Talk:Righteous Fire

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This talk page is for discussing the article Righteous Fire.

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Spell and DOT

"Spell damage and damage over time are two distinct and mutually exclusive damage sources and do not apply without a modifier that allows one type to scale another.", where is the source for this? If it is true, it literally mean spell that does DOT (e.g. Cold Snap), the DOT are not scale by spell damage modifier. Neokowloon (talk) 06:06, 16 April 2023 (UTC)

Modifiers to spell damage never apply to damage over time unless there is another modifier that allows it to apply. For example, Cold Snap has Modifiers to Spell Damage apply to this Skill's Damage Over Time effect. Righteous Fire doesn't have this. —Vini (t|c) 12:13, 16 April 2023 (UTC)

Are enemies burning?

Are enemies burning? (Despite of not ignited.) (If I use Righteous Fire.) What is the effect of a "(45–52) to (75–78) added Fire Damage against Burning Enemies" modifier (for example on a gloves)? Nmbaply (talk) 19:42, 13 September 2023 (UTC)

You need to ask in discord for general gaming related question. Talk page of wiki discuss the editing of the wiki. And since RF damage is DOT, I don't think the mod will work. The added damage is added to spell or attack hit. monster affected by RF AOE is burning anyway so that if you have second skill that hit, its damage will benefit from the gloves mod. Neokowloon (talk) 02:01, 16 September 2023 (UTC)