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Resistance Loss

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Cold Resistance Loss
Debuff
Cold Resistance Loss status icon.png

You have reduced Cold Resistance.

-9% to Cold Resistance
Fire Resistance Loss
Debuff
Fire Resistance Loss status icon.png

You have reduced Fire Resistance.

-9% to Fire Resistance
Lightning Resistance Loss
Debuff
Lightning Resistance Loss status icon.png

You have reduced Lightning Resistance.

-9% to Lightning Resistance
Chaos Resistance Loss
Debuff
Chaos Resistance Loss status icon.png

You have reduced Chaos Resistance.

-9% to Chaos Resistance

Cold/Fire/Lightning Resistance Loss are debuffs from the item mod Nearby Enemies have -#% to # Resistance. Due to the error by pypoe, the mod -#% to # Resistance was in fact not shown on the item and only affects enemies.

The Physical Damage Taken Increase debuff also uses the same icon.

Modifiers

No results found

Elevated modifiers

Elevated modifiers can only be crafted by using Maven's OrbMaven's OrbStack Size: 10Removes one Influenced Modifier from an item with at least two Influenced Modifiers and upgrades another Influenced Modifier. Upgrading a modifier of the highest tier transforms the modifier into an Elevated Modifier. Attempting to upgrade an Elevated Modifier rerolls its values. Can be used on Body Armours, Boots, Gloves and Helmets.Right click this item then left click an item with at least two Influenced Modifiers to apply it.
Shift click to unstack.

  • Nearby Enemies have -12% to Cold Resistance
  • Nearby Enemies have -12% to Fire Resistance
  • Nearby Enemies have -12% to Lightning Resistance
  • Nearby Enemies have -12% to Chaos Resistance

Legacy modifiers

The following fossil-only modifiers are spawn disabled since version 3.10.0: No results found

Gallery

Version history

Version Changes
3.10.0
  • Fossils can no longer craft any prefix or suffix mods that cannot be obtained elsewhere, with the exception of those granted by Faceted, Bloodstained and Hollow Fossils. Implicit modifiers (such as the one which changes an item's vendor sell price) remain. The following mods have been relocated, while all others can no longer be obtained:
  • Helmet: Nearby Enemies have -x% Fire Resistance (now from Warlord's Influence), Nearby Enemies have -x% Cold Resistance (now from Redeemer's Influence), Nearby Enemies have -x% Lightning Resistance (now from Crusader's Influence), Nearby Enemies have -x% Chaos Resistance (now from Hunter's Influence), Nearby Enemies take x% increased Physical Damage (now from Elder's Influence), increased effect of Fortify (now from Crusader's Influence).
3.4.0
  • Introduced to the game.

See also