Relic Chambers Map

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This article is about the variant of Relic Chambers Map from the most recent map series in which it appeared. For other variants, see § Map variants.
[view] [edit]Relic Chambers MapMap Level: 74
Map Tier: 7
Guild Character: 1
Relics of a forbidden past.
Hidden away. Forgotten.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition
Drop disabled
Drop level: 73
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Relic Chambers
Map area
No Waypoint
IdMapWorldsRelicChambers
Act11
Area level71
BossesLitanius, the Black Prayer
Area type tagsurban, dungeon
Tagsindoors_area, map, delve_chest, einharmaps, relic_area, mausoleum_area, wealthy_area, map_drops_can_upgrade_to_sanctuary
The Shaper: Relics of a forbidden past. Hidden away. Forgotten.
Vaal Side AreasRestricted Collection (MapSideArea5_7)

Relic Chambers Map is a map area.

Relic Chambers Map does not exist in the current map series (Necropolis) for the Atlas of Worlds. In permanent leagues, an existing Relic Chambers Map can be used in the Map DeviceMap DeviceHideout ItemCreates an object in your hideout2 Variations, but it cannot be influenced by the Eldritch Horrors or witnessed by The Maven. There is no bonus objective for this map. It can be converted to a map from the current series by selling it to a vendor.

Layout

This map is an alternate version of The Reliquary (Act 10) with a Darker environment.

Encounters

Boss

  • Litanius, the Black Prayer, based on Archbishop Geofri the Abashed
  • Melee attack
  • Slam attack
  • Casts a Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    Requires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Base duration is (5.00-8.80) seconds
    +(0-1) metre to radius
    50% less Effect of Curse against Players
    Cursed Normal and Magic Enemies have (15-29)% less Action Speed
    Other effects on Cursed enemies expire 25% slower
    Cursed Rare and Unique Enemies have (9-18)% less Action Speed

    Additional Effects From 1-20% Quality:
    (1-20)% increased Curse Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    hexfield at any time.
  • Casts a VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, Physical, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    AoE Radius: 22
    Requires Level 24Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds
    +(0-1) metre to radius
    Cursed enemies take (15-30)% increased Physical Damage
    Attacks Hits against Cursed Enemies have 25% chance to inflict Bleeding

    Additional Effects From 1-20% Quality:
    (1-20)% increased Duration of Bleeding on Cursed Enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    hexfield at approximately 70% life.
  • Casts an EnfeebleEnfeebleSpell, AoE, Duration, Curse, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    Requires Level 24Curses all targets in an area, reducing their accuracy and making them deal less damage.Base duration is (8.00-11.80) seconds
    +(0-1) metre to radius
    Cursed enemies have (10-19)% reduced Accuracy Rating
    Cursed Normal or Magic enemies deal (15-29)% less Damage
    Cursed Rare or Unique enemies deal (9-18)% less Damage

    Additional Effects From 1-20% Quality:
    (1-20)% increased Curse Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    hexfield at approximately 50% life.
    • Hexfields slowly move towards the player.
  • Casts a monster version of Elemental Warding, firing a nova of spell projectiles when cursed and gaining temporary curse immunity.
    • This skill can remove marks. Curse aurasBlasphemy SupportSupport, Hex, Aura
      Icon: A
      Level: (1-20)
      Reservation: 35% Mana
      Cooldown Time: 1.20 sec
      Can Store 1 Use(s)
      Requires Level 31Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Supported Curse Skills apply their Curses as Auras
      Supported Curse Skills also count as Aura Skills
      Using Supported Skills is Instant
      25% less Effect of Supported Curses
      (0-76)% increased Area of Effect of Supported Curse Skills

      Additional Effects From 1-20% Quality:
      (1-20)% increased Area of Effect of Supported Curse Skills
      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
      are reapplied after the immunity expires.

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

ItemDrop
Level
Azyran's RewardAzyran's Reward9Prismatic Jewel
Corrupted
Method transcends shape and size. Do something in parallel long enough, and you will always find
another way.
68
Blind VentureBlind Venture7Ring
Corrupted
"It's risky not knowing where your wares come from. That's why I source my own."
- Klayver, the Antiquarian
23
Costly CurioCostly Curio6Item
Double-Influenced Item
"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking."
80
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring
Corrupted
The others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
68
Lingering RemnantsLingering Remnants16Vaal Temple Map
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
78
Might is RightMight is Right9TrypanonThe mind had much to endure before the advent of thaumaturgy.30
No TracesNo Traces930x Orb of ScouringThere is no mistake so great that it cannot be undone.23
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
73
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."68
The Lord of CelebrationThe Lord of Celebration4Sceptre of Celebration
Shaper Item
Though they were a pack of elite combatants, the Emperor's royal guards were not ready to face one of his notorious parties.
80
The OpulentThe Opulent5Ring
Item Level: 100
Wealth can, in fact, buy happiness.
23
The PolymathThe Polymath3AstramentisGenius knows no limits.23
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.33
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
73

Item acquisition

Relic Chambers Map is drop disabled.

Map variants

ItemMap
Tier
Map
Level
Map
Series
Relic Chambers MapRelic Chambers MapMap Level: 74
Map Tier: 7
Guild Character: 1
Relics of a forbidden past.
Hidden away. Forgotten.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
774Affliction
Relic Chambers MapRelic Chambers MapMap Level: 74
Map Tier: 7
Guild Character: 1
Relics of a forbidden past.
Hidden away. Forgotten.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
774Crucible
Relic Chambers MapRelic Chambers MapMap Level: 76
Map Tier: 9
Guild Character: 1
Relics of a forbidden past. Hidden away. Forgotten.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Scourge
Relic Chambers MapRelic Chambers MapMap Level: 78
Map Tier: 11
Guild Character: 1
Relics of a forbidden past. Hidden away. Forgotten.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1178Expedition
Relic Chambers MapRelic Chambers MapMap Level: 76
Map Tier: 9
Guild Character: 1
Relics of a forbidden past. Hidden away. Forgotten.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Ritual
Relic Chambers MapRelic Chambers MapMap Level: 76
Map Tier: 9
Guild Character: 1
Relics of a forbidden past. Hidden away. Forgotten.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Heist
Relic Chambers MapRelic Chambers MapMap Level: 76
Map Tier: 9
Guild Character: 1
Relics of a forbidden past. Hidden away. Forgotten.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Harvest
Relic Chambers MapRelic Chambers MapMap Level: 70
Map Tier: 3
Guild Character: 1
Relics of a forbidden past. Hidden away. Forgotten.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Delirium
Relic Chambers MapRelic Chambers MapMap Level: 70
Map Tier: 3
Guild Character: 1
Relics of a forbidden past. Hidden away. Forgotten.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Metamorph
Relic Chambers MapRelic Chambers MapMap Level: 72
Map Tier: 5
Guild Character: 1
Relics of a forbidden past. Hidden away. Forgotten.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
572Blight
Relic Chambers MapRelic Chambers MapMap Level: 70
Map Tier: 3
Guild Character: 1
Relics of a forbidden past. Hidden away. Forgotten.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
370Legion
Relic Chambers MapRelic Chambers MapMap Level: 77
Map Tier: 10
Guild Character: 1
Relics of a forbidden past. Hidden away. Forgotten.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1077Synthesis
Relic Chambers MapRelic Chambers MapMap Level: 76
Map Tier: 9
Guild Character: 1
Relics of a forbidden past. Hidden away. Forgotten.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
976Betrayal
Relic Chambers MapRelic Chambers MapMap Level: 71
Map Tier: 4
Guild Character: 1
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
471War for the Atlas

Unique versions

There are currently no unique items for this base item type.


Version history

Version Changes
3.24.0
  • The following Maps have been removed from the Atlas: Ancient City, Bazaar, Caldera, Carcass, Chateau, City Square, Colonnade, Colosseum, Core, Coves, Crater, Dark Forest, Desert, Dig, Ghetto, Infested Valley, Ivory Temple, Laboratory, Mesa, Mud Geyser, Overgrown Ruin, Precinct, Racecourse, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Summit.
3.23.0
  • The following Maps have been added back to the Atlas: Ancient City, Arid Lake, Ashen Wood, Bramble Valley, Burial Chambers, Canyon, Conservatory, Core, Crater, Crimson Township, Crystal Ore, Desert, Dig, Dry Sea, Fields, Foundry, Gardens, Ghetto, Grotto, Jungle Valley, Laboratory, Overgrown Ruin, Park, Plaza, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Waste Pool.
3.22.0
  • The following Maps have been removed from the Atlas: Arid Lake, Armoury, Arsenal, Belfry, Canyon, Conservatory, Coral Ruins, Core, Crater, Crimson Township, Crystal Ore, Defiled Cathedral, Desert Spring, Dig, Dry Sea, Fields, Forbidden Woods, Foundry, Grotto, Jungle Valley, Laboratory, Lair, Lighthouse, Marshes, Overgrown Ruin, Plaza, Ramparts, Relic Chambers, Scriptorium, Shipyard, Shrine, Toxic Sewer, and Waste Pool.
3.21.0
  • The following Maps have been added back to the Atlas: Arid Lake, Armoury, Barrows, Beach, Belfry, Cells, Chateau, Conservatory, Core, Crystal Ore, Desert Spring, Dig, Excavation, Fields, Flooded Mine, Fungal Hollow, Geode, Jungle Valley, Lighthouse, Malformation, Marshes, Pit, Racecourse, Ramparts, Relic Chambers, Scriptorium, Siege, Stagnation, Tower, Tropical Island, Waste Pool, and Wharf.
3.17.0
  • The following Maps have been removed from the Atlas: Alleyways, Barrows, Bog, Chateau, Core, Desert, Foundry, Fungal Hollow, Lava Lake, Leyline, Lighthouse, Mud Geyser, Park, Pit, Plateau, Primordial Blocks, Racecourse, Reef, Relic Chambers, Sepulchre, Siege, Spider Lair, Sulphur Vents, Sunken City, Terrace, Tropical Island, Waterways, and Wharf.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.