The Dark Monarch Lich's CircletEnergy Shield: (167-234)Requires Level 84, 224 Int+(50-100) to maximum Energy Shield +1 to Level of all Minion Skill Gems +(27-37)% to Chaos Resistance 50% reduced Light Radius Maximum number of <random minion type> is Doubled Cannot have Minions other than <random minion type>"Hate? You speak to me of hate? You have no idea what your persecution inflicts. How it chokes the heart. Withers the soul. Judge me, and you judge yourself." - Saresh, last words, to Sekhema Orbala
The Dark Monarch roll a random variant that doubles the maximum number of a certain type of minion, but prevents the wearer from having other types of minions. This modifier can be rerolled using a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. to roll a random minion type. The possible minion types are:
Animated Weapons - Animate WeaponAnimate WeaponDuration, Minion, Spell, Physical Level: (1-20) Cost: (4-16) Mana Cast Time: 0.60 secRequires Level 4Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines.Base duration is 40.00 seconds Maximum (5-14) Animated Weapons Can use Items requiring up to Level (9-100) Minions' Attacks deal (5-126) to (8-184) additional Physical Damage Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical Damage Minions deal (0-38)% more Damage Minions have (0-38)% more Attack Speed
Additional Effects From 1-20% Quality: +(0.1-2) to Maximum Animated WeaponsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.. Excludes The Dancing DervishThe Dancing Dervish Reaver SwordTwo Hand Sword Physical Damage: (142.6-161.2) to (239.2-270.4) Critical Strike Chance: 5.00% Attacks per Second: (1.88-1.95) Weapon Range: 1.3 metresRequires Level 59, 82 Str, 119 Dex60% increased Global Accuracy Rating(130-160)% increased Physical Damage (25-30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervishes on Rampage Manifested Dancing Dervishes disables both weapon slots Manifested Dancing Dervishes die when Rampage ends Melee Hits count as RampageKills RampageTake your partner by the hand, Keep your steps in time. Swing together, spin apart, And dance with death sublime. and Animate GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items. Cannot be used by Traps or Mines. If your Guardian dies you cannot summon an Animated Guardian again in that area.Minions have (0-38)% more Maximum Life Can use Items requiring up to Level (33-100) Minion deals (0-38)% more Damage
Additional Effects From 1-20% Quality: (2-40)% increased Minion Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Raised Spectres - Raise SpectreRaise SpectreSpell, Minion Level: (1-20) Cost: (15-28) Mana Cast Time: 0.85 secRequires Level 28Raises a spectral version of a defeated foe as a minion to fight for you in battle.Maximum (1-2) Raised Spectres Minions have +30% to all Elemental Resistances 55% more Minion Movement Speed Minion Movement Speed is Capped Minions have (105-776) additional Accuracy Rating Raised Spectres are Level (28-70)
Additional Effects From 1-20% Quality: Minions have +(1-20)% to all Elemental ResistancesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Raised Spiders - Arakaali's FangArakaali's Fang Fiend DaggerRune Dagger Physical Damage: (81-105) to (288.9-351) Chaos Damage: 1-59 Critical Strike Chance: 8.50% Attacks per Second: 1.20 Weapon Range: 1.0 metresRequires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance100% chance to Trigger Level 1 Raise Spiders on Kill (170-200)% increased Physical Damage Adds (8-13) to (20-30) Physical Damage Adds 1 to 59 Chaos Damage 15% chance to Poison on HitAll children must eat.. Excludes Spider MatriarchSpider MatriarchMonster Category: BeastSummons Spiders Ally Spiders deal additional chaos damage with attacksRight click this item to create this corpse. and other spider monster spectres and Herald of AgonyHerald of AgonySpell, Herald, Minion, Chaos, Physical Level: (1-20) Reservation: 25% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 16Grants a buff giving more poison damage and a chance to inflict poison. When you poison an enemy while you have this buff, you gain Virulence, and summon an Agony Crawler minion that uses projectile and area attacks. You will lose Virulence over time, at a rate which increases the more Virulence you have. The minion will die when you have no Virulence.Maximum 1 Summoned Agony Crawler Buff grants 20% chance to Poison on Hit Grants Virulence when you Poison an Enemy Buff grants 10% more Damage with Poison 40 Maximum Virulence Minions cannot Taunt Enemies Agony Crawler has (2-4)% increased Attack Speed per Virulence you have Agony Crawler deals (5-9)% increased Physical Damage per Virulence you have Agony Crawler has (1-45) to (3-84) Added Physical Damage per Virulence you have
Additional Effects From 1-20% Quality: +(0.25-5) to Maximum VirulencePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Agony Crawlers
Raised Zombies - Raise ZombieRaise ZombieSpell, Minion Level: (1-20) Cost: (9-28) Mana Cast Time: 0.85 secRaises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.Maximum (3-6) Raised Zombies Minions have (0-38)% more Maximum Life
Additional Effects From 1-20% Quality: +(0.05-1) to Maximum Raised ZombiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sentinels of Absolution - AbsolutionAbsolutionSpell, Minion, Duration, Physical, Lightning, AoE Level: (1-20) Cost: (9-26) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: (180-200)%Requires Level 12Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the corpse will be consumed to summon a Sentinel of Absolution for a secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.Deals (21-873) to (31-1310) Physical Damage Base duration is 1.00 seconds Base secondary duration is 10.00 seconds Maximum 3 Summoned Sentinels of Absolution +(0-0.6) metres to radius 25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy This Spell and Minions Convert 50% of Physical Damage to Lightning Damage
Additional Effects From 1-20% Quality: Minions have (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sentinels of Dominance - Dominating BlowDominating BlowAttack, Minion, Duration, Melee, Strike Level: (1-20) Cost: (7-10) Mana Attack Damage: (249-458)% of base Effectiveness of Added Damage: (249-458)%Requires Level 28Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Base duration is 1.00 seconds Base secondary duration is 20.00 seconds Maximum 3 Summoned Magic Sentinels of Dominance Maximum 9 Summoned Normal Sentinels of Dominance Maximum 1 Summoned Rare Sentinel of Dominance 25% Chance to Summon a Normal Sentinel of Dominance on Hitting a Unique Monster
Additional Effects From 1-20% Quality: Minions have (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sentinels of Purity - Herald of PurityHerald of PuritySpell, Herald, Minion, Duration, Physical Level: (1-20) Reservation: 25% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 16Grants a buff which lets you deal more physical damage. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if you have the maximum number of them. The Sentinels of Purity have a single-target melee attack and an area melee attack.Base duration is 12.00 seconds Maximum 4 Summoned Sentinels of Purity Minions have (0-38)% more Maximum Life Summon a Sentinel of Purity when you Kill an Enemy 20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique Enemy Buff grants (9-12)% more Physical Damage Minions deal (0-95)% more Physical Damage
Additional Effects From 1-20% Quality: Minions have (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Summoned Golems - Summon Flame GolemSummon Flame GolemFire, Minion, Spell, Golem Level: (1-20) Cost: (30-54) Mana Cooldown Time: 6.00 sec Can Store 1 Use(s) Cast Time: 1.00 secRequires Level 34Summons a Flame Golem that grants you increased Damage and Area of Effect. The Flame Golem can cast a fire spray, a wave of fire damage, and an explosive arcing projectile.Maximum 1 Summoned Golem Golems grant (20-29)% increased Damage Golems grant 20% increased Area of Effect
Additional Effects From 1-20% Quality: (1-20)% increased Buff EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Summon Ice GolemSummon Ice GolemCritical, Cold, Minion, Spell, Golem Level: (1-20) Cost: (30-54) Mana Cooldown Time: 6.00 sec Can Store 1 Use(s) Cast Time: 1.00 secRequires Level 34Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. The Ice Golem can use an icy barrage spell and a chilling spinning attack in addition to its melee attack.Maximum 1 Summoned Golem Golems grant 40% increased Critical Strike Chance Golems grant +(132-420) to Accuracy Rating
Additional Effects From 1-20% Quality: (1-20)% increased Buff EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Summon Lightning GolemSummon Lightning GolemLightning, Minion, Spell, Golem Level: (1-20) Cost: (30-54) Mana Cooldown Time: 6.00 sec Can Store 1 Use(s) Cast Time: 1.00 secRequires Level 34Summons a Lightning Golem that grants you increased attack and cast speed, and mana regeneration. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies.Maximum 1 Summoned Golem Golems grant 10% increased Attack and Cast Speed Golems grant (7.3-18) Mana Regenerated per second
Additional Effects From 1-20% Quality: (1-20)% increased Buff EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Summon Stone GolemSummon Stone GolemMinion, Spell, Golem, Physical Level: (1-20) Cost: (30-54) Mana Cooldown Time: 6.00 sec Can Store 1 Use(s) Cast Time: 1.00 secRequires Level 34Summons a Stone Golem that grants you life regeneration and defences. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Maximum 1 Summoned Golem Golems grant (33-105) Life Regenerated per second Golems grant 20% increased Defences
Additional Effects From 1-20% Quality: (1-20)% increased Buff EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Summon Chaos GolemSummon Chaos GolemChaos, Minion, Spell, Golem Level: (1-20) Cost: (30-54) Mana Cooldown Time: 6.00 sec Can Store 1 Use(s) Cast Time: 1.00 secRequires Level 34Summons a Chaos Golem that grants you damage over time and chaos resistance. The Chaos Golem can cast a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.Maximum 1 Summoned Golem Golems grant +(10-16)% to Damage over Time Multiplier Golems grant +17% to Chaos Resistance
Additional Effects From 1-20% Quality: (1-20)% increased Buff EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Summon Carrion GolemSummon Carrion GolemPhysical, Minion, Spell, Golem Level: (1-20) Cost: (30-54) Mana Cooldown Time: 6.00 sec Can Store 1 Use(s) Cast Time: 1.00 secRequires Level 34Summons a Carrion Golem that grants added physical damage for your non-golem minions. The Carrion Golem attacks with a series of slashes that increase in speed and damage, as well as a cascade of bone spikes, and deals more damage for each of your non-golem minions near it.Maximum 1 Summoned Golem Golems deal 5% more Damage per Non-Golem Minion near them, up to 50% Golems grant (7-27) to (11-41) additional Physical Damage for Non-Golem Minions
Additional Effects From 1-20% Quality: (1-20)% increased Buff EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Summoned Holy Relics - Summon Holy RelicSummon Holy RelicMinion, Spell Level: (1-20) Cost: (11-28) Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Cast Time: 1.00 secRequires Level 4Summon a Holy Relic that stays near you. When you hit an enemy with an attack, the Holy Relic triggers a nova spell with a short cooldown, that deals physical damage to enemies and grants life regeneration to allies in an area around it. This life regeneration is higher when applied to minions.Maximum 1 Summoned Holy Relic (0-76)% more Minion Movement Speed Holy Relic's Nova Skill grants (5.2-154.6) Life regenerated per second to Allies Holy Relic's Nova Skill grants (9-464) Life regenerated per second to Minions Minions cannot Taunt Enemies
Additional Effects From 1-20% Quality: (2-40)% increased Buff EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.. Excludes Summon Elemental Relic
Summoned Phantasms - Summon Phantasm, Summon Phantasm SupportSummon Phantasm SupportSupport, Minion Icon: G Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 4Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.(50-69)% chance to Summon a Phantasm when Supported Skills, or Non-Phantasm Minions from Supported Skills, deal a Killing Blow Maximum (5-10) Summoned Phantasm 20% chance to Summon a Phantasm when Supported Skills, or Non-Phantasm Minions from Supported Skills, Hit a Rare or Unique Enemy Phantasms last 15 seconds
Additional Effects From 1-20% Quality: (0.5-10)% chance to Summon a Phantasm when Supported Skills, or Non-Phantasm Minions from Supported Skills, deal a Killing BlowThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
Summoned Raging Spirits - Summon Raging SpiritSummon Raging SpiritSpell, Minion, Duration, Fire Level: (1-20) Cost: (4-16) Mana Cast Time: 0.50 secRequires Level 4Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly, converting all its physical damage to fire. Enemies will not directly engage these spirits, and can pass through them.Maximum 20 Summoned Raging Spirits Base duration is 5.00 seconds Minions cannot Taunt Enemies
Additional Effects From 1-20% Quality: (1.5-30)% chance to summon an extra MinionPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.. Excludes Spectral Spirits
Summoned Reapers - Summon ReaperSummon ReaperPhysical, Minion, Spell Level: (1-20) Cost: (15-28) Mana Cooldown Time: 4.00 sec Can Store 1 Use(s) Cast Time: 0.60 secRequires Level 28Summons a powerful Reaper which uses a variety of slashing area attacks. The Reaper's presence weakens your other minions, and it will consume them to temporarily empower and heal itself. Using this skill while the Reaper is already summoned causes it to dash to the targeted location and perform a powerful attack.Maximum 1 Summoned Reaper Minion's Attacks have 50% chance to inflict Bleeding Minion deals (30-87)% more Damage with Bleeding Reaper causes your Non-Reaper Minions to deal (20-29)% less Damage Reaper causes your Non-Reaper Minions to have (20-29)% less Maximum Life
Additional Effects From 1-20% Quality: Minion's Attacks have (1-20)% chance to inflict BleedingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Summoned Skeletons - Summon SkeletonsSummon SkeletonsSpell, Minion, Duration Level: (1-20) Cost: (5-16) Mana Cast Time: 0.50 secRequires Level 10Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.Maximum (5-7) Summoned Skeletons Base duration is 20.00 seconds Summons (2-3) Skeleton Warriors
Additional Effects From 1-20% Quality: +(0.05-1) to Maximum Summoned SkeletonsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Vaal Summon SkeletonsVaal Summon SkeletonsSpell, Minion, Duration, Vaal Level: (1-20) Souls Per Use: 50 Can Store 1 Use(s) Soul Gain Prevention: 10 sec Cast Time: 0.80 secRequires Level 10Summons an army of skeletal soldiers, archers and mages, led by a powerful general.Maximum (18-36) Summoned Skeletons Base duration is 20.00 seconds Summons (14-21) Skeleton Soldiers Summons (2-9) Skeleton Archers Summons (1-5) Skeleton Mages Summons 1 Skeleton General
Additional Effects From 1-20% Quality: +(0.05-1) to Maximum Summoned SkeletonsCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Summoned Spectral Wolves - Summon Spectral Wolf (Rigwald's CrestRigwald's Crest Two-Stone RingRequires Level 20+(12-16)% to Fire and Cold ResistancesTrigger Level 10 Summon Spectral Wolf on Kill (20-30)% increased Mana Regeneration RateWithin the heart of every man and woman lies the soul of a ferocious beast. If you cannot tame it, embrace it., Law of the WildsLaw of the Wilds Hellion's PawClaw Physical Damage: 29-55 Critical Strike Chance: (8.54-8.96)% Attacks per Second: (1.84-1.92) Weapon Range: 1.1 metresRequires Level 62, 131 Dex, 95 Int1.6% of Physical Attack Damage Leeched as Life20% chance to Trigger Level 25 Summon Spectral Wolf on Critical Strike with this Weapon (15-20)% increased Attack Speed (22-28)% increased Critical Strike Chance +(15-25)% to Global Critical Strike MultiplierThe strong survive. The strongest thrive., Trigger Level 10 Summon Spectral Wolf on Kill unveil/craft, legacy The ScourgeThe Scourge Terror ClawClaw Physical Damage: (53-68) to (171-196) Critical Strike Chance: 7.50% Attacks per Second: (1.65-1.72) Weapon Range: 1.1 metresRequires Level 70, 113 Dex, 113 Int2% of Physical Attack Damage Leeched as LifeAdds (35-50) to (100-125) Physical Damage (10-15)% increased Attack Speed Minions have (10-15)% increased Attack Speed Increases and Reductions to Minion Damage also affect you at 150% of their value Minions deal 70% increased Damage if you've HitRecentlyWith increasing mastery over death comes an increasing desire for it.)
Item acquisition
The Dark Monarch has restrictions on where or how it can drop. It cannot be chanced.
Monster restrictions
This item can be acquired from the following monsters: