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Temple Map (War for the Atlas)

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Temple MapMap Level: 76
Map Tier: 9
Guild Character: -
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Temple Map (War for the Atlas) inventory icon.png
Acquisition
Area level: 76
DROP DISABLED
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapWorldsTemple
Temple Map (War for the Atlas) is a map area based on The Solaris Temple. The map item is a legacy variant of the current Module Error: Item link: No results found for search parameter "Temple Map"..

Layout

The map is a large area of interconnected walkways and rooms, with the player start always located in the south east, and the portal to the separate boss arena always positioned in the north east.

Encounters

Boss

Jorus, Sky's Edge, based on Dawn, Harbinger of Solaris.

  • Uses melee attacks
  • Channels Scorching Ray
  • Summons randomly moving vertical beams dealing fire damage over time
  • Casts Bladefall. In the impact area of the skill, several animated two handed swords rise from the ground and start attacking the player.

Boss video

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Unique versions

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Other versions

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Version history

Version Changes
3.6.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Lua error: Internal error: The interpreter exited with status 1. replaced Lua error: Internal error: The interpreter exited with status 1.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
  • Lua error: Internal error: The interpreter exited with status 1. replaced Lua error: Internal error: The interpreter exited with status 1.
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
  • Lua error: Internal error: The interpreter exited with status 1. replaced Lua error: Internal error: The interpreter exited with status 1.
  • (undocumented) Jorus, Sky's Edge replaced Riftwalker as map boss
2.4.0
  • The Atlas of Worlds lets you track your progression through Path of Exile's map endgame. You can also use it to upgrade maps and add mods to the Atlas. It indicates which maps are connected to each other.
  • Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
  • The map drop rules have been changed so that connected maps and maps you've previously completed can drop from the area you're playing. As you progress towards the center of the Atlas from the four corners, the tier of maps increases.
  • Lua error: Internal error: The interpreter exited with status 1. replaced Lua error: Internal error: The interpreter exited with status 1.
2.0.0
  • We have introduced a new series of maps. You can recognise these by their volcanic KaruiStone art rather than the old grey tablets.
  • Maps from the old progression no longer drop. They can be played to find maps from the new progression.
  • Old maps have their old art and mods. Crafting them yields mods from the old progression.
  • Lua error: Internal error: The interpreter exited with status 1. replaced Lua error: Internal error: The interpreter exited with status 1.
0.10.1
  • Introduced to the game.

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ru:Карта храма (Война за Атлас)