Version 3.3.0b
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Version History | ||
---|---|---|
← 3.3.0 June 1, 2018 | 3.3.0b June 5, 2018 | 3.3.0c → June 15, 2018 |
Patch notes
These are the official patch notes for version 3.3.0b released by Grinding Gear Games.[1]
- Fixed a bug where Charged DashCharged DashMovement, AoE, Channelling, Attack, Lightning, Melee
Level: (1-20)
Cost: 4 Mana
Attack Speed: 160% of base
Attack Damage: (95-121)% of base
Effectiveness of Added Damage: (95-121)%Requires Level 28Channel to project an illusion which you steer. You gain stages while it moves, until it stops at a maximum total distance. Waves of area damage frequently pulse along its path, based on your attack speed. Stop channelling to teleport to the illusion, dealing a final wave of damage. Requires a Melee Weapon.50% of Physical Damage Converted to Lightning Damage
Deals 150% more Damage while Channelling if Illusion has finished moving
Hits from Final wave deal 75% of Damage per stage
Illusion moves at 130% of your Movement Speed
Additional Effects From 1-20% Quality:
Illusion moves at an additional +(1-20)% of your Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. could teleport you through doors.- Fixed various issues with Charged Dash and Flame DashFlame DashSpell, Movement, Duration, Fire, Travel, Blink
Level: (1-20)
Cost: (8-23) Mana
Cooldown Time: 3.50 sec
Can Store 3 Use(s)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 140%Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (19.7-1738.6) Base Fire Damage per second
Base duration is 4.00 seconds
Deals (7-659) to (11-988) Fire Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0-19)% increased Cooldown Recovery Rate
Additional Effects From 1-20% Quality:
(0.5-10)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. where they would sometimes fail to teleport you when cast.- Fixed a client crash in the Incursion leagues when trying to create areas while having the Monstrous Treasure prophecy.
- Fixed a client crash caused by Zilquapa, Architect of the Breach's breach pool ability when some minions were caught in it.
- Fixed a client crash caused by monster versions of LacerateLacerateAttack, AoE, Physical, Melee
Level: (1-20)
Cost: 8 Mana
Attack Speed: 60% of base
Attack Damage: (100-154)% of base
Effectiveness of Added Damage: (100-154)%
AoE Radius: 38Requires Level 12Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance. Can be used with Axes and Swords. You are in Blood Stance by default.(5-75) to (8-113) Added Attack Physical Damage
+(0-0.9) metres to radius
(50-88)% more Damage with Bleeding while in Blood Stance
25% chance to cause Bleeding while in Blood Stance
50% increased angle while in Sand Stance
Additional Effects From 1-20% Quality:
(1-20)% increased Attack Speed if you've changed Stance RecentlyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..- Fixed a client crash caused by Power SiphonPower SiphonCritical, Attack, Projectile
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (140-159)% of base
Effectiveness of Added Damage: (140-159)%Requires Level 12Fires your wand to fire a single projectile each at a number of nearby enemies, granting you a power charge if an enemy is killed by, or soon after, the hit.Fires a Projectile at up to (4-7) targets
Modifiers to number of Projectiles instead apply to number of targets fired at
Culling Strike
20% chance to gain a Power Charge when Projectile Hits a Rare or Unique Enemy
10% more Critical Strike Chance per Power Charge
+20% to Critical Strike Multiplier per Power Charge
Additional Effects From 1-20% Quality:
+(0.5-10)% to Critical Strike Multiplier per Power ChargePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..- Fixed a client crash caused by the Inferno Bolt Nemesis mod.
- Fixed a rare instance crash that could occur in the Rotting Core when a boss was killed.
- Fixed various instance crashes.
This patch has been deployed without a restart.
An additional hotfix was deployed on June 8, 2018.[2]
- Fixed a bug reintroduced in 3.3.0 where the Legacy Armour set lost its shininess.
- Fixed a bug where the "Defeat Alluring Abyss Trio" challenge was able to be completed in the Apex of Sacrifice.
- Fixed a bug where leaving the Brine King boss room could sometimes place the player in an Incursion.
- Fixed a bug where control + clicking Vials into a non-Tier 3 Altar of Sacrifice would destroy the Vial.
- Fixed a bug where Vials did not display their stack size when placed in the Currency Stash Tab. Vials can now be stacked in the inventory.
- Fixed a bug where the Poison Garden Incursion wasn't able to spawn.
- Fixed some cases where items could drop in unreachable locations in the Temple of Atzoatl.
- Fixed three client crashes.
This hotfix has been applied without a restart. Restarting your client and updating will be needed for most of the fixes to apply.
References
- ↑ Qarl (June 5, 2018). "3.3.0b Patch Notes". Official Path of Exile Forums. Retrieved June 7, 2018.
- ↑ Qarl (June 8, 2018). "3.3.0b Hotfix 1". Official Path of Exile Forums. Retrieved June 12, 2018.