Map:Ramparts Map (Atlas of Worlds)

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Ramparts MapMap Level: 73
Map Tier: 6
Guild Character: l
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition
Drop disabled
Drop level: 73
Vendor Prices
Normal4x Orb of Chance
Magic5x Orb of Chance
Rare6x Orb of Chance
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Metadata ID: Metadata/Items/Maps/MapAtlasRamparts
Ramparts
Map area
No Waypoint
IdMapAtlasRamparts
Act11
Area level73
BossesLegius Garhall
Area type tagsurban
Tagsmap, area_with_water, einharmaps, river_area, parapet_area, forest_map_area, undying_boss_area
The Shaper: A wall is the surest sign for raiders that there is something of value to take.

Ramparts Map is a linear map that consists of two parts: a forest outside the walls and the ramparts.

Map type: Outdoors

Boss Arena

Arena is a large room located at the end of the ramparts. Entrance seals when Legius Tarhall is engaged.

Boss

Legius Garhall, unique blackguard duelist.

  • Uses Leap SlamLeap SlamAttack, AoE, Movement, Travel, Slam, Melee
    Level: (1-20)
    Cost: 10 Mana
    Attack Damage: (100-150)% of base
    Effectiveness of Added Damage: (100-150)%
    AoE Radius: 15
    Requires Level 10Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.(20-39)% increased Stun Duration against Enemies that are on Full Life
    +0.55 seconds to Attack Time
    Base radius is 1.5 metres
    Damaging Hits always Stun Enemies that are on Full Life

    Additional Effects From 1-20% Quality:
    (2-40)% increased Stun Duration against Enemies that are on Full Life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    which leaves burning ground
  • Uses CleaveCleaveAttack, AoE, Physical, Melee
    Level: (1-20)
    Cost: 6 Mana
    Attack Speed: 80% of base
    Attack Damage: (125-237)% of base
    Effectiveness of Added Damage: (125-237)%
    AoE Radius: 20
    The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.When Dual Wielding, Deals 60% Damage from each Weapon combined
    (2-75) to (3-113) Added Attack Physical Damage
    +(0-1) metre to radius

    Additional Effects From 1-20% Quality:
    +0.1 metres to radius per Nearby Enemy, up to a maximum of +1 metre
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • Uses Double StrikeDouble StrikeAttack, Melee, Strike, Physical
    Level: (1-20)
    Cost: 5 Mana
    Attack Speed: 80% of base
    Attack Damage: (91-140)% of base
    Effectiveness of Added Damage: (91-140)%
    Performs two fast strikes with a melee weapon.25% chance to cause Bleeding
    Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies

    Additional Effects From 1-20% Quality:
    (1-20)% chance to deal Double Damage to Bleeding Enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

This boss is accompanied by 2 Blackguard Inquisitors and 2 Blackguard Enforcers (unique spark mages and soldiers)

When you start the map with a Divine Vessel you can acquire a Captured Soul of Legius Garhall

Boss Video

Item acquisition

Ramparts Map is drop disabled.

Divination cards

The following divination cards can drop in this area:

  • The Carrion CrowThe Carrion Crow4Life ArmourFrom death, life.
    From life, death.
    The wheel turns,
    and the corbies wheel overhead.
  • The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."
  • Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit,
    lest your neck the great Queen slit.

Map variants

ItemMap
Tier
Map
Level
Map
Series
Ramparts MapRamparts MapMap Level: 70
Map Tier: 3
Guild Character: Ü
A wall is the surest sign for raiders
that there is something of value to take.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Affliction
Ramparts MapRamparts MapMap Level: 76
Map Tier: 9
Guild Character: Ü
A wall is the surest sign for raiders
that there is something of value to take.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Crucible
Ramparts MapRamparts MapMap Level: 83
Map Tier: 16
Guild Character: Ü
A wall is the surest sign for raiders
that there is something of value to take.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1683Kalandra
Ramparts MapRamparts MapMap Level: 70
Map Tier: 3
Guild Character: Ü
A wall is the surest sign for raiders
that there is something of value to take.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Sentinel
Ramparts MapRamparts MapMap Level: 70
Map Tier: 3
Guild Character: Ü
A wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Expedition
Ramparts MapRamparts MapMap Level: 71
Map Tier: 4
Guild Character: Ü
A wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471Ritual
Ramparts MapRamparts MapMap Level: 71
Map Tier: 4
Guild Character: Ü
A wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471Heist
Ramparts MapRamparts MapMap Level: 70
Map Tier: 3
Guild Character: Ü
A wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Harvest
Ramparts MapRamparts MapMap Level: 69
Map Tier: 2
Guild Character: Ü
A wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Delirium
Ramparts MapRamparts MapMap Level: 69
Map Tier: 2
Guild Character: Ü
A wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Metamorph
Ramparts MapRamparts MapMap Level: 70
Map Tier: 3
Guild Character: Ü
A wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Blight
Ramparts MapRamparts MapMap Level: 72
Map Tier: 5
Guild Character: Ü
A wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
572Legion
Ramparts MapRamparts MapMap Level: 69
Map Tier: 2
Guild Character: Ü
A wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
269Synthesis
Ramparts MapRamparts MapMap Level: 68
Map Tier: 1
Guild Character: Ü
A wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
168Betrayal
Ramparts MapRamparts MapMap Level: 74
Map Tier: 7
Guild Character: Ü
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
774War for the Atlas
Ramparts MapRamparts MapMap Level: 73
Map Tier: 6
Guild Character: l
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
673Atlas of Worlds
Shaped Ramparts MapShaped Ramparts MapMap Level: 78
Map Tier: 11
Guild Character: l
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1178Atlas of Worlds


Version history

Version Changes
3.24.0
  • The following Maps have been removed from the Atlas: Ancient City, Bazaar, Caldera, Carcass, Chateau, City Square, Colonnade, Colosseum, Core, Coves, Crater, Dark Forest, Desert, Dig, Ghetto, Infested Valley, Ivory Temple, Laboratory, Mesa, Mud Geyser, Overgrown Ruin, Precinct, Racecourse, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Summit.
3.23.0
  • The following Maps have been added back to the Atlas: Ancient City, Arid Lake, Ashen Wood, Bramble Valley, Burial Chambers, Canyon, Conservatory, Core, Crater, Crimson Township, Crystal Ore, Desert, Dig, Dry Sea, Fields, Foundry, Gardens, Ghetto, Grotto, Jungle Valley, Laboratory, Overgrown Ruin, Park, Plaza, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Waste Pool.
3.22.0
  • The following Maps have been removed from the Atlas: Arid Lake, Armoury, Arsenal, Belfry, Canyon, Conservatory, Coral Ruins, Core, Crater, Crimson Township, Crystal Ore, Defiled Cathedral, Desert Spring, Dig, Dry Sea, Fields, Forbidden Woods, Foundry, Grotto, Jungle Valley, Laboratory, Lair, Lighthouse, Marshes, Overgrown Ruin, Plaza, Ramparts, Relic Chambers, Scriptorium, Shipyard, Shrine, Toxic Sewer, and Waste Pool.
3.21.0
  • The following Maps have been added back to the Atlas: Arid Lake, Armoury, Barrows, Beach, Belfry, Cells, Chateau, Conservatory, Core, Crystal Ore, Desert Spring, Dig, Excavation, Fields, Flooded Mine, Fungal Hollow, Geode, Jungle Valley, Lighthouse, Malformation, Marshes, Pit, Racecourse, Ramparts, Relic Chambers, Scriptorium, Siege, Stagnation, Tower, Tropical Island, Waste Pool, and Wharf.
3.20.0
  • The following Maps have been removed from the Atlas: Arena, Arid Lake, Armoury, Barrows, Belfry, Bramble Valley, Cells, Chateau, Dig, Excavation, Fungal Hollow, Jungle Valley, Lava Chamber, Marshes, Mud Geyser, Park, Pen, Racecourse, Ramparts, Stagnation, Summit, Vault, Waste Pool, Waterways, and Wharf.
3.18.0
  • The following Maps have been added back to the Atlas: Alleyways, Arena, Barrows, Bog, Colonnade, Core, Crystal Ore, Desert, Factory, Foundry, Fungal Hollow, Lava Lake, Mud Geyser, Park, Pit, Ramparts, Reef, Residence, Sepulchre, Sunken City, Terrace, Tropical Island, Villa, and Wharf.
3.16.0
  • This map has been removed from the Atlas.
  • This map can no longer drop.
  • You can still use your existing maps in the Map Device.
  • You can trade your existing maps to vendors. You will receive other maps that are still in the Atlas.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
  • Legius Garhall was replaced by The Reaver as map boss. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Added to the game.