The Dark Monarch

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The Dark Monarch
Lich's Circlet
Energy Shield: (167-234)Requires Level 84, 224 Int+(50-100) to maximum Energy Shield
+1 to Level of all Minion Skill Gems
+(27-37)% to Chaos Resistance
50% reduced Light Radius
Maximum number of <random minion type> is Doubled
Cannot have Minions other than <random minion type>
"Hate? You speak to me of hate? You have no idea what your persecution inflicts.
How it chokes the heart. Withers the soul. Judge me, and you judge yourself."
- Saresh, last words, to Sekhema Orbala
Acquisition
Drop restricted
Vendor Offer
5x Alchemy Shard
4x Alteration Shard
Metadata
Item class: Helmet

The Dark Monarch is a unique Lich's CircletLich's CircletEnergy Shield: (117-134)Requires Level 84, 224 Int.

Mechanics

The Dark Monarch roll a random variant that doubles the maximum number of a certain type of minion, but prevents the wearer from having other types of minions. This modifier can be rerolled using a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. to roll a random minion type. The possible minion types are:

  • Animated Weapons - Animate WeaponAnimate WeaponDuration, Minion, Spell, Physical
    Level: (1-20)
    Cost: (4-16) Mana
    Cast Time: 0.60 sec
    Requires Level 4Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines.Base duration is 40.00 seconds
    Maximum (5-14) Animated Weapons
    Can use Items requiring up to Level (9-100)
    Minions' Attacks deal (5-126) to (8-184) additional Physical Damage
    Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical Damage
    Minions deal (0-38)% more Damage
    Minions have (0-38)% more Attack Speed

    Additional Effects From 1-20% Quality:
    +(0.1-2) to Maximum Animated Weapons
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    . Excludes The Dancing DervishThe Dancing Dervish
    Reaver Sword
    Two Hand Sword
    Physical Damage: (142.6-161.2) to (239.2-270.4)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.88-1.95)
    Weapon Range: 1.3 metres
    Requires Level 59, 82 Str, 119 Dex60% increased Global Accuracy Rating(130-160)% increased Physical Damage
    (25-30)% increased Attack Speed
    5% increased Movement Speed
    Triggers Level 15 Manifest Dancing Dervishes on Rampage
    Manifested Dancing Dervishes disables both weapon slots
    Manifested Dancing Dervishes die when Rampage ends
    Melee Hits count as Rampage Kills
    Rampage
    Take your partner by the hand,
    Keep your steps in time.
    Swing together, spin apart,
    And dance with death sublime.
    and Animate GuardianAnimate GuardianSpell, Minion
    Level: (1-20)
    Cost: (11-20) Mana
    Cast Time: 0.60 sec
    Requires Level 28Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items. Cannot be used by Traps or Mines. If your Guardian dies you cannot summon an Animated Guardian again in that area.Minions have (0-38)% more Maximum Life
    Can use Items requiring up to Level (33-100)
    Minion deals (0-38)% more Damage

    Additional Effects From 1-20% Quality:
    (2-40)% increased Minion Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • Raised Spectres - Raise SpectreRaise SpectreSpell, Minion
    Level: (1-20)
    Cost: (15-28) Mana
    Cast Time: 0.85 sec
    Requires Level 28Raises a spectral version of a defeated foe as a minion to fight for you in battle.Maximum (1-2) Raised Spectres
    Minions have +30% to all Elemental Resistances
    55% more Minion Movement Speed
    Minion Movement Speed is Capped
    Minions have (105-776) additional Accuracy Rating
    Raised Spectres are Level (28-70)

    Additional Effects From 1-20% Quality:
    Minions have +(1-20)% to all Elemental Resistances
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • Raised Spiders - Arakaali's FangArakaali's Fang
    Fiend Dagger
    Rune Dagger
    Physical Damage: (81-105) to (288.9-351)
    Chaos Damage: 1-59
    Critical Strike Chance: 8.50%
    Attacks per Second: 1.20
    Weapon Range: 1.0 metres
    Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance100% chance to Trigger Level 1 Raise Spiders on Kill
    (170-200)% increased Physical Damage
    Adds (8-13) to (20-30) Physical Damage
    Adds 1 to 59 Chaos Damage
    15% chance to Poison on Hit
    All children must eat.
    . Excludes Spider MatriarchSpider MatriarchMonster Category: BeastSummons Spiders
    Ally Spiders deal additional chaos damage with attacks
    Right click this item to create this corpse.
    and other spider monster spectres and Herald of AgonyHerald of AgonySpell, Herald, Minion, Chaos, Physical
    Level: (1-20)
    Reservation: 25% Mana
    Cooldown Time: 1.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 16Grants a buff giving more poison damage and a chance to inflict poison. When you poison an enemy while you have this buff, you gain Virulence, and summon an Agony Crawler minion that uses projectile and area attacks. You will lose Virulence over time, at a rate which increases the more Virulence you have. The minion will die when you have no Virulence.Maximum 1 Summoned Agony Crawler
    Buff grants 20% chance to Poison on Hit
    Grants Virulence when you Poison an Enemy
    Buff grants 10% more Damage with Poison
    40 Maximum Virulence
    Minions cannot Taunt Enemies
    Agony Crawler has (2-4)% increased Attack Speed per Virulence you have
    Agony Crawler deals (5-9)% increased Physical Damage per Virulence you have
    Agony Crawler has (1-45) to (3-84) Added Physical Damage per Virulence you have

    Additional Effects From 1-20% Quality:
    +(0.25-5) to Maximum Virulence
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Agony Crawlers
  • Raised Zombies - Raise ZombieRaise ZombieSpell, Minion
    Level: (1-20)
    Cost: (9-28) Mana
    Cast Time: 0.85 sec
    Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.Maximum (3-6) Raised Zombies
    Minions have (0-38)% more Maximum Life

    Additional Effects From 1-20% Quality:
    +(0.05-1) to Maximum Raised Zombies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • Sentinels of Absolution - AbsolutionAbsolutionSpell, Minion, Duration, Physical, Lightning, AoE
    Level: (1-20)
    Cost: (9-26) Mana
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: (180-200)%
    Requires Level 12Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the corpse will be consumed to summon a Sentinel of Absolution for a secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.Deals (21-873) to (31-1310) Physical Damage
    Base duration is 1.00 seconds
    Base secondary duration is 10.00 seconds
    Maximum 3 Summoned Sentinels of Absolution
    +(0-0.6) metres to radius
    25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy
    This Spell and Minions Convert 50% of Physical Damage to Lightning Damage

    Additional Effects From 1-20% Quality:
    Minions have (2-40)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • Sentinels of Dominance - Dominating BlowDominating BlowAttack, Minion, Duration, Melee, Strike
    Level: (1-20)
    Cost: (7-10) Mana
    Attack Damage: (249-458)% of base
    Effectiveness of Added Damage: (249-458)%
    Requires Level 28Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Base duration is 1.00 seconds
    Base secondary duration is 20.00 seconds
    Maximum 3 Summoned Magic Sentinels of Dominance
    Maximum 9 Summoned Normal Sentinels of Dominance
    Maximum 1 Summoned Rare Sentinel of Dominance
    25% Chance to Summon a Normal Sentinel of Dominance on Hitting a Unique Monster

    Additional Effects From 1-20% Quality:
    Minions have (2-40)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • Sentinels of Purity - Herald of PurityHerald of PuritySpell, Herald, Minion, Duration, Physical
    Level: (1-20)
    Reservation: 25% Mana
    Cooldown Time: 1.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 16Grants a buff which lets you deal more physical damage. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if you have the maximum number of them. The Sentinels of Purity have a single-target melee attack and an area melee attack.Base duration is 12.00 seconds
    Maximum 4 Summoned Sentinels of Purity
    Minions have (0-38)% more Maximum Life
    Summon a Sentinel of Purity when you Kill an Enemy
    20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique Enemy
    Buff grants (9-12)% more Physical Damage
    Minions deal (0-95)% more Physical Damage

    Additional Effects From 1-20% Quality:
    Minions have (2-40)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • Summoned Golems - Summon Flame GolemSummon Flame GolemFire, Minion, Spell, Golem
    Level: (1-20)
    Cost: (30-54) Mana
    Cooldown Time: 6.00 sec
    Can Store 1 Use(s)
    Cast Time: 1.00 sec
    Requires Level 34Summons a Flame Golem that grants you increased Damage and Area of Effect. The Flame Golem can cast a fire spray, a wave of fire damage, and an explosive arcing projectile.Maximum 1 Summoned Golem
    Golems grant (20-29)% increased Damage
    Golems grant 20% increased Area of Effect

    Additional Effects From 1-20% Quality:
    (1-20)% increased Buff Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Summon Ice GolemSummon Ice GolemCritical, Cold, Minion, Spell, Golem
    Level: (1-20)
    Cost: (30-54) Mana
    Cooldown Time: 6.00 sec
    Can Store 1 Use(s)
    Cast Time: 1.00 sec
    Requires Level 34Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. The Ice Golem can use an icy barrage spell and a chilling spinning attack in addition to its melee attack.Maximum 1 Summoned Golem
    Golems grant 40% increased Critical Strike Chance
    Golems grant +(132-420) to Accuracy Rating

    Additional Effects From 1-20% Quality:
    (1-20)% increased Buff Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Summon Lightning GolemSummon Lightning GolemLightning, Minion, Spell, Golem
    Level: (1-20)
    Cost: (30-54) Mana
    Cooldown Time: 6.00 sec
    Can Store 1 Use(s)
    Cast Time: 1.00 sec
    Requires Level 34Summons a Lightning Golem that grants you increased attack and cast speed, and mana regeneration. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies.Maximum 1 Summoned Golem
    Golems grant 10% increased Attack and Cast Speed
    Golems grant (7.3-18) Mana Regenerated per second

    Additional Effects From 1-20% Quality:
    (1-20)% increased Buff Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Summon Stone GolemSummon Stone GolemMinion, Spell, Golem, Physical
    Level: (1-20)
    Cost: (30-54) Mana
    Cooldown Time: 6.00 sec
    Can Store 1 Use(s)
    Cast Time: 1.00 sec
    Requires Level 34Summons a Stone Golem that grants you life regeneration and defences. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Maximum 1 Summoned Golem
    Golems grant (33-105) Life Regenerated per second
    Golems grant 20% increased Defences

    Additional Effects From 1-20% Quality:
    (1-20)% increased Buff Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Summon Chaos GolemSummon Chaos GolemChaos, Minion, Spell, Golem
    Level: (1-20)
    Cost: (30-54) Mana
    Cooldown Time: 6.00 sec
    Can Store 1 Use(s)
    Cast Time: 1.00 sec
    Requires Level 34Summons a Chaos Golem that grants you damage over time and chaos resistance. The Chaos Golem can cast a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.Maximum 1 Summoned Golem
    Golems grant +(10-16)% to Damage over Time Multiplier
    Golems grant +17% to Chaos Resistance

    Additional Effects From 1-20% Quality:
    (1-20)% increased Buff Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Summon Carrion GolemSummon Carrion GolemPhysical, Minion, Spell, Golem
    Level: (1-20)
    Cost: (30-54) Mana
    Cooldown Time: 6.00 sec
    Can Store 1 Use(s)
    Cast Time: 1.00 sec
    Requires Level 34Summons a Carrion Golem that grants added physical damage for your non-golem minions. The Carrion Golem attacks with a series of slashes that increase in speed and damage, as well as a cascade of bone spikes, and deals more damage for each of your non-golem minions near it.Maximum 1 Summoned Golem
    Golems deal 5% more Damage per Non-Golem Minion near them, up to 50%
    Golems grant (7-27) to (11-41) additional Physical Damage for Non-Golem Minions

    Additional Effects From 1-20% Quality:
    (1-20)% increased Buff Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • Summoned Holy Relics - Summon Holy RelicSummon Holy RelicMinion, Spell
    Level: (1-20)
    Cost: (11-28) Mana
    Cooldown Time: 2.00 sec
    Can Store 1 Use(s)
    Cast Time: 1.00 sec
    Requires Level 4Summon a Holy Relic that stays near you. When you hit an enemy with an attack, the Holy Relic triggers a nova spell with a short cooldown, that deals physical damage to enemies and grants life regeneration to allies in an area around it. This life regeneration is higher when applied to minions.Maximum 1 Summoned Holy Relic
    (0-76)% more Minion Movement Speed
    Holy Relic's Nova Skill grants (5.2-154.6) Life regenerated per second to Allies
    Holy Relic's Nova Skill grants (9-464) Life regenerated per second to Minions
    Minions cannot Taunt Enemies

    Additional Effects From 1-20% Quality:
    (2-40)% increased Buff Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    . Excludes Summon Elemental Relic
  • Summoned Phantasms - Summon Phantasm, Summon Phantasm SupportSummon Phantasm SupportSupport, Minion
    Icon: G
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Requires Level 4Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.(50-69)% chance to Summon a Phantasm when Supported Skills, or Non-Phantasm Minions
    from Supported Skills, deal a Killing Blow
    Maximum (5-10) Summoned Phantasm
    20% chance to Summon a Phantasm when Supported Skills, or Non-Phantasm Minions
    from Supported Skills, Hit a Rare or Unique Enemy
    Phantasms last 15 seconds

    Additional Effects From 1-20% Quality:
    (0.5-10)% chance to Summon a Phantasm when Supported Skills, or Non-Phantasm Minions
    from Supported Skills, deal a Killing Blow
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
  • Summoned Raging Spirits - Summon Raging SpiritSummon Raging SpiritSpell, Minion, Duration, Fire
    Level: (1-20)
    Cost: (4-16) Mana
    Cast Time: 0.50 sec
    Requires Level 4Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly, converting all its physical damage to fire. Enemies will not directly engage these spirits, and can pass through them.Maximum 20 Summoned Raging Spirits
    Base duration is 5.00 seconds
    Minions cannot Taunt Enemies

    Additional Effects From 1-20% Quality:
    (1.5-30)% chance to summon an extra Minion
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    . Excludes Spectral Spirits
  • Summoned Reapers - Summon ReaperSummon ReaperPhysical, Minion, Spell
    Level: (1-20)
    Cost: (15-28) Mana
    Cooldown Time: 4.00 sec
    Can Store 1 Use(s)
    Cast Time: 0.60 sec
    Requires Level 28Summons a powerful Reaper which uses a variety of slashing area attacks. The Reaper's presence weakens your other minions, and it will consume them to temporarily empower and heal itself. Using this skill while the Reaper is already summoned causes it to dash to the targeted location and perform a powerful attack.Maximum 1 Summoned Reaper
    Minion's Attacks have 50% chance to inflict Bleeding
    Minion deals (30-87)% more Damage with Bleeding
    Reaper causes your Non-Reaper Minions to deal (20-29)% less Damage
    Reaper causes your Non-Reaper Minions to have (20-29)% less Maximum Life

    Additional Effects From 1-20% Quality:
    Minion's Attacks have (1-20)% chance to inflict Bleeding
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • Summoned Skeletons - Summon SkeletonsSummon SkeletonsSpell, Minion, Duration
    Level: (1-20)
    Cost: (5-16) Mana
    Cast Time: 0.50 sec
    Requires Level 10Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.Maximum (5-7) Summoned Skeletons
    Base duration is 20.00 seconds
    Summons (2-3) Skeleton Warriors

    Additional Effects From 1-20% Quality:
    +(0.05-1) to Maximum Summoned Skeletons
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Vaal Summon SkeletonsVaal Summon SkeletonsSpell, Minion, Duration, Vaal
    Level: (1-20)
    Souls Per Use: 50
    Can Store 1 Use(s)
    Soul Gain Prevention: 10 sec
    Cast Time: 0.80 sec
    Requires Level 10Summons an army of skeletal soldiers, archers and mages, led by a powerful general.Maximum (18-36) Summoned Skeletons
    Base duration is 20.00 seconds
    Summons (14-21) Skeleton Soldiers
    Summons (2-9) Skeleton Archers
    Summons (1-5) Skeleton Mages
    Summons 1 Skeleton General

    Additional Effects From 1-20% Quality:
    +(0.05-1) to Maximum Summoned Skeletons
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • Summoned Spectral Wolves - Summon Spectral Wolf (Rigwald's CrestRigwald's Crest
    Two-Stone Ring
    Requires Level 20+(12-16)% to Fire and Cold ResistancesTrigger Level 10 Summon Spectral Wolf on Kill
    (20-30)% increased Mana Regeneration Rate
    Within the heart of every man and woman
    lies the soul of a ferocious beast.
    If you cannot tame it, embrace it.
    , Law of the WildsLaw of the Wilds
    Hellion's Paw
    Claw
    Physical Damage: 29-55
    Critical Strike Chance: (8.54-8.96)%
    Attacks per Second: (1.84-1.92)
    Weapon Range: 1.1 metres
    Requires Level 62, 131 Dex, 95 Int1.6% of Physical Attack Damage Leeched as Life20% chance to Trigger Level 25 Summon Spectral Wolf on Critical Strike with this Weapon
    (15-20)% increased Attack Speed
    (22-28)% increased Critical Strike Chance
    +(15-25)% to Global Critical Strike Multiplier
    The strong survive. The strongest thrive.
    , Trigger Level 10 Summon Spectral Wolf on Kill unveil/craft, legacy The ScourgeThe Scourge
    Terror Claw
    Claw
    Physical Damage: (53-68) to (171-196)
    Critical Strike Chance: 7.50%
    Attacks per Second: (1.65-1.72)
    Weapon Range: 1.1 metres
    Requires Level 70, 113 Dex, 113 Int2% of Physical Attack Damage Leeched as LifeAdds (35-50) to (100-125) Physical Damage
    (10-15)% increased Attack Speed
    Minions have (10-15)% increased Attack Speed
    Increases and Reductions to Minion Damage also affect you at 150% of their value
    Minions deal 70% increased Damage if you've Hit Recently
    With increasing mastery over death
    comes an increasing desire for it.
    )

Item acquisition

The Dark Monarch has restrictions on where or how it can drop. It cannot be chanced.

Monster restrictions

This item can be acquired from the following monsters:

Version history

Version Changes
3.26.0
  • Introduced to the game.