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Version 3.11.1f

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Version History
3.11.1e
July 31, 2020
3.11.1f
August 18, 2020
3.11.1g
September 1, 2020

Patch notes

These are the official patch notes for version 3.11.1f released by Grinding Gear Games.[1]

  • Bloom is now applied after Exposure, resulting in a game-wide reduction of bloom's intensity, especially in dark areas.
  • Added a Bloom slider in the Graphics Options, allowing you to adjust the intensity of bloom effects from 25% to 130% of their base intensity.
  • Adjusted many area environments to be less bright.
  • Reduced the intensity of Bloom effects from Delve Flares.
  • Messages intended to be sent to a Global Chat Channel which contain "WTS" will now automatically change the chat window to a Trade Chat Channel. This has been done in a way which should not affect legitimate words that end in 'wts', such as newts.
  • Special characters are no longer required when searching for public parties.
  • Fixed a bug where Harvest Crafts could be applied to items in Remove-Only stash tabs.
  • Fixed a bug where you could access the Sacred Grove in non-Harvest leagues.
  • Fixed a bug where the label for the portal to the Sacred Grove could be visible before interacting with the Seed Cache in various map areas.
  • Fixed a rare bug that could prevent Conquerors from spawning on your Atlas after migrating from a solo self-found league.
  • Fixed a bug which could cause duplicate rooms to appear in the Temple of Atzoatl.
  • Fixed a bug introduced in 3.11.1d where the delayed shockwaves from Betrayal Mastermind's "X-Slam" skill didn't deal damage.
  • Fixed a bug which caused black boxes to sometimes be rendered on top of objects.
  • Fixed a bug where Elusive would cause some cosmetic effects to lose their textures briefly when the buff expired.
  • Fixed a bug where, after refunding a Cluster Jewel socket passive, changing instances would cause the Refund Point to be refunded.
  • Fixed a rare visual bug where crafting options that you had not unlocked could appear to be unlocked.
  • Fixed a client crash that could occur when using Shield ChargeShield ChargeAttack, AoE, Movement, Travel, Physical, Melee
    Level: (1-20)
    Cost: 10 Mana
    Critical Strike Chance: 5.00%
    Radius: 8 / 16
    Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Movement Speed1% increased Damage1% more Damage with Hits at Maximum Charge Distance75% increased Stun Threshold reduction on enemies at Maximum charge distance
    (90-109)% increased Movement Speed
    100% more Damage with Hits at Maximum Charge Distance
    (16-190) to (24-284) Base Off Hand Physical Damage
    3 to 4 Added Physical Damage per 15 Armour or Evasion Rating on Shield
    Base Off Hand Attack time is (0.53-0.48) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Shield Charge skill icon.png
    .
  • Fixed a client crash that could occur when taking a screenshot while using Vulkan rendering.
  • Fixed an instance crash that could occur in the Module Error: Item link: No results found for search parameter "Hall of Grandmasters". unique map.

References

  1. Kieren_GGG (August 18, 2020). "3.11.1f Patch Notes". Official Path of Exile Forums. Retrieved August 18, 2020.