Modifier:WeaponPhysicalDamageAddedAsRandomElementUnique~~1~~

From Path of Exile Wiki
Jump to navigation Jump to search
Mod IDWeaponPhysicalDamageAddedAsRandomElementUnique__1__
Name
GroupsWeaponPhysicalDamageAddedAsRandomElement
Mod typeWeaponPhysicalDamageAddedAsRandomElement
Mod domainItem (1)
Generation typeIntrinsic (3)
Req. level1
EffectGain 700% of Weapon Physical Damage as Extra Damage of a random Element
Granted buff ID
Granted buff value
Granted skill
Tagsphysical_damage, elemental_damage, damage, physical, elemental, attack
Tier Text
Stats
#Stat IDMinimumMaximum
1weapon_physical_damage_%_to_add_as_random_element700700
Spawn weights
#TagWeight
Generation weights
#TagWeight
Modifier sell price
#Item
4Alchemy Shard
The correct title of this page is WeaponPhysicalDamageAddedAsRandomElementUnique__1__. It appears incorrectly here due to technical restrictions.


WeaponPhysicalDamageAddedAsRandomElementUnique__1__ is the internal ID of an unnamed modifier.

Items

This modifier is used by the following items.

Item
VoidforgeVoidforge
Infernal Sword
Two Hand Sword
Physical Damage: 62-129
Critical Strike Chance: 5.00%
Attacks per Second: (1.42-1.46)
Weapon Range: 1.3 metres
Requires Level 67, 113 Str, 113 Dex30% increased Elemental Damage with Attack Skills(5-8)% increased Attack Speed
+(90-100) to maximum Life
Your Elemental Damage can Shock
Gain 700% of Weapon Physical Damage as Extra Damage of a random Element
20% increased Area of Effect for Attacks
Deal no Non-Elemental Damage
A weapon born of nothingness,
can only create more nothingness.