.<br />The world protecting its beating heart<br />with a thick, black scab. |
flavour_text_id | String | |
frame_type | String | unique |
help_text | Text | |
html | Text | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Vulconus<br>Demon Dagger<span class="symbol"></span></span><span class="item-stats"><span class="group ">Rune Dagger<br>Physical Damage: <em class="tc -mod ">(109-134) to (232-247)</em><br>Elemental Damage: <em class="tc -fire ">(130-160) to (220-240)</em><br>Critical Strike Chance: <em class="tc -value ">6.50%</em><br>Attacks per Second: <em class="tc -value ">1.20</em><br>Weapon Range: <em class="tc -value ">1.0</em> metres</span><span class="group ">Requires Level <em class="tc -value ">68</em>, <em class="tc -value ">76</em> Dex, <em class="tc -value ">149</em> Int</span><span class="group tc -mod">40% increased Global [[Critical Strike Chance]]</span><span class="group tc -mod">Adds (85-110) to (135-150) [[Physical Damage]]<br>Adds (130-160) to (220-240) [[Fire Damage]]<br>50% chance to cause Bleeding on [[Hit]]<br>(70-100)% increased [[Fire Damage]] with [[Hit|Hits]] and Ailments against Bleeding Enemies<br>(70-100)% increased [[Physical Damage]] with [[Hit|Hits]] and Ailments against Ignited Enemies<br>Every 8 seconds, gain Avatar of Fire for 4 seconds<br>(160-200)% increased [[Critical Strike Chance]] while you have Avatar of Fire<br>50% of [[Physical Damage]] Converted to Fire while you have Avatar of Fire<br>+2000 [[Armour]] while you do not have Avatar of Fire</span><span class="group tc -flavour">Lava bled from the earth and,<br />after a time, cooled and hardened.<br />The world protecting its beating heart<br />with a thick, black scab.</span></span></span> |
implicit_stat_text | Text | 40% increased Global [[Critical Strike Chance]] |
influences | List of String, delimiter: , | |
infobox_html | Text | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Vulconus<br>Demon Dagger<span class="symbol"></span></span><span class="item-stats"><span class="group ">Rune Dagger<br>Physical Damage: <em class="tc -mod ">(109-134) to (232-247)</em><br>Elemental Damage: <em class="tc -fire ">(130-160) to (220-240)</em><br>Critical Strike Chance: <em class="tc -value ">6.50%</em><br>Attacks per Second: <em class="tc -value ">1.20</em><br>Weapon Range: <em class="tc -value ">1.0</em> metres</span><span class="group ">Requires Level <em class="tc -value ">68</em>, <em class="tc -value ">76</em> Dex, <em class="tc -value ">149</em> Int</span><span class="group tc -mod">40% increased Global [[Critical Strike Chance]]</span><span class="group tc -mod">Adds (85-110) to (135-150) [[Physical Damage]]<br>Adds (130-160) to (220-240) [[Fire Damage]]<br>50% chance to cause Bleeding on [[Hit]]<br>(70-100)% increased [[Fire Damage]] with [[Hit|Hits]] and Ailments against Bleeding Enemies<br>(70-100)% increased [[Physical Damage]] with [[Hit|Hits]] and Ailments against Ignited Enemies<br>Every 8 seconds, gain Avatar of Fire for 4 seconds<br>(160-200)% increased [[Critical Strike Chance]] while you have Avatar of Fire<br>50% of [[Physical Damage]] Converted to Fire while you have Avatar of Fire<br>+2000 [[Armour]] while you do not have Avatar of Fire</span><span class="group tc -flavour">Lava bled from the earth and,<br />after a time, cooled and hardened.<br />The world protecting its beating heart<br />with a thick, black scab.</span></span><span class="images">[[File:Vulconus inventory icon.png|78x234px]]</span></span> |
inventory_icon | String | File:Vulconus inventory icon.png |
is_account_bound | Boolean | No |
is_corrupted | Boolean | No |
is_drop_restricted | Boolean | No |
is_eater_of_worlds_item | Boolean | No |
is_fractured | Boolean | No |
is_in_game | Boolean | Yes |
is_replica | Boolean | No |
is_searing_exarch_item | Boolean | No |
is_synthesised | Boolean | No |
is_unmodifiable | Boolean | No |
is_veiled | Boolean | No |
metabox_html | Text | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>24x [[Alchemy Shard]]<br />8x [[Alteration Shard]]</span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">(204.6-228.6)</em><br>Fire: <em class="tc -fire ">(210.0-240.0)</em><br>Elemental: <em class="tc -value ">(210.0-240.0)</em><br>Phys+Chaos: <em class="tc -value ">(204.6-228.6)</em><br>Total: <em class="tc -value ">(414.6-468.6)</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Rune Dagger</em></span></span></div> |
metadata_id | String | |
name | String | Vulconus |
name_list | List of String, delimiter: � | Vulconus |
quality | Integer | 0 |
rarity | String | Unique |
rarity_id | String | unique |
release_version | String | 3.1.0 |
removal_version | String | |
required_dexterity | Integer | 76 |
required_dexterity_html | Text | <em class="tc -value ">76</em> |
required_dexterity_range_average | Integer | 76 |
required_dexterity_range_colour | String | value |
required_dexterity_range_maximum | Integer | 76 |
required_dexterity_range_minimum | Integer | 76 |
required_dexterity_range_text | String | 76 |
required_intelligence | Integer | 149 |
required_intelligence_html | Text | <em class="tc -value ">149</em> |
required_intelligence_range_average | Integer | 149 |
required_intelligence_range_colour | String | value |
required_intelligence_range_maximum | Integer | 149 |
required_intelligence_range_minimum | Integer | 149 |
required_intelligence_range_text | String | 149 |
required_level | Integer | 68 |
required_level_base | Integer | 68 |
required_level_html | Text | <em class="tc -value ">68</em> |
required_level_range_average | Integer | 68 |
required_level_range_colour | String | value |
required_level_range_maximum | Integer | 68 |
required_level_range_minimum | Integer | 68 |
required_level_range_text | String | 68 |
required_strength | Integer | 0 |
required_strength_html | Text | <em class="tc -value ">0</em> |
required_strength_range_average | Integer | 0 |
required_strength_range_colour | String | value |
required_strength_range_maximum | Integer | 0 |
required_strength_range_minimum | Integer | 0 |
required_strength_range_text | String | 0 |
size_x | Integer | 1 |
size_y | Integer | 3 |
stat_text | Text | 40% increased Global [[Critical Strike Chance]]<span class="item-stat-separator -unique"></span>Adds (85-110) to (135-150) [[Physical Damage]]<br>Adds (130-160) to (220-240) [[Fire Damage]]<br>50% chance to cause Bleeding on [[Hit]]<br>(70-100)% increased [[Fire Damage]] with [[Hit|Hits]] and Ailments against Bleeding Enemies<br>(70-100)% increased [[Physical Damage]] with [[Hit|Hits]] and Ailments against Ignited Enemies<br>Every 8 seconds, gain Avatar of Fire for 4 seconds<br>(160-200)% increased [[Critical Strike Chance]] while you have Avatar of Fire<br>50% of [[Physical Damage]] Converted to Fire while you have Avatar of Fire<br>+2000 [[Armour]] while you do not have Avatar of Fire |
tags | List of String, delimiter: , | top_tier_base_item_type • dagger • one_hand_weapon • onehand • weapon • default |
Field | Field type | Value |
---|
attack_speed | Float | 1.2 |
attack_speed_html | Text | <em class="tc -value ">1.20</em> |
attack_speed_range_average | Float | 1.2 |
attack_speed_range_colour | String | value |
attack_speed_range_maximum | Float | 1.2 |
attack_speed_range_minimum | Float | 1.2 |
attack_speed_range_text | String | 1.20 |
chaos_damage_html | Text | |
chaos_damage_max | Integer | 0 |
chaos_damage_max_html | Text | <em class="tc -chaos ">0</em> |
chaos_damage_max_range_average | Integer | 0 |
chaos_damage_max_range_colour | String | chaos |
chaos_damage_max_range_maximum | Integer | 0 |
chaos_damage_max_range_minimum | Integer | 0 |
chaos_damage_max_range_text | String | 0 |
chaos_damage_min | Integer | 0 |
chaos_damage_min_html | Text | <em class="tc -chaos ">0</em> |
chaos_damage_min_range_average | Integer | 0 |
chaos_damage_min_range_colour | String | chaos |
chaos_damage_min_range_maximum | Integer | 0 |
chaos_damage_min_range_minimum | Integer | 0 |
chaos_damage_min_range_text | String | 0 |
chaos_dps_html | Text | |
chaos_dps_range_average | Float | 0.0 |
chaos_dps_range_colour | String | |
chaos_dps_range_maximum | Float | 0.0 |
chaos_dps_range_minimum | Float | 0.0 |
chaos_dps_range_text | String | |
cold_damage_html | Text | |
cold_damage_max | Integer | 0 |
cold_damage_max_html | Text | <em class="tc -cold ">0</em> |
cold_damage_max_range_average | Integer | 0 |
cold_damage_max_range_colour | String | cold |
cold_damage_max_range_maximum | Integer | 0 |
cold_damage_max_range_minimum | Integer | 0 |
cold_damage_max_range_text | String | 0 |
cold_damage_min | Integer | 0 |
cold_damage_min_html | Text | <em class="tc -cold ">0</em> |
cold_damage_min_range_average | Integer | 0 |
cold_damage_min_range_colour | String | cold |
cold_damage_min_range_maximum | Integer | 0 |
cold_damage_min_range_minimum | Integer | 0 |
cold_damage_min_range_text | String | 0 |
cold_dps_html | Text | |
cold_dps_range_average | Float | 0.0 |
cold_dps_range_colour | String | |
cold_dps_range_maximum | Float | 0.0 |
cold_dps_range_minimum | Float | 0.0 |
cold_dps_range_text | String | |
critical_strike_chance | Float | 6.5 |
critical_strike_chance_html | Text | <em class="tc -value ">6.50%</em> |
critical_strike_chance_range_average | Float | 6.5 |
critical_strike_chance_range_colour | String | value |
critical_strike_chance_range_maximum | Float | 6.5 |
critical_strike_chance_range_minimum | Float | 6.5 |
critical_strike_chance_range_text | String | 6.50% |
damage_avg | Text | 368 |
damage_html | Text | <em class="tc -mod ">(109-134) to (232-247)</em><br><em class="tc -fire ">(130-160) to (220-240)</em> |
dps_html | Text | <em class="tc -value ">(414.6-468.6)</em> |
dps_range_average | Float | 441.6 |
dps_range_colour | String | value |
dps_range_maximum | Float | 468.6 |
dps_range_minimum | Float | 414.6 |
dps_range_text | String | (414.6-468.6) |
elemental_dps_html | Text | <em class="tc -value ">(210.0-240.0)</em> |
elemental_dps_range_average | Float | 225.0 |
elemental_dps_range_colour | String | value |
elemental_dps_range_maximum | Float | 240.0 |
elemental_dps_range_minimum | Float | 210.0 |
elemental_dps_range_text | String | (210.0-240.0) |
fire_damage_html | Text | <em class="tc -fire ">(130-160) to (220-240)</em> |
fire_damage_max | Integer | 0 |
fire_damage_max_html | Text | <em class="tc -fire ">(220-240)</em> |
fire_damage_max_range_average | Integer | 230 |
fire_damage_max_range_colour | String | fire |
fire_damage_max_range_maximum | Integer | 240 |
fire_damage_max_range_minimum | Integer | 220 |
fire_damage_max_range_text | String | (220-240) |
fire_damage_min | Integer | 0 |
fire_damage_min_html | Text | <em class="tc -fire ">(130-160)</em> |
fire_damage_min_range_average | Integer | 145 |
fire_damage_min_range_colour | String | fire |
fire_damage_min_range_maximum | Integer | 160 |
fire_damage_min_range_minimum | Integer | 130 |
fire_damage_min_range_text | String | (130-160) |
fire_dps_html | Text | <em class="tc -fire ">(210.0-240.0)</em> |
fire_dps_range_average | Float | 225.0 |
fire_dps_range_colour | String | fire |
fire_dps_range_maximum | Float | 240.0 |
fire_dps_range_minimum | Float | 210.0 |
fire_dps_range_text | String | (210.0-240.0) |
lightning_damage_html | Text | |
lightning_damage_max | Integer | 0 |
lightning_damage_max_html | Text | <em class="tc -lightning ">0</em> |
lightning_damage_max_range_average | Integer | 0 |
lightning_damage_max_range_colour | String | lightning |
lightning_damage_max_range_maximum | Integer | 0 |
lightning_damage_max_range_minimum | Integer | 0 |
lightning_damage_max_range_text | String | 0 |
lightning_damage_min | Integer | 0 |
lightning_damage_min_html | Text | <em class="tc -lightning ">0</em> |
lightning_damage_min_range_average | Integer | 0 |
lightning_damage_min_range_colour | String | lightning |
lightning_damage_min_range_maximum | Integer | 0 |
lightning_damage_min_range_minimum | Integer | 0 |
lightning_damage_min_range_text | String | 0 |
lightning_dps_html | Text | |
lightning_dps_range_average | Float | 0.0 |
lightning_dps_range_colour | String | |
lightning_dps_range_maximum | Float | 0.0 |
lightning_dps_range_minimum | Float | 0.0 |
lightning_dps_range_text | String | |
physical_damage_html | Text | <em class="tc -mod ">(109-134) to (232-247)</em> |
physical_damage_max | Integer | 97 |
physical_damage_max_html | Text | <em class="tc -mod ">(232-247)</em> |
physical_damage_max_range_average | Integer | 240 |
physical_damage_max_range_colour | String | mod |
physical_damage_max_range_maximum | Integer | 247 |
physical_damage_max_range_minimum | Integer | 232 |
physical_damage_max_range_text | String | (232-247) |
physical_damage_min | Integer | 24 |
physical_damage_min_html | Text | <em class="tc -mod ">(109-134)</em> |
physical_damage_min_range_average | Integer | 122 |
physical_damage_min_range_colour | String | mod |
physical_damage_min_range_maximum | Integer | 134 |
physical_damage_min_range_minimum | Integer | 109 |
physical_damage_min_range_text | String | (109-134) |
physical_dps_html | Text | <em class="tc -value ">(204.6-228.6)</em> |
physical_dps_range_average | Float | 216.6 |
physical_dps_range_colour | String | value |
physical_dps_range_maximum | Float | 228.6 |
physical_dps_range_minimum | Float | 204.6 |
physical_dps_range_text | String | (204.6-228.6) |
poison_dps_html | Text | <em class="tc -value ">(204.6-228.6)</em> |
poison_dps_range_average | Float | 216.6 |
poison_dps_range_colour | String | value |
poison_dps_range_maximum | Float | 228.6 |
poison_dps_range_minimum | Float | 204.6 |
poison_dps_range_text | String | (204.6-228.6) |
weapon_range | Float | 1.0 |
weapon_range_html | Text | <em class="tc -value ">1.0</em> |
weapon_range_range_average | Float | 1.0 |
weapon_range_range_colour | String | value |
weapon_range_range_maximum | Float | 1.0 |
weapon_range_range_minimum | Float | 1.0 |
weapon_range_range_text | String | 1.0 |
Field | Field type | Value |
---|
removal_version | String | 3.5.0 |
implicit_stat_text | Text | * 40% increased Global Critical Strike Chance |
explicit_stat_text | Text | * <span class="tc -mod">Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies</span>
* <span class="tc -mod">Attacks with this Weapon deal (80-100) to (160-200) added Fire Damage to Bleeding Enemies</span>
* <span class="tc -mod">Attacks with this Weapon deal (80-100) to (160-200) added Physical Damage to Ignited Enemies</span>
* Every 8 seconds, gain Avatar of Fire for 4 seconds
* <span class="tc -mod">(80-120)% increased Critical Strike Chance while you have Avatar of Fire</span>
* 50% of Physical Damage Converted to Fire while you have Avatar of Fire
* <span class="tc -mod">+1000 Armour while you do not have Avatar of Fire</span> |
stat_text | Text | * 40% increased Global Critical Strike Chance <span class="item-stat-separator -unique"></span>
* <span class="tc -mod">Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies</span>
* <span class="tc -mod">Attacks with this Weapon deal (80-100) to (160-200) added Fire Damage to Bleeding Enemies</span>
* <span class="tc -mod">Attacks with this Weapon deal (80-100) to (160-200) added Physical Damage to Ignited Enemies</span>
* Every 8 seconds, gain Avatar of Fire for 4 seconds
* <span class="tc -mod">(80-120)% increased Critical Strike Chance while you have Avatar of Fire</span>
* 50% of Physical Damage Converted to Fire while you have Avatar of Fire
* <span class="tc -mod">+1000 Armour while you do not have Avatar of Fire</span> |
base_item | String | |
required_level | Integer | |