Version 3.18.0e

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Version History
3.18.0d
May 26, 2022
3.18.0e
June 2, 2022
3.18.1
June 14, 2022

Patch notes

These are the official patch notes for version 3.18.0e released by Grinding Gear Games.[1]

This patch contains changes to Headhunter and Replica Headhunter, improvements to Apex Sentinels, as well as some other improvements and bug fixes of small- and medium-importance.

Headhunter changes

  • The HeadhunterHeadhunter
    Leather Belt
    Requires Level 40+(25-40) to maximum Life+(40-55) to Strength
    +(40-55) to Dexterity
    +(50-60) to maximum Life
    (20-30)% increased Damage with Hits against Rare monsters
    When you Kill a Rare monster, you gain its Modifiers for 60 seconds
    "A man's soul rules from a cavern of bone, learns and
    judges through flesh-born windows. The heart is meat.
    The head is where the Man is."
    - Lavianga, Advisor to Kaom
    Unique Belt now has "When you Kill a Rare Monster, you gain its Modifiers for 60 seconds" (previously 20 seconds).
  • The Replica HeadhunterReplica Headhunter
    Leather Belt
    Requires Level 40+(25-40) to maximum Life+(40-55) to Strength
    +(40-55) to Dexterity
    +(50-60) to maximum Life
    (20-30)% increased Damage with Hits against Magic monsters
    20% chance when you Kill a Magic Monster to gain its Modifiers for 60 seconds
    "A type Delta test subject escaped with Prototype #18. He was last seen
    ten times the height of a man and crashing straight through walls."
    Unique Belt now has "20% chance when you Kill a Magic Monster to gain its Modifiers for 60 seconds" (previously 20 seconds).
  • The above changes affect existing versions of these items.
  • We have done a lot of work on reducing the memory usage of rare monster modifiers so that a greater variety can be present in each area. This means that the number of different mods that Headhunter items can steal is a lot higher than before.

Sentinel changes

  • All Apex Sentinels can now empower an additional monster.
  • Apex Sentinels now add slightly more rewards to Rare and Unique monsters based on the level of the monster.
  • Sentinels can no longer drop in areas where Sentinels cannot be used, such as Unique Maps.
  • Sentinels can no longer empower Malachai, The Nightmare, or Catarina, Master of Undeath, in the first phase of their Boss fights as they don't drop items at the end of this phase.

Other improvements and bug fixes

  • "Hide Filtered Ground Items" is now enabled by default due to the performance benefits it provides. This setting will be enabled upon downloading this patch and can be disabled in the Gameplay section of the Options menu.
  • Fixed a bug where defeating Xesht-Ula in the Wild while affected by the Covetous Shrine buff was not granting credit towards the Complete Domination Encounters Challenge.
  • Fixed a bug where Breach Commanders could be found with monster modifiers that require having Rare Minions, such as Heralding Minions.
  • Fixed another case where Heralding Totems from the Heralding Minions modifier would sometimes fail to despawn.
  • Fixed a bug where the Crystal Ore MapCrystal Ore MapMap Level: 70
    Map Tier: 3
    Guild Character: å
    As the torch flickers, brilliance
    emerges in boundless variance.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Bosses could become invulnerable when empowered by The Shaper.
  • Fixed a bug where the "Atlas of Worlds" Achievement could not be completed.
  • Fixed an instance crash.

This patch has been deployed without restarting the servers, however you will need to restart your client to patch the client-side fixes.

References

  1. Kieren_GGG (June 2, 2022). "3.18.0e Patch Notes (restartless)". Official Path of Exile Forums. Retrieved June 2, 2022.