Stance Swap
Name | Stance Swap |
---|---|
Skill Id | BloodSandTriggered |
Icon | File:Stance Swap skill icon.png |
Cast Time | Instant |
Level Req. | 4 |
Attack Speed | 100% of base |
Attack Damage | 100% of base |
Effectiveness of Added Damage | 100% |
Stored Uses | 1 |
Cooldown | 2.00 sec |
Casts a buff that grants different bonuses to attack skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance. | |
20% chance to Blind Enemies on Hit with Attacks while in Sand Stance Attacks have 20% chance to cause Bleeding while in Blood Stance This Skill is Triggered when you Attack with Perforate or Lacerate |
Stance Swap is a triggered skill that is granted by the Crucible Passive Skill Tree with the depth 5 passive skill Trigger Level 20 Stance Swap when you Attack with Perforate or Lacerate. Each time it triggers, it activates Sand Stance or Blood Stance, alternating between the two. It grants a chance to apply blind while in Sand Stance and a chance to apply bleed while in Blood Stance.
Skill Functions and Interactions
Requires the use of PerforatePerforatePhysical, Attack, AoE, Slam, Melee
Level: (1-20)
Cost: 6 Mana
Attack Speed: 80% of base
Attack Damage: (155-265)% of base
Effectiveness of Added Damage: (155-265)%Smash the ground to bring forth multiple spears to damage enemies. When in Blood Stance, multiple spikes burst from the ground in sequence, able to hit enemies multiple times. In Sand Stance, the spikes are thrust outwards. Requires a Sword or Axe. You are in Blood Stance by default.(2-75) to (3-113) Added Attack Physical Damage
Creates 7 Spikes
75% less Damage while in Blood Stance
(0-76)% more Area of Effect while in Sand Stance
Additional Effects From 1-20% Quality:
Creates +(0.1-2) SpikesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. or LacerateLacerateAttack, AoE, Physical, Melee
Level: (1-20)
Cost: 8 Mana
Attack Speed: 60% of base
Attack Damage: (100-154)% of base
Effectiveness of Added Damage: (100-154)%
AoE Radius: 38Requires Level 12Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance. Can be used with Axes and Swords. You are in Blood Stance by default.(5-75) to (8-113) Added Attack Physical Damage
+(0-0.9) metres to radius
(50-88)% more Damage with Bleeding while in Blood Stance
25% chance to cause Bleeding while in Blood Stance
50% increased angle while in Sand Stance
Additional Effects From 1-20% Quality:
(1-20)% increased Attack Speed if you've changed Stance RecentlyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. to trigger.
Cooldown is shared with other sources of Blood Stance and Sand Stance.
Version history
Version | Changes |
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3.21.0 |
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