Spirit Beasts

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The four Spirit Beasts are very rare unique beasts that, upon using their Blood Altar recipe, will open six portals to their realm, a small linear map leading up to a boss fight, akin to vaal side areas.

Defeating one of them in its realm will reward you with one item of its respective set, and the component to craft its aspect, as a suffix, on a piece of gear.

Note that, to craft the aspect, you will need to defeat that spirit beast at the blood altar, which is a smaller area with only one try.

The four spirit beasts are :

Craiceann, First of the Deep

Allows the craft of Aspect of the Crab, that stacks physical damage reduction. Its name is derived from "Crustacean."

And drops:

  • Craiceann's CarapaceCraiceann's Carapace
    Golden Plate
    Armour: (1677-2250)
    Movement Speed: -5%
    Requires Level 64, 152 StrGrants Level 20 Aspect of the Crab Skill
    (200-250)% increased Armour
    +(100-120) to maximum Life
    +(25-30)% to Fire and Cold Resistances
    Bleeding cannot be inflicted on you
    +5 to Maximum number of Crab Barriers
    The First of the Deep was the First of All. It was He who conquered the waves,
    who stood guard as land rose from sea.
    , which also grants the aspect
  • Craiceann's ChitinCraiceann's Chitin
    Magistrate Crown
    Armour: (384-529)
    Energy Shield: (79-109)
    Requires Level 58, 64 Str, 64 Int(4-6)% Chance to Block Spell Damage
    (140-180)% increased Armour and Energy Shield
    (4-7)% increased maximum Life
    Cannot lose Crab Barriers if you have lost Crab Barriers Recently
    +3% Chance to Block Attack Damage while you have at least 5 Crab Barriers
    +5% Chance to Block Attack Damage while you have at least 10 Crab Barriers
    When the rains come, we cower beneath shelter.
    The First of the Deep teaches us
    that we should seek no shelter but ourselves.
  • Craiceann's PincersCraiceann's Pincers
    Titan Gauntlets
    Armour: (605-834)Requires Level 69, 98 Str(150-200)% increased Armour
    Regenerate (50-70) Life per second
    +(30-40)% to Fire Resistance
    3% increased Damage per Crab Barrier
    10% chance that if you would gain a Crab Barrier, you instead gain up to
    your maximum number of Crab Barriers
    The stone that stays in the waves soon crumbles to sand.
    The First of the Deep teaches us to watch the tides
    and choose our moments to move wisely.
  • Craiceann's TracksCraiceann's Tracks
    Goliath Greaves
    Armour: (442-585)Requires Level 54, 95 Str(150-180)% increased Armour
    +(50-70) to maximum Life
    +(25-30)% to Cold Resistance
    25% increased Movement Speed
    Cannot be Stunned if you have at least 10 Crab Barriers
    You only lose (5-7) Crab Barriers when you take Physical Damage from a Hit
    When the land rose above the sea, The First of the Deep did not move.
    When the sky turned to fire, The First of the Deep did not perish.
    We must remember our place, and play to our strengths.

Farrul, First of the Plains

Allows the craft of Aspect of the Cat, that alternates between an increase to attack & cast speed, and becoming stealthed, giving a chance to avoid all damages and increasing global crit chances. Its name is derived from "Feral."

And drops:

  • Farrul's BiteFarrul's Bite
    Harlequin Mask
    Evasion: (439-592)
    Energy Shield: (89-121)
    Requires Level 57, 64 Dex, 64 IntGrants Level 20 Aspect of the Cat Skill
    (180-220)% increased Evasion and Energy Shield
    +(25-35)% to Cold Resistance
    +1% to Critical Strike Chance while affected by Aspect of the Cat
    Critical Strikes have (10-20)% chance to Blind Enemies while you have Cat's Stealth
    (40-50)% increased Damage with Hits and Ailments against Blinded Enemies
    It is a fool who strikes the turtle's shell. The First of the Plains teaches us to exploit weaknesses, and where no weakness can be found, to create one.
    , which also grants the aspect
  • Farrul's ChaseFarrul's Chase
    Slink Boots
    Evasion: (516-707)Requires Level 69, 120 DexTrigger Level 20 Intimidating Cry when you lose Cat's Stealth
    (110-150)% increased Evasion Rating
    +(50-70) to maximum Life
    20% increased Movement Speed
    (40-50)% chance to Avoid Bleeding
    20% increased Movement Speed while you have Cat's Stealth
    A secret is a weapon your enemies do not have.
    When the First of the Plains hunted, she moved in silence and acted quickly.
    To do otherwise is to arm your foes.
  • Farrul's FurFarrul's Fur
    Triumphant Lamellar
    Armour: (760-1092)
    Evasion: (954-1372)
    Movement Speed: -3%
    Requires Level 69, 95 Str, 116 Dex(100-150)% increased Armour and Evasion
    +(80-100) to maximum Life
    Aspect of the Cat has no Reservation
    +2.00 seconds to Cat's Stealth Duration
    Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth
    You have Phasing while you have Cat's Stealth
    The First of the Plains was the First of the Hunt
    It was she who showed us that there is honour in waiting in the shadows and picking your moment.
  • Farrul's PounceFarrul's Pounce
    Hydrascale Gauntlets
    Armour: (212-292)
    Evasion: (212-292)
    Requires Level 59, 45 Str, 45 Dex(100-140)% increased Armour and Evasion
    +(50-70) to maximum Life
    +(400-500) to Accuracy Rating
    Attacks always inflict Bleeding while you have Cat's Stealth
    (40-50)% increased Damage with Hits and Ailments against Bleeding Enemies
    You have Crimson Dance while you have Cat's Stealth
    A hungry beast wastes no energy.
    Every strike, no matter how small, must work towards victory.
    The First of the Plains teaches us that the largest prey can still be whittled away.

Fenumus, First of the Night

Allows the craft of Aspect of the Spider, that slows and increase damages taken by nearby enemies. Its name is a pun on "Venomous."

And drops:

  • Fenumus' ShroudFenumus' Shroud
    Widowsilk Robe
    Energy Shield: (345-434)
    Movement Speed: -3%
    Requires Level 67, 187 Int+(30-40) to Intelligence
    (120-140)% increased Energy Shield
    Regenerate (80-100) Energy Shield per second
    Enemies affected by your Spider's Webs deal 10% reduced Damage
    Enemies affected by your Spider's Webs have -10% to All Resistances
    (50-70)% increased Aspect of the Spider Area of Effect
    The First of the Night was the first explorer
    It was she who first braved night's terrors and found comfort in silence and solace.
  • Fenumus' SpinneretsFenumus' Spinnerets
    Assassin's Boots
    Evasion: (314-417)
    Energy Shield: (65-84)
    Requires Level 63, 62 Dex, 62 Int(160-200)% increased Evasion and Energy Shield
    +(20-30)% to Lightning Resistance
    +(17-23)% to Chaos Resistance
    25% increased Movement Speed
    Aspect of the Spider can inflict Spider's Web on Enemies an additional time
    Gain (15-20) Energy Shield for each Enemy you Hit which is affected by a Spider's Web
    (40-50)% increased Aspect of the Spider Debuff Duration
    When the fires spilled out of the mountain, The First of the Night wove a net and was carried into the night on its hot winds.
    Though we cannot live without danger, we can learn to live with it.
  • Fenumus' ToxinsFenumus' Toxins
    Necromancer Circlet
    Energy Shield: (176-224)Requires Level 65, 112 IntAdds (16-21) to (31-36) Chaos Damage to Spells
    (220-250)% increased Energy Shield
    10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web
    (6-10)% chance to Poison per Power Charge
    (15-20)% increased Damage with Poison per Power Charge
    Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead
    A hunter uses everything at their disposal.
    The First of the Night did not hold back her venom. She used it to weaken her enemies, and used her enemies to strengthen her many children.
  • Fenumus' WeaveFenumus' Weave
    Carnal Mitts
    Evasion: (198-272)
    Energy Shield: (41-56)
    Requires Level 50, 39 Dex, 39 IntGrants Level 20 Aspect of the Spider Skill
    (120-170)% increased Evasion and Energy Shield
    +(40-50) to maximum Life
    (6-9)% increased Attack and Cast Speed
    (40-60)% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs
    Adds (8-10) to (13-15) Chaos Damage for each Spider's Web on the Enemy
    A burden shared is a burden made lighter. The First of the Night teaches us that our burdens are not just ours to bear, but ours to use against oppressors.
    , which also grants the aspect

Saqawal, First of the Sky

Allows the craft of Aspect of the Avian, that alternates between a movespeed increase and a slim chance to deal double damages with hits. Its name is derived from "Squall."

And drops:

  • Saqawal's FlockSaqawal's Flock
    Silken Hood
    Evasion: (553-685)Requires Level 60, 138 DexTrigger Level 20 Twister when you gain Avian's Might or Avian's Flight
    (60-80)% increased Evasion Rating
    +(40-60) to maximum Life
    +(30-40)% to Lightning Resistance
    (10-15)% increased Movement Speed
    Though we are individual, we share the same plight.
    The First of the Sky teaches us that unity and selflessness, not division and greed, is what will carry us upwards.
  • Saqawal's NestSaqawal's Nest
    Blood Raiment
    Evasion: (556-651)
    Energy Shield: (193-234)
    Movement Speed: -3%
    Requires Level 65, 107 Dex, 90 Int+(25-75) to all Attributes
    +(30-40)% to Lightning Resistance
    (12-20)% increased Mana Reservation Efficiency of Skills
    100% increased Aspect of the Avian Buff Effect
    Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies
    +(120-150) to Evasion Rating and Energy Shield
    The First of the Sky was the Last of the First.
    It was he who showed us that our limits are self-imposed, that what we take for law may just be an illusion.
  • Saqawal's TalonsSaqawal's Talons
    Hydrascale Boots
    Armour: (212-305)
    Evasion: (212-305)
    Requires Level 59, 56 Str, 56 DexGrants Level 20 Aspect of the Avian Skill
    (100-150)% increased Armour and Evasion
    (20-30)% increased Movement Speed
    +(-2.00-2.00) seconds to Avian's Flight Duration
    Regenerate 100 Life per Second while you have Avian's Flight
    Regenerate 12 Mana per Second while you have Avian's Flight
    A bird, too heavily laden, cannot take flight.
    The First of the Sky teaches us to put aside our possessions so that we may live more freely.
    , which also grants the aspect
  • Saqawal's WindsSaqawal's Winds
    Soldier Gloves
    Armour: (220-288)
    Energy Shield: (45-58)
    Requires Level 64, 40 Str, 40 Int(140-180)% increased Armour and Energy Shield
    +(30-60) to maximum Life
    +(20-25)% to Cold and Lightning Resistances
    +(-2.00-2.00) seconds to Avian's Might Duration
    Adds (20-25) to (37-40) Cold Damage while you have Avian's Might
    Adds (1-3) to (55-62) Lightning Damage while you have Avian's Might
    When the inferno spread across the land, it was the First of the Skies who singed his feathers as he brought the flames to a standstill.