Version 3.13.2

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Version History
3.13.1e
March 1, 2021
3.13.2
April 6, 2021
3.13.2b
April 8, 2021

Patch notes

These are the official patch notes for version 3.13.2 released by Grinding Gear Games.[1]

  • Texture Streaming has been further improved. Loading should now be quicker and you should see fewer low-resolution textures.
  • Added automation to remove old minimap and shader data. This process occurs during the Grinding Gear Games logo video upon launch and may take some time. Old minimap and shader data will typically be cleared once per league in the future.
  • Updated the patcher to reduce ggpk fragmentation during the patching process. This means that the ggpk file won't grow so large, so quickly, in the future. We're working on a graphical interface to the PackCheck tool so that you can easily condense it back down.
  • Owners of M1 Macs can now play Path of Exile through Rosetta, with minimal impact on performance. A native version will be available in a future update.
  • Various renderer systems have been made roughly 15-20% faster, which doesn't necessarily translate to a performance improvement for all users but anecdotally it seems like it's around 5% faster on average for us.
  • Fixed a common client crash.

References

  1. Kieren_GGG (April 6, 2021). "3.13.2 Patch Notes". Official Path of Exile Forums. Retrieved April 6, 2021.