Multistrike Support
Multistrike SupportAttack, Melee, Support
Icon: 3
Level: (1-20)
Cost & Reservation Multiplier: 150%Requires Level 38Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills or triggered skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Melee Physical DamageSupported Skills have 1% reduced Attack Speed
Supported Skills have 1% increased Area of Effect per RepeatSupported Skills have 0.5% increased Attack SpeedSupported Skills Repeat 2 additional times
Supported Skills have (35-44)% more Melee Attack Speed
First Repeat of Supported Skills deals 22% more Damage
Second Repeat of Supported Skills deals 44% more Damage
Supported Skills deal (30-20)% less Attack DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.Acquisition
Drop level: 38Vendor Offer
1x Scroll FragmentMetadata
Item class: Support Skill Gems
Metadata ID: Metadata/Items/Gems/SupportGemMultistrike
Multistrike is a support gem. Melee attack skills that are linked to Multistrike will repeat themselves twice after the initial attack (e.g.: linking Double StrikeDouble StrikeAttack, Melee, Strike, Physical
Level: (1-20)
Cost: 5 Mana
Attack Speed: 80% of base
Attack Damage: (91-140)% of base
Effectiveness of Added Damage: (91-140)%Performs two fast strikes with a melee weapon.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed2% increased Elemental Damage1% chance to Maim on HitAdds (3-113) to (5-169) Physical Damage against Bleeding Enemies
25% chance to cause BleedingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. with it will make it hit six times instead of just two per use of the skill),[1] automatically selecting valid targets within range for the successive attacks. Each repeat deals more damage.
Skill functions and interactions
When Multistrike is linked to attacks that involve player movement, such as Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
Level: (1-20)
Cost: 10 Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Attack Speed: 120% of base
Attack Damage: (142-210)% of base
Effectiveness of Added Damage: (142-210)%Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% chance to gain a Frenzy Charge on Hit3% increased Cooldown Recovery Rate1% increased teleport range10% increased Attack Speed per Frenzy Charge
15% chance to gain a Frenzy Charge on Hit
Buff grants 20% increased Movement Speed
Base duration is 3 secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., the skill will first travel to the destination selected and then will travel to any enemy within range for the next two attacks. If no enemy is available, the attacks will be targeted at or near player location. As of 2.0,
Leap SlamLeap SlamAttack, AoE, Movement, Travel, Slam, Melee
Level: (1-20)
Cost: 10 Mana
Attack Damage: (100-150)% of base
Effectiveness of Added Damage: (100-150)%
Radius: 15Requires Level 10Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Stun Duration on enemies1% increased Area of Effect1% increased Damage0.5% increased Attack Speed+0.55 seconds to Attack Time
(20-39)% increased Stun Duration against Enemies that are on Full Life
Damaging Hits always Stun Enemies that are on Full LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and
Shield ChargeShield ChargeAttack, AoE, Movement, Travel, Physical, Melee
Level: (1-20)
Cost: 10 Mana
Radius: 8 / 16Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Movement Speed1% increased Damage1% more Damage with Hits at Maximum Charge Distance75% increased Stun Threshold reduction on enemies at Maximum charge distance
(90-109)% increased Movement Speed
100% more Damage with Hits at Maximum Charge Distance
(12-134) to (18-200) Base Off Hand Physical Damage
(3-5) to (4-7) Added Physical Damage per 15 Armour or Evasion Rating on ShieldPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. used by players can no longer be supported by Multistrike (it will support these skills if they are used by minions created by
Raise ZombieRaise ZombieSpell, Minion
Level: (1-20)
Cost: (10-38) Mana
Cast Time: 0.85 secRaises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam which cannot be evaded.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Minion Maximum Life
1% increased Minion Movement SpeedRaised Zombies' Slam Attack has 2% increased Cooldown Recovery RateMinions Regenerate 0.1% of Life per secondMinions take Chaos Damage equal to 1% of their Life over one second when Raised
Minions gain 0.5% of Physical Damage as Extra Chaos DamageMaximum (3-6) Raised Zombies
Raised Zombies' Slam Attack has (0-76)% increased Cooldown Recovery Rate
Raised Zombies' Slam Attack has (0-76)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.,
Raise SpectreRaise SpectreSpell, Minion
Level: (1-20)
Cost: (15-28) Mana
Cast Time: 0.85 secRequires Level 28Raises a spectral version of a defeated foe as a minion to fight for you in battle.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Minion Movement SpeedMinions deal 1% increased Melee Damage
1% increased Minion Maximum LifeMinions have 0.5% reduced Enemy Stun ThresholdMinions are Created with maximum Frenzy ChargesMaximum (1-2) Raised Spectres
55% more Minion Movement Speed
Minion Movement Speed is Capped
Raised Spectres are Level (28-72)
Minions have (105-776) additional Accuracy Rating
Minions have +30% to all Elemental ResistancesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.,
Dominating BlowDominating BlowAttack, Minion, Duration, Melee, Strike
Level: (1-20)
Cost: 8 Mana
Attack Damage: (165-238)% of base
Effectiveness of Added Damage: (165-238)%Requires Level 28Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalMinions deal 1% increased Damage1.5% increased Minion DurationSummoned Sentinels have 1% increased Cooldown Recovery RateMaximum 0.1 Summoned Normal Sentinels of DominanceBase duration is 1 seconds
Maximum 9 Summoned Normal Sentinels of Dominance
Maximum 3 Summoned Magic Sentinels of Dominance
Maximum 1 Summoned Rare Sentinel of Dominance
Base secondary duration is 20 seconds
25% Chance to Summon a Normal Sentinel of Dominance on Hitting a Unique MonsterPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.,
Herald of PurityHerald of PuritySpell, Herald, Minion, Duration, Physical
Level: (1-20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 16Grants a buff which lets you deal more physical damage. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if you have the maximum number of them. The Sentinels of Purity have a single-target melee attack and an area melee attack.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Minion Movement SpeedMinions have 0.5% chance to Taunt on HitSummoned Sentinels have 1% increased Cooldown Recovery RateBase duration is 12 seconds
Maximum 4 Summoned Sentinels of Purity
20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique Enemy
Buff grants (9-12)% more Physical Damage
Summon a Sentinel of Purity when you Kill an Enemy
Minions deal (0-95)% more Physical Damage
Minions have (0-38)% more Maximum LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., etc).
Critical strike hits are rolled once for all three strikes. Effects that trigger on an outgoing melee critical strike will only trigger once per activation of the attack, even though all three strikes will crit.
Mind that Multistrike only works when used with attacks. For the spell variant of this gem, view Spell Echo SupportSpell Echo SupportSpell, Support
Icon: k
Level: (1-20)
Cost & Reservation Multiplier: 150%Requires Level 38Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Spell DamageSupported Skills have 0.5% increased Cast SpeedSupported Skills deal 1% less Damage
Final Repeat of Supported Skills deals 3% more DamageSupported Skills Repeat an additional time
Supported Skills have (40-54)% more Cast Speed
Supported Skills deal 10% less DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket..
Repeated attacks interactions and attack time
- Repeated
BoneshatterBoneshatterAttack, Melee, Strike, AoE, Duration, Physical
Level: (1-20)
Cost: 5 Mana
Attack Speed: 85% of base
Attack Damage: (200-250)% of base
Effectiveness of Added Damage: (200-250)%Requires Level 28Attack enemies with a forceful melee strike that also hurts you. Successive uses will raise the damage dealt both to enemies and you. Stunning an enemy with the strike releases a damaging pulse. Requires a Mace, Sceptre, Axe or Staff.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Stun Duration on enemies1% reduced Enemy Stun Threshold0.05% increased Attack Speed per Trauma
Take 1 Physical Damage per Trauma when you gain TraumaPulse has 15% increased Area of Effect per 0.1s of Stun Duration, up to 400%
Gain 1 Trauma the first time this Attack Hits an Enemy
Take (6-194) Physical Damage per Trauma when you gain Trauma
Trauma lasts 6 seconds
(2-4)% more Damage per Trauma
(11-158) to (17-238) Added Attack Physical Damage
+2 to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.attacks will not give you an additional Trauma stack.
- Repeated
Chain HookChain HookAttack, AoE, Movement, Melee
Level: (1-20)
Cost: 8 Mana
Attack Speed: 120% of base
Attack Damage: (115-169)% of base
Effectiveness of Added Damage: (115-169)%Requires Level 12When used at range, throws out a chain, pulling you to the enemy hit dealing damage in an area behind them. When close to the enemy, just causes the area damage directly. Requires a One Handed Mace, Sceptre, Sword or Axe.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect+0.2 to radius1% increased Range+1 Radius per 5 Rage
Gain 1 Rage if this Skill Hits any EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.attacks will not give you additional Rage.
- Repeated
Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow
Level: (1-20)
Cost: (7-11) Mana
Radius: 10Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Elemental Damage0.5% increased Area of Effect1% increased Effect of non-Damaging Ailments on Enemies(22-480) to (40-891) Added Fire Damage
(18-391) to (33-726) Added Cold Damage
(3-75) to (67-1467) Added Lightning Damage
(30-49)% chance to Freeze, Shock and Ignite
10% more Damage per Elemental Ailment on the Enemy
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
Only Deals Damage of the chosen Element
Deals no Damage of other Damage TypesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.and
Wild StrikeWild StrikeAttack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic
Level: (1-20)
Cost: 6 Mana
Attack Damage: (160-231)% of base
Effectiveness of Added Damage: (160-231)%
Projectile Speed: 1800Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave. It will avoid choosing the same element twice in a row.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Elemental Damage1% increased Area of EffectFires 0.1 additional Projectiles1% increased Chaining range100% of Physical Damage Converted to Fire, Cold or Lightning Damage
Beams Chain (4-7) Times
Fires 2 additional Projectiles
Projectiles Pierce all Targets
(0-19)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.attacks will use the same element choice as the original attack.
- Repeated
Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
Level: (1-20)
Cost: 10 Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Attack Speed: 120% of base
Attack Damage: (142-210)% of base
Effectiveness of Added Damage: (142-210)%Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% chance to gain a Frenzy Charge on Hit3% increased Cooldown Recovery Rate1% increased teleport range10% increased Attack Speed per Frenzy Charge
15% chance to gain a Frenzy Charge on Hit
Buff grants 20% increased Movement Speed
Base duration is 3 secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.attacks will not consume an additional Frenzy charge.
- Repeated
FrenzyFrenzyAttack, Projectile, Melee, Strike, Bow
Level: (1-20)
Cost: 10 Mana
Attack Damage: (115-135)% of base
Effectiveness of Added Damage: (115-135)%Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack SpeedFires an additional ProjectileMelee Strikes target 0.05 additional nearby Enemy0.25% increased Damage with Ailments per Frenzy Charge5% more Attack Damage per Frenzy Charge
5% more Attack Speed per Frenzy ChargePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.attacks will not give you an additional Frenzy charge.
- Repeated
Infernal BlowInfernal BlowAttack, AoE, Melee, Strike, Fire, Duration
Level: (1-20)
Cost: 6 Mana
Attack Damage: (104-166)% of base
Effectiveness of Added Damage: (104-166)%
Radius: 15Requires Level 12Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed, and it deals damage to that and other nearby enemies. Enemies with either debuff explode when they die, damaging other nearby enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of EffectExplosion has 1% chance to apply Uncharged Debuff on Hit3% increased Burning Damage
1% chance to Ignite enemies4% increased Skill Effect Duration60% of Physical Damage Converted to Fire Damage
Base duration is 0.8 seconds
Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
Debuff deals 66% of Damage per Charge
(5-75) to (8-113) Added Fire DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.attacks will not apply an additional debuff.
- Repeated
Tectonic SlamTectonic SlamFire, Attack, AoE, Slam, Melee
Level: (1-20)
Cost: 10 Mana
Attack Speed: 80% of base
Attack Damage: (180-275)% of base
Effectiveness of Added Damage: (180-275)%Requires Level 28Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect3% increased Burning Damage
1% chance to Ignite enemies0.1% of Fire Damage Leeched as Life1% increased Fire Damage+5% fissure branching chance per Endurance Charge
60% of Physical Damage Converted to Fire Damage
5% more Area of Effect per Endurance Charge
30% fissure branching chancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.attacks will not consume an additional Endurance charge.
Generally, attacks will grant a skill gem specific benefit or require an extra cost once per set of attacks, rather than once per repeat.
Since Multistrike repeats your attack, the time between uses of the attack is equal to three times your attack time. (Or four times in the case of Awakened Multistrike SupportAwakened Multistrike SupportAttack, Melee, Support
Icon: 3
Level: (1-5)
Cost & Reservation Multiplier: 150%Requires Level 72Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills or triggered skills.Per 1% Quality:1SuperiorSupported Skills deal 0.5% increased Melee Physical DamageSupported Skills Repeat 3 additional times
Supported Skills have (45-47)% more Melee Attack Speed
First Repeat of Supported Skills deals 22% more Damage
Second Repeat of Supported Skills deals 44% more Damage
Third Repeat of Supported Skills deals 66% more Damage
Supported Skills deal 20% less Attack DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket..) For example if you have an attack time of 0.22s displayed on the attack's tooltip, you will only use the attack once every 0.66s. So skills like
BoneshatterBoneshatterAttack, Melee, Strike, AoE, Duration, Physical
Level: (1-20)
Cost: 5 Mana
Attack Speed: 85% of base
Attack Damage: (200-250)% of base
Effectiveness of Added Damage: (200-250)%Requires Level 28Attack enemies with a forceful melee strike that also hurts you. Successive uses will raise the damage dealt both to enemies and you. Stunning an enemy with the strike releases a damaging pulse. Requires a Mace, Sceptre, Axe or Staff.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Stun Duration on enemies1% reduced Enemy Stun Threshold0.05% increased Attack Speed per Trauma
Take 1 Physical Damage per Trauma when you gain TraumaPulse has 15% increased Area of Effect per 0.1s of Stun Duration, up to 400%
Gain 1 Trauma the first time this Attack Hits an Enemy
Take (6-194) Physical Damage per Trauma when you gain Trauma
Trauma lasts 6 seconds
(2-4)% more Damage per Trauma
(11-158) to (17-238) Added Attack Physical Damage
+2 to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. will prefer to not use Multistrike if they wish to build up stacks quickly.
Gem level progression
Level | ![]() | ![]() | ![]() | Melee Attack Speed | Less Attack Damage | Exp. | Total Exp. |
---|---|---|---|---|---|---|---|
1 | 38 | 27 | 40 | 35% | 30% | 0 | 0 |
2 | 40 | 29 | 41 | 35% | 29% | 388734 | 388734 |
3 | 42 | 30 | 43 | 36% | 29% | 477437 | 866171 |
4 | 44 | 31 | 45 | 36% | 28% | 583786 | 1449957 |
5 | 46 | 33 | 47 | 37% | 28% | 710359 | 2160316 |
6 | 48 | 34 | 49 | 37% | 27% | 1355511 | 3515827 |
7 | 50 | 35 | 51 | 38% | 27% | 1138877 | 4654704 |
8 | 52 | 37 | 53 | 38% | 26% | 1368233 | 6022937 |
9 | 54 | 38 | 55 | 39% | 26% | 1638338 | 7661275 |
10 | 56 | 39 | 57 | 39% | 25% | 1956648 | 9617923 |
11 | 58 | 41 | 58 | 40% | 25% | 3655184 | 13273107 |
12 | 60 | 42 | 60 | 40% | 24% | 3017327 | 16290434 |
13 | 62 | 43 | 62 | 41% | 24% | 3576232 | 19866666 |
14 | 64 | 44 | 64 | 41% | 23% | 4231667 | 24098333 |
15 | 65 | 45 | 65 | 42% | 23% | 2395078 | 26493411 |
16 | 66 | 46 | 66 | 42% | 22% | 8421063 | 34914474 |
17 | 67 | 46 | 67 | 43% | 22% | 16159983 | 51074457 |
18 | 68 | 47 | 68 | 43% | 21% | 41170367 | 92244824 |
19 | 69 | 48 | 69 | 44% | 21% | 86794448 | 179039272 |
20 | 70 | 48 | 70 | 44% | 20% | 157405063 | 336444335 |
21 | 72 | 50 | 72 | 45% | 19% | N/A | N/A |
22 | 74 | N/A | N/A | 45% | 19% | N/A | N/A |
23 | 76 | N/A | N/A | 46% | 18% | N/A | N/A |
24 | 78 | N/A | N/A | 46% | 18% | N/A | N/A |
25 | 80 | N/A | N/A | 47% | 17% | N/A | N/A |
26 | 82 | N/A | N/A | 47% | 17% | N/A | N/A |
27 | 84 | N/A | N/A | 48% | 16% | N/A | N/A |
28 | 86 | N/A | N/A | 48% | 16% | N/A | N/A |
29 | 88 | N/A | N/A | 49% | 15% | N/A | N/A |
30 | 90 | N/A | N/A | 49% | 15% | N/A | N/A |
31 | 91 | N/A | N/A | 50% | 14% | N/A | N/A |
32 | 92 | N/A | N/A | 50% | 14% | N/A | N/A |
33 | 93 | N/A | N/A | 51% | 14% | N/A | N/A |
34 | 94 | N/A | N/A | 51% | 14% | N/A | N/A |
35 | 95 | N/A | N/A | 52% | 13% | N/A | N/A |
36 | 96 | N/A | N/A | 52% | 13% | N/A | N/A |
37 | 97 | N/A | N/A | 53% | 13% | N/A | N/A |
38 | 98 | N/A | N/A | 53% | 13% | N/A | N/A |
39 | 99 | N/A | N/A | 54% | 12% | N/A | N/A |
40 | 100 | N/A | N/A | 54% | 12% | N/A | N/A |
Item acquisition
Multistrike Support can drop anywhere.
Recipes
Multistrike Support can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
9 | ![]() ![]() ![]() as a symbol of our progress, shines greater than all the gems. ![]() | Random level 20 Support gem | A |
7 | ![]() ![]() ![]() Quality: +23% CorruptedA symbol of beauty and innocence The gems corrupted her mind Malachai corrupted her gems All but a glimmer of greatness lost in madness ![]() | Random corrupted superior Support gem with 23% quality | A |
8 | ![]() ![]() ![]() Alternate Quality: +19%Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home. ![]() | Random level 19 gem with 19% alternative quality | A |
1 | ![]() Item drops after killing {0} monstersQuality GemRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. Shift click to unstack. ![]() | Random superior gem | A |
6 | ![]() ![]() ![]() - Ezomyte Proverb ![]() | Random level 20 gem | A |
3 | ![]() ![]() ![]() Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter ![]() | Random superior gem with 20% quality | A |
1 | ![]() ![]() ![]() ![]() | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
The Eternal Nightmare Act 4 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
The Eternal Nightmare Act 4 Petarus and Vanja | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Unique items
Item | ![]() | Stats | ||
---|---|---|---|---|
Lakishu's Blade![]() Elegant SwordOne Handed Sword Physical Damage: (40-50.4) to (68.8-84.6) Critical Strike Chance: 5.00% Attacks per Second: (1.65-1.72) Weapon Range: 11Requires Level 28, 46 Str, 55 Dex+190 to Accuracy RatingSocketed Gems are supported by Level 1 Multistrike (60-80)% increased Physical Damage Adds (5-8) to (10-14) Physical Damage (10-15)% increased Attack Speed 20% chance to Avoid being Stunned (40-30)% reduced Stun and Block Recovery"May the Blessed Lakishu watch our backs and our wives." - Legionnaire Battle Blessing ![]() | 28 | +190 to Accuracy RatingSocketed Gems are supported by Level 1 Multistrike (60-80)% increased Physical Damage Adds (5-8) to (10-14) Physical Damage (10-15)% increased Attack Speed 20% chance to Avoid being Stunned (40-30)% reduced Stun and Block Recovery | ||
The Hungry Loop![]() Unset RingRequires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems <Consumed support gem modifier>Be careful where you put your finger. ![]() | 70 | Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems
|
Version history
Version | Changes |
---|---|
3.15.0d |
|
3.15.0 |
|
3.7.0 |
|
3.1.0 |
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2.0.0 |
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0.11.0c |
|
0.11.0 |
|
0.10.7 |
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0.10.5 |
|
References
- ↑ Mark_GGG (January 8, 2014). "Multistrike primary link options". Official Path of Exile Forums. Retrieved September 5, 2016.