Mortal Conviction
This article describes historical game content.
This keystone was removed from the game in version 3.17.0.
Your Non-Banner Skills that create Permanent Auras on you do not Reserve Life
Mortal Conviction was a keystone passive skill that allows you to reserve mana for one non-Banner aura skill for free, but prevents you from having more than one aura active.
Mechanics
- Skills supported by Blasphemy Support count against the limit.
- Death Aura from Death's OathDeath's Oath
Astral PlateArmour: (1990-2502)
Movement Speed: -5%Requires Level 62, 180 Str+(8-12)% to all Elemental ResistancesTrigger Level 20 Death Aura when Equipped
+(40-50) to all Attributes
(10-15)% increased Attack Speed
(180-220)% increased Armour
+(60-70) to maximum Life
1% of Attack Damage Leeched as Life
You take 450 Chaos Damage per second for 3 seconds on Kill
Gore FootprintsTears of blood, aching heart,
My dear Isildria must depart. counts against the limit.
Location
Mortal Conviction is located in the bottom left corner of the skill tree, behind the Blood Magic keystone.
Class | Distance from start |
---|---|
Duelist | 15 |
Marauder | 15 |
Templar | 17 |
Scion | 19 |
Ranger | 22 |
Witch | 24 |
Shadow | 29 |
Related unique items
Before the removal of this keystone from the passive skill tree Skin of the LordsSkin of the Lords
Simple RobeMovement Speed: -3%Item has no level requirement and Energy Shield (Hidden)
Sockets cannot be modified
+2 to Level of Socketed Gems
100% increased Global Defences
You can only Socket Corrupted Gems in this item
Item has 6 Sockets and is fully linked (Hidden)
<Random Keystone>CorruptedThe Lords are chosen so carefully.
Only they may grace His flesh. is able to grant this keystone.
Mortal Conviction and Blood Magic keystone as a pair, are also able to find in Malachai's SimulaMalachai's Simula
Iron MaskEvasion: (48-60)
Energy Shield: (11-14)Requires Level 17, 21 Dex, 21 Int+20 to Strength
+(20-30)% to Lightning Resistance
Spells have a 20% chance to deal Double Damage
Blood MagicIt was a sliver of Malachai's soul
that animated the first Eternal Guardian., Malachai's AwakeningMalachai's Awakening
Iron MaskEvasion: (48-60)
Energy Shield: (11-14)Requires Level 60, 21 Dex, 21 Int+20 to Strength
(15-30)% increased Spell Damage
+10% to all Elemental Resistances
Adds (42-54) to (78-88) Cold Damage to Spells while no Life is Reserved
Adds (54-64) to (96-107) Fire Damage to Spells while no Life is Reserved
Adds (5-14) to (160-173) Lightning Damage to Spells while no Life is Reserved
Blood MagicThere is no cost too great to pay for power.
Merely men who lack the conviction to pay it., Tukohama's FortressTukohama's Fortress
Ebony Tower ShieldChance to Block: 25%
Armour: (357-411)
Movement Speed: -3%Requires Level 61, 159 Str+(20-30) to maximum Life40% increased Totem Damage
+(80-100) to maximum Life
+1 to maximum number of Summoned Totems
+300 Armour per Summoned Totem
Blood MagicTukohama knew that he could not lose a fight in his fortress.
So he carried his fortress to the fight. and Replica Tukohama's FortressReplica Tukohama's Fortress
Ebony Tower ShieldChance to Block: 25%
Armour: (357-411)
Movement Speed: -3%Requires Level 61, 159 Str+(20-30) to maximum Life+(80-100) to maximum Life
You can Cast an additional Brand
20% increased Critical Strike Chance per Brand
40% increased Brand Damage
Blood Magic"As one of our few creations that did not cost any fatalities,
Prototype #10 bore unexpectedly positive results.".
After the removal of Mortal Conviction, all of these items grant Blood Magic instead. So that the latter 4 unique have double Blood Magic mods which the extra mod have no extra effect.
Version history
Version | Changes |
---|---|
3.17.0 |
|
3.7.0 |
|
2.0.0 |
|
1.3.0 |
|
1.2.0 |
|
1.0.1 |
|
1.0.0 |
|