Scavenger (ascendancy class)
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The Scavenger is a Legacy of Phrecia ascendancy class for the Scion. It is exclusive to the Legacy of Phrecia event, replacing the Ascendant.
Overview
The Scavenger integrates the effects of various Unique items into herself. Each major node provides a choice of one of five or six passives based on various unique items, allowing for up to three unique item effects from each of a body armour, weapon, and jewellery. She also gains additional passive skill points, up to 5 normally, or up to 6 by forgoing a jewellery notable.
Note that unlike the Ascendant, the Scavenger is unable to also start from other class's starting areas.
Passive skills



Minor skills
This class has the following minor passive skills:
| Skill | Stats |
|---|---|
| Passive Point |
Grants 1 Passive Skill Point |
Notable skills
This class has the following notable passive skills:
| Passive category |
Skill | Modifiers | Prerequisite | Preceding Passive |
|---|---|---|---|---|
| Scavenged Armour |
Stasis Prison | 50% of Damage taken Recouped as Life Debuffs on you expire 50% faster |
Passive Point Passive Point | |
| Cloak of Flame | 40% of Physical Damage from Hits taken as Fire Damage | Passive Point Passive Point | ||
| Foxshade | 20% increased Movement Speed when on Full Life Damage of Enemies Hitting you is Unlucky while you are on Full Life 80% increased Global Evasion Rating while on Full Life |
Passive Point Passive Point | ||
| Shavronne's Wrappings | Chaos Damage taken does not bypass Energy Shield | Passive Point Passive Point | ||
| Blunderbore | 40% increased Effect of Shrine Buffs on you You have Lesser Brutal Shrine Buff You have Lesser Massive Shrine Buff |
Passive Point Passive Point | ||
| Scavenged Caster Weapon |
Midnight Bargain | +3 to maximum number of Summoned Phantasms +1 to maximum number of Spectres +2 to maximum number of Raised Zombies +2 to maximum number of Skeletons +3 to maximum number of Summoned Raging Spirits |
Scavenged Armour | Passive Point Passive Point |
| Obliteration | Enemies you Kill have a 30% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage | Scavenged Armour | Passive Point Passive Point | |
| Cerberus Limb | 0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block +1 to Maximum Energy Shield per 5 Armour on Equipped Shield +5 to Armour per 5 Evasion Rating on Equipped Shield +20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield |
Scavenged Armour | Passive Point Passive Point | |
| Void Battery | +1 to Maximum Power Charges 25% increased Spell Damage per Power Charge |
Scavenged Armour | Passive Point Passive Point | |
| Nycta's Lantern | 50% increased Light Radius Battlemage |
Scavenged Armour | Passive Point Passive Point | |
| The Fulcrum | 25% of Physical Damage Converted to Fire Damage 25% of Physical Damage Converted to Cold Damage 25% of Physical Damage Converted to Lightning Damage Elemental Ailments you inflict are Reflected to you |
Scavenged Armour | Passive Point Passive Point | |
| Scavenged Martial Weapon |
Sinvicta's Mettle | 2% increased Area of Effect per 25 Rampage Kills Gain a Frenzy Charge on every 50th Rampage Kill Rampage |
Scavenged Armour | Passive Point Passive Point |
| Tawhoa's Felling | Trigger Level 20 |
Scavenged Armour | Passive Point Passive Point | |
| Soul Taker | Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill |
Scavenged Armour | Passive Point Passive Point | |
| Starforge | Your Physical Damage can Shock 20% increased Area of Effect for Attacks |
Scavenged Armour | Passive Point Passive Point | |
| Doomfletch | Gain 20% of Weapon Physical Damage as Extra Damage of each Element | Scavenged Armour | Passive Point Passive Point | |
| Oro's Sacrifice | Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy |
Scavenged Armour | Passive Point Passive Point | |
| Scavenged Jewellery |
Tainted Pact | Taking Chaos Damage over Time heals you instead while Leeching Life | Scavenged Caster Weapon or Scavenged Martial Weapon | Passive Point |
| Fury Valve | Modifiers to number of Projectiles instead apply to the number of targets Projectiles Split towards Skills fire 2 additional Projectiles |
Scavenged Caster Weapon or Scavenged Martial Weapon | Passive Point | |
| Zerphi's Heart | Chaos Damage can Ignite, Chill and Shock | Scavenged Caster Weapon or Scavenged Martial Weapon | Passive Point | |
| Doedre's Tongue | Cursed Enemies cannot inflict Elemental Ailments on You | Scavenged Caster Weapon or Scavenged Martial Weapon | Passive Point | |
| Leadership's Price | You have Scorching Conflux, Brittle Conflux and Sapping Conflux while your two highest Attributes are equal Cannot Ignite, Chill, Freeze or Shock |
Scavenged Caster Weapon or Scavenged Martial Weapon | Passive Point | |
| Death Rush | Gain Adrenaline for 5 seconds on Kill | Scavenged Caster Weapon or Scavenged Martial Weapon | Passive Point |
Version history
| Version | Changes |
|---|---|
| 3.25.3d |
|
