Page values for "Story of the Vaal"

Jump to navigation Jump to search

"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2018-05-10 10:00:32 PM
_modificationDateDatetime2024-05-29 4:38:53 PM
_creatorString>Tonemis
_categoriesList of String, delimiter: |
_isRedirectBooleanNo
_pageNameOrRedirectStringStory of the Vaal
_pageIDInteger15,832
_pageNamePageStory of the Vaal
_pageTitleString

Story of the Vaal

_pageNamespaceInteger0

"item_mods" values

8 rows are stored for this page
FieldField typeValue
idStringLocalIncreasedPhysicalDamagePercentUnique__34___
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringLocalIncreasedAttackSpeedUnique__29
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringLocalDamageConversionToRandomElementUnique__1
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringLocalAlwaysInflictElementalAilmentsUnique__1
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringLocalFreezeAsThoughDealingMoreDamageUnique__1
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringLocalShockAsThoughDealingMoreDamageUnique__1
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringLocalWeaponMoreIgniteDamageUnique__1
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringIncreasedAccuracySwordImplicit7
is_explicitBoolean
is_implicitBooleanYes
is_map_fragment_bonusBoolean
is_randomBooleanNo
textText

"item_sell_prices" values

2 rows are stored for this page
FieldField typeValue
amountInteger20
nameStringAlchemy Shard
FieldField typeValue
amountInteger8
nameStringAlteration Shard

"item_stats" values

8 rows are stored for this page
FieldField typeValue
avgInteger195
idStringlocal_physical_damage_+%
maxInteger210
minInteger180
mod_idStringLocalIncreasedPhysicalDamagePercentUnique__34___
FieldField typeValue
avgInteger13
idStringlocal_attack_speed_+%
maxInteger15
minInteger10
mod_idStringLocalIncreasedAttackSpeedUnique__29
FieldField typeValue
avgInteger175
idStringlocal_hits_with_this_weapon_shock_as_though_damage_+%_final
maxInteger200
minInteger150
mod_idStringLocalShockAsThoughDealingMoreDamageUnique__1
FieldField typeValue
avgInteger63
idStringlocal_ignite_damage_+%_final_with_this_weapon
maxInteger75
minInteger50
mod_idStringLocalWeaponMoreIgniteDamageUnique__1
FieldField typeValue
avgInteger175
idStringlocal_hits_with_this_weapon_freeze_as_though_damage_+%_final
maxInteger200
minInteger150
mod_idStringLocalFreezeAsThoughDealingMoreDamageUnique__1
FieldField typeValue
avgInteger50
idStringlocal_physical_damage_%_to_convert_to_a_random_element
maxInteger50
minInteger50
mod_idStringLocalDamageConversionToRandomElementUnique__1
FieldField typeValue
avgInteger1
idStringlocal_hits_always_inflict_elemental_ailments
maxInteger1
minInteger1
mod_idStringLocalAlwaysInflictElementalAilmentsUnique__1
FieldField typeValue
avgInteger400
idStringlocal_accuracy_rating
maxInteger400
minInteger400
mod_idStringIncreasedAccuracySwordImplicit7

"items" values

1 row is stored for this page
FieldField typeValue
acquisition_tagsList of String, delimiter: ,
alternate_art_inventory_iconsList of String, delimiter: ,File:Story of the Vaal Relic inventory icon.png
base_itemStringGemstone Sword
base_item_idStringMetadata/Items/Weapons/OneHandWeapons/OneHandSwords/OneHandSword16
base_item_pagePageGemstone Sword
cannot_be_traded_or_modifiedBooleanNo
classStringOne-Handed Sword
class_idStringOne Hand Sword
descriptionText
drop_areasList of String, delimiter: ,
drop_areas_htmlText
drop_enabledBooleanYes
drop_levelInteger
drop_level_maximumInteger
drop_monstersList of Text, delimiter: ,
drop_rarity_idsList of String, delimiter: ,
drop_textTextStory of the Vaal can only be obtained from a chest inside the tier 3 incursion room [[Crucible of Flame]] (upgraded from [[Flame Workshop]]).
explicit_stat_textText(180-210)% increased [[Physical Damage]]<br>(10-15)% increased [[Attack Speed]]<br>50% of [[Physical Damage]] from [[Hit|Hits]] with this Weapon is Converted to a random Element<br>[[Hit|Hits]] with this Weapon always [[Ignite]], [[Freeze]], and [[Shock]]<br>[[Hit|Hits]] with this Weapon [[Freeze]] Enemies as though dealing (150-200)% more Damage<br>[[Hit|Hits]] with this Weapon [[Shock]] Enemies as though dealing (150-200)% more Damage<br>[[Ignite|Ignites]] inflicted with this Weapon deal (50-75)% more Damage
flavour_textTextThrough war we found peace.<br>Through death we found advancement.<br>Our ancestors did not know where their actions would take them.<br>Are we any better?<br><br><span class="tc -help">This item can be transformed on the [[Altar of Sacrifice]] along with [[Vial of Fate]]</span>
flavour_text_idString
frame_typeStringunique
help_textText
htmlText<span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Story of the Vaal<br>Gemstone Sword<span class="symbol"></span></span><span class="item-stats"><span class="group ">One Handed Sword<br>Physical Damage: <em class="tc -mod ">(109.2-120.9)&nbsp;to&nbsp;(232.4-257.3)</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -mod ">(1.43-1.49)</em><br>Weapon Range: <em class="tc -value ">1.1</em> metres</span><span class="group ">Requires Level <em class="tc -value ">56</em>, <em class="tc -value ">96</em> Str, <em class="tc -value ">96</em> Dex</span><span class="group tc -mod">+400 to [[Accuracy Rating]]</span><span class="group tc -mod">(180-210)% increased [[Physical Damage]]<br>(10-15)% increased [[Attack Speed]]<br>50% of [[Physical Damage]] from [[Hit|Hits]] with this Weapon is Converted to a random Element<br>[[Hit|Hits]] with this Weapon always [[Ignite]], [[Freeze]], and [[Shock]]<br>[[Hit|Hits]] with this Weapon [[Freeze]] Enemies as though dealing (150-200)% more Damage<br>[[Hit|Hits]] with this Weapon [[Shock]] Enemies as though dealing (150-200)% more Damage<br>[[Ignite|Ignites]] inflicted with this Weapon deal (50-75)% more Damage</span><span class="group tc -flavour">Through war we found peace.<br>Through death we found advancement.<br>Our ancestors did not know where their actions would take them.<br>Are we any better?<br><br><span class="tc -help">This item can be transformed on the [[Altar of Sacrifice]] along with [[Vial of Fate]]</span></span></span></span>
implicit_stat_textText+400 to [[Accuracy Rating]]
influencesList of String, delimiter: ,
infobox_htmlText<span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Story of the Vaal<br>Gemstone Sword<span class="symbol"></span></span><span class="item-stats"><span class="group ">One Handed Sword<br>Physical Damage: <em class="tc -mod ">(109.2-120.9)&nbsp;to&nbsp;(232.4-257.3)</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -mod ">(1.43-1.49)</em><br>Weapon Range: <em class="tc -value ">1.1</em> metres</span><span class="group ">Requires Level <em class="tc -value ">56</em>, <em class="tc -value ">96</em> Str, <em class="tc -value ">96</em> Dex</span><span class="group tc -mod">+400 to [[Accuracy Rating]]</span><span class="group tc -mod">(180-210)% increased [[Physical Damage]]<br>(10-15)% increased [[Attack Speed]]<br>50% of [[Physical Damage]] from [[Hit|Hits]] with this Weapon is Converted to a random Element<br>[[Hit|Hits]] with this Weapon always [[Ignite]], [[Freeze]], and [[Shock]]<br>[[Hit|Hits]] with this Weapon [[Freeze]] Enemies as though dealing (150-200)% more Damage<br>[[Hit|Hits]] with this Weapon [[Shock]] Enemies as though dealing (150-200)% more Damage<br>[[Ignite|Ignites]] inflicted with this Weapon deal (50-75)% more Damage</span><span class="group tc -flavour">Through war we found peace.<br>Through death we found advancement.<br>Our ancestors did not know where their actions would take them.<br>Are we any better?<br><br><span class="tc -help">This item can be transformed on the [[Altar of Sacrifice]] along with [[Vial of Fate]]</span></span></span><span class="images">[[File:Story of the Vaal inventory icon.png|78x234px]]</span></span>
inventory_iconStringFile:Story of the Vaal inventory icon.png
is_account_boundBooleanNo
is_corruptedBooleanNo
is_drop_restrictedBooleanYes
is_eater_of_worlds_itemBooleanNo
is_fracturedBooleanNo
is_in_gameBooleanYes
is_replicaBooleanNo
is_searing_exarch_itemBooleanNo
is_synthesisedBooleanNo
is_unmodifiableBooleanNo
is_veiledBooleanNo
metabox_htmlText<div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Story of the Vaal can only be obtained from a chest inside the tier 3 incursion room [[Crucible of Flame]] (upgraded from [[Flame Workshop]]).</span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>20x [[Alchemy Shard]]<br />8x [[Alteration Shard]]</span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">(244.2-282.7)</em><br>Phys+Chaos: <em class="tc -value ">(244.2-282.7)</em><br>Total: <em class="tc -value ">(244.2-282.7)</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">One-Handed Sword</em></span></span></div>
metadata_idString
nameStringStory of the Vaal
name_listList of String, delimiter: Story of the Vaal
qualityInteger0
rarityStringUnique
rarity_idStringunique
release_versionString3.3.0
removal_versionString
required_dexterityInteger96
required_dexterity_htmlText<em class="tc -value ">96</em>
required_dexterity_range_averageInteger96
required_dexterity_range_colourStringvalue
required_dexterity_range_maximumInteger96
required_dexterity_range_minimumInteger96
required_dexterity_range_textString96
required_intelligenceInteger0
required_intelligence_htmlText<em class="tc -value ">0</em>
required_intelligence_range_averageInteger0
required_intelligence_range_colourStringvalue
required_intelligence_range_maximumInteger0
required_intelligence_range_minimumInteger0
required_intelligence_range_textString0
required_levelInteger56
required_level_baseInteger56
required_level_htmlText<em class="tc -value ">56</em>
required_level_range_averageInteger56
required_level_range_colourStringvalue
required_level_range_maximumInteger56
required_level_range_minimumInteger56
required_level_range_textString56
required_strengthInteger96
required_strength_htmlText<em class="tc -value ">96</em>
required_strength_range_averageInteger96
required_strength_range_colourStringvalue
required_strength_range_maximumInteger96
required_strength_range_minimumInteger96
required_strength_range_textString96
size_xInteger1
size_yInteger3
stat_textText+400 to [[Accuracy Rating]]<span class="item-stat-separator -unique"></span>(180-210)% increased [[Physical Damage]]<br>(10-15)% increased [[Attack Speed]]<br>50% of [[Physical Damage]] from [[Hit|Hits]] with this Weapon is Converted to a random Element<br>[[Hit|Hits]] with this Weapon always [[Ignite]], [[Freeze]], and [[Shock]]<br>[[Hit|Hits]] with this Weapon [[Freeze]] Enemies as though dealing (150-200)% more Damage<br>[[Hit|Hits]] with this Weapon [[Shock]] Enemies as though dealing (150-200)% more Damage<br>[[Ignite|Ignites]] inflicted with this Weapon deal (50-75)% more Damage
tagsList of String, delimiter: ,sword one_hand_weapon onehand weapon default

"weapons" values

1 row is stored for this page
FieldField typeValue
attack_speedFloat1.3
attack_speed_htmlText<em class="tc -mod ">(1.43-1.49)</em>
attack_speed_range_averageFloat1.4625
attack_speed_range_colourStringmod
attack_speed_range_maximumFloat1.495
attack_speed_range_minimumFloat1.43
attack_speed_range_textString(1.43-1.49)
chaos_damage_htmlText
chaos_damage_maxInteger0
chaos_damage_max_htmlText<em class="tc -chaos ">0</em>
chaos_damage_max_range_averageInteger0
chaos_damage_max_range_colourStringchaos
chaos_damage_max_range_maximumInteger0
chaos_damage_max_range_minimumInteger0
chaos_damage_max_range_textString0
chaos_damage_minInteger0
chaos_damage_min_htmlText<em class="tc -chaos ">0</em>
chaos_damage_min_range_averageInteger0
chaos_damage_min_range_colourStringchaos
chaos_damage_min_range_maximumInteger0
chaos_damage_min_range_minimumInteger0
chaos_damage_min_range_textString0
chaos_dps_htmlText
chaos_dps_range_averageFloat0.0
chaos_dps_range_colourString
chaos_dps_range_maximumFloat0.0
chaos_dps_range_minimumFloat0.0
chaos_dps_range_textString
cold_damage_htmlText
cold_damage_maxInteger0
cold_damage_max_htmlText<em class="tc -cold ">0</em>
cold_damage_max_range_averageInteger0
cold_damage_max_range_colourStringcold
cold_damage_max_range_maximumInteger0
cold_damage_max_range_minimumInteger0
cold_damage_max_range_textString0
cold_damage_minInteger0
cold_damage_min_htmlText<em class="tc -cold ">0</em>
cold_damage_min_range_averageInteger0
cold_damage_min_range_colourStringcold
cold_damage_min_range_maximumInteger0
cold_damage_min_range_minimumInteger0
cold_damage_min_range_textString0
cold_dps_htmlText
cold_dps_range_averageFloat0.0
cold_dps_range_colourString
cold_dps_range_maximumFloat0.0
cold_dps_range_minimumFloat0.0
cold_dps_range_textString
critical_strike_chanceFloat5.0
critical_strike_chance_htmlText<em class="tc -value ">5.00%</em>
critical_strike_chance_range_averageFloat5.0
critical_strike_chance_range_colourStringvalue
critical_strike_chance_range_maximumFloat5.0
critical_strike_chance_range_minimumFloat5.0
critical_strike_chance_range_textString5.00%
damage_avgText179.95
damage_htmlText<em class="tc -mod ">(109.2-120.9)&nbsp;to&nbsp;(232.4-257.3)</em>
dps_htmlText<em class="tc -value ">(244.2-282.7)</em>
dps_range_averageFloat263.176875
dps_range_colourStringvalue
dps_range_maximumFloat282.7045
dps_range_minimumFloat244.244
dps_range_textString(244.2-282.7)
elemental_dps_htmlText
elemental_dps_range_averageFloat0.0
elemental_dps_range_colourString
elemental_dps_range_maximumFloat0.0
elemental_dps_range_minimumFloat0.0
elemental_dps_range_textString
fire_damage_htmlText
fire_damage_maxInteger0
fire_damage_max_htmlText<em class="tc -fire ">0</em>
fire_damage_max_range_averageInteger0
fire_damage_max_range_colourStringfire
fire_damage_max_range_maximumInteger0
fire_damage_max_range_minimumInteger0
fire_damage_max_range_textString0
fire_damage_minInteger0
fire_damage_min_htmlText<em class="tc -fire ">0</em>
fire_damage_min_range_averageInteger0
fire_damage_min_range_colourStringfire
fire_damage_min_range_maximumInteger0
fire_damage_min_range_minimumInteger0
fire_damage_min_range_textString0
fire_dps_htmlText
fire_dps_range_averageFloat0.0
fire_dps_range_colourString
fire_dps_range_maximumFloat0.0
fire_dps_range_minimumFloat0.0
fire_dps_range_textString
lightning_damage_htmlText
lightning_damage_maxInteger0
lightning_damage_max_htmlText<em class="tc -lightning ">0</em>
lightning_damage_max_range_averageInteger0
lightning_damage_max_range_colourStringlightning
lightning_damage_max_range_maximumInteger0
lightning_damage_max_range_minimumInteger0
lightning_damage_max_range_textString0
lightning_damage_minInteger0
lightning_damage_min_htmlText<em class="tc -lightning ">0</em>
lightning_damage_min_range_averageInteger0
lightning_damage_min_range_colourStringlightning
lightning_damage_min_range_maximumInteger0
lightning_damage_min_range_minimumInteger0
lightning_damage_min_range_textString0
lightning_dps_htmlText
lightning_dps_range_averageFloat0.0
lightning_dps_range_colourString
lightning_dps_range_maximumFloat0.0
lightning_dps_range_minimumFloat0.0
lightning_dps_range_textString
physical_damage_htmlText<em class="tc -mod ">(109.2-120.9)&nbsp;to&nbsp;(232.4-257.3)</em>
physical_damage_maxInteger83
physical_damage_max_htmlText<em class="tc -mod ">(232-257)</em>
physical_damage_max_range_averageInteger245
physical_damage_max_range_colourStringmod
physical_damage_max_range_maximumInteger257
physical_damage_max_range_minimumInteger232
physical_damage_max_range_textString(232-257)
physical_damage_minInteger39
physical_damage_min_htmlText<em class="tc -mod ">(109-120)</em>
physical_damage_min_range_averageInteger115
physical_damage_min_range_colourStringmod
physical_damage_min_range_maximumInteger121
physical_damage_min_range_minimumInteger109
physical_damage_min_range_textString(109-120)
physical_dps_htmlText<em class="tc -value ">(244.2-282.7)</em>
physical_dps_range_averageFloat263.176875
physical_dps_range_colourStringvalue
physical_dps_range_maximumFloat282.7045
physical_dps_range_minimumFloat244.244
physical_dps_range_textString(244.2-282.7)
poison_dps_htmlText<em class="tc -value ">(244.2-282.7)</em>
poison_dps_range_averageFloat263.176875
poison_dps_range_colourStringvalue
poison_dps_range_maximumFloat282.7045
poison_dps_range_minimumFloat244.244
poison_dps_range_textString(244.2-282.7)
weapon_rangeFloat1.1
weapon_range_htmlText<em class="tc -value ">1.1</em>
weapon_range_range_averageFloat1.1
weapon_range_range_colourStringvalue
weapon_range_range_maximumFloat1.1
weapon_range_range_minimumFloat1.1
weapon_range_range_textString1.1

"legacy_variants" values

1 row is stored for this page
FieldField typeValue
removal_versionString3.14.0
implicit_stat_textText* <span class="tc -mod">+240 to Accuracy Rating</span>
explicit_stat_textText* <span class="tc -mod">(110-120)% increased Physical Damage</span> * (10-15)% increased Attack Speed * <span class="tc -mod">+(20-30) Life gained on Kill</span> * 50% of Physical Damage from Hits with this Weapon is Converted to a random Element * Hits with this Weapon always Ignite, Freeze, and Shock
stat_textText* <span class="tc -mod">+240 to Accuracy Rating</span> <span class="item-stat-separator -unique"></span> * <span class="tc -mod">(110-120)% increased Physical Damage</span> * (10-15)% increased Attack Speed * <span class="tc -mod">+(20-30) Life gained on Kill</span> * 50% of Physical Damage from Hits with this Weapon is Converted to a random Element * Hits with this Weapon always Ignite, Freeze, and Shock
base_itemString<span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Variscite Blade inventory icon.png|16x16px|link=|alt=]][[Variscite Blade|Variscite Blade]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></spa
required_levelInteger35